summaryrefslogtreecommitdiff
path: root/vcl/source/gdi/bitmap.cxx
diff options
context:
space:
mode:
Diffstat (limited to 'vcl/source/gdi/bitmap.cxx')
-rw-r--r--vcl/source/gdi/bitmap.cxx12
1 files changed, 6 insertions, 6 deletions
diff --git a/vcl/source/gdi/bitmap.cxx b/vcl/source/gdi/bitmap.cxx
index 2ace729f1f0c..2931f7c1d8dc 100644
--- a/vcl/source/gdi/bitmap.cxx
+++ b/vcl/source/gdi/bitmap.cxx
@@ -785,15 +785,15 @@ bool Bitmap::CopyPixel( const Rectangle& rRectDst,
int nNextIndex = 0;
if( ( nSrcBitCount == 24 ) && ( nDstBitCount < 24 ) )
- Convert( BMP_CONVERSION_24BIT );
+ Convert( BmpConversion::N24Bit );
else if( ( nSrcBitCount == 8 ) && ( nDstBitCount < 8 ) )
{
- Convert( BMP_CONVERSION_8BIT_COLORS );
+ Convert( BmpConversion::N8BitColors );
nNextIndex = 16;
}
else if( ( nSrcBitCount == 4 ) && ( nDstBitCount < 4 ) )
{
- Convert( BMP_CONVERSION_4BIT_COLORS );
+ Convert( BmpConversion::N4BitColors );
nNextIndex = 2;
}
@@ -1531,7 +1531,7 @@ bool Bitmap::Replace( const Color& rSearchColor, const Color& rReplaceColor, sal
// Bitmaps with 1 bit color depth can cause problems
// if they have other entries than black/white in their palette
if( 1 == GetBitCount() )
- Convert( BMP_CONVERSION_4BIT_COLORS );
+ Convert( BmpConversion::N4BitColors );
ScopedWriteAccess pAcc(*this);
bool bRet = false;
@@ -1593,7 +1593,7 @@ bool Bitmap::Replace( const Color* pSearchColors, const Color* pReplaceColors,
// Bitmaps with 1 bit color depth can cause problems
// if they have other entries than black/white in their palette
if( 1 == GetBitCount() )
- Convert( BMP_CONVERSION_4BIT_COLORS );
+ Convert( BmpConversion::N4BitColors );
ScopedWriteAccess pAcc(*this);
bool bRet = false;
@@ -1760,7 +1760,7 @@ bool Bitmap::Blend( const AlphaMask& rAlpha, const Color& rBackgroundColor )
// Convert to a truecolor bitmap, if we're a paletted one. There's
// room for tradeoff decision here, maybe later for an overload (or a flag)
if( GetBitCount() <= 8 )
- Convert( BMP_CONVERSION_24BIT );
+ Convert( BmpConversion::N24Bit );
AlphaMask::ScopedReadAccess pAlphaAcc(const_cast<AlphaMask&>(rAlpha));