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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_vcl.hxx"
+
+#include <svsys.h>
+#include <vcl/salgdi.hxx>
+#include <tools/debug.hxx>
+#include <vcl/svdata.hxx>
+#include <vcl/gradient.hxx>
+#include <vcl/metaact.hxx>
+#include <vcl/gdimtf.hxx>
+#include <vcl/outdata.hxx>
+#include <tools/poly.hxx>
+#include <vcl/salbtype.hxx>
+#include <tools/line.hxx>
+#include <vcl/hatch.hxx>
+#include <vcl/window.hxx>
+#include <vcl/virdev.hxx>
+#include <vcl/outdev.hxx>
+
+#include "pdfwriter_impl.hxx"
+#include "vcl/window.h"
+#include "vcl/salframe.hxx"
+
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+// -----------
+// - Defines -
+// -----------
+
+#define HATCH_MAXPOINTS 1024
+#define GRADIENT_DEFAULT_STEPCOUNT 0
+
+// ----------------
+// - Cmp-Function -
+// ----------------
+
+extern "C" int __LOADONCALLAPI ImplHatchCmpFnc( const void* p1, const void* p2 )
+{
+ const long nX1 = ( (Point*) p1 )->X();
+ const long nX2 = ( (Point*) p2 )->X();
+ const long nY1 = ( (Point*) p1 )->Y();
+ const long nY2 = ( (Point*) p2 )->Y();
+
+ return ( nX1 > nX2 ? 1 : nX1 == nX2 ? nY1 > nY2 ? 1: nY1 == nY2 ? 0 : -1 : -1 );
+}
+
+// =======================================================================
+
+DBG_NAMEEX( OutputDevice )
+DBG_NAMEEX( Gradient )
+
+// =======================================================================
+
+void OutputDevice::ImplDrawPolygon( const Polygon& rPoly, const PolyPolygon* pClipPolyPoly )
+{
+ if( pClipPolyPoly )
+ ImplDrawPolyPolygon( rPoly, pClipPolyPoly );
+ else
+ {
+ USHORT nPoints = rPoly.GetSize();
+
+ if ( nPoints < 2 )
+ return;
+
+ const SalPoint* pPtAry = (const SalPoint*)rPoly.GetConstPointAry();
+ mpGraphics->DrawPolygon( nPoints, pPtAry, this );
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::ImplDrawPolyPolygon( const PolyPolygon& rPolyPoly, const PolyPolygon* pClipPolyPoly )
+{
+ PolyPolygon* pPolyPoly;
+
+ if( pClipPolyPoly )
+ {
+ pPolyPoly = new PolyPolygon;
+ rPolyPoly.GetIntersection( *pClipPolyPoly, *pPolyPoly );
+ }
+ else
+ pPolyPoly = (PolyPolygon*) &rPolyPoly;
+
+ if( pPolyPoly->Count() == 1 )
+ {
+ const Polygon rPoly = pPolyPoly->GetObject( 0 );
+ USHORT nSize = rPoly.GetSize();
+
+ if( nSize >= 2 )
+ {
+ const SalPoint* pPtAry = (const SalPoint*)rPoly.GetConstPointAry();
+ mpGraphics->DrawPolygon( nSize, pPtAry, this );
+ }
+ }
+ else if( pPolyPoly->Count() )
+ {
+ USHORT nCount = pPolyPoly->Count();
+ sal_uInt32* pPointAry = new sal_uInt32[nCount];
+ PCONSTSALPOINT* pPointAryAry = new PCONSTSALPOINT[nCount];
+ USHORT i = 0;
+ do
+ {
+ const Polygon& rPoly = pPolyPoly->GetObject( i );
+ USHORT nSize = rPoly.GetSize();
+ if ( nSize )
+ {
+ pPointAry[i] = nSize;
+ pPointAryAry[i] = (PCONSTSALPOINT)rPoly.GetConstPointAry();
+ i++;
+ }
+ else
+ nCount--;
+ }
+ while( i < nCount );
+
+ if( nCount == 1 )
+ mpGraphics->DrawPolygon( *pPointAry, *pPointAryAry, this );
+ else
+ mpGraphics->DrawPolyPolygon( nCount, pPointAry, pPointAryAry, this );
+
+ delete[] pPointAry;
+ delete[] pPointAryAry;
+ }
+
+ if( pClipPolyPoly )
+ delete pPolyPoly;
+}
+
+// -----------------------------------------------------------------------
+
+inline UINT8 ImplGetGradientColorValue( long nValue )
+{
+ if ( nValue < 0 )
+ return 0;
+ else if ( nValue > 0xFF )
+ return 0xFF;
+ else
+ return (UINT8)nValue;
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::ImplDrawLinearGradient( const Rectangle& rRect,
+ const Gradient& rGradient,
+ BOOL bMtf, const PolyPolygon* pClipPolyPoly )
+{
+ // rotiertes BoundRect ausrechnen
+ Rectangle aRect = rRect;
+ aRect.Left()--;
+ aRect.Top()--;
+ aRect.Right()++;
+ aRect.Bottom()++;
+ USHORT nAngle = rGradient.GetAngle() % 3600;
+ double fAngle = nAngle * F_PI1800;
+ double fWidth = aRect.GetWidth();
+ double fHeight = aRect.GetHeight();
+ double fDX = fWidth * fabs( cos( fAngle ) ) +
+ fHeight * fabs( sin( fAngle ) );
+ double fDY = fHeight * fabs( cos( fAngle ) ) +
+ fWidth * fabs( sin( fAngle ) );
+ fDX = (fDX - fWidth) * 0.5 + 0.5;
+ fDY = (fDY - fHeight) * 0.5 + 0.5;
+ aRect.Left() -= (long)fDX;
+ aRect.Right() += (long)fDX;
+ aRect.Top() -= (long)fDY;
+ aRect.Bottom() += (long)fDY;
+
+ // Rand berechnen und Rechteck neu setzen
+ Point aCenter = rRect.Center();
+ Rectangle aFullRect = aRect;
+ long nBorder = (long)rGradient.GetBorder() * aRect.GetHeight() / 100;
+ BOOL bLinear;
+
+ // Rand berechnen und Rechteck neu setzen fuer linearen Farbverlauf
+ if ( rGradient.GetStyle() == GRADIENT_LINEAR )
+ {
+ bLinear = TRUE;
+ aRect.Top() += nBorder;
+ }
+ // Rand berechnen und Rechteck neu setzen fuer axiale Farbverlauf
+ else
+ {
+ bLinear = FALSE;
+ nBorder >>= 1;
+
+ aRect.Top() += nBorder;
+ aRect.Bottom() -= nBorder;
+ }
+
+ // Top darf nicht groesser als Bottom sein
+ aRect.Top() = Min( aRect.Top(), (long)(aRect.Bottom() - 1) );
+
+ long nMinRect = aRect.GetHeight();
+
+ // Intensitaeten von Start- und Endfarbe ggf. aendern und
+ // Farbschrittweiten berechnen
+ long nFactor;
+ Color aStartCol = rGradient.GetStartColor();
+ Color aEndCol = rGradient.GetEndColor();
+ long nStartRed = aStartCol.GetRed();
+ long nStartGreen = aStartCol.GetGreen();
+ long nStartBlue = aStartCol.GetBlue();
+ long nEndRed = aEndCol.GetRed();
+ long nEndGreen = aEndCol.GetGreen();
+ long nEndBlue = aEndCol.GetBlue();
+ nFactor = rGradient.GetStartIntensity();
+ nStartRed = (nStartRed * nFactor) / 100;
+ nStartGreen = (nStartGreen * nFactor) / 100;
+ nStartBlue = (nStartBlue * nFactor) / 100;
+ nFactor = rGradient.GetEndIntensity();
+ nEndRed = (nEndRed * nFactor) / 100;
+ nEndGreen = (nEndGreen * nFactor) / 100;
+ nEndBlue = (nEndBlue * nFactor) / 100;
+ long nRedSteps = nEndRed - nStartRed;
+ long nGreenSteps = nEndGreen - nStartGreen;
+ long nBlueSteps = nEndBlue - nStartBlue;
+ long nStepCount = rGradient.GetSteps();
+
+ // Bei nicht linearen Farbverlaeufen haben wir nur die halben Steps
+ // pro Farbe
+ if ( !bLinear )
+ {
+ nRedSteps <<= 1;
+ nGreenSteps <<= 1;
+ nBlueSteps <<= 1;
+ }
+
+ // Anzahl der Schritte berechnen, falls nichts uebergeben wurde
+ if ( !nStepCount )
+ {
+ long nInc;
+
+ if ( meOutDevType != OUTDEV_PRINTER && !bMtf )
+ {
+ nInc = (nMinRect < 50) ? 2 : 4;
+ }
+ else
+ {
+ // #105998# Use display-equivalent step size calculation
+ nInc = (nMinRect < 800) ? 10 : 20;
+ }
+
+ if ( !nInc )
+ nInc = 1;
+
+ nStepCount = nMinRect / nInc;
+ }
+ // minimal drei Schritte und maximal die Anzahl der Farbunterschiede
+ long nSteps = Max( nStepCount, 2L );
+ long nCalcSteps = Abs( nRedSteps );
+ long nTempSteps = Abs( nGreenSteps );
+ if ( nTempSteps > nCalcSteps )
+ nCalcSteps = nTempSteps;
+ nTempSteps = Abs( nBlueSteps );
+ if ( nTempSteps > nCalcSteps )
+ nCalcSteps = nTempSteps;
+ if ( nCalcSteps < nSteps )
+ nSteps = nCalcSteps;
+ if ( !nSteps )
+ nSteps = 1;
+
+ // Falls axialer Farbverlauf, muss die Schrittanzahl ungerade sein
+ if ( !bLinear && !(nSteps & 1) )
+ nSteps++;
+
+ // Berechnung ueber Double-Addition wegen Genauigkeit
+ double fScanLine = aRect.Top();
+ double fScanInc = (double)aRect.GetHeight() / (double)nSteps;
+
+ // Startfarbe berechnen und setzen
+ UINT8 nRed;
+ UINT8 nGreen;
+ UINT8 nBlue;
+ long nSteps2;
+ long nStepsHalf = 0;
+ if ( bLinear )
+ {
+ // Um 1 erhoeht, um die Border innerhalb der Schleife
+ // zeichnen zu koennen
+ nSteps2 = nSteps + 1;
+ nRed = (UINT8)nStartRed;
+ nGreen = (UINT8)nStartGreen;
+ nBlue = (UINT8)nStartBlue;
+ }
+ else
+ {
+ // Um 2 erhoeht, um die Border innerhalb der Schleife
+ // zeichnen zu koennen
+ nSteps2 = nSteps + 2;
+ nRed = (UINT8)nEndRed;
+ nGreen = (UINT8)nEndGreen;
+ nBlue = (UINT8)nEndBlue;
+ nStepsHalf = nSteps >> 1;
+ }
+
+ if ( bMtf )
+ mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), TRUE ) );
+ else
+ mpGraphics->SetFillColor( MAKE_SALCOLOR( nRed, nGreen, nBlue ) );
+
+ // Startpolygon erzeugen (== Borderpolygon)
+ Polygon aPoly( 4 );
+ Polygon aTempPoly( 2 );
+ aPoly[0] = aFullRect.TopLeft();
+ aPoly[1] = aFullRect.TopRight();
+ aPoly[2] = aRect.TopRight();
+ aPoly[3] = aRect.TopLeft();
+ aPoly.Rotate( aCenter, nAngle );
+
+ // Schleife, um rotierten Verlauf zu fuellen
+ for ( long i = 0; i < nSteps2; i++ )
+ {
+ // berechnetesPolygon ausgeben
+ if ( bMtf )
+ mpMetaFile->AddAction( new MetaPolygonAction( aPoly ) );
+ else
+ ImplDrawPolygon( aPoly, pClipPolyPoly );
+
+ // neues Polygon berechnen
+ aRect.Top() = (long)(fScanLine += fScanInc);
+
+ // unteren Rand komplett fuellen
+ if ( i == nSteps )
+ {
+ aTempPoly[0] = aFullRect.BottomLeft();
+ aTempPoly[1] = aFullRect.BottomRight();
+ }
+ else
+ {
+ aTempPoly[0] = aRect.TopLeft();
+ aTempPoly[1] = aRect.TopRight();
+ }
+ aTempPoly.Rotate( aCenter, nAngle );
+
+ aPoly[0] = aPoly[3];
+ aPoly[1] = aPoly[2];
+ aPoly[2] = aTempPoly[1];
+ aPoly[3] = aTempPoly[0];
+
+ // Farbintensitaeten aendern...
+ // fuer lineare FV
+ if ( bLinear )
+ {
+ nRed = ImplGetGradientColorValue( nStartRed+((nRedSteps*i)/nSteps2) );
+ nGreen = ImplGetGradientColorValue( nStartGreen+((nGreenSteps*i)/nSteps2) );
+ nBlue = ImplGetGradientColorValue( nStartBlue+((nBlueSteps*i)/nSteps2) );
+ }
+ // fuer radiale FV
+ else
+ {
+ // fuer axiale FV muss die letzte Farbe der ersten
+ // Farbe entsprechen
+ // #107350# Setting end color one step earlier, as the
+ // last time we get here, we drop out of the loop later
+ // on.
+ if ( i >= nSteps )
+ {
+ nRed = (UINT8)nEndRed;
+ nGreen = (UINT8)nEndGreen;
+ nBlue = (UINT8)nEndBlue;
+ }
+ else
+ {
+ if ( i <= nStepsHalf )
+ {
+ nRed = ImplGetGradientColorValue( nEndRed-((nRedSteps*i)/nSteps2) );
+ nGreen = ImplGetGradientColorValue( nEndGreen-((nGreenSteps*i)/nSteps2) );
+ nBlue = ImplGetGradientColorValue( nEndBlue-((nBlueSteps*i)/nSteps2) );
+ }
+ // genau die Mitte und hoeher
+ else
+ {
+ long i2 = i - nStepsHalf;
+ nRed = ImplGetGradientColorValue( nStartRed+((nRedSteps*i2)/nSteps2) );
+ nGreen = ImplGetGradientColorValue( nStartGreen+((nGreenSteps*i2)/nSteps2) );
+ nBlue = ImplGetGradientColorValue( nStartBlue+((nBlueSteps*i2)/nSteps2) );
+ }
+ }
+ }
+
+ if ( bMtf )
+ mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), TRUE ) );
+ else
+ mpGraphics->SetFillColor( MAKE_SALCOLOR( nRed, nGreen, nBlue ) );
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::ImplDrawComplexGradient( const Rectangle& rRect,
+ const Gradient& rGradient,
+ BOOL bMtf, const PolyPolygon* pClipPolyPoly )
+{
+ // Feststellen ob Ausgabe ueber Polygon oder PolyPolygon
+ // Bei Rasteroperationen ungleich Overpaint immer PolyPolygone,
+ // da es zu falschen Ergebnissen kommt, wenn man mehrfach uebereinander
+ // ausgibt
+ // Bei Druckern auch immer PolyPolygone, da nicht alle Drucker
+ // das Uebereinanderdrucken von Polygonen koennen
+ // Virtuelle Device werden auch ausgeklammert, da einige Treiber
+ // ansonsten zu langsam sind
+ PolyPolygon* pPolyPoly;
+ Rectangle aRect( rRect );
+ Color aStartCol( rGradient.GetStartColor() );
+ Color aEndCol( rGradient.GetEndColor() );
+ long nStartRed = ( (long) aStartCol.GetRed() * rGradient.GetStartIntensity() ) / 100;
+ long nStartGreen = ( (long) aStartCol.GetGreen() * rGradient.GetStartIntensity() ) / 100;
+ long nStartBlue = ( (long) aStartCol.GetBlue() * rGradient.GetStartIntensity() ) / 100;
+ long nEndRed = ( (long) aEndCol.GetRed() * rGradient.GetEndIntensity() ) / 100;
+ long nEndGreen = ( (long) aEndCol.GetGreen() * rGradient.GetEndIntensity() ) / 100;
+ long nEndBlue = ( (long) aEndCol.GetBlue() * rGradient.GetEndIntensity() ) / 100;
+ long nRedSteps = nEndRed - nStartRed;
+ long nGreenSteps = nEndGreen - nStartGreen;
+ long nBlueSteps = nEndBlue - nStartBlue;
+ long nStepCount = rGradient.GetSteps();
+ USHORT nAngle = rGradient.GetAngle() % 3600;
+
+ if( (meRasterOp != ROP_OVERPAINT) || (meOutDevType != OUTDEV_WINDOW) || bMtf )
+ pPolyPoly = new PolyPolygon( 2 );
+ else
+ pPolyPoly = NULL;
+
+ if( rGradient.GetStyle() == GRADIENT_SQUARE || rGradient.GetStyle() == GRADIENT_RECT )
+ {
+ const double fAngle = nAngle * F_PI1800;
+ const double fWidth = aRect.GetWidth();
+ const double fHeight = aRect.GetHeight();
+ double fDX = fWidth * fabs( cos( fAngle ) ) + fHeight * fabs( sin( fAngle ) );
+ double fDY = fHeight * fabs( cos( fAngle ) ) + fWidth * fabs( sin( fAngle ) );
+
+ fDX = ( fDX - fWidth ) * 0.5 + 0.5;
+ fDY = ( fDY - fHeight ) * 0.5 + 0.5;
+
+ aRect.Left() -= (long) fDX;
+ aRect.Right() += (long) fDX;
+ aRect.Top() -= (long) fDY;
+ aRect.Bottom() += (long) fDY;
+ }
+
+ Size aSize( aRect.GetSize() );
+
+ if( rGradient.GetStyle() == GRADIENT_RADIAL )
+ {
+ // Radien-Berechnung fuer Kreis
+ aSize.Width() = (long)(0.5 + sqrt((double)aSize.Width()*(double)aSize.Width() + (double)aSize.Height()*(double)aSize.Height()));
+ aSize.Height() = aSize.Width();
+ }
+ else if( rGradient.GetStyle() == GRADIENT_ELLIPTICAL )
+ {
+ // Radien-Berechnung fuer Ellipse
+ aSize.Width() = (long)( 0.5 + (double) aSize.Width() * 1.4142 );
+ aSize.Height() = (long)( 0.5 + (double) aSize.Height() * 1.4142 );
+ }
+ else if( rGradient.GetStyle() == GRADIENT_SQUARE )
+ {
+ if ( aSize.Width() > aSize.Height() )
+ aSize.Height() = aSize.Width();
+ else
+ aSize.Width() = aSize.Height();
+ }
+
+ // neue Mittelpunkte berechnen
+ long nZWidth = aRect.GetWidth() * (long) rGradient.GetOfsX() / 100;
+ long nZHeight = aRect.GetHeight() * (long) rGradient.GetOfsY() / 100;
+ long nBorderX = (long) rGradient.GetBorder() * aSize.Width() / 100;
+ long nBorderY = (long) rGradient.GetBorder() * aSize.Height() / 100;
+ Point aCenter( aRect.Left() + nZWidth, aRect.Top() + nZHeight );
+
+ // Rand beruecksichtigen
+ aSize.Width() -= nBorderX;
+ aSize.Height() -= nBorderY;
+
+ // Ausgaberechteck neu setzen
+ aRect.Left() = aCenter.X() - ( aSize.Width() >> 1 );
+ aRect.Top() = aCenter.Y() - ( aSize.Height() >> 1 );
+
+ aRect.SetSize( aSize );
+ long nMinRect = Min( aRect.GetWidth(), aRect.GetHeight() );
+
+ // Anzahl der Schritte berechnen, falls nichts uebergeben wurde
+ if( !nStepCount )
+ {
+ long nInc;
+
+ if ( meOutDevType != OUTDEV_PRINTER && !bMtf )
+ {
+ nInc = ( nMinRect < 50 ) ? 2 : 4;
+ }
+ else
+ {
+ // #105998# Use display-equivalent step size calculation
+ nInc = (nMinRect < 800) ? 10 : 20;
+ }
+
+ if( !nInc )
+ nInc = 1;
+
+ nStepCount = nMinRect / nInc;
+ }
+
+ // minimal drei Schritte und maximal die Anzahl der Farbunterschiede
+ long nSteps = Max( nStepCount, 2L );
+ long nCalcSteps = Abs( nRedSteps );
+ long nTempSteps = Abs( nGreenSteps );
+ if ( nTempSteps > nCalcSteps )
+ nCalcSteps = nTempSteps;
+ nTempSteps = Abs( nBlueSteps );
+ if ( nTempSteps > nCalcSteps )
+ nCalcSteps = nTempSteps;
+ if ( nCalcSteps < nSteps )
+ nSteps = nCalcSteps;
+ if ( !nSteps )
+ nSteps = 1;
+
+ // Ausgabebegrenzungen und Schrittweite fuer jede Richtung festlegen
+ Polygon aPoly;
+ double fScanLeft = aRect.Left();
+ double fScanTop = aRect.Top();
+ double fScanRight = aRect.Right();
+ double fScanBottom = aRect.Bottom();
+ double fScanInc = (double) nMinRect / (double) nSteps * 0.5;
+ UINT8 nRed = (UINT8) nStartRed, nGreen = (UINT8) nStartGreen, nBlue = (UINT8) nStartBlue;
+ bool bPaintLastPolygon( false ); // #107349# Paint last polygon only if loop has generated any output
+
+ if( bMtf )
+ mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), TRUE ) );
+ else
+ mpGraphics->SetFillColor( MAKE_SALCOLOR( nRed, nGreen, nBlue ) );
+
+ if( pPolyPoly )
+ {
+ pPolyPoly->Insert( aPoly = rRect );
+ pPolyPoly->Insert( aPoly );
+ }
+ else
+ {
+ // extend rect, to avoid missing bounding line
+ Rectangle aExtRect( rRect );
+
+ aExtRect.Left() -= 1;
+ aExtRect.Top() -= 1;
+ aExtRect.Right() += 1;
+ aExtRect.Bottom() += 1;
+
+ ImplDrawPolygon( aPoly = aExtRect, pClipPolyPoly );
+ }
+
+ // Schleife, um nacheinander die Polygone/PolyPolygone auszugeben
+ for( long i = 1; i < nSteps; i++ )
+ {
+ // neues Polygon berechnen
+ aRect.Left() = (long)( fScanLeft += fScanInc );
+ aRect.Top() = (long)( fScanTop += fScanInc );
+ aRect.Right() = (long)( fScanRight -= fScanInc );
+ aRect.Bottom() = (long)( fScanBottom -= fScanInc );
+
+ if( ( aRect.GetWidth() < 2 ) || ( aRect.GetHeight() < 2 ) )
+ break;
+
+ if( rGradient.GetStyle() == GRADIENT_RADIAL || rGradient.GetStyle() == GRADIENT_ELLIPTICAL )
+ aPoly = Polygon( aRect.Center(), aRect.GetWidth() >> 1, aRect.GetHeight() >> 1 );
+ else
+ aPoly = Polygon( aRect );
+
+ aPoly.Rotate( aCenter, nAngle );
+
+ // Farbe entsprechend anpassen
+ const long nStepIndex = ( ( pPolyPoly != NULL ) ? i : ( i + 1 ) );
+ nRed = ImplGetGradientColorValue( nStartRed + ( ( nRedSteps * nStepIndex ) / nSteps ) );
+ nGreen = ImplGetGradientColorValue( nStartGreen + ( ( nGreenSteps * nStepIndex ) / nSteps ) );
+ nBlue = ImplGetGradientColorValue( nStartBlue + ( ( nBlueSteps * nStepIndex ) / nSteps ) );
+
+ // entweder langsame PolyPolygon-Ausgaben oder schnelles Polygon-Painting
+ if( pPolyPoly )
+ {
+ bPaintLastPolygon = true; // #107349# Paint last polygon only if loop has generated any output
+
+ pPolyPoly->Replace( pPolyPoly->GetObject( 1 ), 0 );
+ pPolyPoly->Replace( aPoly, 1 );
+
+ if( bMtf )
+ mpMetaFile->AddAction( new MetaPolyPolygonAction( *pPolyPoly ) );
+ else
+ ImplDrawPolyPolygon( *pPolyPoly, pClipPolyPoly );
+
+ // #107349# Set fill color _after_ geometry painting:
+ // pPolyPoly's geometry is the band from last iteration's
+ // aPoly to current iteration's aPoly. The window outdev
+ // path (see else below), on the other hand, paints the
+ // full aPoly. Thus, here, we're painting the band before
+ // the one painted in the window outdev path below. To get
+ // matching colors, have to delay color setting here.
+ if( bMtf )
+ mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), TRUE ) );
+ else
+ mpGraphics->SetFillColor( MAKE_SALCOLOR( nRed, nGreen, nBlue ) );
+ }
+ else
+ {
+ // #107349# Set fill color _before_ geometry painting
+ if( bMtf )
+ mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), TRUE ) );
+ else
+ mpGraphics->SetFillColor( MAKE_SALCOLOR( nRed, nGreen, nBlue ) );
+
+ ImplDrawPolygon( aPoly, pClipPolyPoly );
+ }
+ }
+
+ // Falls PolyPolygon-Ausgabe, muessen wir noch ein letztes inneres Polygon zeichnen
+ if( pPolyPoly )
+ {
+ const Polygon& rPoly = pPolyPoly->GetObject( 1 );
+
+ if( !rPoly.GetBoundRect().IsEmpty() )
+ {
+ // #107349# Paint last polygon with end color only if loop
+ // has generated output. Otherwise, the current
+ // (i.e. start) color is taken, to generate _any_ output.
+ if( bPaintLastPolygon )
+ {
+ nRed = ImplGetGradientColorValue( nEndRed );
+ nGreen = ImplGetGradientColorValue( nEndGreen );
+ nBlue = ImplGetGradientColorValue( nEndBlue );
+ }
+
+ if( bMtf )
+ {
+ mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), TRUE ) );
+ mpMetaFile->AddAction( new MetaPolygonAction( rPoly ) );
+ }
+ else
+ {
+ mpGraphics->SetFillColor( MAKE_SALCOLOR( nRed, nGreen, nBlue ) );
+ ImplDrawPolygon( rPoly, pClipPolyPoly );
+ }
+ }
+
+ delete pPolyPoly;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::DrawGradient( const Rectangle& rRect,
+ const Gradient& rGradient )
+{
+ DBG_TRACE( "OutputDevice::DrawGradient()" );
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rGradient, Gradient, NULL );
+
+ if ( mnDrawMode & DRAWMODE_NOGRADIENT )
+ return;
+ else if ( mnDrawMode & ( DRAWMODE_BLACKGRADIENT | DRAWMODE_WHITEGRADIENT | DRAWMODE_SETTINGSGRADIENT) )
+ {
+ Color aColor;
+
+ if ( mnDrawMode & DRAWMODE_BLACKGRADIENT )
+ aColor = Color( COL_BLACK );
+ else if ( mnDrawMode & DRAWMODE_WHITEGRADIENT )
+ aColor = Color( COL_WHITE );
+ else if ( mnDrawMode & DRAWMODE_SETTINGSGRADIENT )
+ aColor = GetSettings().GetStyleSettings().GetWindowColor();
+
+ if ( mnDrawMode & DRAWMODE_GHOSTEDGRADIENT )
+ {
+ aColor = Color( ( aColor.GetRed() >> 1 ) | 0x80,
+ ( aColor.GetGreen() >> 1 ) | 0x80,
+ ( aColor.GetBlue() >> 1 ) | 0x80 );
+ }
+
+ Push( PUSH_LINECOLOR | PUSH_FILLCOLOR );
+ SetLineColor( aColor );
+ SetFillColor( aColor );
+ DrawRect( rRect );
+ Pop();
+ return;
+ }
+
+ Gradient aGradient( rGradient );
+
+ if ( mnDrawMode & ( DRAWMODE_GRAYGRADIENT | DRAWMODE_GHOSTEDGRADIENT ) )
+ {
+ Color aStartCol( aGradient.GetStartColor() );
+ Color aEndCol( aGradient.GetEndColor() );
+
+ if ( mnDrawMode & DRAWMODE_GRAYGRADIENT )
+ {
+ BYTE cStartLum = aStartCol.GetLuminance(), cEndLum = aEndCol.GetLuminance();
+ aStartCol = Color( cStartLum, cStartLum, cStartLum );
+ aEndCol = Color( cEndLum, cEndLum, cEndLum );
+ }
+
+ if ( mnDrawMode & DRAWMODE_GHOSTEDGRADIENT )
+ {
+ aStartCol = Color( ( aStartCol.GetRed() >> 1 ) | 0x80,
+ ( aStartCol.GetGreen() >> 1 ) | 0x80,
+ ( aStartCol.GetBlue() >> 1 ) | 0x80 );
+
+ aEndCol = Color( ( aEndCol.GetRed() >> 1 ) | 0x80,
+ ( aEndCol.GetGreen() >> 1 ) | 0x80,
+ ( aEndCol.GetBlue() >> 1 ) | 0x80 );
+ }
+
+ aGradient.SetStartColor( aStartCol );
+ aGradient.SetEndColor( aEndCol );
+ }
+
+ if( mpMetaFile )
+ mpMetaFile->AddAction( new MetaGradientAction( rRect, aGradient ) );
+
+ if( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
+ return;
+
+ // Rechteck in Pixel umrechnen
+ Rectangle aRect( ImplLogicToDevicePixel( rRect ) );
+ aRect.Justify();
+
+ // Wenn Rechteck leer ist, brauchen wir nichts machen
+ if ( !aRect.IsEmpty() )
+ {
+ // Clip Region sichern
+ Push( PUSH_CLIPREGION );
+ IntersectClipRegion( rRect );
+
+ // because we draw with no border line, we have to expand gradient
+ // rect to avoid missing lines on the right and bottom edge
+ aRect.Left()--;
+ aRect.Top()--;
+ aRect.Right()++;
+ aRect.Bottom()++;
+
+ // we need a graphics
+ if ( !mpGraphics )
+ {
+ if ( !ImplGetGraphics() )
+ return;
+ }
+
+ if ( mbInitClipRegion )
+ ImplInitClipRegion();
+
+ if ( !mbOutputClipped )
+ {
+ // Gradienten werden ohne Umrandung gezeichnet
+ if ( mbLineColor || mbInitLineColor )
+ {
+ mpGraphics->SetLineColor();
+ mbInitLineColor = TRUE;
+ }
+
+ mbInitFillColor = TRUE;
+
+ // calculate step count if neccessary
+ if ( !aGradient.GetSteps() )
+ aGradient.SetSteps( GRADIENT_DEFAULT_STEPCOUNT );
+
+ if( aGradient.GetStyle() == GRADIENT_LINEAR || aGradient.GetStyle() == GRADIENT_AXIAL )
+ ImplDrawLinearGradient( aRect, aGradient, FALSE, NULL );
+ else
+ ImplDrawComplexGradient( aRect, aGradient, FALSE, NULL );
+ }
+
+ Pop();
+ }
+
+ if( mpAlphaVDev )
+ {
+ // #i32109#: Make gradient area opaque
+ mpAlphaVDev->ImplFillOpaqueRectangle( rRect );
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::DrawGradient( const PolyPolygon& rPolyPoly,
+ const Gradient& rGradient )
+{
+ DBG_TRACE( "OutputDevice::DrawGradient()" );
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rGradient, Gradient, NULL );
+
+ if( mbInitClipRegion )
+ ImplInitClipRegion();
+
+ if( mbOutputClipped )
+ return;
+
+ if( !mpGraphics )
+ if( !ImplGetGraphics() )
+ return;
+
+ if( rPolyPoly.Count() && rPolyPoly[ 0 ].GetSize() && !( mnDrawMode & DRAWMODE_NOGRADIENT ) )
+ {
+ if ( mnDrawMode & ( DRAWMODE_BLACKGRADIENT | DRAWMODE_WHITEGRADIENT | DRAWMODE_SETTINGSGRADIENT) )
+ {
+ Color aColor;
+
+ if ( mnDrawMode & DRAWMODE_BLACKGRADIENT )
+ aColor = Color( COL_BLACK );
+ else if ( mnDrawMode & DRAWMODE_WHITEGRADIENT )
+ aColor = Color( COL_WHITE );
+ else if ( mnDrawMode & DRAWMODE_SETTINGSGRADIENT )
+ aColor = GetSettings().GetStyleSettings().GetWindowColor();
+
+ if ( mnDrawMode & DRAWMODE_GHOSTEDGRADIENT )
+ {
+ aColor = Color( ( aColor.GetRed() >> 1 ) | 0x80,
+ ( aColor.GetGreen() >> 1 ) | 0x80,
+ ( aColor.GetBlue() >> 1 ) | 0x80 );
+ }
+
+ Push( PUSH_LINECOLOR | PUSH_FILLCOLOR );
+ SetLineColor( aColor );
+ SetFillColor( aColor );
+ DrawPolyPolygon( rPolyPoly );
+ Pop();
+ return;
+ }
+
+ if( mpMetaFile )
+ {
+ const Rectangle aRect( rPolyPoly.GetBoundRect() );
+
+ mpMetaFile->AddAction( new MetaCommentAction( "XGRAD_SEQ_BEGIN" ) );
+ mpMetaFile->AddAction( new MetaGradientExAction( rPolyPoly, rGradient ) );
+
+ if( OUTDEV_PRINTER == meOutDevType )
+ {
+ Push( PUSH_CLIPREGION );
+ IntersectClipRegion( rPolyPoly );
+ DrawGradient( aRect, rGradient );
+ Pop();
+ }
+ else
+ {
+ const BOOL bOldOutput = IsOutputEnabled();
+
+ EnableOutput( FALSE );
+ Push( PUSH_RASTEROP );
+ SetRasterOp( ROP_XOR );
+ DrawGradient( aRect, rGradient );
+ SetFillColor( COL_BLACK );
+ SetRasterOp( ROP_0 );
+ DrawPolyPolygon( rPolyPoly );
+ SetRasterOp( ROP_XOR );
+ DrawGradient( aRect, rGradient );
+ Pop();
+ EnableOutput( bOldOutput );
+ }
+
+ mpMetaFile->AddAction( new MetaCommentAction( "XGRAD_SEQ_END" ) );
+ }
+
+ if( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
+ return;
+
+ Gradient aGradient( rGradient );
+
+ if ( mnDrawMode & ( DRAWMODE_GRAYGRADIENT | DRAWMODE_GHOSTEDGRADIENT ) )
+ {
+ Color aStartCol( aGradient.GetStartColor() );
+ Color aEndCol( aGradient.GetEndColor() );
+
+ if ( mnDrawMode & DRAWMODE_GRAYGRADIENT )
+ {
+ BYTE cStartLum = aStartCol.GetLuminance(), cEndLum = aEndCol.GetLuminance();
+ aStartCol = Color( cStartLum, cStartLum, cStartLum );
+ aEndCol = Color( cEndLum, cEndLum, cEndLum );
+ }
+
+ if ( mnDrawMode & DRAWMODE_GHOSTEDGRADIENT )
+ {
+ aStartCol = Color( ( aStartCol.GetRed() >> 1 ) | 0x80,
+ ( aStartCol.GetGreen() >> 1 ) | 0x80,
+ ( aStartCol.GetBlue() >> 1 ) | 0x80 );
+
+ aEndCol = Color( ( aEndCol.GetRed() >> 1 ) | 0x80,
+ ( aEndCol.GetGreen() >> 1 ) | 0x80,
+ ( aEndCol.GetBlue() >> 1 ) | 0x80 );
+ }
+
+ aGradient.SetStartColor( aStartCol );
+ aGradient.SetEndColor( aEndCol );
+ }
+
+ if( OUTDEV_PRINTER == meOutDevType || ImplGetSVData()->maGDIData.mbNoXORClipping )
+ {
+ const Rectangle aBoundRect( rPolyPoly.GetBoundRect() );
+
+ if( !Rectangle( PixelToLogic( Point() ), GetOutputSize() ).IsEmpty() )
+ {
+ // Rechteck in Pixel umrechnen
+ Rectangle aRect( ImplLogicToDevicePixel( aBoundRect ) );
+ aRect.Justify();
+
+ // Wenn Rechteck leer ist, brauchen wir nichts machen
+ if ( !aRect.IsEmpty() )
+ {
+ if( !mpGraphics && !ImplGetGraphics() )
+ return;
+
+ if( mbInitClipRegion )
+ ImplInitClipRegion();
+
+ if( !mbOutputClipped )
+ {
+ PolyPolygon aClipPolyPoly( ImplLogicToDevicePixel( rPolyPoly ) );
+
+ // Gradienten werden ohne Umrandung gezeichnet
+ if( mbLineColor || mbInitLineColor )
+ {
+ mpGraphics->SetLineColor();
+ mbInitLineColor = TRUE;
+ }
+
+ mbInitFillColor = TRUE;
+
+ // calculate step count if neccessary
+ if ( !aGradient.GetSteps() )
+ aGradient.SetSteps( GRADIENT_DEFAULT_STEPCOUNT );
+
+ if( aGradient.GetStyle() == GRADIENT_LINEAR || aGradient.GetStyle() == GRADIENT_AXIAL )
+ ImplDrawLinearGradient( aRect, aGradient, FALSE, &aClipPolyPoly );
+ else
+ ImplDrawComplexGradient( aRect, aGradient, FALSE, &aClipPolyPoly );
+ }
+ }
+ }
+ }
+ else
+ {
+ const PolyPolygon aPolyPoly( LogicToPixel( rPolyPoly ) );
+ const Rectangle aBoundRect( aPolyPoly.GetBoundRect() );
+ Point aPoint;
+ Rectangle aDstRect( aPoint, GetOutputSizePixel() );
+
+ aDstRect.Intersection( aBoundRect );
+
+ if( OUTDEV_WINDOW == meOutDevType )
+ {
+ const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
+
+ if( !aPaintRgn.IsNull() )
+ aDstRect.Intersection( LogicToPixel( aPaintRgn ).GetBoundRect() );
+ }
+
+ if( !aDstRect.IsEmpty() )
+ {
+ VirtualDevice* pVDev;
+ const Size aDstSize( aDstRect.GetSize() );
+
+ if( HasAlpha() )
+ {
+ // #110958# Pay attention to alpha VDevs here, otherwise,
+ // background will be wrong: Temp VDev has to have alpha, too.
+ pVDev = new VirtualDevice( *this, 0, GetAlphaBitCount() > 1 ? 0 : 1 );
+ }
+ else
+ {
+ // nothing special here. Plain VDev
+ pVDev = new VirtualDevice();
+ }
+
+ if( pVDev->SetOutputSizePixel( aDstSize) )
+ {
+ MapMode aVDevMap;
+ const BOOL bOldMap = mbMap;
+
+ EnableMapMode( FALSE );
+
+ pVDev->DrawOutDev( Point(), aDstSize, aDstRect.TopLeft(), aDstSize, *this );
+ pVDev->SetRasterOp( ROP_XOR );
+ aVDevMap.SetOrigin( Point( -aDstRect.Left(), -aDstRect.Top() ) );
+ pVDev->SetMapMode( aVDevMap );
+ pVDev->DrawGradient( aBoundRect, aGradient );
+ pVDev->SetFillColor( COL_BLACK );
+ pVDev->SetRasterOp( ROP_0 );
+ pVDev->DrawPolyPolygon( aPolyPoly );
+ pVDev->SetRasterOp( ROP_XOR );
+ pVDev->DrawGradient( aBoundRect, aGradient );
+ aVDevMap.SetOrigin( Point() );
+ pVDev->SetMapMode( aVDevMap );
+ DrawOutDev( aDstRect.TopLeft(), aDstSize, Point(), aDstSize, *pVDev );
+
+ EnableMapMode( bOldMap );
+ }
+
+ delete pVDev;
+ }
+ }
+ }
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->DrawPolyPolygon( rPolyPoly );
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::AddGradientActions( const Rectangle& rRect, const Gradient& rGradient,
+ GDIMetaFile& rMtf )
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rGradient, Gradient, NULL );
+
+ Rectangle aRect( rRect );
+
+ aRect.Justify();
+
+ // Wenn Rechteck leer ist, brauchen wir nichts machen
+ if ( !aRect.IsEmpty() )
+ {
+ Gradient aGradient( rGradient );
+ GDIMetaFile* pOldMtf = mpMetaFile;
+
+ mpMetaFile = &rMtf;
+ mpMetaFile->AddAction( new MetaPushAction( PUSH_ALL ) );
+ mpMetaFile->AddAction( new MetaISectRectClipRegionAction( aRect ) );
+ mpMetaFile->AddAction( new MetaLineColorAction( Color(), FALSE ) );
+
+ // because we draw with no border line, we have to expand gradient
+ // rect to avoid missing lines on the right and bottom edge
+ aRect.Left()--;
+ aRect.Top()--;
+ aRect.Right()++;
+ aRect.Bottom()++;
+
+ // calculate step count if neccessary
+ if ( !aGradient.GetSteps() )
+ aGradient.SetSteps( GRADIENT_DEFAULT_STEPCOUNT );
+
+ if( aGradient.GetStyle() == GRADIENT_LINEAR || aGradient.GetStyle() == GRADIENT_AXIAL )
+ ImplDrawLinearGradient( aRect, aGradient, TRUE, NULL );
+ else
+ ImplDrawComplexGradient( aRect, aGradient, TRUE, NULL );
+
+ mpMetaFile->AddAction( new MetaPopAction() );
+ mpMetaFile = pOldMtf;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::DrawHatch( const PolyPolygon& rPolyPoly, const Hatch& rHatch )
+{
+ DBG_TRACE( "OutputDevice::DrawHatch()" );
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ Hatch aHatch( rHatch );
+
+ if ( mnDrawMode & ( DRAWMODE_BLACKLINE | DRAWMODE_WHITELINE |
+ DRAWMODE_GRAYLINE | DRAWMODE_GHOSTEDLINE |
+ DRAWMODE_SETTINGSLINE ) )
+ {
+ Color aColor( rHatch.GetColor() );
+
+ if ( mnDrawMode & DRAWMODE_BLACKLINE )
+ aColor = Color( COL_BLACK );
+ else if ( mnDrawMode & DRAWMODE_WHITELINE )
+ aColor = Color( COL_WHITE );
+ else if ( mnDrawMode & DRAWMODE_GRAYLINE )
+ {
+ const UINT8 cLum = aColor.GetLuminance();
+ aColor = Color( cLum, cLum, cLum );
+ }
+ else if( mnDrawMode & DRAWMODE_SETTINGSLINE )
+ {
+ aColor = GetSettings().GetStyleSettings().GetFontColor();
+ }
+
+ if ( mnDrawMode & DRAWMODE_GHOSTEDLINE )
+ {
+ aColor = Color( ( aColor.GetRed() >> 1 ) | 0x80,
+ ( aColor.GetGreen() >> 1 ) | 0x80,
+ ( aColor.GetBlue() >> 1 ) | 0x80);
+ }
+
+ aHatch.SetColor( aColor );
+ }
+
+ if( mpMetaFile )
+ mpMetaFile->AddAction( new MetaHatchAction( rPolyPoly, aHatch ) );
+
+ if( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
+ return;
+
+ if( !mpGraphics && !ImplGetGraphics() )
+ return;
+
+ if( mbInitClipRegion )
+ ImplInitClipRegion();
+
+ if( mbOutputClipped )
+ return;
+
+ if( rPolyPoly.Count() )
+ {
+ PolyPolygon aPolyPoly( LogicToPixel( rPolyPoly ) );
+ GDIMetaFile* pOldMetaFile = mpMetaFile;
+ BOOL bOldMap = mbMap;
+
+ aPolyPoly.Optimize( POLY_OPTIMIZE_NO_SAME );
+ aHatch.SetDistance( ImplLogicWidthToDevicePixel( aHatch.GetDistance() ) );
+
+ mpMetaFile = NULL;
+ EnableMapMode( FALSE );
+ Push( PUSH_LINECOLOR );
+ SetLineColor( aHatch.GetColor() );
+ ImplInitLineColor();
+ ImplDrawHatch( aPolyPoly, aHatch, FALSE );
+ Pop();
+ EnableMapMode( bOldMap );
+ mpMetaFile = pOldMetaFile;
+ }
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->DrawHatch( rPolyPoly, rHatch );
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::AddHatchActions( const PolyPolygon& rPolyPoly, const Hatch& rHatch,
+ GDIMetaFile& rMtf )
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ PolyPolygon aPolyPoly( rPolyPoly );
+ aPolyPoly.Optimize( POLY_OPTIMIZE_NO_SAME | POLY_OPTIMIZE_CLOSE );
+
+ if( aPolyPoly.Count() )
+ {
+ GDIMetaFile* pOldMtf = mpMetaFile;
+
+ mpMetaFile = &rMtf;
+ mpMetaFile->AddAction( new MetaPushAction( PUSH_ALL ) );
+ mpMetaFile->AddAction( new MetaLineColorAction( rHatch.GetColor(), TRUE ) );
+ ImplDrawHatch( aPolyPoly, rHatch, TRUE );
+ mpMetaFile->AddAction( new MetaPopAction() );
+ mpMetaFile = pOldMtf;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::ImplDrawHatch( const PolyPolygon& rPolyPoly, const Hatch& rHatch, BOOL bMtf )
+{
+ Rectangle aRect( rPolyPoly.GetBoundRect() );
+ const long nLogPixelWidth = ImplDevicePixelToLogicWidth( 1 );
+ const long nWidth = ImplDevicePixelToLogicWidth( Max( ImplLogicWidthToDevicePixel( rHatch.GetDistance() ), 3L ) );
+ Point* pPtBuffer = new Point[ HATCH_MAXPOINTS ];
+ Point aPt1, aPt2, aEndPt1;
+ Size aInc;
+
+ // Single hatch
+ aRect.Left() -= nLogPixelWidth; aRect.Top() -= nLogPixelWidth; aRect.Right() += nLogPixelWidth; aRect.Bottom() += nLogPixelWidth;
+ ImplCalcHatchValues( aRect, nWidth, rHatch.GetAngle(), aPt1, aPt2, aInc, aEndPt1 );
+ do
+ {
+ ImplDrawHatchLine( Line( aPt1, aPt2 ), rPolyPoly, pPtBuffer, bMtf );
+ aPt1.X() += aInc.Width(); aPt1.Y() += aInc.Height();
+ aPt2.X() += aInc.Width(); aPt2.Y() += aInc.Height();
+ }
+ while( ( aPt1.X() <= aEndPt1.X() ) && ( aPt1.Y() <= aEndPt1.Y() ) );
+
+ if( ( rHatch.GetStyle() == HATCH_DOUBLE ) || ( rHatch.GetStyle() == HATCH_TRIPLE ) )
+ {
+ // Double hatch
+ ImplCalcHatchValues( aRect, nWidth, rHatch.GetAngle() + 900, aPt1, aPt2, aInc, aEndPt1 );
+ do
+ {
+ ImplDrawHatchLine( Line( aPt1, aPt2 ), rPolyPoly, pPtBuffer, bMtf );
+ aPt1.X() += aInc.Width(); aPt1.Y() += aInc.Height();
+ aPt2.X() += aInc.Width(); aPt2.Y() += aInc.Height();
+ }
+ while( ( aPt1.X() <= aEndPt1.X() ) && ( aPt1.Y() <= aEndPt1.Y() ) );
+
+ if( rHatch.GetStyle() == HATCH_TRIPLE )
+ {
+ // Triple hatch
+ ImplCalcHatchValues( aRect, nWidth, rHatch.GetAngle() + 450, aPt1, aPt2, aInc, aEndPt1 );
+ do
+ {
+ ImplDrawHatchLine( Line( aPt1, aPt2 ), rPolyPoly, pPtBuffer, bMtf );
+ aPt1.X() += aInc.Width(); aPt1.Y() += aInc.Height();
+ aPt2.X() += aInc.Width(); aPt2.Y() += aInc.Height();
+ }
+ while( ( aPt1.X() <= aEndPt1.X() ) && ( aPt1.Y() <= aEndPt1.Y() ) );
+ }
+ }
+
+ delete[] pPtBuffer;
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::ImplCalcHatchValues( const Rectangle& rRect, long nDist, USHORT nAngle10,
+ Point& rPt1, Point& rPt2, Size& rInc, Point& rEndPt1 )
+{
+ Point aRef;
+ long nAngle = nAngle10 % 1800;
+ long nOffset = 0;
+
+ if( nAngle > 900 )
+ nAngle -= 1800;
+
+ aRef = ( !IsRefPoint() ? rRect.TopLeft() : GetRefPoint() );
+
+ if( 0 == nAngle )
+ {
+ rInc = Size( 0, nDist );
+ rPt1 = rRect.TopLeft();
+ rPt2 = rRect.TopRight();
+ rEndPt1 = rRect.BottomLeft();
+
+ if( aRef.Y() <= rRect.Top() )
+ nOffset = ( ( rRect.Top() - aRef.Y() ) % nDist );
+ else
+ nOffset = ( nDist - ( ( aRef.Y() - rRect.Top() ) % nDist ) );
+
+ rPt1.Y() -= nOffset;
+ rPt2.Y() -= nOffset;
+ }
+ else if( 900 == nAngle )
+ {
+ rInc = Size( nDist, 0 );
+ rPt1 = rRect.TopLeft();
+ rPt2 = rRect.BottomLeft();
+ rEndPt1 = rRect.TopRight();
+
+ if( aRef.X() <= rRect.Left() )
+ nOffset = ( rRect.Left() - aRef.X() ) % nDist;
+ else
+ nOffset = nDist - ( ( aRef.X() - rRect.Left() ) % nDist );
+
+ rPt1.X() -= nOffset;
+ rPt2.X() -= nOffset;
+ }
+ else if( nAngle >= -450 && nAngle <= 450 )
+ {
+ const double fAngle = F_PI1800 * labs( nAngle );
+ const double fTan = tan( fAngle );
+ const long nYOff = FRound( ( rRect.Right() - rRect.Left() ) * fTan );
+ long nPY;
+
+ rInc = Size( 0, nDist = FRound( nDist / cos( fAngle ) ) );
+
+ if( nAngle > 0 )
+ {
+ rPt1 = rRect.TopLeft();
+ rPt2 = Point( rRect.Right(), rRect.Top() - nYOff );
+ rEndPt1 = Point( rRect.Left(), rRect.Bottom() + nYOff );
+ nPY = FRound( aRef.Y() - ( ( rPt1.X() - aRef.X() ) * fTan ) );
+ }
+ else
+ {
+ rPt1 = rRect.TopRight();
+ rPt2 = Point( rRect.Left(), rRect.Top() - nYOff );
+ rEndPt1 = Point( rRect.Right(), rRect.Bottom() + nYOff );
+ nPY = FRound( aRef.Y() + ( ( rPt1.X() - aRef.X() ) * fTan ) );
+ }
+
+ if( nPY <= rPt1.Y() )
+ nOffset = ( rPt1.Y() - nPY ) % nDist;
+ else
+ nOffset = nDist - ( ( nPY - rPt1.Y() ) % nDist );
+
+ rPt1.Y() -= nOffset;
+ rPt2.Y() -= nOffset;
+ }
+ else
+ {
+ const double fAngle = F_PI1800 * labs( nAngle );
+ const double fTan = tan( fAngle );
+ const long nXOff = FRound( ( rRect.Bottom() - rRect.Top() ) / fTan );
+ long nPX;
+
+ rInc = Size( nDist = FRound( nDist / sin( fAngle ) ), 0 );
+
+ if( nAngle > 0 )
+ {
+ rPt1 = rRect.TopLeft();
+ rPt2 = Point( rRect.Left() - nXOff, rRect.Bottom() );
+ rEndPt1 = Point( rRect.Right() + nXOff, rRect.Top() );
+ nPX = FRound( aRef.X() - ( ( rPt1.Y() - aRef.Y() ) / fTan ) );
+ }
+ else
+ {
+ rPt1 = rRect.BottomLeft();
+ rPt2 = Point( rRect.Left() - nXOff, rRect.Top() );
+ rEndPt1 = Point( rRect.Right() + nXOff, rRect.Bottom() );
+ nPX = FRound( aRef.X() + ( ( rPt1.Y() - aRef.Y() ) / fTan ) );
+ }
+
+ if( nPX <= rPt1.X() )
+ nOffset = ( rPt1.X() - nPX ) % nDist;
+ else
+ nOffset = nDist - ( ( nPX - rPt1.X() ) % nDist );
+
+ rPt1.X() -= nOffset;
+ rPt2.X() -= nOffset;
+ }
+}
+
+// ------------------------------------------------------------------------
+
+void OutputDevice::ImplDrawHatchLine( const Line& rLine, const PolyPolygon& rPolyPoly,
+ Point* pPtBuffer, BOOL bMtf )
+{
+ double fX, fY;
+ long nAdd, nPCounter = 0;
+
+ for( long nPoly = 0, nPolyCount = rPolyPoly.Count(); nPoly < nPolyCount; nPoly++ )
+ {
+ const Polygon& rPoly = rPolyPoly[ (USHORT) nPoly ];
+
+ if( rPoly.GetSize() > 1 )
+ {
+ Line aCurSegment( rPoly[ 0 ], Point() );
+
+ for( long i = 1, nCount = rPoly.GetSize(); i <= nCount; i++ )
+ {
+ aCurSegment.SetEnd( rPoly[ (USHORT)( i % nCount ) ] );
+ nAdd = 0;
+
+ if( rLine.Intersection( aCurSegment, fX, fY ) )
+ {
+ if( ( fabs( fX - aCurSegment.GetStart().X() ) <= 0.0000001 ) &&
+ ( fabs( fY - aCurSegment.GetStart().Y() ) <= 0.0000001 ) )
+ {
+ const Line aPrevSegment( rPoly[ (USHORT)( ( i > 1 ) ? ( i - 2 ) : ( nCount - 1 ) ) ], aCurSegment.GetStart() );
+ const double fPrevDistance = rLine.GetDistance( aPrevSegment.GetStart() );
+ const double fCurDistance = rLine.GetDistance( aCurSegment.GetEnd() );
+
+ if( ( fPrevDistance <= 0.0 && fCurDistance > 0.0 ) ||
+ ( fPrevDistance > 0.0 && fCurDistance < 0.0 ) )
+ {
+ nAdd = 1;
+ }
+ }
+ else if( ( fabs( fX - aCurSegment.GetEnd().X() ) <= 0.0000001 ) &&
+ ( fabs( fY - aCurSegment.GetEnd().Y() ) <= 0.0000001 ) )
+ {
+ const Line aNextSegment( aCurSegment.GetEnd(), rPoly[ (USHORT)( ( i + 1 ) % nCount ) ] );
+
+ if( ( fabs( rLine.GetDistance( aNextSegment.GetEnd() ) ) <= 0.0000001 ) &&
+ ( rLine.GetDistance( aCurSegment.GetStart() ) > 0.0 ) )
+ {
+ nAdd = 1;
+ }
+ }
+ else
+ nAdd = 1;
+
+ if( nAdd )
+ pPtBuffer[ nPCounter++ ] = Point( FRound( fX ), FRound( fY ) );
+ }
+
+ aCurSegment.SetStart( aCurSegment.GetEnd() );
+ }
+ }
+ }
+
+ if( nPCounter > 1 )
+ {
+ qsort( pPtBuffer, nPCounter, sizeof( Point ), ImplHatchCmpFnc );
+
+ if( nPCounter & 1 )
+ nPCounter--;
+
+ if( bMtf )
+ {
+ for( long i = 0; i < nPCounter; i += 2 )
+ mpMetaFile->AddAction( new MetaLineAction( pPtBuffer[ i ], pPtBuffer[ i + 1 ] ) );
+ }
+ else
+ {
+ for( long i = 0; i < nPCounter; i += 2 )
+ {
+ if( mpPDFWriter )
+ {
+ mpPDFWriter->drawLine( pPtBuffer[ i ], pPtBuffer[ i+1 ] );
+ }
+ else
+ {
+ const Point aPt1( ImplLogicToDevicePixel( pPtBuffer[ i ] ) );
+ const Point aPt2( ImplLogicToDevicePixel( pPtBuffer[ i + 1 ] ) );
+ mpGraphics->DrawLine( aPt1.X(), aPt1.Y(), aPt2.X(), aPt2.Y(), this );
+ }
+ }
+ }
+ }
+}