diff options
Diffstat (limited to 'vcl/opengl/gdiimpl.cxx')
-rw-r--r-- | vcl/opengl/gdiimpl.cxx | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx index 1c22640fecbe..3771d3cec740 100644 --- a/vcl/opengl/gdiimpl.cxx +++ b/vcl/opengl/gdiimpl.cxx @@ -294,7 +294,7 @@ const vcl::Region& OpenGLSalGraphicsImpl::getClipRegion() const bool OpenGLSalGraphicsImpl::setClipRegion( const vcl::Region& rClip ) { - VCL_GL_INFO( "vcl.opengl", "::setClipRegion " << rClip ); + VCL_GL_INFO( "::setClipRegion " << rClip ); maClipRegion = rClip; mbUseStencil = false; @@ -310,7 +310,7 @@ bool OpenGLSalGraphicsImpl::setClipRegion( const vcl::Region& rClip ) // set the clip region to empty void OpenGLSalGraphicsImpl::ResetClipRegion() { - VCL_GL_INFO( "vcl.opengl", "::ResetClipRegion" ); + VCL_GL_INFO( "::ResetClipRegion" ); maClipRegion.SetEmpty(); mbUseScissor = false; mbUseStencil = false; @@ -1236,7 +1236,7 @@ void OpenGLSalGraphicsImpl::DrawRadialGradient( const Gradient& rGradient, const // draw --> LineColor and FillColor and RasterOp and ClipRegion void OpenGLSalGraphicsImpl::drawPixel( long nX, long nY ) { - VCL_GL_INFO( "vcl.opengl", "::drawPixel" ); + VCL_GL_INFO( "::drawPixel" ); if( mnLineColor != SALCOLOR_NONE ) { PreDraw(); @@ -1248,7 +1248,7 @@ void OpenGLSalGraphicsImpl::drawPixel( long nX, long nY ) void OpenGLSalGraphicsImpl::drawPixel( long nX, long nY, SalColor nSalColor ) { - VCL_GL_INFO( "vcl.opengl", "::drawPixel" ); + VCL_GL_INFO( "::drawPixel" ); if( nSalColor != SALCOLOR_NONE ) { PreDraw(); @@ -1260,7 +1260,7 @@ void OpenGLSalGraphicsImpl::drawPixel( long nX, long nY, SalColor nSalColor ) void OpenGLSalGraphicsImpl::drawLine( long nX1, long nY1, long nX2, long nY2 ) { - VCL_GL_INFO( "vcl.opengl", "::drawLine" ); + VCL_GL_INFO( "::drawLine" ); if( mnLineColor != SALCOLOR_NONE ) { PreDraw(); @@ -1272,7 +1272,7 @@ void OpenGLSalGraphicsImpl::drawLine( long nX1, long nY1, long nX2, long nY2 ) void OpenGLSalGraphicsImpl::drawRect( long nX, long nY, long nWidth, long nHeight ) { - VCL_GL_INFO( "vcl.opengl", "::drawRect" ); + VCL_GL_INFO( "::drawRect" ); PreDraw(); if( UseSolid( mnFillColor ) ) @@ -1307,7 +1307,7 @@ void OpenGLSalGraphicsImpl::drawRect( long nX, long nY, long nWidth, long nHeigh void OpenGLSalGraphicsImpl::drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) { - VCL_GL_INFO( "vcl.opengl", "::drawPolyLine" ); + VCL_GL_INFO( "::drawPolyLine" ); if( mnLineColor != SALCOLOR_NONE && nPoints > 1 ) { @@ -1320,7 +1320,7 @@ void OpenGLSalGraphicsImpl::drawPolyLine( sal_uInt32 nPoints, const SalPoint* pP void OpenGLSalGraphicsImpl::drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) { - VCL_GL_INFO( "vcl.opengl", "::drawPolygon" ); + VCL_GL_INFO( "::drawPolygon" ); if( nPoints == 0 ) return; if( nPoints == 1 ) @@ -1348,7 +1348,7 @@ void OpenGLSalGraphicsImpl::drawPolygon( sal_uInt32 nPoints, const SalPoint* pPt void OpenGLSalGraphicsImpl::drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) { - VCL_GL_INFO( "vcl.opengl", "::drawPolyPolygon" ); + VCL_GL_INFO( "::drawPolyPolygon" ); if( nPoly <= 0 ) return; @@ -1385,7 +1385,7 @@ void OpenGLSalGraphicsImpl::drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* bool OpenGLSalGraphicsImpl::drawPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPolygon, double fTransparency ) { - VCL_GL_INFO( "vcl.opengl", "::drawPolyPolygon trans " << fTransparency ); + VCL_GL_INFO( "::drawPolyPolygon trans " << fTransparency ); if( rPolyPolygon.count() <= 0 ) return true; @@ -1414,7 +1414,7 @@ bool OpenGLSalGraphicsImpl::drawPolyLine( basegfx::B2DLineJoin eLineJoin, css::drawing::LineCap eLineCap) { - VCL_GL_INFO( "vcl.opengl", "::drawPolyLine trans " << fTransparency ); + VCL_GL_INFO( "::drawPolyLine trans " << fTransparency ); if( mnLineColor == SALCOLOR_NONE ) return true; @@ -1509,7 +1509,7 @@ void OpenGLSalGraphicsImpl::copyArea( long nSrcWidth, long nSrcHeight, sal_uInt16 /*nFlags*/ ) { - VCL_GL_INFO( "vcl.opengl", "::copyArea " << nSrcX << "," << nSrcY << " >> " << nDestX << "," << nDestY << " (" << nSrcWidth << "," << nSrcHeight << ")" ); + VCL_GL_INFO( "::copyArea " << nSrcX << "," << nSrcY << " >> " << nDestX << "," << nDestY << " (" << nSrcWidth << "," << nSrcHeight << ")" ); OpenGLTexture aTexture; SalTwoRect aPosAry(0, 0, nSrcWidth, nSrcHeight, nDestX, nDestY, nSrcWidth, nSrcHeight); @@ -1525,7 +1525,7 @@ void OpenGLSalGraphicsImpl::copyArea( // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics void OpenGLSalGraphicsImpl::DoCopyBits( const SalTwoRect& rPosAry, OpenGLSalGraphicsImpl& rImpl ) { - VCL_GL_INFO( "vcl.opengl", "::copyBits" ); + VCL_GL_INFO( "::copyBits" ); if( &rImpl == this && (rPosAry.mnSrcWidth == rPosAry.mnDestWidth) && @@ -1562,7 +1562,7 @@ void OpenGLSalGraphicsImpl::drawBitmap( const SalTwoRect& rPosAry, const SalBitm const OpenGLSalBitmap& rBitmap = static_cast<const OpenGLSalBitmap&>(rSalBitmap); OpenGLTexture& rTexture = rBitmap.GetTexture(); - VCL_GL_INFO( "vcl.opengl", "::drawBitmap" ); + VCL_GL_INFO( "::drawBitmap" ); PreDraw(); DrawTexture( rTexture, rPosAry ); PostDraw(); @@ -1578,7 +1578,7 @@ void OpenGLSalGraphicsImpl::drawBitmap( OpenGLTexture& rTexture( rBitmap.GetTexture() ); OpenGLTexture& rMaskTex( rMask.GetTexture() ); - VCL_GL_INFO( "vcl.opengl", "::drawBitmap with MASK" ); + VCL_GL_INFO( "::drawBitmap with MASK" ); PreDraw(); DrawTextureWithMask( rTexture, rMaskTex, rPosAry ); PostDraw(); @@ -1592,7 +1592,7 @@ void OpenGLSalGraphicsImpl::drawMask( const OpenGLSalBitmap& rBitmap = static_cast<const OpenGLSalBitmap&>(rSalBitmap); OpenGLTexture& rTexture( rBitmap.GetTexture() ); - VCL_GL_INFO( "vcl.opengl", "::drawMask" ); + VCL_GL_INFO( "::drawMask" ); PreDraw(); DrawMask( rTexture, nMaskColor, rPosAry ); PostDraw(); @@ -1601,7 +1601,7 @@ void OpenGLSalGraphicsImpl::drawMask( SalBitmap* OpenGLSalGraphicsImpl::getBitmap( long nX, long nY, long nWidth, long nHeight ) { OpenGLSalBitmap* pBitmap = new OpenGLSalBitmap; - VCL_GL_INFO( "vcl.opengl", "::getBitmap " << nX << "," << nY << + VCL_GL_INFO( "::getBitmap " << nX << "," << nY << " " << nWidth << "x" << nHeight ); //TODO really needed? PreDraw(); @@ -1693,7 +1693,7 @@ bool OpenGLSalGraphicsImpl::blendBitmap( const OpenGLSalBitmap& rBitmap = static_cast<const OpenGLSalBitmap&>(rSalBitmap); OpenGLTexture& rTexture( rBitmap.GetTexture() ); - VCL_GL_INFO( "vcl.opengl", "::blendBitmap" ); + VCL_GL_INFO( "::blendBitmap" ); PreDraw(); glEnable( GL_BLEND ); CHECK_GL_ERROR(); @@ -1719,7 +1719,7 @@ bool OpenGLSalGraphicsImpl::blendAlphaBitmap( OpenGLTexture& rMask( rMaskBitmap.GetTexture() ); OpenGLTexture& rAlpha( rAlphaBitmap.GetTexture() ); - VCL_GL_INFO( "vcl.opengl", "::blendAlphaBitmap" ); + VCL_GL_INFO( "::blendAlphaBitmap" ); PreDraw(); DrawBlendedTexture( rTexture, rMask, rAlpha, rPosAry ); PostDraw(); @@ -1748,7 +1748,7 @@ bool OpenGLSalGraphicsImpl::drawAlphaBitmap( OpenGLTexture& rTexture( rBitmap.GetTexture() ); OpenGLTexture& rAlphaTex( rAlpha.GetTexture() ); - VCL_GL_INFO( "vcl.opengl", "::drawAlphaBitmap" ); + VCL_GL_INFO( "::drawAlphaBitmap" ); PreDraw(); DrawTextureWithMask( rTexture, rAlphaTex, rPosAry ); PostDraw(); @@ -1771,7 +1771,7 @@ bool OpenGLSalGraphicsImpl::drawTransformedBitmap( if( pMaskBitmap != nullptr ) aMask = pMaskBitmap->GetTexture(); - VCL_GL_INFO( "vcl.opengl", "::drawTransformedBitmap" ); + VCL_GL_INFO( "::drawTransformedBitmap" ); PreDraw(); DrawTransformedTexture( rTexture, aMask, rNull, rX, rY ); PostDraw(); @@ -1790,7 +1790,7 @@ bool OpenGLSalGraphicsImpl::drawAlphaRect( long nWidth, long nHeight, sal_uInt8 nTransparency ) { - VCL_GL_INFO( "vcl.opengl", "::drawAlphaRect" ); + VCL_GL_INFO( "::drawAlphaRect" ); if( mnFillColor != SALCOLOR_NONE && nTransparency < 100 ) { PreDraw(); @@ -1807,7 +1807,7 @@ bool OpenGLSalGraphicsImpl::drawGradient(const tools::PolyPolygon& rPolyPoly, { Rectangle aBoundRect( rPolyPoly.GetBoundRect() ); - VCL_GL_INFO( "vcl.opengl", "::drawGradient" ); + VCL_GL_INFO( "::drawGradient" ); if( aBoundRect.IsEmpty() ) return true; |