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diff --git a/vcl/source/window/tabdlg.cxx b/vcl/source/window/tabdlg.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_vcl.hxx"
+#include <vcl/fixed.hxx>
+#include <vcl/tabctrl.hxx>
+#include <vcl/tabdlg.hxx>
+#ifndef _SV_RC_H
+#include <tools/rc.h>
+#endif
+
+
+
+// =======================================================================
+
+void TabDialog::ImplInitTabDialogData()
+{
+ mpFixedLine = NULL;
+ mpViewWindow = NULL;
+ meViewAlign = WINDOWALIGN_LEFT;
+ mbPosControls = TRUE;
+}
+
+// -----------------------------------------------------------------------
+
+void TabDialog::ImplPosControls()
+{
+ Size aCtrlSize( IMPL_MINSIZE_BUTTON_WIDTH, IMPL_MINSIZE_BUTTON_HEIGHT );
+ long nDownCtrl = 0;
+ long nOffY = 0;
+ TabControl* pTabControl = NULL;
+
+ Window* pChild = GetWindow( WINDOW_FIRSTCHILD );
+ while ( pChild )
+ {
+ if ( pChild->IsVisible() && (pChild != mpViewWindow) )
+ {
+ if ( pChild->GetType() == WINDOW_TABCONTROL )
+ pTabControl = (TabControl*)pChild;
+ else if ( pTabControl )
+ {
+ long nTxtWidth = pChild->GetCtrlTextWidth( pChild->GetText() );
+ nTxtWidth += IMPL_EXTRA_BUTTON_WIDTH;
+ if ( nTxtWidth > aCtrlSize.Width() )
+ aCtrlSize.Width() = nTxtWidth;
+ long nTxtHeight = pChild->GetTextHeight();
+ nTxtHeight += IMPL_EXTRA_BUTTON_HEIGHT;
+ if ( nTxtHeight > aCtrlSize.Height() )
+ aCtrlSize.Height() = nTxtHeight;
+ nDownCtrl++;
+ }
+ else
+ {
+ long nHeight = pChild->GetSizePixel().Height();
+ if ( nHeight > nOffY )
+ nOffY = nHeight;
+ }
+ }
+
+ pChild = pChild->GetWindow( WINDOW_NEXT );
+ }
+
+ // Haben wir ueberhaupt ein TabControl
+ if ( pTabControl )
+ {
+ // Offset bei weiteren Controls um einen weiteren Abstand anpassen
+ if ( nOffY )
+ nOffY += IMPL_DIALOG_BAR_OFFSET*2 + 2;
+
+ Point aTabOffset( IMPL_DIALOG_OFFSET, IMPL_DIALOG_OFFSET+nOffY );
+ Size aTabSize = pTabControl->GetSizePixel();
+ Size aDlgSize( aTabSize.Width() + IMPL_DIALOG_OFFSET*2,
+ aTabSize.Height() + IMPL_DIALOG_OFFSET*2 + nOffY );
+ long nBtnEx = 0;
+
+ // Preview-Fenster beruecksichtigen und die Groessen/Offsets anpassen
+ if ( mpViewWindow && mpViewWindow->IsVisible() )
+ {
+ long nViewOffX = 0;
+ long nViewOffY = 0;
+ long nViewWidth = 0;
+ long nViewHeight = 0;
+ USHORT nViewPosFlags = WINDOW_POSSIZE_POS;
+ Size aViewSize = mpViewWindow->GetSizePixel();
+ if ( meViewAlign == WINDOWALIGN_TOP )
+ {
+ nViewOffX = aTabOffset.X();
+ nViewOffY = nOffY+IMPL_DIALOG_OFFSET;
+ nViewWidth = aTabSize.Width();
+ nViewPosFlags |= WINDOW_POSSIZE_WIDTH;
+ aTabOffset.Y() += aViewSize.Height()+IMPL_DIALOG_OFFSET;
+ aDlgSize.Height() += aViewSize.Height()+IMPL_DIALOG_OFFSET;
+ }
+ else if ( meViewAlign == WINDOWALIGN_BOTTOM )
+ {
+ nViewOffX = aTabOffset.X();
+ nViewOffY = aTabOffset.Y()+aTabSize.Height()+IMPL_DIALOG_OFFSET;
+ nViewWidth = aTabSize.Width();
+ nViewPosFlags |= WINDOW_POSSIZE_WIDTH;
+ aDlgSize.Height() += aViewSize.Height()+IMPL_DIALOG_OFFSET;
+ }
+ else if ( meViewAlign == WINDOWALIGN_RIGHT )
+ {
+ nViewOffX = aTabOffset.X()+aTabSize.Width()+IMPL_DIALOG_OFFSET;
+ nViewOffY = aTabOffset.Y();
+ nViewHeight = aTabSize.Height();
+ nViewPosFlags |= WINDOW_POSSIZE_HEIGHT;
+ aDlgSize.Width() += aViewSize.Width()+IMPL_DIALOG_OFFSET;
+ nBtnEx = aViewSize.Width()+IMPL_DIALOG_OFFSET;
+ }
+ else // meViewAlign == WINDOWALIGN_LEFT
+ {
+ nViewOffX = IMPL_DIALOG_OFFSET;
+ nViewOffY = aTabOffset.Y();
+ nViewHeight = aTabSize.Height();
+ nViewPosFlags |= WINDOW_POSSIZE_HEIGHT;
+ aTabOffset.X() += aViewSize.Width()+IMPL_DIALOG_OFFSET;
+ aDlgSize.Width() += aViewSize.Width()+IMPL_DIALOG_OFFSET;
+ nBtnEx = aViewSize.Width()+IMPL_DIALOG_OFFSET;
+ }
+
+ mpViewWindow->SetPosSizePixel( nViewOffX, nViewOffY,
+ nViewWidth, nViewHeight,
+ nViewPosFlags );
+ }
+
+ // Positionierung vornehmen
+ pTabControl->SetPosPixel( aTabOffset );
+
+ // Alle anderen Childs positionieren
+ BOOL bTabCtrl = FALSE;
+ int nLines = 0;
+ long nX;
+ long nY = aDlgSize.Height();
+ long nTopX = IMPL_DIALOG_OFFSET;
+
+ // Unter Windows 95 werden die Buttons rechtsbuendig angeordnet
+ nX = IMPL_DIALOG_OFFSET;
+ long nCtrlBarWidth = ((aCtrlSize.Width()+IMPL_DIALOG_OFFSET)*nDownCtrl)-IMPL_DIALOG_OFFSET;
+ if ( nCtrlBarWidth <= (aTabSize.Width()+nBtnEx) )
+ nX = (aTabSize.Width()+nBtnEx) - nCtrlBarWidth + IMPL_DIALOG_OFFSET;
+
+ Window* pChild2 = GetWindow( WINDOW_FIRSTCHILD );
+ while ( pChild2 )
+ {
+ if ( pChild2->IsVisible() && (pChild2 != mpViewWindow) )
+ {
+ if ( pChild2 == pTabControl )
+ bTabCtrl = TRUE;
+ else if ( bTabCtrl )
+ {
+ if ( !nLines )
+ nLines = 1;
+
+ if ( nX+aCtrlSize.Width()-IMPL_DIALOG_OFFSET > (aTabSize.Width()+nBtnEx) )
+ {
+ nY += aCtrlSize.Height()+IMPL_DIALOG_OFFSET;
+ nX = IMPL_DIALOG_OFFSET;
+ nLines++;
+ }
+
+ pChild2->SetPosSizePixel( Point( nX, nY ), aCtrlSize );
+ nX += aCtrlSize.Width()+IMPL_DIALOG_OFFSET;
+ }
+ else
+ {
+ Size aChildSize = pChild2->GetSizePixel();
+ pChild2->SetPosPixel( Point( nTopX, (nOffY-aChildSize.Height())/2 ) );
+ nTopX += aChildSize.Width()+2;
+ }
+ }
+
+ pChild2 = pChild2->GetWindow( WINDOW_NEXT );
+ }
+
+ aDlgSize.Height() += nLines * (aCtrlSize.Height()+IMPL_DIALOG_OFFSET);
+ SetOutputSizePixel( aDlgSize );
+ }
+
+ // Offset merken
+ if ( nOffY )
+ {
+ Size aDlgSize = GetOutputSizePixel();
+ if ( !mpFixedLine )
+ mpFixedLine = new FixedLine( this );
+ mpFixedLine->SetPosSizePixel( Point( 0, nOffY ),
+ Size( aDlgSize.Width(), 2 ) );
+ mpFixedLine->Show();
+ }
+
+ mbPosControls = FALSE;
+}
+
+// -----------------------------------------------------------------------
+
+TabDialog::TabDialog( Window* pParent, WinBits nStyle ) :
+ Dialog( WINDOW_TABDIALOG )
+{
+ ImplInitTabDialogData();
+ ImplInit( pParent, nStyle );
+}
+
+// -----------------------------------------------------------------------
+
+TabDialog::TabDialog( Window* pParent, const ResId& rResId ) :
+ Dialog( WINDOW_TABDIALOG )
+{
+ ImplInitTabDialogData();
+ rResId.SetRT( RSC_TABDIALOG );
+ ImplInit( pParent, ImplInitRes( rResId ) );
+ ImplLoadRes( rResId );
+}
+
+// -----------------------------------------------------------------------
+
+TabDialog::~TabDialog()
+{
+ if ( mpFixedLine )
+ delete mpFixedLine;
+}
+
+// -----------------------------------------------------------------------
+
+void TabDialog::Resize()
+{
+// !!! In the future the controls should be automaticly rearrange
+// !!! if the window is resized
+// !!! if ( !IsRollUp() )
+// !!! ImplPosControls();
+}
+
+// -----------------------------------------------------------------------
+
+void TabDialog::StateChanged( StateChangedType nType )
+{
+ if ( nType == STATE_CHANGE_INITSHOW )
+ {
+ // Calculate the Layout only for the initialized state
+ if ( mbPosControls )
+ ImplPosControls();
+ }
+ Dialog::StateChanged( nType );
+}
+
+// -----------------------------------------------------------------------
+
+void TabDialog::AdjustLayout()
+{
+ ImplPosControls();
+}
+