diff options
Diffstat (limited to 'vcl/source/gdi/bitmap.cxx')
-rw-r--r-- | vcl/source/gdi/bitmap.cxx | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/vcl/source/gdi/bitmap.cxx b/vcl/source/gdi/bitmap.cxx index e631d0593999..bf670f20ffce 100644 --- a/vcl/source/gdi/bitmap.cxx +++ b/vcl/source/gdi/bitmap.cxx @@ -65,28 +65,28 @@ Bitmap::Bitmap( const Size& rSizePixel, sal_uInt16 nBitCount, const BitmapPalett if( 1 == nBitCount ) { aPal.SetEntryCount( 2 ); - aPal[ 0 ] = Color(COL_BLACK); - aPal[ 1 ] = Color(COL_WHITE); + aPal[ 0 ] = COL_BLACK; + aPal[ 1 ] = COL_WHITE; } else if( ( 4 == nBitCount ) || ( 8 == nBitCount ) ) { aPal.SetEntryCount( 1 << nBitCount ); - aPal[ 0 ] = Color(COL_BLACK); - aPal[ 1 ] = Color(COL_BLUE); - aPal[ 2 ] = Color(COL_GREEN); - aPal[ 3 ] = Color(COL_CYAN); - aPal[ 4 ] = Color(COL_RED); - aPal[ 5 ] = Color(COL_MAGENTA); - aPal[ 6 ] = Color(COL_BROWN); - aPal[ 7 ] = Color(COL_GRAY); - aPal[ 8 ] = Color(COL_LIGHTGRAY); - aPal[ 9 ] = Color(COL_LIGHTBLUE); - aPal[ 10 ] = Color(COL_LIGHTGREEN); - aPal[ 11 ] = Color(COL_LIGHTCYAN); - aPal[ 12 ] = Color(COL_LIGHTRED); - aPal[ 13 ] = Color(COL_LIGHTMAGENTA); - aPal[ 14 ] = Color(COL_YELLOW); - aPal[ 15 ] = Color(COL_WHITE); + aPal[ 0 ] = COL_BLACK; + aPal[ 1 ] = COL_BLUE; + aPal[ 2 ] = COL_GREEN; + aPal[ 3 ] = COL_CYAN; + aPal[ 4 ] = COL_RED; + aPal[ 5 ] = COL_MAGENTA; + aPal[ 6 ] = COL_BROWN; + aPal[ 7 ] = COL_GRAY; + aPal[ 8 ] = COL_LIGHTGRAY; + aPal[ 9 ] = COL_LIGHTBLUE; + aPal[ 10 ] = COL_LIGHTGREEN; + aPal[ 11 ] = COL_LIGHTCYAN; + aPal[ 12 ] = COL_LIGHTRED; + aPal[ 13 ] = COL_LIGHTMAGENTA; + aPal[ 14 ] = COL_YELLOW; + aPal[ 15 ] = COL_WHITE; // Create dither palette if( 8 == nBitCount ) @@ -1187,7 +1187,7 @@ Bitmap Bitmap::CreateMask( const Color& rTransColor, sal_uInt8 nTol ) const ScopedReadAccess pReadAcc(const_cast<Bitmap&>(*this)); if (!nTol && pReadAcc && (pReadAcc->GetScanlineFormat() == ScanlineFormat::N1BitLsbPal || pReadAcc->GetScanlineFormat() == ScanlineFormat::N1BitMsbPal) - && pReadAcc->GetBestMatchingColor(Color(COL_WHITE)) == pReadAcc->GetBestMatchingColor(rTransColor)) + && pReadAcc->GetBestMatchingColor(COL_WHITE) == pReadAcc->GetBestMatchingColor(rTransColor)) { //if we're a 1 bit pixel already, and the transcolor matches the color that would replace it already, then just return a copy return *this; @@ -1201,8 +1201,8 @@ Bitmap Bitmap::CreateMask( const Color& rTransColor, sal_uInt8 nTol ) const { const long nWidth = pReadAcc->Width(); const long nHeight = pReadAcc->Height(); - const BitmapColor aBlack( pWriteAcc->GetBestMatchingColor( Color(COL_BLACK) ) ); - const BitmapColor aWhite( pWriteAcc->GetBestMatchingColor( Color(COL_WHITE) ) ); + const BitmapColor aBlack( pWriteAcc->GetBestMatchingColor( COL_BLACK ) ); + const BitmapColor aWhite( pWriteAcc->GetBestMatchingColor( COL_WHITE ) ); if( !nTol ) { @@ -1510,7 +1510,7 @@ bool Bitmap::Replace( const Bitmap& rMask, const Color& rReplaceColor ) { const long nWidth = std::min( pMaskAcc->Width(), pAcc->Width() ); const long nHeight = std::min( pMaskAcc->Height(), pAcc->Height() ); - const BitmapColor aMaskWhite( pMaskAcc->GetBestMatchingColor( Color(COL_WHITE) ) ); + const BitmapColor aMaskWhite( pMaskAcc->GetBestMatchingColor( COL_WHITE ) ); BitmapColor aReplace; if( pAcc->HasPalette() ) @@ -1830,7 +1830,7 @@ bool Bitmap::CombineSimple( const Bitmap& rMask, BmpCombine eCombine ) const Color aColBlack( COL_BLACK ); BitmapColor aPixel; BitmapColor aMaskPixel; - const BitmapColor aWhite( pAcc->GetBestMatchingColor( Color(COL_WHITE) ) ); + const BitmapColor aWhite( pAcc->GetBestMatchingColor( COL_WHITE ) ); const BitmapColor aBlack( pAcc->GetBestMatchingColor( aColBlack ) ); const BitmapColor aMaskBlack( pMaskAcc->GetBestMatchingColor( aColBlack ) ); @@ -1925,8 +1925,8 @@ bool Bitmap::MakeMonochrome(sal_uInt8 cThreshold) if( pWriteAcc ) { - const BitmapColor aBlack( pWriteAcc->GetBestMatchingColor( Color( COL_BLACK ) ) ); - const BitmapColor aWhite( pWriteAcc->GetBestMatchingColor( Color( COL_WHITE ) ) ); + const BitmapColor aBlack( pWriteAcc->GetBestMatchingColor( COL_BLACK ) ); + const BitmapColor aWhite( pWriteAcc->GetBestMatchingColor( COL_WHITE ) ); const long nWidth = pWriteAcc->Width(); const long nHeight = pWriteAcc->Height(); |