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Diffstat (limited to 'vcl/source/gdi/bitmap.cxx')
-rw-r--r--vcl/source/gdi/bitmap.cxx100
1 files changed, 50 insertions, 50 deletions
diff --git a/vcl/source/gdi/bitmap.cxx b/vcl/source/gdi/bitmap.cxx
index 41fff7466179..9ecb8fa74865 100644
--- a/vcl/source/gdi/bitmap.cxx
+++ b/vcl/source/gdi/bitmap.cxx
@@ -240,7 +240,7 @@ Bitmap& Bitmap::operator=( const Bitmap& rBitmap )
return *this;
}
-sal_Bool Bitmap::IsEqual( const Bitmap& rBmp ) const
+bool Bitmap::IsEqual( const Bitmap& rBmp ) const
{
return( IsSameInstance( rBmp ) ||
( rBmp.GetSizePixel() == GetSizePixel() &&
@@ -267,10 +267,10 @@ sal_uInt16 Bitmap::GetBitCount() const
return( mpImpBmp ? mpImpBmp->ImplGetBitCount() : 0 );
}
-sal_Bool Bitmap::HasGreyPalette() const
+bool Bitmap::HasGreyPalette() const
{
const sal_uInt16 nBitCount = GetBitCount();
- sal_Bool bRet = nBitCount == 1 ? sal_True : sal_False;
+ bool bRet = nBitCount == 1 ? sal_True : sal_False;
BitmapReadAccess* pRAcc = ( (Bitmap*) this )->AcquireReadAccess();
@@ -431,13 +431,13 @@ void Bitmap::ReleaseAccess( BitmapReadAccess* pBitmapAccess )
delete pBitmapAccess;
}
-sal_Bool Bitmap::Erase( const Color& rFillColor )
+bool Bitmap::Erase( const Color& rFillColor )
{
if( !(*this) )
- return sal_True;
+ return true;
BitmapWriteAccess* pWriteAcc = AcquireWriteAccess();
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( pWriteAcc )
{
@@ -505,16 +505,16 @@ sal_Bool Bitmap::Erase( const Color& rFillColor )
}
ReleaseAccess( pWriteAcc );
- bRet = sal_True;
+ bRet = true;
}
return bRet;
}
-sal_Bool Bitmap::Invert()
+bool Bitmap::Invert()
{
BitmapWriteAccess* pAcc = AcquireWriteAccess();
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( pAcc )
{
@@ -539,17 +539,17 @@ sal_Bool Bitmap::Invert()
}
ReleaseAccess( pAcc );
- bRet = sal_True;
+ bRet = true;
}
return bRet;
}
-sal_Bool Bitmap::Mirror( sal_uLong nMirrorFlags )
+bool Bitmap::Mirror( sal_uLong nMirrorFlags )
{
bool bHorz = ( ( nMirrorFlags & BMP_MIRROR_HORZ ) == BMP_MIRROR_HORZ );
bool bVert = ( ( nMirrorFlags & BMP_MIRROR_VERT ) == BMP_MIRROR_VERT );
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( bHorz && !bVert )
{
@@ -574,7 +574,7 @@ sal_Bool Bitmap::Mirror( sal_uLong nMirrorFlags )
}
ReleaseAccess( pAcc );
- bRet = sal_True;
+ bRet = true;
}
}
else if( bVert && !bHorz )
@@ -598,7 +598,7 @@ sal_Bool Bitmap::Mirror( sal_uLong nMirrorFlags )
delete[] pBuffer;
ReleaseAccess( pAcc );
- bRet = sal_True;
+ bRet = true;
}
}
else if( bHorz && bVert )
@@ -635,24 +635,24 @@ sal_Bool Bitmap::Mirror( sal_uLong nMirrorFlags )
}
ReleaseAccess( pAcc );
- bRet = sal_True;
+ bRet = true;
}
}
else
- bRet = sal_True;
+ bRet = true;
return bRet;
}
-sal_Bool Bitmap::Rotate( long nAngle10, const Color& rFillColor )
+bool Bitmap::Rotate( long nAngle10, const Color& rFillColor )
{
- sal_Bool bRet = sal_False;
+ bool bRet = false;
nAngle10 %= 3600L;
nAngle10 = ( nAngle10 < 0L ) ? ( 3599L + nAngle10 ) : nAngle10;
if( !nAngle10 )
- bRet = sal_True;
+ bRet = true;
else if( 1800L == nAngle10 )
bRet = Mirror( BMP_MIRROR_HORZ | BMP_MIRROR_VERT );
else
@@ -778,18 +778,18 @@ sal_Bool Bitmap::Rotate( long nAngle10, const Color& rFillColor )
ReleaseAccess( pReadAcc );
}
- if( ( bRet = !!aRotatedBmp ) == sal_True )
+ if( ( bRet = !!aRotatedBmp ) )
ImplAssignWithSize( aRotatedBmp );
}
return bRet;
};
-sal_Bool Bitmap::Crop( const Rectangle& rRectPixel )
+bool Bitmap::Crop( const Rectangle& rRectPixel )
{
const Size aSizePix( GetSizePixel() );
Rectangle aRect( rRectPixel );
- sal_Bool bRet = sal_False;
+ bool bRet = false;
aRect.Intersection( Rectangle( Point(), aSizePix ) );
@@ -816,7 +816,7 @@ sal_Bool Bitmap::Crop( const Rectangle& rRectPixel )
pWriteAcc->SetPixel( nY, nX, pReadAcc->GetPixel( nY2, nX2 ) );
aNewBmp.ReleaseAccess( pWriteAcc );
- bRet = sal_True;
+ bRet = true;
}
ReleaseAccess( pReadAcc );
@@ -829,12 +829,12 @@ sal_Bool Bitmap::Crop( const Rectangle& rRectPixel )
return bRet;
};
-sal_Bool Bitmap::CopyPixel( const Rectangle& rRectDst,
+bool Bitmap::CopyPixel( const Rectangle& rRectDst,
const Rectangle& rRectSrc, const Bitmap* pBmpSrc )
{
const Size aSizePix( GetSizePixel() );
Rectangle aRectDst( rRectDst );
- sal_Bool bRet = sal_False;
+ bool bRet = false;
aRectDst.Intersection( Rectangle( Point(), aSizePix ) );
@@ -1006,7 +1006,7 @@ sal_Bool Bitmap::CopyPixel( const Rectangle& rRectDst,
}
ReleaseAccess( pWriteAcc );
- bRet = sal_True;
+ bRet = true;
}
}
}
@@ -1015,9 +1015,9 @@ sal_Bool Bitmap::CopyPixel( const Rectangle& rRectDst,
return bRet;
}
-sal_Bool Bitmap::Expand( sal_uLong nDX, sal_uLong nDY, const Color* pInitColor )
+bool Bitmap::Expand( sal_uLong nDX, sal_uLong nDY, const Color* pInitColor )
{
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( nDX || nDY )
{
@@ -1061,7 +1061,7 @@ sal_Bool Bitmap::Expand( sal_uLong nDX, sal_uLong nDY, const Color* pInitColor )
pWriteAcc->SetPixel( nY, nX, aColor );
aNewBmp.ReleaseAccess( pWriteAcc );
- bRet = sal_True;
+ bRet = true;
}
ReleaseAccess( pReadAcc );
@@ -1078,7 +1078,7 @@ Bitmap Bitmap::CreateMask( const Color& rTransColor, sal_uLong nTol ) const
{
Bitmap aNewBmp( GetSizePixel(), 1 );
BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( pWriteAcc )
{
@@ -1247,7 +1247,7 @@ Bitmap Bitmap::CreateMask( const Color& rTransColor, sal_uLong nTol ) const
}
( (Bitmap*) this )->ReleaseAccess( pReadAcc );
- bRet = sal_True;
+ bRet = true;
}
aNewBmp.ReleaseAccess( pWriteAcc );
@@ -1369,11 +1369,11 @@ Region Bitmap::CreateRegion( const Color& rColor, const Rectangle& rRect ) const
return aRegion;
}
-sal_Bool Bitmap::Replace( const Bitmap& rMask, const Color& rReplaceColor )
+bool Bitmap::Replace( const Bitmap& rMask, const Color& rReplaceColor )
{
BitmapReadAccess* pMaskAcc = ( (Bitmap&) rMask ).AcquireReadAccess();
BitmapWriteAccess* pAcc = AcquireWriteAccess();
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( pMaskAcc && pAcc )
{
@@ -1434,7 +1434,7 @@ sal_Bool Bitmap::Replace( const Bitmap& rMask, const Color& rReplaceColor )
if( pMaskAcc->GetPixel( nY, nX ) == aMaskWhite )
pAcc->SetPixel( nY, nX, aReplace );
- bRet = sal_True;
+ bRet = true;
}
( (Bitmap&) rMask ).ReleaseAccess( pMaskAcc );
@@ -1443,13 +1443,13 @@ sal_Bool Bitmap::Replace( const Bitmap& rMask, const Color& rReplaceColor )
return bRet;
}
-sal_Bool Bitmap::Replace( const AlphaMask& rAlpha, const Color& rMergeColor )
+bool Bitmap::Replace( const AlphaMask& rAlpha, const Color& rMergeColor )
{
Bitmap aNewBmp( GetSizePixel(), 24 );
BitmapReadAccess* pAcc = AcquireReadAccess();
BitmapReadAccess* pAlphaAcc = ( (AlphaMask&) rAlpha ).AcquireReadAccess();
BitmapWriteAccess* pNewAcc = aNewBmp.AcquireWriteAccess();
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( pAcc && pAlphaAcc && pNewAcc )
{
@@ -1466,7 +1466,7 @@ sal_Bool Bitmap::Replace( const AlphaMask& rAlpha, const Color& rMergeColor )
}
}
- bRet = sal_True;
+ bRet = true;
}
ReleaseAccess( pAcc );
@@ -1487,7 +1487,7 @@ sal_Bool Bitmap::Replace( const AlphaMask& rAlpha, const Color& rMergeColor )
return bRet;
}
-sal_Bool Bitmap::Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uLong nTol )
+bool Bitmap::Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uLong nTol )
{
// Bitmaps with 1 bit color depth can cause problems
// if they have other entries than black/white in their palette
@@ -1495,7 +1495,7 @@ sal_Bool Bitmap::Replace( const Color& rSearchColor, const Color& rReplaceColor,
Convert( BMP_CONVERSION_4BIT_COLORS );
BitmapWriteAccess* pAcc = AcquireWriteAccess();
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( pAcc )
{
@@ -1542,13 +1542,13 @@ sal_Bool Bitmap::Replace( const Color& rSearchColor, const Color& rReplaceColor,
}
ReleaseAccess( pAcc );
- bRet = sal_True;
+ bRet = true;
}
return bRet;
}
-sal_Bool Bitmap::Replace( const Color* pSearchColors, const Color* pReplaceColors,
+bool Bitmap::Replace( const Color* pSearchColors, const Color* pReplaceColors,
sal_uLong nColorCount, sal_uLong* _pTols )
{
// Bitmaps with 1 bit color depth can cause problems
@@ -1557,7 +1557,7 @@ sal_Bool Bitmap::Replace( const Color* pSearchColors, const Color* pReplaceColor
Convert( BMP_CONVERSION_4BIT_COLORS );
BitmapWriteAccess* pAcc = AcquireWriteAccess();
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( pAcc )
{
@@ -1649,7 +1649,7 @@ sal_Bool Bitmap::Replace( const Color* pSearchColors, const Color* pReplaceColor
delete[] pMinB;
delete[] pMaxB;
ReleaseAccess( pAcc );
- bRet = sal_True;
+ bRet = true;
}
return bRet;
@@ -1672,11 +1672,11 @@ Bitmap Bitmap::CreateDisplayBitmap( OutputDevice* pDisplay )
return aDispBmp;
}
-sal_Bool Bitmap::CombineSimple( const Bitmap& rMask, BmpCombine eCombine )
+bool Bitmap::CombineSimple( const Bitmap& rMask, BmpCombine eCombine )
{
BitmapReadAccess* pMaskAcc = ( (Bitmap&) rMask ).AcquireReadAccess();
BitmapWriteAccess* pAcc = AcquireWriteAccess();
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( pMaskAcc && pAcc )
{
@@ -1800,7 +1800,7 @@ sal_Bool Bitmap::CombineSimple( const Bitmap& rMask, BmpCombine eCombine )
break;
}
- bRet = sal_True;
+ bRet = true;
}
( (Bitmap&) rMask ).ReleaseAccess( pMaskAcc );
@@ -1811,7 +1811,7 @@ sal_Bool Bitmap::CombineSimple( const Bitmap& rMask, BmpCombine eCombine )
// TODO: Have a look at OutputDevice::ImplDrawAlpha() for some
// optimizations. Might even consolidate the code here and there.
-sal_Bool Bitmap::Blend( const AlphaMask& rAlpha, const Color& rBackgroundColor )
+bool Bitmap::Blend( const AlphaMask& rAlpha, const Color& rBackgroundColor )
{
// Convert to a truecolor bitmap, if we're a paletted one. There's
// room for tradeoff decision here, maybe later for an overload (or a flag)
@@ -1820,7 +1820,7 @@ sal_Bool Bitmap::Blend( const AlphaMask& rAlpha, const Color& rBackgroundColor )
BitmapReadAccess* pAlphaAcc = const_cast<AlphaMask&>(rAlpha).AcquireReadAccess();
BitmapWriteAccess* pAcc = AcquireWriteAccess();
- sal_Bool bRet = sal_False;
+ bool bRet = false;
if( pAlphaAcc && pAcc )
{
@@ -1833,7 +1833,7 @@ sal_Bool Bitmap::Blend( const AlphaMask& rAlpha, const Color& rBackgroundColor )
pAcc->GetPixel( nY, nX ).Merge( rBackgroundColor,
255 - pAlphaAcc->GetPixelIndex( nY, nX ) ) );
- bRet = sal_True;
+ bRet = true;
}
const_cast<AlphaMask&>(rAlpha).ReleaseAccess( pAlphaAcc );
@@ -1842,7 +1842,7 @@ sal_Bool Bitmap::Blend( const AlphaMask& rAlpha, const Color& rBackgroundColor )
return bRet;
}
-sal_Bool Bitmap::MakeMono( sal_uInt8 cThreshold )
+bool Bitmap::MakeMono( sal_uInt8 cThreshold )
{
return ImplMakeMono( cThreshold );
}