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Diffstat (limited to 'vcl/source/gdi/bitmap4.cxx')
-rw-r--r--vcl/source/gdi/bitmap4.cxx52
1 files changed, 26 insertions, 26 deletions
diff --git a/vcl/source/gdi/bitmap4.cxx b/vcl/source/gdi/bitmap4.cxx
index 554485de13dd..9400f4d61e2b 100644
--- a/vcl/source/gdi/bitmap4.cxx
+++ b/vcl/source/gdi/bitmap4.cxx
@@ -36,7 +36,7 @@ static inline sal_uInt8 lcl_getDuotoneColorComponent( sal_uInt8 base, sal_uInt16
color2 = color2*base/0xFF;
color1 = color1*(0xFF-base)/0xFF;
- return (sal_uInt8) (color1+color2);
+ return static_cast<sal_uInt8>(color1+color2);
}
bool Bitmap::Filter( BmpFilter eFilter, const BmpFilterParam* pFilterParam )
@@ -209,9 +209,9 @@ bool Bitmap::ImplConvolute3( const long* pMatrix )
nSumB += pTmp[ pColor->GetBlue() ];
// calculate destination color
- pWriteAcc->SetPixel( nY, nX, BitmapColor( (sal_uInt8) MinMax( nSumR / nDivisor, 0, 255 ),
- (sal_uInt8) MinMax( nSumG / nDivisor, 0, 255 ),
- (sal_uInt8) MinMax( nSumB / nDivisor, 0, 255 ) ) );
+ pWriteAcc->SetPixel( nY, nX, BitmapColor( static_cast<sal_uInt8>(MinMax( nSumR / nDivisor, 0, 255 )),
+ static_cast<sal_uInt8>(MinMax( nSumG / nDivisor, 0, 255 )),
+ static_cast<sal_uInt8>(MinMax( nSumB / nDivisor, 0, 255 )) ) );
}
if( ++nY < nHeight )
@@ -371,7 +371,7 @@ bool Bitmap::ImplMedianFilter()
MNMX3( nB9, nB2, nB3 );
// set destination color
- pWriteAcc->SetPixel( nY, nX, BitmapColor( (sal_uInt8) nR2, (sal_uInt8) nG2, (sal_uInt8) nB2 ) );
+ pWriteAcc->SetPixel( nY, nX, BitmapColor( static_cast<sal_uInt8>(nR2), static_cast<sal_uInt8>(nG2), static_cast<sal_uInt8>(nB2) ) );
}
if( ++nY < nHeight )
@@ -445,7 +445,7 @@ bool Bitmap::ImplSobelGrey()
if( pWriteAcc )
{
- BitmapColor aGrey( (sal_uInt8) 0 );
+ BitmapColor aGrey( sal_uInt8(0) );
const long nWidth = pWriteAcc->Width();
const long nHeight = pWriteAcc->Height();
const long nMask111 = -1, nMask121 = 0, nMask131 = 1;
@@ -515,8 +515,8 @@ bool Bitmap::ImplSobelGrey()
nSum1 += nMask331 * nGrey33;
nSum2 += nMask332 * nGrey33;
- nSum1 = (long) sqrt( (double)( nSum1 * nSum1 + nSum2 * nSum2 ) );
- aGrey.SetIndex( ~(sal_uInt8) SAL_BOUND( nSum1, 0, 255 ) );
+ nSum1 = static_cast<long>(sqrt( static_cast<double>( nSum1 * nSum1 + nSum2 * nSum2 ) ));
+ aGrey.SetIndex( ~static_cast<sal_uInt8>(SAL_BOUND( nSum1, 0, 255 )) );
pWriteAcc->SetPixel( nY, nX, aGrey );
if( nX < ( nWidth - 1 ) )
@@ -571,7 +571,7 @@ bool Bitmap::ImplEmbossGrey( const BmpFilterParam* pFilterParam )
if( pWriteAcc )
{
- BitmapColor aGrey( (sal_uInt8) 0 );
+ BitmapColor aGrey( sal_uInt8(0) );
const long nWidth = pWriteAcc->Width();
const long nHeight = pWriteAcc->Height();
long nGrey11, nGrey12, nGrey13;
@@ -589,7 +589,7 @@ bool Bitmap::ImplEmbossGrey( const BmpFilterParam* pFilterParam )
const long nLz = FRound( sin( fElev ) * 255.0 );
const auto nZ2 = ( ( 6 * 255 ) / 4 ) * ( ( 6 * 255 ) / 4 );
const long nNzLz = ( ( 6 * 255 ) / 4 ) * nLz;
- const sal_uInt8 cLz = (sal_uInt8) SAL_BOUND( nLz, 0, 255 );
+ const sal_uInt8 cLz = static_cast<sal_uInt8>(SAL_BOUND( nLz, 0, 255 ));
// fill mapping tables
pHMap[ 0 ] = 0;
@@ -625,8 +625,8 @@ bool Bitmap::ImplEmbossGrey( const BmpFilterParam* pFilterParam )
aGrey.SetIndex( 0 );
else
{
- const double fGrey = nDotL / sqrt( (double)(nNx * nNx + nNy * nNy + nZ2) );
- aGrey.SetIndex( (sal_uInt8) SAL_BOUND( fGrey, 0, 255 ) );
+ const double fGrey = nDotL / sqrt( static_cast<double>(nNx * nNx + nNy * nNy + nZ2) );
+ aGrey.SetIndex( static_cast<sal_uInt8>(SAL_BOUND( fGrey, 0, 255 )) );
}
pWriteAcc->SetPixel( nY, nX, aGrey );
@@ -729,9 +729,9 @@ bool Bitmap::ImplSepia( const BmpFilterParam* pFilterParam )
for( sal_uInt16 i = 0; i < 256; i++ )
{
BitmapColor& rCol = aSepiaPal[ i ];
- const sal_uInt8 cSepiaValue = (sal_uInt8) ( nSepia * i / 10000 );
+ const sal_uInt8 cSepiaValue = static_cast<sal_uInt8>( nSepia * i / 10000 );
- rCol.SetRed( (sal_uInt8) i );
+ rCol.SetRed( static_cast<sal_uInt8>(i) );
rCol.SetGreen( cSepiaValue );
rCol.SetBlue( cSepiaValue );
}
@@ -741,7 +741,7 @@ bool Bitmap::ImplSepia( const BmpFilterParam* pFilterParam )
if( pWriteAcc )
{
- BitmapColor aCol( (sal_uInt8) 0 );
+ BitmapColor aCol( sal_uInt8(0) );
const long nWidth = pWriteAcc->Width();
const long nHeight = pWriteAcc->Height();
@@ -872,9 +872,9 @@ bool Bitmap::ImplMosaic( const BmpFilterParam* pFilterParam )
}
}
- aCol.SetRed( (sal_uInt8) ( nSumR * fArea_1 ) );
- aCol.SetGreen( (sal_uInt8) ( nSumG * fArea_1 ) );
- aCol.SetBlue( (sal_uInt8) ( nSumB * fArea_1 ) );
+ aCol.SetRed( static_cast<sal_uInt8>( nSumR * fArea_1 ) );
+ aCol.SetGreen( static_cast<sal_uInt8>( nSumG * fArea_1 ) );
+ aCol.SetBlue( static_cast<sal_uInt8>( nSumB * fArea_1 ) );
for( nY = nY1; nY <= nY2; nY++ )
for( nX = nX1; nX <= nX2; nX++ )
@@ -905,9 +905,9 @@ bool Bitmap::ImplMosaic( const BmpFilterParam* pFilterParam )
}
}
- aCol.SetRed( (sal_uInt8) ( nSumR * fArea_1 ) );
- aCol.SetGreen( (sal_uInt8) ( nSumG * fArea_1 ) );
- aCol.SetBlue( (sal_uInt8) ( nSumB * fArea_1 ) );
+ aCol.SetRed( static_cast<sal_uInt8>( nSumR * fArea_1 ) );
+ aCol.SetGreen( static_cast<sal_uInt8>( nSumG * fArea_1 ) );
+ aCol.SetBlue( static_cast<sal_uInt8>( nSumB * fArea_1 ) );
for( nY = nY1; nY <= nY2; nY++ )
for( nX = nX1; nX <= nX2; nX++ )
@@ -1003,7 +1003,7 @@ bool Bitmap::ImplPopArt()
for( n = 0; n < nEntryCount; n++ )
{
PopArtEntry& rEntry = pPopArtTable[ n ];
- rEntry.mnIndex = (sal_uInt16) n;
+ rEntry.mnIndex = static_cast<sal_uInt16>(n);
rEntry.mnCount = 0;
}
@@ -1043,7 +1043,7 @@ bool Bitmap::ImplPopArt()
}
double* MakeBlurKernel(const double radius, int& rows) {
- int intRadius = (int) radius + 1.0;
+ int intRadius = static_cast<int>(radius) + 1.0;
rows = intRadius * 2 + 1;
double* matrix = new double[rows];
@@ -1209,9 +1209,9 @@ bool Bitmap::ImplSeparableUnsharpenFilter(const double radius) {
aColor = pReadAcc->GetColor( y , x );
BitmapColor aResultColor(
- (sal_uInt8) MinMax( aColor.GetRed() + (aColor.GetRed() - aColorBlur.GetRed()) * aAmount, 0, 255 ),
- (sal_uInt8) MinMax( aColor.GetGreen() + (aColor.GetGreen() - aColorBlur.GetGreen()) * aAmount, 0, 255 ),
- (sal_uInt8) MinMax( aColor.GetBlue() + (aColor.GetBlue() - aColorBlur.GetBlue()) * aAmount, 0, 255 ) );
+ static_cast<sal_uInt8>(MinMax( aColor.GetRed() + (aColor.GetRed() - aColorBlur.GetRed()) * aAmount, 0, 255 )),
+ static_cast<sal_uInt8>(MinMax( aColor.GetGreen() + (aColor.GetGreen() - aColorBlur.GetGreen()) * aAmount, 0, 255 )),
+ static_cast<sal_uInt8>(MinMax( aColor.GetBlue() + (aColor.GetBlue() - aColorBlur.GetBlue()) * aAmount, 0, 255 )) );
pWriteAcc->SetPixel( y, x, aResultColor );
}