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-rw-r--r--vcl/source/gdi/gradient.cxx12
-rw-r--r--vcl/source/gdi/outdev4.cxx10
-rw-r--r--vcl/source/gdi/wall.cxx2
3 files changed, 12 insertions, 12 deletions
diff --git a/vcl/source/gdi/gradient.cxx b/vcl/source/gdi/gradient.cxx
index af648a19d53f..61c005dfa8e1 100644
--- a/vcl/source/gdi/gradient.cxx
+++ b/vcl/source/gdi/gradient.cxx
@@ -42,7 +42,7 @@ Impl_Gradient::Impl_Gradient() :
maEndColor( COL_WHITE )
{
mnRefCount = 1;
- meStyle = GRADIENT_LINEAR;
+ meStyle = GradientStyle_LINEAR;
mnAngle = 0;
mnBorder = 0;
mnOfsX = 50;
@@ -238,7 +238,7 @@ void Gradient::GetBoundRect( const Rectangle& rRect, Rectangle& rBoundRect, Poin
Rectangle aRect( rRect );
sal_uInt16 nAngle = GetAngle() % 3600;
- if( GetStyle() == GRADIENT_LINEAR || GetStyle() == GRADIENT_AXIAL )
+ if( GetStyle() == GradientStyle_LINEAR || GetStyle() == GradientStyle_AXIAL )
{
aRect.Left()--;
aRect.Top()--;
@@ -264,7 +264,7 @@ void Gradient::GetBoundRect( const Rectangle& rRect, Rectangle& rBoundRect, Poin
}
else
{
- if( GetStyle() == GRADIENT_SQUARE || GetStyle() == GRADIENT_RECT )
+ if( GetStyle() == GradientStyle_SQUARE || GetStyle() == GradientStyle_RECT )
{
const double fAngle = nAngle * F_PI1800;
const double fWidth = aRect.GetWidth();
@@ -283,19 +283,19 @@ void Gradient::GetBoundRect( const Rectangle& rRect, Rectangle& rBoundRect, Poin
Size aSize( aRect.GetSize() );
- if( GetStyle() == GRADIENT_RADIAL )
+ if( GetStyle() == GradientStyle_RADIAL )
{
// Radien-Berechnung fuer Kreis
aSize.Width() = (long)(0.5 + sqrt((double)aSize.Width()*(double)aSize.Width() + (double)aSize.Height()*(double)aSize.Height()));
aSize.Height() = aSize.Width();
}
- else if( GetStyle() == GRADIENT_ELLIPTICAL )
+ else if( GetStyle() == GradientStyle_ELLIPTICAL )
{
// Radien-Berechnung fuer Ellipse
aSize.Width() = (long)( 0.5 + (double) aSize.Width() * 1.4142 );
aSize.Height() = (long)( 0.5 + (double) aSize.Height() * 1.4142 );
}
- else if( GetStyle() == GRADIENT_SQUARE )
+ else if( GetStyle() == GradientStyle_SQUARE )
{
if ( aSize.Width() > aSize.Height() )
aSize.Height() = aSize.Width();
diff --git a/vcl/source/gdi/outdev4.cxx b/vcl/source/gdi/outdev4.cxx
index 735a85e6bdac..7b5c81955b26 100644
--- a/vcl/source/gdi/outdev4.cxx
+++ b/vcl/source/gdi/outdev4.cxx
@@ -185,7 +185,7 @@ void OutputDevice::ImplDrawLinearGradient( const Rectangle& rRect,
long nBorder = (long)rGradient.GetBorder() * aRect.GetHeight() / 100;
// Rand berechnen und Rechteck neu setzen fuer linearen Farbverlauf
- bool bLinear = (rGradient.GetStyle() == GRADIENT_LINEAR);
+ bool bLinear = (rGradient.GetStyle() == GradientStyle_LINEAR);
if ( bLinear )
{
aRect.Top() += nBorder;
@@ -529,7 +529,7 @@ void OutputDevice::ImplDrawComplexGradient( const Rectangle& rRect,
if( ( aRect.GetWidth() < 2 ) || ( aRect.GetHeight() < 2 ) )
break;
- if( rGradient.GetStyle() == GRADIENT_RADIAL || rGradient.GetStyle() == GRADIENT_ELLIPTICAL )
+ if( rGradient.GetStyle() == GradientStyle_RADIAL || rGradient.GetStyle() == GradientStyle_ELLIPTICAL )
aPoly = Polygon( aRect.Center(), aRect.GetWidth() >> 1, aRect.GetHeight() >> 1 );
else
aPoly = Polygon( aRect );
@@ -727,7 +727,7 @@ void OutputDevice::DrawGradient( const Rectangle& rRect,
if ( !aGradient.GetSteps() )
aGradient.SetSteps( GRADIENT_DEFAULT_STEPCOUNT );
- if( aGradient.GetStyle() == GRADIENT_LINEAR || aGradient.GetStyle() == GRADIENT_AXIAL )
+ if( aGradient.GetStyle() == GradientStyle_LINEAR || aGradient.GetStyle() == GradientStyle_AXIAL )
ImplDrawLinearGradient( aRect, aGradient, sal_False, NULL );
else
ImplDrawComplexGradient( aRect, aGradient, sal_False, NULL );
@@ -892,7 +892,7 @@ void OutputDevice::DrawGradient( const PolyPolygon& rPolyPoly,
if ( !aGradient.GetSteps() )
aGradient.SetSteps( GRADIENT_DEFAULT_STEPCOUNT );
- if( aGradient.GetStyle() == GRADIENT_LINEAR || aGradient.GetStyle() == GRADIENT_AXIAL )
+ if( aGradient.GetStyle() == GradientStyle_LINEAR || aGradient.GetStyle() == GradientStyle_AXIAL )
ImplDrawLinearGradient( aRect, aGradient, sal_False, &aClipPolyPoly );
else
ImplDrawComplexGradient( aRect, aGradient, sal_False, &aClipPolyPoly );
@@ -1001,7 +1001,7 @@ void OutputDevice::AddGradientActions( const Rectangle& rRect, const Gradient& r
if ( !aGradient.GetSteps() )
aGradient.SetSteps( GRADIENT_DEFAULT_STEPCOUNT );
- if( aGradient.GetStyle() == GRADIENT_LINEAR || aGradient.GetStyle() == GRADIENT_AXIAL )
+ if( aGradient.GetStyle() == GradientStyle_LINEAR || aGradient.GetStyle() == GradientStyle_AXIAL )
ImplDrawLinearGradient( aRect, aGradient, sal_True, NULL );
else
ImplDrawComplexGradient( aRect, aGradient, sal_True, NULL );
diff --git a/vcl/source/gdi/wall.cxx b/vcl/source/gdi/wall.cxx
index 98c7629789a3..51a70cc5a500 100644
--- a/vcl/source/gdi/wall.cxx
+++ b/vcl/source/gdi/wall.cxx
@@ -437,7 +437,7 @@ Gradient Wallpaper::ImplGetApplicationGradient() const
{
Gradient g;
g.SetAngle( 900 );
- g.SetStyle( GRADIENT_LINEAR );
+ g.SetStyle( GradientStyle_LINEAR );
g.SetStartColor( Application::GetSettings().GetStyleSettings().GetFaceColor() );
// no 'extreme' gradient when high contrast
if( Application::GetSettings().GetStyleSettings().GetHighContrastMode() )