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Diffstat (limited to 'vcl/source/window/seleng.cxx')
-rw-r--r--vcl/source/window/seleng.cxx64
1 files changed, 32 insertions, 32 deletions
diff --git a/vcl/source/window/seleng.cxx b/vcl/source/window/seleng.cxx
index 0c0352893a68..b8b6735d81ca 100644
--- a/vcl/source/window/seleng.cxx
+++ b/vcl/source/window/seleng.cxx
@@ -37,7 +37,7 @@
-inline BOOL SelectionEngine::ShouldDeselect( BOOL bModifierKey1 ) const
+inline sal_Bool SelectionEngine::ShouldDeselect( sal_Bool bModifierKey1 ) const
{
// return !( eSelMode == MULTIPLE_SELECTION && bModifierKey1 );
return eSelMode != MULTIPLE_SELECTION || !bModifierKey1;
@@ -53,7 +53,7 @@ inline BOOL SelectionEngine::ShouldDeselect( BOOL bModifierKey1 ) const
*************************************************************************/
SelectionEngine::SelectionEngine( Window* pWindow, FunctionSet* pFuncSet,
- ULONG nAutoRepeatInterval ) :
+ sal_uLong nAutoRepeatInterval ) :
pWin( pWindow ),
nUpdateInterval( nAutoRepeatInterval )
{
@@ -118,7 +118,7 @@ void SelectionEngine::ActivateDragMode()
|*
*************************************************************************/
-void SelectionEngine::CursorPosChanging( BOOL bShift, BOOL bMod1 )
+void SelectionEngine::CursorPosChanging( sal_Bool bShift, sal_Bool bMod1 )
{
if ( !pFunctionSet )
return;
@@ -172,19 +172,19 @@ void SelectionEngine::CursorPosChanging( BOOL bShift, BOOL bMod1 )
|*
*************************************************************************/
-BOOL SelectionEngine::SelMouseButtonDown( const MouseEvent& rMEvt )
+sal_Bool SelectionEngine::SelMouseButtonDown( const MouseEvent& rMEvt )
{
nFlags &= (~SELENG_CMDEVT);
if ( !pFunctionSet || !pWin )
- return FALSE;
+ return sal_False;
const bool bRightClickCursorPositioning =
rMEvt.IsRight() && rMEvt.GetClicks() == 1 && !IsInSelection();
if ( (rMEvt.GetClicks() > 1 || rMEvt.IsRight()) && !bRightClickCursorPositioning )
- return FALSE;
+ return sal_False;
- USHORT nModifier = rMEvt.GetModifier() | nLockedMods;
+ sal_uInt16 nModifier = rMEvt.GetModifier() | nLockedMods;
if ( nModifier & KEY_MOD2 )
- return FALSE;
+ return sal_False;
// in SingleSelection: Control-Taste filtern (damit auch
// mit Ctrl-Click ein D&D gestartet werden kann)
if ( nModifier == KEY_MOD1 && eSelMode == SINGLE_SELECTION )
@@ -207,14 +207,14 @@ BOOL SelectionEngine::SelMouseButtonDown( const MouseEvent& rMEvt )
{
case 0: // KEY_NO_KEY
{
- BOOL bSelAtPoint = pFunctionSet->IsSelectionAtPoint( aPos );
+ sal_Bool bSelAtPoint = pFunctionSet->IsSelectionAtPoint( aPos );
nFlags &= (~SELENG_IN_ADD);
if ( (nFlags & SELENG_DRG_ENAB) && bSelAtPoint )
{
nFlags |= SELENG_WAIT_UPEVT;
nFlags &= ~(SELENG_IN_SEL);
pWin->ReleaseMouse();
- return TRUE; //auf STARTDRAG-Command-Event warten
+ return sal_True; //auf STARTDRAG-Command-Event warten
}
if ( eSelMode != SINGLE_SELECTION )
{
@@ -222,14 +222,14 @@ BOOL SelectionEngine::SelMouseButtonDown( const MouseEvent& rMEvt )
pFunctionSet->DeselectAll();
else
pFunctionSet->DestroyAnchor();
- nFlags &= (~SELENG_HAS_ANCH); // bHasAnchor = FALSE;
+ nFlags &= (~SELENG_HAS_ANCH); // bHasAnchor = sal_False;
}
pFunctionSet->SetCursorAtPoint( aPos );
// Sonderbehandlung Single-Selection, damit Select+Drag
// in einem Zug moeglich ist
if (eSelMode == SINGLE_SELECTION && (nFlags & SELENG_DRG_ENAB))
nFlags |= SELENG_WAIT_UPEVT;
- return TRUE;
+ return sal_True;
}
case KEY_SHIFT:
@@ -237,7 +237,7 @@ BOOL SelectionEngine::SelMouseButtonDown( const MouseEvent& rMEvt )
{
pWin->ReleaseMouse();
nFlags &= (~SELENG_IN_SEL);
- return FALSE;
+ return sal_False;
}
if ( nFlags & SELENG_ADD_ALW )
nFlags |= SELENG_IN_ADD;
@@ -252,7 +252,7 @@ BOOL SelectionEngine::SelMouseButtonDown( const MouseEvent& rMEvt )
nFlags |= SELENG_HAS_ANCH;
}
pFunctionSet->SetCursorAtPoint( aPos );
- return TRUE;
+ return sal_True;
case KEY_MOD1:
// Control nur bei Mehrfachselektion erlaubt
@@ -260,7 +260,7 @@ BOOL SelectionEngine::SelMouseButtonDown( const MouseEvent& rMEvt )
{
nFlags &= (~SELENG_IN_SEL);
pWin->ReleaseMouse();
- return TRUE; // Mausclick verschlucken
+ return sal_True; // Mausclick verschlucken
}
if ( nFlags & SELENG_HAS_ANCH )
{
@@ -271,32 +271,32 @@ BOOL SelectionEngine::SelMouseButtonDown( const MouseEvent& rMEvt )
if ( pFunctionSet->IsSelectionAtPoint( aPos ) )
{
pFunctionSet->DeselectAtPoint( aPos );
- pFunctionSet->SetCursorAtPoint( aPos, TRUE );
+ pFunctionSet->SetCursorAtPoint( aPos, sal_True );
}
else
{
pFunctionSet->SetCursorAtPoint( aPos );
}
- return TRUE;
+ return sal_True;
case KEY_SHIFT + KEY_MOD1:
if ( eSelMode != MULTIPLE_SELECTION )
{
pWin->ReleaseMouse();
nFlags &= (~SELENG_IN_SEL);
- return FALSE;
+ return sal_False;
}
- nFlags |= SELENG_IN_ADD; //bIsInAddMode = TRUE;
+ nFlags |= SELENG_IN_ADD; //bIsInAddMode = sal_True;
if ( !(nFlags & SELENG_HAS_ANCH) )
{
pFunctionSet->CreateAnchor();
nFlags |= SELENG_HAS_ANCH;
}
pFunctionSet->SetCursorAtPoint( aPos );
- return TRUE;
+ return sal_True;
}
- return FALSE;
+ return sal_False;
}
/*************************************************************************
@@ -305,14 +305,14 @@ BOOL SelectionEngine::SelMouseButtonDown( const MouseEvent& rMEvt )
|*
*************************************************************************/
-BOOL SelectionEngine::SelMouseButtonUp( const MouseEvent& rMEvt )
+sal_Bool SelectionEngine::SelMouseButtonUp( const MouseEvent& rMEvt )
{
aWTimer.Stop();
//DbgOut("Up");
if( !pFunctionSet || !pWin )
{
nFlags &= ~(SELENG_CMDEVT | SELENG_WAIT_UPEVT | SELENG_IN_SEL);
- return FALSE;
+ return sal_False;
}
if( !rMEvt.IsRight() )
@@ -325,7 +325,7 @@ BOOL SelectionEngine::SelMouseButtonUp( const MouseEvent& rMEvt )
{
// MouseButtonDown in Sel aber kein CommandEvent eingetrudelt
// ==> deselektieren
- USHORT nModifier = aLastMove.GetModifier() | nLockedMods;
+ sal_uInt16 nModifier = aLastMove.GetModifier() | nLockedMods;
if( nModifier == KEY_MOD1 || IsAlwaysAdding() )
{
if( !(nModifier & KEY_SHIFT) )
@@ -335,7 +335,7 @@ BOOL SelectionEngine::SelMouseButtonUp( const MouseEvent& rMEvt )
}
pFunctionSet->DeselectAtPoint( aLastMove.GetPosPixel() );
nFlags &= (~SELENG_HAS_ANCH); // nix Anker
- pFunctionSet->SetCursorAtPoint( aLastMove.GetPosPixel(), TRUE );
+ pFunctionSet->SetCursorAtPoint( aLastMove.GetPosPixel(), sal_True );
}
else
{
@@ -346,7 +346,7 @@ BOOL SelectionEngine::SelMouseButtonUp( const MouseEvent& rMEvt )
}
nFlags &= ~(SELENG_CMDEVT | SELENG_WAIT_UPEVT | SELENG_IN_SEL);
- return TRUE;
+ return sal_True;
}
/*************************************************************************
@@ -355,21 +355,21 @@ BOOL SelectionEngine::SelMouseButtonUp( const MouseEvent& rMEvt )
|*
*************************************************************************/
-BOOL SelectionEngine::SelMouseMove( const MouseEvent& rMEvt )
+sal_Bool SelectionEngine::SelMouseMove( const MouseEvent& rMEvt )
{
if ( !pFunctionSet || !(nFlags & SELENG_IN_SEL) ||
(nFlags & (SELENG_CMDEVT | SELENG_WAIT_UPEVT)) )
- return FALSE;
+ return sal_False;
if( !(nFlags & SELENG_EXPANDONMOVE) )
- return FALSE; // auf DragEvent warten!
+ return sal_False; // auf DragEvent warten!
aLastMove = rMEvt;
// wenn die Maus ausserhalb der Area steht, dann wird die
// Frequenz des SetCursorAtPoint() nur durch den Timer bestimmt
if( aWTimer.IsActive() && !aArea.IsInside( rMEvt.GetPosPixel() ))
- return TRUE;
+ return sal_True;
aWTimer.SetTimeout( nUpdateInterval );
aWTimer.Start();
@@ -386,7 +386,7 @@ BOOL SelectionEngine::SelMouseMove( const MouseEvent& rMEvt )
//DbgOut("Move:SetCursor");
pFunctionSet->SetCursorAtPoint( rMEvt.GetPosPixel() );
- return TRUE;
+ return sal_True;
}
/*************************************************************************
@@ -456,7 +456,7 @@ void SelectionEngine::Command( const CommandEvent& rCEvt )
}
}
-void SelectionEngine::SetUpdateInterval( ULONG nInterval )
+void SelectionEngine::SetUpdateInterval( sal_uLong nInterval )
{
if (nInterval < SELENG_AUTOREPEAT_INTERVAL_MIN)
// Set a lower threshold. On Windows, setting this value too low