diff options
Diffstat (limited to 'vcl/qt5/Qt5OpenGLContext.cxx')
-rw-r--r-- | vcl/qt5/Qt5OpenGLContext.cxx | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/vcl/qt5/Qt5OpenGLContext.cxx b/vcl/qt5/Qt5OpenGLContext.cxx index ca2ec48d1d4c..0c8dd1729886 100644 --- a/vcl/qt5/Qt5OpenGLContext.cxx +++ b/vcl/qt5/Qt5OpenGLContext.cxx @@ -32,9 +32,9 @@ #include <QtGui/QOpenGLContext> #include <QtGui/QWindow> -bool Qt5OpenGLContext::g_bAnyCurrent = false; +bool QtOpenGLContext::g_bAnyCurrent = false; -void Qt5OpenGLContext::swapBuffers() +void QtOpenGLContext::swapBuffers() { OpenGLZone aZone; @@ -46,7 +46,7 @@ void Qt5OpenGLContext::swapBuffers() BuffersSwapped(); } -void Qt5OpenGLContext::resetCurrent() +void QtOpenGLContext::resetCurrent() { clearCurrent(); @@ -59,19 +59,19 @@ void Qt5OpenGLContext::resetCurrent() } } -bool Qt5OpenGLContext::isCurrent() +bool QtOpenGLContext::isCurrent() { OpenGLZone aZone; return g_bAnyCurrent && (QOpenGLContext::currentContext() == m_pContext); } -bool Qt5OpenGLContext::isAnyCurrent() +bool QtOpenGLContext::isAnyCurrent() { OpenGLZone aZone; return g_bAnyCurrent && (QOpenGLContext::currentContext() != nullptr); } -bool Qt5OpenGLContext::ImplInit() +bool QtOpenGLContext::ImplInit() { if (!m_pWindow) { @@ -102,7 +102,7 @@ bool Qt5OpenGLContext::ImplInit() return bRet; } -void Qt5OpenGLContext::makeCurrent() +void QtOpenGLContext::makeCurrent() { if (isCurrent()) return; @@ -120,7 +120,7 @@ void Qt5OpenGLContext::makeCurrent() registerAsCurrent(); } -void Qt5OpenGLContext::destroyCurrentContext() +void QtOpenGLContext::destroyCurrentContext() { OpenGLZone aZone; @@ -136,7 +136,7 @@ void Qt5OpenGLContext::destroyCurrentContext() } } -void Qt5OpenGLContext::initWindow() +void QtOpenGLContext::initWindow() { if (!m_pChildWindow) { @@ -150,5 +150,5 @@ void Qt5OpenGLContext::initWindow() } m_pWindow - = static_cast<Qt5Object*>(m_pChildWindow->ImplGetWindowImpl()->mpSysObj)->windowHandle(); + = static_cast<QtObject*>(m_pChildWindow->ImplGetWindowImpl()->mpSysObj)->windowHandle(); } |