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path: root/vcl/source/control/tabctrl.cxx
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Diffstat (limited to 'vcl/source/control/tabctrl.cxx')
-rw-r--r--vcl/source/control/tabctrl.cxx20
1 files changed, 10 insertions, 10 deletions
diff --git a/vcl/source/control/tabctrl.cxx b/vcl/source/control/tabctrl.cxx
index 5bebdbee5a8f..9825bab610be 100644
--- a/vcl/source/control/tabctrl.cxx
+++ b/vcl/source/control/tabctrl.cxx
@@ -241,7 +241,7 @@ Size TabControl::ImplGetItemSize( ImplTabItem* pItem, long nMaxWidth )
Rectangle aBoundingRgn, aContentRgn;
const ImplControlValue aControlValue;
if(GetNativeControlRegion( CTRL_TAB_ITEM, PART_ENTIRE_CONTROL, aCtrlRegion,
- CTRL_STATE_ENABLED, aControlValue, OUString(),
+ ControlState::ENABLED, aControlValue, OUString(),
aBoundingRgn, aContentRgn ) )
{
return aContentRgn.GetSize();
@@ -824,26 +824,26 @@ void TabControl::ImplDrawItem( ImplTabItem* pItem, const Rectangle& rCurRect, bo
if( !bLayout && (bNativeOK = IsNativeControlSupported(CTRL_TAB_ITEM, PART_ENTIRE_CONTROL)) )
{
Rectangle aCtrlRegion( pItem->maRect );
- ControlState nState = 0;
+ ControlState nState = ControlState::NONE;
if( pItem->mnId == mnCurPageId )
{
- nState |= CTRL_STATE_SELECTED;
+ nState |= ControlState::SELECTED;
// only the selected item can be focussed
if ( HasFocus() )
- nState |= CTRL_STATE_FOCUSED;
+ nState |= ControlState::FOCUSED;
}
if ( IsEnabled() )
- nState |= CTRL_STATE_ENABLED;
+ nState |= ControlState::ENABLED;
if( IsMouseOver() && pItem->maRect.IsInside( GetPointerPosPixel() ) )
{
- nState |= CTRL_STATE_ROLLOVER;
+ nState |= ControlState::ROLLOVER;
for( std::vector< ImplTabItem >::iterator it = mpTabCtrlData->maItemList.begin();
it != mpTabCtrlData->maItemList.end(); ++it )
{
if( (&(*it) != pItem) && (it->maRect.IsInside( GetPointerPosPixel() ) ) )
{
- nState &= ~CTRL_STATE_ROLLOVER; // avoid multiple highlighted tabs
+ nState &= ~ControlState::ROLLOVER; // avoid multiple highlighted tabs
break;
}
}
@@ -1096,12 +1096,12 @@ void TabControl::ImplPaint( const Rectangle& rRect, bool bLayout )
{
const ImplControlValue aControlValue;
- ControlState nState = CTRL_STATE_ENABLED;
+ ControlState nState = ControlState::ENABLED;
int part = PART_ENTIRE_CONTROL;
if ( !IsEnabled() )
- nState &= ~CTRL_STATE_ENABLED;
+ nState &= ~ControlState::ENABLED;
if ( HasFocus() )
- nState |= CTRL_STATE_FOCUSED;
+ nState |= ControlState::FOCUSED;
vcl::Region aClipRgn( GetActiveClipRegion() );
aClipRgn.Intersect( aRect );