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Diffstat (limited to 'vcl/source/gdi/animate.cxx')
-rw-r--r--vcl/source/gdi/animate.cxx98
1 files changed, 49 insertions, 49 deletions
diff --git a/vcl/source/gdi/animate.cxx b/vcl/source/gdi/animate.cxx
index b0e3a492ab83..abc068958353 100644
--- a/vcl/source/gdi/animate.cxx
+++ b/vcl/source/gdi/animate.cxx
@@ -67,9 +67,9 @@ Animation::Animation() :
mnLoops ( 0 ),
mnPos ( 0 ),
meCycleMode ( CYCLE_NORMAL ),
- mbIsInAnimation ( sal_False ),
- mbLoopTerminated ( sal_False ),
- mbIsWaiting ( sal_False )
+ mbIsInAnimation ( false ),
+ mbLoopTerminated ( false ),
+ mbIsWaiting ( false )
{
maTimer.SetTimeoutHdl( LINK( this, Animation, ImplTimeoutHdl ) );
}
@@ -80,7 +80,7 @@ Animation::Animation( const Animation& rAnimation ) :
mnLoopCount ( rAnimation.mnLoopCount ),
mnPos ( rAnimation.mnPos ),
meCycleMode ( rAnimation.meCycleMode ),
- mbIsInAnimation ( sal_False ),
+ mbIsInAnimation ( false ),
mbLoopTerminated ( rAnimation.mbLoopTerminated ),
mbIsWaiting ( rAnimation.mbIsWaiting )
{
@@ -153,7 +153,7 @@ bool Animation::operator==( const Animation& rAnimation ) const
void Animation::Clear()
{
maTimer.Stop();
- mbIsInAnimation = sal_False;
+ mbIsInAnimation = false;
maGlobalSize = Size();
maBitmapEx.SetEmpty();
@@ -166,11 +166,11 @@ void Animation::Clear()
maViewList.clear();
}
-sal_Bool Animation::IsTransparent() const
+bool Animation::IsTransparent() const
{
Point aPoint;
Rectangle aRect( aPoint, maGlobalSize );
- sal_Bool bRet = sal_False;
+ bool bRet = false;
// If some small bitmap needs to be replaced by the background,
// we need to be transparent, in order to be displayed correctly
@@ -184,7 +184,7 @@ sal_Bool Animation::IsTransparent() const
&& Rectangle( pAnimBmp->aPosPix, pAnimBmp->aSizePix ) != aRect
)
{
- bRet = sal_True;
+ bRet = true;
break;
}
}
@@ -234,10 +234,10 @@ sal_uLong Animation::GetChecksum() const
return nCrc;
}
-sal_Bool Animation::Start( OutputDevice* pOut, const Point& rDestPt, const Size& rDestSz, long nExtraData,
+bool Animation::Start( OutputDevice* pOut, const Point& rDestPt, const Size& rDestSz, long nExtraData,
OutputDevice* pFirstFrameOutDev )
{
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( !maList.empty() )
{
@@ -274,7 +274,7 @@ sal_Bool Animation::Start( OutputDevice* pOut, const Point& rDestPt, const Size&
if( maViewList.empty() )
{
maTimer.Stop();
- mbIsInAnimation = sal_False;
+ mbIsInAnimation = false;
mnPos = 0UL;
}
@@ -284,13 +284,13 @@ sal_Bool Animation::Start( OutputDevice* pOut, const Point& rDestPt, const Size&
if( !mbIsInAnimation )
{
ImplRestartTimer( maList[ mnPos ]->nWait );
- mbIsInAnimation = sal_True;
+ mbIsInAnimation = true;
}
}
else
Draw( pOut, rDestPt, rDestSz );
- bRet = sal_True;
+ bRet = true;
}
return bRet;
@@ -315,7 +315,7 @@ void Animation::Stop( OutputDevice* pOut, long nExtraData )
if( maViewList.empty() )
{
maTimer.Stop();
- mbIsInAnimation = sal_False;
+ mbIsInAnimation = false;
}
}
@@ -391,7 +391,7 @@ IMPL_LINK_NOARG(Animation, ImplTimeoutHdl)
pView = (ImplAnimView*) pAInfo->pViewData;
pView->ImplPause( pAInfo->bPause );
- pView->ImplSetMarked( sal_True );
+ pView->ImplSetMarked( true );
}
// delete AInfo structures
@@ -413,7 +413,7 @@ IMPL_LINK_NOARG(Animation, ImplTimeoutHdl)
if( !pView->ImplIsPause() )
bGlobalPause = false;
- pView->ImplSetMarked( sal_False );
+ pView->ImplSetMarked( false );
i++;
}
}
@@ -434,7 +434,7 @@ IMPL_LINK_NOARG(Animation, ImplTimeoutHdl)
if( mnLoops == 1 )
{
Stop();
- mbLoopTerminated = sal_True;
+ mbLoopTerminated = true;
mnPos = nAnimCount - 1UL;
maBitmapEx = maList[ mnPos ]->aBmpEx;
return 0L;
@@ -480,9 +480,9 @@ IMPL_LINK_NOARG(Animation, ImplTimeoutHdl)
return 0L;
}
-sal_Bool Animation::Insert( const AnimationBitmap& rStepBmp )
+bool Animation::Insert( const AnimationBitmap& rStepBmp )
{
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( !IsInAnimation() )
{
@@ -496,7 +496,7 @@ sal_Bool Animation::Insert( const AnimationBitmap& rStepBmp )
if( maList.size() == 1 )
maBitmapEx = rStepBmp.aBmpEx;
- bRet = sal_True;
+ bRet = true;
}
return bRet;
@@ -541,18 +541,18 @@ void Animation::SetLoopCount( const sal_uLong nLoopCount )
void Animation::ResetLoopCount()
{
mnLoops = mnLoopCount;
- mbLoopTerminated = sal_False;
+ mbLoopTerminated = false;
}
-sal_Bool Animation::Convert( BmpConversion eConversion )
+bool Animation::Convert( BmpConversion eConversion )
{
DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" );
- sal_Bool bRet;
+ bool bRet;
if( !IsInAnimation() && !maList.empty() )
{
- bRet = sal_True;
+ bRet = true;
for( size_t i = 0, n = maList.size(); ( i < n ) && bRet; ++i )
bRet = maList[ i ]->aBmpEx.Convert( eConversion );
@@ -560,20 +560,20 @@ sal_Bool Animation::Convert( BmpConversion eConversion )
maBitmapEx.Convert( eConversion );
}
else
- bRet = sal_False;
+ bRet = false;
return bRet;
}
-sal_Bool Animation::ReduceColors( sal_uInt16 nNewColorCount, BmpReduce eReduce )
+bool Animation::ReduceColors( sal_uInt16 nNewColorCount, BmpReduce eReduce )
{
DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" );
- sal_Bool bRet;
+ bool bRet;
if( !IsInAnimation() && !maList.empty() )
{
- bRet = sal_True;
+ bRet = true;
for( size_t i = 0, n = maList.size(); ( i < n ) && bRet; ++i )
bRet = maList[ i ]->aBmpEx.ReduceColors( nNewColorCount, eReduce );
@@ -581,20 +581,20 @@ sal_Bool Animation::ReduceColors( sal_uInt16 nNewColorCount, BmpReduce eReduce )
maBitmapEx.ReduceColors( nNewColorCount, eReduce );
}
else
- bRet = sal_False;
+ bRet = false;
return bRet;
}
-sal_Bool Animation::Invert()
+bool Animation::Invert()
{
DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" );
- sal_Bool bRet;
+ bool bRet;
if( !IsInAnimation() && !maList.empty() )
{
- bRet = sal_True;
+ bRet = true;
for( size_t i = 0, n = maList.size(); ( i < n ) && bRet; ++i )
bRet = maList[ i ]->aBmpEx.Invert();
@@ -602,27 +602,27 @@ sal_Bool Animation::Invert()
maBitmapEx.Invert();
}
else
- bRet = sal_False;
+ bRet = false;
return bRet;
}
-sal_Bool Animation::Mirror( sal_uLong nMirrorFlags )
+bool Animation::Mirror( sal_uLong nMirrorFlags )
{
DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" );
- sal_Bool bRet;
+ bool bRet;
if( !IsInAnimation() && !maList.empty() )
{
- bRet = sal_True;
+ bRet = true;
if( nMirrorFlags )
{
for( size_t i = 0, n = maList.size(); ( i < n ) && bRet; ++i )
{
AnimationBitmap* pStepBmp = maList[ i ];
- if( ( bRet = pStepBmp->aBmpEx.Mirror( nMirrorFlags ) ) == sal_True )
+ if( ( bRet = pStepBmp->aBmpEx.Mirror( nMirrorFlags ) ) )
{
if( nMirrorFlags & BMP_MIRROR_HORZ )
pStepBmp->aPosPix.X() = maGlobalSize.Width() - pStepBmp->aPosPix.X() - pStepBmp->aSizePix.Width();
@@ -636,22 +636,22 @@ sal_Bool Animation::Mirror( sal_uLong nMirrorFlags )
}
}
else
- bRet = sal_False;
+ bRet = false;
return bRet;
}
-sal_Bool Animation::Adjust( short nLuminancePercent, short nContrastPercent,
+bool Animation::Adjust( short nLuminancePercent, short nContrastPercent,
short nChannelRPercent, short nChannelGPercent, short nChannelBPercent,
- double fGamma, sal_Bool bInvert )
+ double fGamma, bool bInvert )
{
DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" );
- sal_Bool bRet;
+ bool bRet;
if( !IsInAnimation() && !maList.empty() )
{
- bRet = sal_True;
+ bRet = true;
for( size_t i = 0, n = maList.size(); ( i < n ) && bRet; ++i )
{
@@ -669,20 +669,20 @@ sal_Bool Animation::Adjust( short nLuminancePercent, short nContrastPercent,
fGamma, bInvert );
}
else
- bRet = sal_False;
+ bRet = false;
return bRet;
}
-sal_Bool Animation::Filter( BmpFilter eFilter, const BmpFilterParam* pFilterParam, const Link* pProgress )
+bool Animation::Filter( BmpFilter eFilter, const BmpFilterParam* pFilterParam, const Link* pProgress )
{
DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" );
- sal_Bool bRet;
+ bool bRet;
if( !IsInAnimation() && !maList.empty() )
{
- bRet = sal_True;
+ bRet = true;
for( size_t i = 0, n = maList.size(); ( i < n ) && bRet; ++i )
bRet = maList[ i ]->aBmpEx.Filter( eFilter, pFilterParam, pProgress );
@@ -690,7 +690,7 @@ sal_Bool Animation::Filter( BmpFilter eFilter, const BmpFilterParam* pFilterPara
maBitmapEx.Filter( eFilter, pFilterParam, pProgress );
}
else
- bRet = sal_False;
+ bRet = false;
return bRet;
}
@@ -777,7 +777,7 @@ SvStream& ReadAnimation( SvStream& rIStm, Animation& rAnimation )
BitmapEx aBmpEx;
sal_uInt32 nTmp32;
sal_uInt16 nTmp16;
- sal_uInt8 cTmp;
+ bool cTmp;
do
{
@@ -787,7 +787,7 @@ SvStream& ReadAnimation( SvStream& rIStm, Animation& rAnimation )
ReadPair( rIStm, rAnimation.maGlobalSize );
rIStm.ReadUInt16( nTmp16 ); aAnimBmp.nWait = ( ( 65535 == nTmp16 ) ? ANIMATION_TIMEOUT_ON_CLICK : nTmp16 );
rIStm.ReadUInt16( nTmp16 ); aAnimBmp.eDisposal = ( Disposal) nTmp16;
- rIStm.ReadUChar( cTmp ); aAnimBmp.bUserInput = (sal_Bool) cTmp;
+ rIStm.ReadCharAsBool( cTmp ); aAnimBmp.bUserInput = cTmp;
rIStm.ReadUInt32( nTmp32 ); rAnimation.mnLoopCount = (sal_uInt16) nTmp32;
rIStm.ReadUInt32( nTmp32 ); // Unused
rIStm.ReadUInt32( nTmp32 ); // Unused