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Diffstat (limited to 'vcl/source/outdev/text.cxx')
-rw-r--r--vcl/source/outdev/text.cxx12
1 files changed, 6 insertions, 6 deletions
diff --git a/vcl/source/outdev/text.cxx b/vcl/source/outdev/text.cxx
index 42a753f29e3f..c23f93b5ddfb 100644
--- a/vcl/source/outdev/text.cxx
+++ b/vcl/source/outdev/text.cxx
@@ -90,9 +90,9 @@ void OutputDevice::ImplDrawTextRect( tools::Long nBaseX, tools::Long nBaseY,
if ( nOrientation )
{
// Rotate rect without rounding problems for 90 degree rotations
- if ( !(nOrientation % Degree10(900)) )
+ if ( !(nOrientation % 900_deg10) )
{
- if ( nOrientation == Degree10(900) )
+ if ( nOrientation == 900_deg10 )
{
tools::Long nTemp = nX;
nX = nY;
@@ -102,7 +102,7 @@ void OutputDevice::ImplDrawTextRect( tools::Long nBaseX, tools::Long nBaseY,
nHeight = nTemp;
nY -= nHeight;
}
- else if ( nOrientation == Degree10(1800) )
+ else if ( nOrientation == 1800_deg10 )
{
nX = -nX;
nY = -nY;
@@ -173,7 +173,7 @@ tools::Rectangle OutputDevice::ImplGetTextBoundRect( const SalLayout& rSalLayout
if ( mpFontInstance->mnOrientation )
{
tools::Long nBaseX = nX, nBaseY = nY;
- if ( !(mpFontInstance->mnOrientation % Degree10(900)) )
+ if ( !(mpFontInstance->mnOrientation % 900_deg10) )
{
tools::Long nX2 = nX+nWidth;
tools::Long nY2 = nY+nHeight;
@@ -225,7 +225,7 @@ bool OutputDevice::ImplDrawRotateText( SalLayout& rSalLayout )
const FontSelectPattern& rPattern = mpFontInstance->GetFontSelectPattern();
vcl::Font aFont( GetFont() );
- aFont.SetOrientation( Degree10(0) );
+ aFont.SetOrientation( 0_deg10 );
aFont.SetFontSize( Size( rPattern.mnWidth, rPattern.mnHeight ) );
pVDev->SetFont( aFont );
pVDev->SetTextColor( COL_BLACK );
@@ -1230,7 +1230,7 @@ ImplLayoutArgs OutputDevice::ImplPrepareLayoutArgs( OUString& rStr,
// set layout options
ImplLayoutArgs aLayoutArgs(rStr, nMinIndex, nEndIndex, nLayoutFlags, maFont.GetLanguageTag(), pLayoutCache);
- Degree10 nOrientation = mpFontInstance ? mpFontInstance->mnOrientation : Degree10(0);
+ Degree10 nOrientation = mpFontInstance ? mpFontInstance->mnOrientation : 0_deg10;
aLayoutArgs.SetOrientation( nOrientation );
aLayoutArgs.SetLayoutWidth( nPixelWidth );