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path: root/vcl/source/gdi/CommonSalLayout.cxx
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Diffstat (limited to 'vcl/source/gdi/CommonSalLayout.cxx')
-rw-r--r--vcl/source/gdi/CommonSalLayout.cxx45
1 files changed, 44 insertions, 1 deletions
diff --git a/vcl/source/gdi/CommonSalLayout.cxx b/vcl/source/gdi/CommonSalLayout.cxx
index 2f110b138a8a..cfd86ed27409 100644
--- a/vcl/source/gdi/CommonSalLayout.cxx
+++ b/vcl/source/gdi/CommonSalLayout.cxx
@@ -690,6 +690,49 @@ bool CommonSalLayout::LayoutText(ImplLayoutArgs& rArgs)
for (int i = 0; i < nRunGlyphCount; ++i) {
int32_t nGlyphIndex = pHbGlyphInfos[i].codepoint;
int32_t nCharPos = pHbGlyphInfos[i].cluster;
+ int32_t nCharCount = 0;
+
+ // Find the number of characters that make up this glyph.
+ if (!bRightToLeft)
+ {
+ // If the cluster is the same as previous glyph, then this
+ // already consumed, skip.
+ if (i > 0 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i - 1].cluster)
+ nCharCount = 0;
+ else
+ {
+ // Find the next glyph with a different cluster, or the
+ // end of text.
+ int j = i;
+ int32_t nNextCharPos = nCharPos;
+ while (nNextCharPos == nCharPos && j < nRunGlyphCount)
+ nNextCharPos = pHbGlyphInfos[j++].cluster;
+
+ if (nNextCharPos == nCharPos)
+ nNextCharPos = rArgs.mnEndCharPos;
+ nCharCount = nNextCharPos - nCharPos;
+ }
+ }
+ else
+ {
+ // If the cluster is the same as previous glyph, then this
+ // will be consumed later, skip.
+ if (i < nRunGlyphCount - 1 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i + 1].cluster)
+ nCharCount = 0;
+ else
+ {
+ // Find the previous glyph with a different cluster, or
+ // the end of text.
+ int j = i;
+ int32_t nNextCharPos = nCharPos;
+ while (nNextCharPos == nCharPos && j >= 0)
+ nNextCharPos = pHbGlyphInfos[j--].cluster;
+
+ if (nNextCharPos == nCharPos)
+ nNextCharPos = rArgs.mnEndCharPos;
+ nCharCount = nNextCharPos - nCharPos;
+ }
+ }
// if needed request glyph fallback by updating LayoutArgs
if (!nGlyphIndex)
@@ -756,7 +799,7 @@ bool CommonSalLayout::LayoutText(ImplLayoutArgs& rArgs)
nYOffset = std::lround(nYOffset * nYScale);
Point aNewPos(aCurrPos.X() + nXOffset, aCurrPos.Y() + nYOffset);
- const GlyphItem aGI(nCharPos, nGlyphIndex, aNewPos, nGlyphFlags,
+ const GlyphItem aGI(nCharPos, nCharCount, nGlyphIndex, aNewPos, nGlyphFlags,
nAdvance, nXOffset);
AppendGlyph(aGI);