diff options
Diffstat (limited to 'vcl/source/window/window.cxx')
-rw-r--r-- | vcl/source/window/window.cxx | 504 |
1 files changed, 252 insertions, 252 deletions
diff --git a/vcl/source/window/window.cxx b/vcl/source/window/window.cxx index 1d93c80dd9cd..ed057f78fcd5 100644 --- a/vcl/source/window/window.cxx +++ b/vcl/source/window/window.cxx @@ -450,10 +450,10 @@ bool Window::ImplCheckUIFont( const Font& rFont ) // ----------------------------------------------------------------------- -void Window::ImplUpdateGlobalSettings( AllSettings& rSettings, sal_Bool bCallHdl ) +void Window::ImplUpdateGlobalSettings( AllSettings& rSettings, bool bCallHdl ) { StyleSettings aTmpSt( rSettings.GetStyleSettings() ); - aTmpSt.SetHighContrastMode( sal_False ); + aTmpSt.SetHighContrastMode( false ); rSettings.SetStyleSettings( aTmpSt ); ImplGetFrame()->UpdateSettings( rSettings ); // reset default border width for layouters @@ -635,7 +635,7 @@ void Window::ImplUpdateGlobalSettings( AllSettings& rSettings, sal_Bool bCallHdl // (see above) then accept that if( !rSettings.GetStyleSettings().GetHighContrastMode() ) { - sal_Bool bTmp = sal_False, bAutoHCMode = sal_True; + bool bTmp = false, bAutoHCMode = true; utl::OConfigurationNode aNode = utl::OConfigurationTreeRoot::tryCreateWithComponentContext( comphelper::getProcessComponentContext(), OUString("org.openoffice.Office.Common/Accessibility") ); // note: case sensitive ! @@ -660,7 +660,7 @@ void Window::ImplUpdateGlobalSettings( AllSettings& rSettings, sal_Bool bCallHdl if( bForceHCMode ) { aStyleSettings = rSettings.GetStyleSettings(); - aStyleSettings.SetHighContrastMode( sal_True ); + aStyleSettings.SetHighContrastMode( true ); aStyleSettings.SetSymbolsStyle( STYLE_SYMBOLS_HICONTRAST ); rSettings.SetStyleSettings( aStyleSettings ); } @@ -790,7 +790,7 @@ void Window::ImplInit( Window* pParent, WinBits nStyle, SystemParentData* pSyste mpWindowImpl->mpOverlapData->mpSaveBackRgn = NULL; mpWindowImpl->mpOverlapData->mpNextBackWin = NULL; mpWindowImpl->mpOverlapData->mnSaveBackSize = 0; - mpWindowImpl->mpOverlapData->mbSaveBack = sal_False; + mpWindowImpl->mpOverlapData->mbSaveBack = false; mpWindowImpl->mpOverlapData->mnTopLevel = 1; } @@ -906,21 +906,21 @@ void Window::ImplInit( Window* pParent, WinBits nStyle, SystemParentData* pSyste mpWindowImpl->mpFrameData->mnMouseCode = 0; mpWindowImpl->mpFrameData->mnMouseMode = 0; mpWindowImpl->mpFrameData->meMapUnit = MAP_PIXEL; - mpWindowImpl->mpFrameData->mbHasFocus = sal_False; - mpWindowImpl->mpFrameData->mbInMouseMove = sal_False; - mpWindowImpl->mpFrameData->mbMouseIn = sal_False; - mpWindowImpl->mpFrameData->mbStartDragCalled = sal_False; - mpWindowImpl->mpFrameData->mbNeedSysWindow = sal_False; - mpWindowImpl->mpFrameData->mbMinimized = sal_False; - mpWindowImpl->mpFrameData->mbStartFocusState = sal_False; - mpWindowImpl->mpFrameData->mbInSysObjFocusHdl = sal_False; - mpWindowImpl->mpFrameData->mbInSysObjToTopHdl = sal_False; - mpWindowImpl->mpFrameData->mbSysObjFocus = sal_False; + mpWindowImpl->mpFrameData->mbHasFocus = false; + mpWindowImpl->mpFrameData->mbInMouseMove = false; + mpWindowImpl->mpFrameData->mbMouseIn = false; + mpWindowImpl->mpFrameData->mbStartDragCalled = false; + mpWindowImpl->mpFrameData->mbNeedSysWindow = false; + mpWindowImpl->mpFrameData->mbMinimized = false; + mpWindowImpl->mpFrameData->mbStartFocusState = false; + mpWindowImpl->mpFrameData->mbInSysObjFocusHdl = false; + mpWindowImpl->mpFrameData->mbInSysObjToTopHdl = false; + mpWindowImpl->mpFrameData->mbSysObjFocus = false; mpWindowImpl->mpFrameData->maPaintTimer.SetTimeout( 30 ); mpWindowImpl->mpFrameData->maPaintTimer.SetTimeoutHdl( LINK( this, Window, ImplHandlePaintHdl ) ); mpWindowImpl->mpFrameData->maResizeTimer.SetTimeout( 50 ); mpWindowImpl->mpFrameData->maResizeTimer.SetTimeoutHdl( LINK( this, Window, ImplHandleResizeTimerHdl ) ); - mpWindowImpl->mpFrameData->mbInternalDragGestureRecognizer = sal_False; + mpWindowImpl->mpFrameData->mbInternalDragGestureRecognizer = false; if ( pRealParent && IsTopWindow() ) { @@ -966,7 +966,7 @@ void Window::ImplInit( Window* pParent, WinBits nStyle, SystemParentData* pSyste // side effect: ImplUpdateGlobalSettings does an ImplGetFrame()->UpdateSettings ImplUpdateGlobalSettings( *pSVData->maAppData.mpSettings ); OutputDevice::SetSettings( *pSVData->maAppData.mpSettings ); - pSVData->maAppData.mbSettingsInit = sal_True; + pSVData->maAppData.mbSettingsInit = true; } // If we create a Window with default size, query this @@ -1095,7 +1095,7 @@ void Window::ImplInsertWindow( Window* pParent ) // ----------------------------------------------------------------------- -void Window::ImplRemoveWindow( sal_Bool bRemoveFrameData ) +void Window::ImplRemoveWindow( bool bRemoveFrameData ) { // remove window from the lists if ( !mpWindowImpl->mbFrame ) @@ -1295,8 +1295,8 @@ void Window::ImplLoadRes( const ResId& rResId ) sal_uLong nObjMask = aHeader.nObjMask; - sal_Bool bPos = sal_False; - sal_Bool bSize = sal_False; + bool bPos = false; + bool bSize = false; Point aPos; Size aSize; @@ -1305,7 +1305,7 @@ void Window::ImplLoadRes( const ResId& rResId ) // use size as per resource MapUnit ePosMap = MAP_PIXEL; - bPos = sal_True; + bPos = true; if ( nObjMask & WINDOW_XYMAPMODE ) ePosMap = (MapUnit)ReadLongRes(); @@ -1320,7 +1320,7 @@ void Window::ImplLoadRes( const ResId& rResId ) // use size as per resource MapUnit eSizeMap = MAP_PIXEL; - bSize = sal_True; + bSize = true; if ( nObjMask & WINDOW_WHMAPMODE ) eSizeMap = (MapUnit)ReadLongRes(); @@ -1393,7 +1393,7 @@ ImplWinData* Window::ImplGetWinData() const mpWindowImpl->mpWinData->mpTrackRect = NULL; mpWindowImpl->mpWinData->mnTrackFlags = 0; mpWindowImpl->mpWinData->mnIsTopWindow = (sal_uInt16) ~0; // not initialized yet, 0/1 will indicate TopWindow (see IsTopWindow()) - mpWindowImpl->mpWinData->mbMouseOver = sal_False; + mpWindowImpl->mpWinData->mbMouseOver = false; mpWindowImpl->mpWinData->mbEnableNativeWidget = (pNoNWF && *pNoNWF) ? sal_False : sal_True; // sal_True: try to draw this control with native theme API } @@ -1491,22 +1491,22 @@ sal_uInt16 Window::ImplHitTest( const Point& rFramePos ) // ----------------------------------------------------------------------- -sal_Bool Window::ImplIsRealParentPath( const Window* pWindow ) const +bool Window::ImplIsRealParentPath( const Window* pWindow ) const { pWindow = pWindow->GetParent(); while ( pWindow ) { if ( pWindow == this ) - return sal_True; + return true; pWindow = pWindow->GetParent(); } - return sal_False; + return false; } // ----------------------------------------------------------------------- -sal_Bool Window::ImplIsChild( const Window* pWindow, sal_Bool bSystemWindow ) const +bool Window::ImplIsChild( const Window* pWindow, bool bSystemWindow ) const { do { @@ -1516,19 +1516,19 @@ sal_Bool Window::ImplIsChild( const Window* pWindow, sal_Bool bSystemWindow ) co pWindow = pWindow->ImplGetParent(); if ( pWindow == this ) - return sal_True; + return true; } while ( pWindow ); - return sal_False; + return false; } // ----------------------------------------------------------------------- -sal_Bool Window::ImplIsWindowOrChild( const Window* pWindow, sal_Bool bSystemWindow ) const +bool Window::ImplIsWindowOrChild( const Window* pWindow, bool bSystemWindow ) const { if ( this == pWindow ) - return sal_True; + return true; return ImplIsChild( pWindow, bSystemWindow ); } @@ -1553,7 +1553,7 @@ int Window::ImplTestMousePointerSet() PointerStyle Window::ImplGetMousePointer() const { PointerStyle ePointerStyle; - sal_Bool bWait = sal_False; + bool bWait = false; if ( IsEnabled() && IsInputEnabled() && ! IsInModalMode() ) ePointerStyle = GetPointer().GetStyle(); @@ -1573,7 +1573,7 @@ PointerStyle Window::ImplGetMousePointer() const if ( pWindow->mpWindowImpl->mnWaitCount ) { ePointerStyle = POINTER_WAIT; - bWait = sal_True; + bWait = true; } else { @@ -1596,7 +1596,7 @@ PointerStyle Window::ImplGetMousePointer() const void Window::ImplResetReallyVisible() { - sal_Bool bBecameReallyInvisible = mpWindowImpl->mbReallyVisible; + bool bBecameReallyInvisible = mpWindowImpl->mbReallyVisible; mbDevOutput = false; mpWindowImpl->mbReallyVisible = false; @@ -1637,7 +1637,7 @@ void Window::ImplSetReallyVisible() if( !mpWindowImpl->mbReallyShown ) ImplCallInitShow(); - sal_Bool bBecameReallyVisible = !mpWindowImpl->mbReallyVisible; + bool bBecameReallyVisible = !mpWindowImpl->mbReallyVisible; mbDevOutput = true; mpWindowImpl->mbReallyVisible = true; @@ -1814,9 +1814,9 @@ void Window::ImplLogicToPoint( Font& rFont ) const // ----------------------------------------------------------------------- -sal_Bool Window::ImplSysObjClip( const Region* pOldRegion ) +bool Window::ImplSysObjClip( const Region* pOldRegion ) { - sal_Bool bUpdate = sal_True; + bool bUpdate = true; if ( mpWindowImpl->mpSysObj ) { @@ -1955,9 +1955,9 @@ void Window::ImplUpdateSysObjClip() // ----------------------------------------------------------------------- -sal_Bool Window::ImplSetClipFlagChildren( sal_Bool bSysObjOnlySmaller ) +bool Window::ImplSetClipFlagChildren( bool bSysObjOnlySmaller ) { - sal_Bool bUpdate = sal_True; + bool bUpdate = true; if ( mpWindowImpl->mpSysObj ) { Region* pOldRegion = NULL; @@ -1971,7 +1971,7 @@ sal_Bool Window::ImplSetClipFlagChildren( sal_Bool bSysObjOnlySmaller ) while ( pWindow ) { if ( !pWindow->ImplSetClipFlagChildren( bSysObjOnlySmaller ) ) - bUpdate = sal_False; + bUpdate = false; pWindow = pWindow->mpWindowImpl->mpNext; } @@ -1979,7 +1979,7 @@ sal_Bool Window::ImplSetClipFlagChildren( sal_Bool bSysObjOnlySmaller ) { mbInitClipRegion = true; mpWindowImpl->mbInitWinClipRegion = true; - bUpdate = sal_False; + bUpdate = false; } delete pOldRegion; @@ -1993,7 +1993,7 @@ sal_Bool Window::ImplSetClipFlagChildren( sal_Bool bSysObjOnlySmaller ) while ( pWindow ) { if ( !pWindow->ImplSetClipFlagChildren( bSysObjOnlySmaller ) ) - bUpdate = sal_False; + bUpdate = false; pWindow = pWindow->mpWindowImpl->mpNext; } } @@ -2002,15 +2002,15 @@ sal_Bool Window::ImplSetClipFlagChildren( sal_Bool bSysObjOnlySmaller ) // ----------------------------------------------------------------------- -sal_Bool Window::ImplSetClipFlagOverlapWindows( sal_Bool bSysObjOnlySmaller ) +bool Window::ImplSetClipFlagOverlapWindows( bool bSysObjOnlySmaller ) { - sal_Bool bUpdate = ImplSetClipFlagChildren( bSysObjOnlySmaller ); + bool bUpdate = ImplSetClipFlagChildren( bSysObjOnlySmaller ); Window* pWindow = mpWindowImpl->mpFirstOverlap; while ( pWindow ) { if ( !pWindow->ImplSetClipFlagOverlapWindows( bSysObjOnlySmaller ) ) - bUpdate = sal_False; + bUpdate = false; pWindow = pWindow->mpWindowImpl->mpNext; } @@ -2019,11 +2019,11 @@ sal_Bool Window::ImplSetClipFlagOverlapWindows( sal_Bool bSysObjOnlySmaller ) // ----------------------------------------------------------------------- -sal_Bool Window::ImplSetClipFlag( sal_Bool bSysObjOnlySmaller ) +bool Window::ImplSetClipFlag( bool bSysObjOnlySmaller ) { if ( !ImplIsOverlapWindow() ) { - sal_Bool bUpdate = ImplSetClipFlagChildren( bSysObjOnlySmaller ); + bool bUpdate = ImplSetClipFlagChildren( bSysObjOnlySmaller ); Window* pParent = ImplGetParent(); if ( pParent && @@ -2040,7 +2040,7 @@ sal_Bool Window::ImplSetClipFlag( sal_Bool bSysObjOnlySmaller ) while ( pWindow ) { if ( !pWindow->ImplSetClipFlagChildren( bSysObjOnlySmaller ) ) - bUpdate = sal_False; + bUpdate = false; pWindow = pWindow->mpWindowImpl->mpNext; } } @@ -2120,7 +2120,7 @@ void Window::ImplExcludeOverlapWindows2( Region& rRegion ) // ----------------------------------------------------------------------- -void Window::ImplClipBoundaries( Region& rRegion, sal_Bool bThis, sal_Bool bOverlaps ) +void Window::ImplClipBoundaries( Region& rRegion, bool bThis, bool bOverlaps ) { if ( bThis ) ImplIntersectWindowClipRegion( rRegion ); @@ -2155,9 +2155,9 @@ void Window::ImplClipBoundaries( Region& rRegion, sal_Bool bThis, sal_Bool bOver // ----------------------------------------------------------------------- -sal_Bool Window::ImplClipChildren( Region& rRegion ) +bool Window::ImplClipChildren( Region& rRegion ) { - sal_Bool bOtherClip = sal_False; + bool bOtherClip = false; Window* pWindow = mpWindowImpl->mpFirstChild; while ( pWindow ) { @@ -2169,7 +2169,7 @@ sal_Bool Window::ImplClipChildren( Region& rRegion ) ((nClipMode & PARENTCLIPMODE_CLIP) || (GetStyle() & WB_CLIPCHILDREN)) ) pWindow->ImplExcludeWindowRegion( rRegion ); else - bOtherClip = sal_True; + bOtherClip = true; } pWindow = pWindow->mpWindowImpl->mpNext; @@ -2223,7 +2223,7 @@ void Window::ImplInitWinClipRegion() ImplClipSiblings( mpWindowImpl->maWinClipRegion ); // Clip Parent Boundaries - ImplClipBoundaries( mpWindowImpl->maWinClipRegion, sal_False, sal_True ); + ImplClipBoundaries( mpWindowImpl->maWinClipRegion, false, true ); // Clip Children if ( (GetStyle() & WB_CLIPCHILDREN) || mpWindowImpl->mbClipChildren ) @@ -2335,7 +2335,7 @@ void Window::ImplCalcOverlapRegionOverlaps( const Region& rInterRegion, Region& // ----------------------------------------------------------------------- void Window::ImplCalcOverlapRegion( const Rectangle& rSourceRect, Region& rRegion, - sal_Bool bChildren, sal_Bool bParent, sal_Bool bSiblings ) + bool bChildren, bool bParent, bool bSiblings ) { Region aRegion( rSourceRect ); if ( mpWindowImpl->mbWinRegion ) @@ -2554,7 +2554,7 @@ void Window::ImplCallPaint( const Region* pRegion, sal_uInt16 nPaintFlags ) // #98943# draw toolbox selection if( !aSelectionRect.IsEmpty() ) - DrawSelectionBackground( aSelectionRect, 3, sal_False, sal_True, sal_False ); + DrawSelectionBackground( aSelectionRect, 3, false, true, false ); delete pChildRegion; @@ -2695,7 +2695,7 @@ void Window::ImplInvalidateOverlapFrameRegion( const Region& rRegion ) { Region aRegion = rRegion; - ImplClipBoundaries( aRegion, sal_True, sal_True ); + ImplClipBoundaries( aRegion, true, true ); if ( !aRegion.IsEmpty() ) ImplInvalidateFrameRegion( &aRegion, INVALIDATE_CHILDREN ); @@ -2733,7 +2733,7 @@ void Window::ImplInvalidate( const Region* pRegion, sal_uInt16 nFlags ) ImplInvalidateAllOverlapBackgrounds(); // check what has to be redrawn - sal_Bool bInvalidateAll = !pRegion; + bool bInvalidateAll = !pRegion; // take Transparent-Invalidate into account Window* pOpaqueWindow = this; @@ -2746,7 +2746,7 @@ void Window::ImplInvalidate( const Region* pRegion, sal_uInt16 nFlags ) { pOpaqueWindow = pTempWindow; nFlags |= INVALIDATE_CHILDREN; - bInvalidateAll = sal_False; + bInvalidateAll = false; break; } @@ -2767,7 +2767,7 @@ void Window::ImplInvalidate( const Region* pRegion, sal_uInt16 nFlags ) nFlags |= INVALIDATE_CHILDREN; } if ( (nFlags & INVALIDATE_NOCHILDREN) && mpWindowImpl->mpFirstChild ) - bInvalidateAll = sal_False; + bInvalidateAll = false; if ( bInvalidateAll ) ImplInvalidateFrameRegion( NULL, nFlags ); else @@ -2788,7 +2788,7 @@ void Window::ImplInvalidate( const Region* pRegion, sal_uInt16 nFlags ) else aRegion.Intersect( *pRegion ); } - ImplClipBoundaries( aRegion, sal_True, sal_True ); + ImplClipBoundaries( aRegion, true, true ); if ( nFlags & INVALIDATE_NOCHILDREN ) { nFlags &= ~INVALIDATE_CHILDREN; @@ -2815,7 +2815,7 @@ void Window::ImplInvalidate( const Region* pRegion, sal_uInt16 nFlags ) void Window::ImplMoveInvalidateRegion( const Rectangle& rRect, long nHorzScroll, long nVertScroll, - sal_Bool bChildren ) + bool bChildren ) { if ( (mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTALL)) == IMPL_PAINT_PAINT ) { @@ -2830,7 +2830,7 @@ void Window::ImplMoveInvalidateRegion( const Rectangle& rRect, Window* pWindow = mpWindowImpl->mpFirstChild; while ( pWindow ) { - pWindow->ImplMoveInvalidateRegion( rRect, nHorzScroll, nVertScroll, sal_True ); + pWindow->ImplMoveInvalidateRegion( rRect, nHorzScroll, nVertScroll, true ); pWindow = pWindow->mpWindowImpl->mpNext; } } @@ -2840,7 +2840,7 @@ void Window::ImplMoveInvalidateRegion( const Rectangle& rRect, void Window::ImplMoveAllInvalidateRegions( const Rectangle& rRect, long nHorzScroll, long nVertScroll, - sal_Bool bChildren ) + bool bChildren ) { // also shift Paint-Region when paints need processing ImplMoveInvalidateRegion( rRect, nHorzScroll, nVertScroll, bChildren ); @@ -2924,7 +2924,7 @@ void Window::ImplValidateFrameRegion( const Region* pRegion, sal_uInt16 nFlags ) void Window::ImplValidate( const Region* pRegion, sal_uInt16 nFlags ) { // assemble region - sal_Bool bValidateAll = !pRegion; + bool bValidateAll = !pRegion; sal_uInt16 nOrgFlags = nFlags; if ( !(nFlags & (VALIDATE_CHILDREN | VALIDATE_NOCHILDREN)) ) { @@ -2934,7 +2934,7 @@ void Window::ImplValidate( const Region* pRegion, sal_uInt16 nFlags ) nFlags |= VALIDATE_CHILDREN; } if ( (nFlags & VALIDATE_NOCHILDREN) && mpWindowImpl->mpFirstChild ) - bValidateAll = sal_False; + bValidateAll = false; if ( bValidateAll ) ImplValidateFrameRegion( NULL, nFlags ); else @@ -2943,7 +2943,7 @@ void Window::ImplValidate( const Region* pRegion, sal_uInt16 nFlags ) Region aRegion( aRect ); if ( pRegion ) aRegion.Intersect( *pRegion ); - ImplClipBoundaries( aRegion, sal_True, sal_True ); + ImplClipBoundaries( aRegion, true, true ); if ( nFlags & VALIDATE_NOCHILDREN ) { nFlags &= ~VALIDATE_CHILDREN; @@ -2991,16 +2991,16 @@ void Window::ImplScroll( const Rectangle& rRect, } Region aInvalidateRegion; - sal_Bool bScrollChildren = (nFlags & SCROLL_CHILDREN) != 0; - sal_Bool bErase = (nFlags & SCROLL_NOERASE) == 0; + bool bScrollChildren = (nFlags & SCROLL_CHILDREN) != 0; + bool bErase = (nFlags & SCROLL_NOERASE) == 0; if ( !mpWindowImpl->mpFirstChild ) - bScrollChildren = sal_False; + bScrollChildren = false; OutputDevice *pOutDev = GetOutDev(); // --- RTL --- check if this window requires special action - sal_Bool bReMirror = ( ImplIsAntiparallel() ); + bool bReMirror = ( ImplIsAntiparallel() ); Rectangle aRectMirror( rRect ); if( bReMirror ) @@ -3015,7 +3015,7 @@ void Window::ImplScroll( const Rectangle& rRect, if ( !(nFlags & SCROLL_NOINVALIDATE) ) { - ImplCalcOverlapRegion( aRectMirror, aInvalidateRegion, !bScrollChildren, sal_True, sal_False ); + ImplCalcOverlapRegion( aRectMirror, aInvalidateRegion, !bScrollChildren, true, false ); // --- RTL --- // if the scrolling on the device is performed in the opposite direction @@ -3025,7 +3025,7 @@ void Window::ImplScroll( const Rectangle& rRect, if ( !aInvalidateRegion.IsEmpty() ) { aInvalidateRegion.Move( bReMirror ? -nHorzScroll : nHorzScroll, nVertScroll ); - bErase = sal_True; + bErase = true; } if ( !(nFlags & SCROLL_NOWINDOWINVALIDATE) ) { @@ -3047,7 +3047,7 @@ void Window::ImplScroll( const Rectangle& rRect, aRegion.Exclude( aInvalidateRegion ); - ImplClipBoundaries( aRegion, sal_False, sal_True ); + ImplClipBoundaries( aRegion, false, true ); if ( !bScrollChildren ) { if ( nOrgFlags & SCROLL_NOCHILDREN ) @@ -3133,19 +3133,19 @@ void Window::ImplScroll( const Rectangle& rRect, // ----------------------------------------------------------------------- -void Window::ImplUpdateAll( sal_Bool bOverlapWindows ) +void Window::ImplUpdateAll( bool bOverlapWindows ) { if ( !mpWindowImpl->mbReallyVisible ) return; - sal_Bool bFlush = sal_False; + bool bFlush = false; if ( mpWindowImpl->mpFrameWindow->mpWindowImpl->mbPaintFrame ) { Point aPoint( 0, 0 ); Region aRegion( Rectangle( aPoint, Size( mnOutWidth, mnOutHeight ) ) ); ImplInvalidateOverlapFrameRegion( aRegion ); if ( mpWindowImpl->mbFrame || (mpWindowImpl->mpBorderWindow && mpWindowImpl->mpBorderWindow->mpWindowImpl->mbFrame) ) - bFlush = sal_True; + bFlush = true; } // an update changes the OverlapWindow, such that for later paints @@ -3204,9 +3204,9 @@ void Window::ImplUpdateWindowPtr() // ----------------------------------------------------------------------- -void Window::ImplUpdateOverlapWindowPtr( sal_Bool bNewFrame ) +void Window::ImplUpdateOverlapWindowPtr( bool bNewFrame ) { - sal_Bool bVisible = IsVisible(); + bool bVisible = IsVisible(); Show( false ); ImplRemoveWindow( bNewFrame ); Window* pRealParent = mpWindowImpl->mpRealParent; @@ -3233,9 +3233,9 @@ void Window::ImplUpdateOverlapWindowPtr( sal_Bool bNewFrame ) // ----------------------------------------------------------------------- -sal_Bool Window::ImplUpdatePos() +bool Window::ImplUpdatePos() { - sal_Bool bSysChild = sal_False; + bool bSysChild = false; if ( ImplIsOverlapWindow() ) { @@ -3254,12 +3254,12 @@ sal_Bool Window::ImplUpdatePos() while ( pChild ) { if ( pChild->ImplUpdatePos() ) - bSysChild = sal_True; + bSysChild = true; pChild = pChild->mpWindowImpl->mpNext; } if ( mpWindowImpl->mpSysObj ) - bSysChild = sal_True; + bSysChild = true; return bSysChild; } @@ -3283,9 +3283,9 @@ void Window::ImplUpdateSysObjPos() void Window::ImplPosSizeWindow( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags ) { - sal_Bool bNewPos = sal_False; - sal_Bool bNewSize = sal_False; - sal_Bool bCopyBits = sal_False; + bool bNewPos = false; + bool bNewSize = false; + bool bCopyBits = false; long nOldOutOffX = mnOutOffX; long nOldOutOffY = mnOutOffY; long nOldOutWidth = mnOutWidth; @@ -3307,17 +3307,17 @@ void Window::ImplPosSizeWindow( long nX, long nY, if ( mnOutWidth && mnOutHeight && !mpWindowImpl->mbPaintTransparent && !mpWindowImpl->mbInitWinClipRegion && !mpWindowImpl->maWinClipRegion.IsEmpty() && !HasPaintEvent() ) - bCopyBits = sal_True; + bCopyBits = true; } - sal_Bool bnXRecycled = sal_False; // avoid duplicate mirroring in RTL case + bool bnXRecycled = false; // avoid duplicate mirroring in RTL case if ( nFlags & WINDOW_POSSIZE_WIDTH ) { if(!( nFlags & WINDOW_POSSIZE_X )) { nX = mpWindowImpl->mnX; nFlags |= WINDOW_POSSIZE_X; - bnXRecycled = sal_True; // we're using a mnX which was already mirrored in RTL case + bnXRecycled = true; // we're using a mnX which was already mirrored in RTL case } if ( nWidth < 0 ) @@ -3325,8 +3325,8 @@ void Window::ImplPosSizeWindow( long nX, long nY, if ( nWidth != mnOutWidth ) { mnOutWidth = nWidth; - bNewSize = sal_True; - bCopyBits = sal_False; + bNewSize = true; + bCopyBits = false; } } if ( nFlags & WINDOW_POSSIZE_HEIGHT ) @@ -3336,8 +3336,8 @@ void Window::ImplPosSizeWindow( long nX, long nY, if ( nHeight != mnOutHeight ) { mnOutHeight = nHeight; - bNewSize = sal_True; - bCopyBits = sal_False; + bNewSize = true; + bCopyBits = false; } } @@ -3388,12 +3388,12 @@ void Window::ImplPosSizeWindow( long nX, long nY, pOverlapRegion = new Region(); ImplCalcOverlapRegion( Rectangle( Point( mnOutOffX, mnOutOffY ), Size( mnOutWidth, mnOutHeight ) ), - *pOverlapRegion, sal_False, sal_True, sal_True ); + *pOverlapRegion, false, true, true ); } mpWindowImpl->mnX = nX; mpWindowImpl->maPos.X() = nOrgX; mpWindowImpl->mnAbsScreenX = aPtDev.X(); // --- RTL --- (store real screen pos) - bNewPos = sal_True; + bNewPos = true; } } if ( nFlags & WINDOW_POSSIZE_Y ) @@ -3406,17 +3406,17 @@ void Window::ImplPosSizeWindow( long nX, long nY, pOverlapRegion = new Region(); ImplCalcOverlapRegion( Rectangle( Point( mnOutOffX, mnOutOffY ), Size( mnOutWidth, mnOutHeight ) ), - *pOverlapRegion, sal_False, sal_True, sal_True ); + *pOverlapRegion, false, true, true ); } mpWindowImpl->mnY = nY; mpWindowImpl->maPos.Y() = nY; - bNewPos = sal_True; + bNewPos = true; } } if ( bNewPos || bNewSize ) { - sal_Bool bUpdateSysObjPos = sal_False; + bool bUpdateSysObjPos = false; if ( bNewPos ) bUpdateSysObjPos = ImplUpdatePos(); @@ -3469,7 +3469,7 @@ void Window::ImplPosSizeWindow( long nX, long nY, mpWindowImpl->mbCallResize = true; } - sal_Bool bUpdateSysObjClip = sal_False; + bool bUpdateSysObjClip = false; if ( IsReallyVisible() ) { if ( bNewPos || bNewSize ) @@ -3480,7 +3480,7 @@ void Window::ImplPosSizeWindow( long nX, long nY, if ( mpWindowImpl->mpFrameData->mpFirstBackWin ) ImplInvalidateAllOverlapBackgrounds(); // set Clip-Flag - bUpdateSysObjClip = !ImplSetClipFlag( sal_True ); + bUpdateSysObjClip = !ImplSetClipFlag( true ); } // invalidate window content ? @@ -3488,8 +3488,8 @@ void Window::ImplPosSizeWindow( long nX, long nY, { if ( bNewPos ) { - sal_Bool bInvalidate = sal_False; - sal_Bool bParentPaint = sal_True; + bool bInvalidate = false; + bool bParentPaint = true; if ( !ImplIsOverlapWindow() ) bParentPaint = mpWindowImpl->mpParent->IsPaintEnabled(); if ( bCopyBits && bParentPaint && !HasPaintEvent() ) @@ -3499,7 +3499,7 @@ void Window::ImplPosSizeWindow( long nX, long nY, Size( mnOutWidth, mnOutHeight ) ) ); if ( mpWindowImpl->mbWinRegion ) aRegion.Intersect( ImplPixelToDevicePixel( mpWindowImpl->maWinRegion ) ); - ImplClipBoundaries( aRegion, sal_False, sal_True ); + ImplClipBoundaries( aRegion, false, true ); if ( !pOverlapRegion->IsEmpty() ) { pOverlapRegion->Move( mnOutOffX-nOldOutOffX, mnOutOffY-nOldOutOffY ); @@ -3511,7 +3511,7 @@ void Window::ImplPosSizeWindow( long nX, long nY, ImplMoveAllInvalidateRegions( Rectangle( Point( nOldOutOffX, nOldOutOffY ), Size( nOldOutWidth, nOldOutHeight ) ), mnOutOffX-nOldOutOffX, mnOutOffY-nOldOutOffY, - sal_True ); + true ); SalGraphics* pGraphics = ImplGetFrameGraphics(); if ( pGraphics ) { @@ -3526,10 +3526,10 @@ void Window::ImplPosSizeWindow( long nX, long nY, SAL_COPYAREA_WINDOWINVALIDATE, this ); } else - bInvalidate = sal_True; + bInvalidate = true; } else - bInvalidate = sal_True; + bInvalidate = true; if ( !bInvalidate ) { if ( !pOverlapRegion->IsEmpty() ) @@ -3537,10 +3537,10 @@ void Window::ImplPosSizeWindow( long nX, long nY, } } else - bInvalidate = sal_True; + bInvalidate = true; } else - bInvalidate = sal_True; + bInvalidate = true; if ( bInvalidate ) ImplInvalidateFrameRegion( NULL, INVALIDATE_CHILDREN ); } @@ -3552,7 +3552,7 @@ void Window::ImplPosSizeWindow( long nX, long nY, aRegion.Exclude( *pOldRegion ); if ( mpWindowImpl->mbWinRegion ) aRegion.Intersect( ImplPixelToDevicePixel( mpWindowImpl->maWinRegion ) ); - ImplClipBoundaries( aRegion, sal_False, sal_True ); + ImplClipBoundaries( aRegion, false, true ); if ( !aRegion.IsEmpty() ) ImplInvalidateFrameRegion( &aRegion, INVALIDATE_CHILDREN ); } @@ -3565,7 +3565,7 @@ void Window::ImplPosSizeWindow( long nX, long nY, Region aRegion( *pOldRegion ); if ( !mpWindowImpl->mbPaintTransparent ) ImplExcludeWindowRegion( aRegion ); - ImplClipBoundaries( aRegion, sal_False, sal_True ); + ImplClipBoundaries( aRegion, false, true ); if ( !aRegion.IsEmpty() && !mpWindowImpl->mpBorderWindow ) ImplInvalidateParentFrameRegion( aRegion ); } @@ -3673,7 +3673,7 @@ void Window::ImplToTop( sal_uInt16 nFlags ) mpWindowImpl->mpOverlapWindow->mpWindowImpl->mpLastOverlap = mpWindowImpl->mpPrev; // take AlwaysOnTop into account - sal_Bool bOnTop = IsAlwaysOnTopEnabled(); + bool bOnTop = IsAlwaysOnTopEnabled(); Window* pNextWin = mpWindowImpl->mpOverlapWindow->mpWindowImpl->mpFirstOverlap; if ( !bOnTop ) { @@ -3781,7 +3781,7 @@ void Window::ImplStartToTop( sal_uInt16 nFlags ) // ----------------------------------------------------------------------- -void Window::ImplFocusToTop( sal_uInt16 nFlags, sal_Bool bReallyVisible ) +void Window::ImplFocusToTop( sal_uInt16 nFlags, bool bReallyVisible ) { // do we need to fetch the focus? if ( !(nFlags & TOTOP_NOGRABFOCUS) ) @@ -3800,7 +3800,7 @@ void Window::ImplFocusToTop( sal_uInt16 nFlags, sal_Bool bReallyVisible ) pFocusWindow = pFocusWindow->ImplGetParent(); } if ( (pFocusWindow->mpWindowImpl->mnActivateMode & ACTIVATE_MODE_GRABFOCUS) && - !pFocusWindow->HasChildPathFocus( sal_True ) ) + !pFocusWindow->HasChildPathFocus( true ) ) pFocusWindow->GrabFocus(); } @@ -3844,7 +3844,7 @@ void Window::ImplHideAllOverlaps() // ----------------------------------------------------------------------- -void Window::ImplCallMouseMove( sal_uInt16 nMouseCode, sal_Bool bModChanged ) +void Window::ImplCallMouseMove( sal_uInt16 nMouseCode, bool bModChanged ) { if ( mpWindowImpl->mpFrameData->mbMouseIn && mpWindowImpl->mpFrameWindow->mpWindowImpl->mbReallyVisible ) { @@ -3853,15 +3853,15 @@ void Window::ImplCallMouseMove( sal_uInt16 nMouseCode, sal_Bool bModChanged ) long nY = mpWindowImpl->mpFrameData->mnLastMouseY; sal_uInt16 nCode = nMouseCode; sal_uInt16 nMode = mpWindowImpl->mpFrameData->mnMouseMode; - sal_Bool bLeave; + bool bLeave; // check for MouseLeave if ( ((nX < 0) || (nY < 0) || (nX >= mpWindowImpl->mpFrameWindow->mnOutWidth) || (nY >= mpWindowImpl->mpFrameWindow->mnOutHeight)) && !ImplGetSVData()->maWinData.mpCaptureWin ) - bLeave = sal_True; + bLeave = true; else - bLeave = sal_False; + bLeave = false; nMode |= MOUSE_SYNTHETIC; if ( bModChanged ) nMode |= MOUSE_MODIFIERCHANGED; @@ -4051,13 +4051,13 @@ void Window::ImplGrabFocus( sal_uInt16 nFlags ) // which is done using ToTop ImplSVData* pSVData = ImplGetSVData(); - sal_Bool bAsyncFocusWaiting = sal_False; + bool bAsyncFocusWaiting = false; Window *pFrame = pSVData->maWinData.mpFirstFrame; while( pFrame ) { if( pFrame != mpWindowImpl->mpFrameWindow && pFrame->mpWindowImpl->mpFrameData->mnFocusId ) { - bAsyncFocusWaiting = sal_True; + bAsyncFocusWaiting = true; break; } pFrame = pFrame->mpWindowImpl->mpFrameData->mpNextFrame; @@ -4065,7 +4065,7 @@ void Window::ImplGrabFocus( sal_uInt16 nFlags ) bool bHasFocus = IsWindowFocused(*mpWindowImpl); - sal_Bool bMustNotGrabFocus = sal_False; + bool bMustNotGrabFocus = false; // #100242#, check parent hierarchy if some floater prohibits grab focus Window *pParent = this; @@ -4075,7 +4075,7 @@ void Window::ImplGrabFocus( sal_uInt16 nFlags ) // otherwise we cannot set the focus in a floating toolbox if( ( (pParent->mpWindowImpl->mbFloatWin && ((FloatingWindow*)pParent)->GrabsFocus()) || ( pParent->GetStyle() & WB_SYSTEMFLOATWIN ) ) && !( pParent->GetStyle() & WB_MOVEABLE ) ) { - bMustNotGrabFocus = sal_True; + bMustNotGrabFocus = true; break; } pParent = pParent->mpWindowImpl->mpParent; @@ -4397,7 +4397,7 @@ Window::~Window() } } - UnoWrapperBase* pWrapper = Application::GetUnoWrapper( sal_False ); + UnoWrapperBase* pWrapper = Application::GetUnoWrapper( false ); if ( pWrapper ) pWrapper->WindowDestroyed( this ); @@ -4436,7 +4436,7 @@ Window::~Window() if ( true ) // always perform these tests in non-pro versions { OStringBuffer aErrorStr; - sal_Bool bError = sal_False; + bool bError = false; Window* pTempWin; if (mpWindowImpl->mpFrameData != 0) { @@ -4445,7 +4445,7 @@ Window::~Window() { if ( ImplIsRealParentPath( pTempWin ) ) { - bError = sal_True; + bError = true; aErrorStr.append(lcl_createWindowInfo(*pTempWin)); } pTempWin = pTempWin->mpWindowImpl->mpNextOverlap; @@ -4465,13 +4465,13 @@ Window::~Window() } } - bError = sal_False; + bError = false; pTempWin = pSVData->maWinData.mpFirstFrame; while ( pTempWin ) { if ( ImplIsRealParentPath( pTempWin ) ) { - bError = sal_True; + bError = true; aErrorStr.append(lcl_createWindowInfo(*pTempWin)); } pTempWin = pTempWin->mpWindowImpl->mpFrameData->mpNextFrame; @@ -4589,11 +4589,11 @@ Window::~Window() } // check if the focus window is our child - sal_Bool bHasFocussedChild = sal_False; + bool bHasFocussedChild = false; if( pSVData->maWinData.mpFocusWin && ImplIsRealParentPath( pSVData->maWinData.mpFocusWin ) ) { // #122232#, this must not happen and is an application bug ! but we try some cleanup to hopefully avoid crashes, see below - bHasFocussedChild = sal_True; + bHasFocussedChild = true; #if OSL_DEBUG_LEVEL > 0 OStringBuffer aTempStr("Window ("); aTempStr.append(OUStringToOString(GetText(), @@ -4684,18 +4684,18 @@ Window::~Window() ImplDelData* pDelData = mpWindowImpl->mpFirstDel; while ( pDelData ) { - pDelData->mbDel = sal_True; + pDelData->mbDel = true; pDelData->mpWindow = NULL; // #112873# pDel is not associated with a Window anymore pDelData = pDelData->mpNext; } // remove window from the lists - ImplRemoveWindow( sal_True ); + ImplRemoveWindow( true ); // de-register as "top window child" at our parent, if necessary if ( mpWindowImpl->mbFrame ) { - sal_Bool bIsTopWindow = mpWindowImpl->mpWinData && ( mpWindowImpl->mpWinData->mnIsTopWindow == 1 ); + bool bIsTopWindow = mpWindowImpl->mpWinData && ( mpWindowImpl->mpWinData->mnIsTopWindow == 1 ); if ( mpWindowImpl->mpRealParent && bIsTopWindow ) { ImplWinData* pParentWinData = mpWindowImpl->mpRealParent->ImplGetWinData(); @@ -5100,11 +5100,11 @@ bool Window::PreNotify( NotifyEvent& rNEvt ) { if( rNEvt.GetType() == EVENT_GETFOCUS ) { - sal_Bool bCompoundFocusChanged = sal_False; + bool bCompoundFocusChanged = false; if ( mpWindowImpl->mbCompoundControl && !mpWindowImpl->mbCompoundControlHasFocus && HasChildPathFocus() ) { mpWindowImpl->mbCompoundControlHasFocus = true; - bCompoundFocusChanged = sal_True; + bCompoundFocusChanged = true; } if ( bCompoundFocusChanged || ( rNEvt.GetWindow() == this ) ) @@ -5112,11 +5112,11 @@ bool Window::PreNotify( NotifyEvent& rNEvt ) } else if( rNEvt.GetType() == EVENT_LOSEFOCUS ) { - sal_Bool bCompoundFocusChanged = sal_False; + bool bCompoundFocusChanged = false; if ( mpWindowImpl->mbCompoundControl && mpWindowImpl->mbCompoundControlHasFocus && !HasChildPathFocus() ) { mpWindowImpl->mbCompoundControlHasFocus = false ; - bCompoundFocusChanged = sal_True; + bCompoundFocusChanged = true; } if ( bCompoundFocusChanged || ( rNEvt.GetWindow() == this ) ) @@ -5145,7 +5145,7 @@ bool Window::Notify( NotifyEvent& rNEvt ) if ( rNEvt.GetType() == EVENT_MOUSEBUTTONDOWN ) { const MouseEvent* pMEvt = rNEvt.GetMouseEvent(); - sal_Bool bHit = pWrapper->GetDragArea().IsInside( pMEvt->GetPosPixel() ); + bool bHit = pWrapper->GetDragArea().IsInside( pMEvt->GetPosPixel() ); if ( pMEvt->IsLeft() ) { if ( pMEvt->IsMod1() && (pMEvt->GetClicks() == 2) ) @@ -5165,7 +5165,7 @@ bool Window::Notify( NotifyEvent& rNEvt ) else if ( rNEvt.GetType() == EVENT_MOUSEMOVE ) { const MouseEvent* pMEvt = rNEvt.GetMouseEvent(); - sal_Bool bHit = pWrapper->GetDragArea().IsInside( pMEvt->GetPosPixel() ); + bool bHit = pWrapper->GetDragArea().IsInside( pMEvt->GetPosPixel() ); if ( pMEvt->IsLeft() ) { // check if a single click initiated this sequence ( ImplStartDockingEnabled() ) @@ -5336,7 +5336,7 @@ sal_uLong Window::PostUserEvent( const Link& rLink, void* pCaller ) // ----------------------------------------------------------------------- -sal_Bool Window::PostUserEvent( sal_uLong& rEventId, const Link& rLink, void* pCaller ) +bool Window::PostUserEvent( sal_uLong& rEventId, const Link& rLink, void* pCaller ) { ImplSVEvent* pSVEvent = new ImplSVEvent; @@ -5344,17 +5344,17 @@ sal_Bool Window::PostUserEvent( sal_uLong& rEventId, const Link& rLink, void* pC pSVEvent->mpData = pCaller; pSVEvent->mpLink = new Link( rLink ); pSVEvent->mpWindow = this; - pSVEvent->mbCall = sal_True; + pSVEvent->mbCall = true; ImplAddDel( &(pSVEvent->maDelData) ); rEventId = (sal_uLong)pSVEvent; if ( mpWindowImpl->mpFrame->PostEvent( pSVEvent ) ) - return sal_True; + return true; else { rEventId = 0; ImplRemoveDel( &(pSVEvent->maDelData) ); delete pSVEvent; - return sal_False; + return false; } } @@ -5376,28 +5376,28 @@ void Window::RemoveUserEvent( sal_uLong nUserEvent ) pSVEvent->mpWindow = NULL; } - pSVEvent->mbCall = sal_False; + pSVEvent->mbCall = false; } // ----------------------------------------------------------------------- -sal_Bool Window::IsLocked( sal_Bool bChildren ) const +bool Window::IsLocked( bool bChildren ) const { if ( mpWindowImpl->mnLockCount != 0 ) - return sal_True; + return true; if ( bChildren || mpWindowImpl->mbChildNotify ) { Window* pChild = mpWindowImpl->mpFirstChild; while ( pChild ) { - if ( pChild->IsLocked( sal_True ) ) - return sal_True; + if ( pChild->IsLocked( true ) ) + return true; pChild = pChild->mpWindowImpl->mpNext; } } - return sal_False; + return false; } // ----------------------------------------------------------------------- @@ -5540,7 +5540,7 @@ long Window::CalcTitleWidth() const // ----------------------------------------------------------------------- -void Window::EnableClipSiblings( sal_Bool bClipSiblings ) +void Window::EnableClipSiblings( bool bClipSiblings ) { if ( mpWindowImpl->mpBorderWindow ) @@ -5551,7 +5551,7 @@ void Window::EnableClipSiblings( sal_Bool bClipSiblings ) // ----------------------------------------------------------------------- -void Window::SetMouseTransparent( sal_Bool bTransparent ) +void Window::SetMouseTransparent( bool bTransparent ) { if ( mpWindowImpl->mpBorderWindow ) @@ -5565,7 +5565,7 @@ void Window::SetMouseTransparent( sal_Bool bTransparent ) // ----------------------------------------------------------------------- -void Window::SetPaintTransparent( sal_Bool bTransparent ) +void Window::SetPaintTransparent( bool bTransparent ) { // transparency is not useful for frames as the background would have to be provided by a different frame @@ -5643,7 +5643,7 @@ long Window::GetCursorExtTextInputWidth() const // ----------------------------------------------------------------------- -void Window::SetCompositionCharRect( const Rectangle* pRect, long nCompositionLength, sal_Bool bVertical ) { +void Window::SetCompositionCharRect( const Rectangle* pRect, long nCompositionLength, bool bVertical ) { ImplWinData* pWinData = ImplGetWinData(); delete[] pWinData->mpCompositionCharRects; @@ -5701,15 +5701,15 @@ void Window::SetSettings( const AllSettings& rSettings, sal_Bool bChild ) // ----------------------------------------------------------------------- -void Window::UpdateSettings( const AllSettings& rSettings, sal_Bool bChild ) +void Window::UpdateSettings( const AllSettings& rSettings, bool bChild ) { if ( mpWindowImpl->mpBorderWindow ) { - mpWindowImpl->mpBorderWindow->UpdateSettings( rSettings, sal_False ); + mpWindowImpl->mpBorderWindow->UpdateSettings( rSettings, false ); if ( (mpWindowImpl->mpBorderWindow->GetType() == WINDOW_BORDERWINDOW) && ((ImplBorderWindow*)mpWindowImpl->mpBorderWindow)->mpMenuBarWindow ) - ((ImplBorderWindow*)mpWindowImpl->mpBorderWindow)->mpMenuBarWindow->UpdateSettings( rSettings, sal_True ); + ((ImplBorderWindow*)mpWindowImpl->mpBorderWindow)->mpMenuBarWindow->UpdateSettings( rSettings, true ); } AllSettings aOldSettings(*mxSettings); @@ -5970,7 +5970,7 @@ const Region& Window::GetWindowRegionPixel() const // ----------------------------------------------------------------------- -sal_Bool Window::IsWindowRegionPixel() const +bool Window::IsWindowRegionPixel() const { if ( mpWindowImpl->mpBorderWindow ) @@ -6091,13 +6091,13 @@ void Window::SetParent( Window* pNewParent ) // check if the taskpanelist would change and move the window pointer accordingly SystemWindow *pSysWin = ImplGetLastSystemWindow(this); SystemWindow *pNewSysWin = NULL; - sal_Bool bChangeTaskPaneList = sal_False; + bool bChangeTaskPaneList = false; if( pSysWin && pSysWin->ImplIsInTaskPaneList( this ) ) { pNewSysWin = ImplGetLastSystemWindow( pNewParent ); if( pNewSysWin && pNewSysWin != pSysWin ) { - bChangeTaskPaneList = sal_True; + bChangeTaskPaneList = true; pSysWin->GetTaskPaneList()->RemoveWindow( this ); } } @@ -6126,7 +6126,7 @@ void Window::SetParent( Window* pNewParent ) if ( mpWindowImpl->mbFrame ) mpWindowImpl->mpFrame->SetParent( pNewParent->mpWindowImpl->mpFrame ); - sal_Bool bVisible = IsVisible(); + bool bVisible = IsVisible(); Show( false, SHOW_NOFOCUSCHANGE ); // check if the overlap window changes @@ -6144,9 +6144,9 @@ void Window::SetParent( Window* pNewParent ) } // convert windows in the hierarchy - sal_Bool bFocusOverlapWin = HasChildPathFocus( sal_True ); - sal_Bool bFocusWin = HasChildPathFocus(); - sal_Bool bNewFrame = pNewParent->mpWindowImpl->mpFrameWindow != mpWindowImpl->mpFrameWindow; + bool bFocusOverlapWin = HasChildPathFocus( true ); + bool bFocusWin = HasChildPathFocus(); + bool bNewFrame = pNewParent->mpWindowImpl->mpFrameWindow != mpWindowImpl->mpFrameWindow; if ( bNewFrame ) { if ( mpWindowImpl->mpFrameData->mpFocusWin ) @@ -6207,7 +6207,7 @@ void Window::SetParent( Window* pNewParent ) } // update activate-status at next overlap window - if ( HasChildPathFocus( sal_True ) ) + if ( HasChildPathFocus( true ) ) ImplCallFocusChangeActivate( pNewOverlapWindow, pOldOverlapWindow ); } @@ -6256,7 +6256,7 @@ void Window::Show( bool bVisible, sal_uInt16 nFlags ) ImplDelData aDogTag( this ); - sal_Bool bRealVisibilityChanged = sal_False; + bool bRealVisibilityChanged = false; mpWindowImpl->mbVisible = bVisible; if ( !bVisible ) @@ -6284,12 +6284,12 @@ void Window::Show( bool bVisible, sal_uInt16 nFlags ) if ( mpWindowImpl->mbReallyVisible ) { Region aInvRegion; - sal_Bool bSaveBack = sal_False; + bool bSaveBack = false; if ( ImplIsOverlapWindow() && !mpWindowImpl->mbFrame ) { if ( ImplRestoreOverlapBackground( aInvRegion ) ) - bSaveBack = sal_True; + bSaveBack = true; } if ( !bSaveBack ) @@ -6383,7 +6383,7 @@ void Window::Show( bool bVisible, sal_uInt16 nFlags ) if ( ImplIsOverlapWindow() && !(nFlags & SHOW_NOACTIVATE) ) { ImplStartToTop(( nFlags & SHOW_FOREGROUNDTASK ) ? TOTOP_FOREGROUNDTASK : 0 ); - ImplFocusToTop( 0, sal_False ); + ImplFocusToTop( 0, false ); } // save background @@ -6428,7 +6428,7 @@ void Window::Show( bool bVisible, sal_uInt16 nFlags ) mpWindowImpl->mbSuppressAccessibilityEvents = false; mpWindowImpl->mbPaintFrame = true; - sal_Bool bNoActivate = (nFlags & (SHOW_NOACTIVATE|SHOW_NOFOCUSCHANGE)) ? sal_True : sal_False; + bool bNoActivate = (nFlags & (SHOW_NOACTIVATE|SHOW_NOFOCUSCHANGE)) ? sal_True : sal_False; mpWindowImpl->mpFrame->Show( sal_True, bNoActivate ); if( aDogTag.IsDead() ) return; @@ -6617,16 +6617,16 @@ bool Window::IsCallHandlersOnInputDisabled() const // ----------------------------------------------------------------------- -void Window::EnableInput( bool bEnable, sal_Bool bChild ) +void Window::EnableInput( bool bEnable, bool bChild ) { - sal_Bool bNotify = (bEnable != mpWindowImpl->mbInputDisabled); + bool bNotify = (bEnable != mpWindowImpl->mbInputDisabled); if ( mpWindowImpl->mpBorderWindow ) { - mpWindowImpl->mpBorderWindow->EnableInput( bEnable, sal_False ); + mpWindowImpl->mpBorderWindow->EnableInput( bEnable, false ); if ( (mpWindowImpl->mpBorderWindow->GetType() == WINDOW_BORDERWINDOW) && ((ImplBorderWindow*)mpWindowImpl->mpBorderWindow)->mpMenuBarWindow ) - ((ImplBorderWindow*)mpWindowImpl->mpBorderWindow)->mpMenuBarWindow->EnableInput( bEnable, sal_True ); + ((ImplBorderWindow*)mpWindowImpl->mpBorderWindow)->mpMenuBarWindow->EnableInput( bEnable, true ); } if ( (! bEnable && mpWindowImpl->meAlwaysInputMode != AlwaysInputEnabled) || @@ -6682,7 +6682,7 @@ void Window::EnableInput( bool bEnable, sal_Bool bChild ) // ----------------------------------------------------------------------- -void Window::EnableInput( bool bEnable, sal_Bool bChild, sal_Bool bSysWin, +void Window::EnableInput( bool bEnable, bool bChild, bool bSysWin, const Window* pExcludeWindow ) { @@ -6697,11 +6697,11 @@ void Window::EnableInput( bool bEnable, sal_Bool bChild, sal_Bool bSysWin, while ( pSysWin ) { // Is Window in the path from this window - if ( ImplGetFirstOverlapWindow()->ImplIsWindowOrChild( pSysWin, sal_True ) ) + if ( ImplGetFirstOverlapWindow()->ImplIsWindowOrChild( pSysWin, true ) ) { // Is Window not in the exclude window path or not the // exclude window, than change the status - if ( !pExcludeWindow || !pExcludeWindow->ImplIsWindowOrChild( pSysWin, sal_True ) ) + if ( !pExcludeWindow || !pExcludeWindow->ImplIsWindowOrChild( pSysWin, true ) ) pSysWin->EnableInput( bEnable, bChild ); } pSysWin = pSysWin->mpWindowImpl->mpNextOverlap; @@ -6714,11 +6714,11 @@ void Window::EnableInput( bool bEnable, sal_Bool bChild, sal_Bool bSysWin, if( pFrameWin->ImplIsFloatingWindow() ) { // Is Window in the path from this window - if ( ImplGetFirstOverlapWindow()->ImplIsWindowOrChild( pFrameWin, sal_True ) ) + if ( ImplGetFirstOverlapWindow()->ImplIsWindowOrChild( pFrameWin, true ) ) { // Is Window not in the exclude window path or not the // exclude window, than change the status - if ( !pExcludeWindow || !pExcludeWindow->ImplIsWindowOrChild( pFrameWin, sal_True ) ) + if ( !pExcludeWindow || !pExcludeWindow->ImplIsWindowOrChild( pFrameWin, true ) ) pFrameWin->EnableInput( bEnable, bChild ); } } @@ -6733,11 +6733,11 @@ void Window::EnableInput( bool bEnable, sal_Bool bChild, sal_Bool bSysWin, while( p != rList.end() ) { // Is Window in the path from this window - if ( ImplGetFirstOverlapWindow()->ImplIsWindowOrChild( (*p), sal_True ) ) + if ( ImplGetFirstOverlapWindow()->ImplIsWindowOrChild( (*p), true ) ) { // Is Window not in the exclude window path or not the // exclude window, than change the status - if ( !pExcludeWindow || !pExcludeWindow->ImplIsWindowOrChild( (*p), sal_True ) ) + if ( !pExcludeWindow || !pExcludeWindow->ImplIsWindowOrChild( (*p), true ) ) (*p)->EnableInput( bEnable, bChild ); } ++p; @@ -6748,18 +6748,18 @@ void Window::EnableInput( bool bEnable, sal_Bool bChild, sal_Bool bSysWin, // ----------------------------------------------------------------------- -void Window::AlwaysEnableInput( sal_Bool bAlways, sal_Bool bChild ) +void Window::AlwaysEnableInput( bool bAlways, bool bChild ) { if ( mpWindowImpl->mpBorderWindow ) - mpWindowImpl->mpBorderWindow->AlwaysEnableInput( bAlways, sal_False ); + mpWindowImpl->mpBorderWindow->AlwaysEnableInput( bAlways, false ); if( bAlways && mpWindowImpl->meAlwaysInputMode != AlwaysInputEnabled ) { mpWindowImpl->meAlwaysInputMode = AlwaysInputEnabled; if ( bAlways ) - EnableInput( true, sal_False ); + EnableInput( true, false ); } else if( ! bAlways && mpWindowImpl->meAlwaysInputMode == AlwaysInputEnabled ) { @@ -6779,18 +6779,18 @@ void Window::AlwaysEnableInput( sal_Bool bAlways, sal_Bool bChild ) // ----------------------------------------------------------------------- -void Window::AlwaysDisableInput( sal_Bool bAlways, sal_Bool bChild ) +void Window::AlwaysDisableInput( bool bAlways, bool bChild ) { if ( mpWindowImpl->mpBorderWindow ) - mpWindowImpl->mpBorderWindow->AlwaysDisableInput( bAlways, sal_False ); + mpWindowImpl->mpBorderWindow->AlwaysDisableInput( bAlways, false ); if( bAlways && mpWindowImpl->meAlwaysInputMode != AlwaysInputDisabled ) { mpWindowImpl->meAlwaysInputMode = AlwaysInputDisabled; if ( bAlways ) - EnableInput( false, sal_False ); + EnableInput( false, false ); } else if( ! bAlways && mpWindowImpl->meAlwaysInputMode == AlwaysInputDisabled ) { @@ -6824,7 +6824,7 @@ void Window::SetActivateMode( sal_uInt16 nMode ) if ( mpWindowImpl->mnActivateMode ) { if ( (mpWindowImpl->mbActive || (GetType() == WINDOW_BORDERWINDOW)) && - !HasChildPathFocus( sal_True ) ) + !HasChildPathFocus( true ) ) { mpWindowImpl->mbActive = false; Deactivate(); @@ -6969,7 +6969,7 @@ void Window::SetZOrder( Window* pRefWindow, sal_uInt16 nFlags ) if ( mpWindowImpl->mbInitWinClipRegion || !mpWindowImpl->maWinClipRegion.IsEmpty() ) { - sal_Bool bInitWinClipRegion = mpWindowImpl->mbInitWinClipRegion; + bool bInitWinClipRegion = mpWindowImpl->mbInitWinClipRegion; ImplSetClipFlag(); // When ClipRegion was not initialised, assume @@ -7027,7 +7027,7 @@ void Window::SetZOrder( Window* pRefWindow, sal_uInt16 nFlags ) // ----------------------------------------------------------------------- -void Window::EnableAlwaysOnTop( sal_Bool bEnable ) +void Window::EnableAlwaysOnTop( bool bEnable ) { mpWindowImpl->mbAlwaysOnTop = bEnable; @@ -7292,18 +7292,18 @@ Rectangle Window::ImplOutputToUnmirroredAbsoluteScreenPixel( const Rectangle &rR Rectangle Window::GetWindowExtentsRelative( Window *pRelativeWindow ) const { // with decoration - return ImplGetWindowExtentsRelative( pRelativeWindow, sal_False ); + return ImplGetWindowExtentsRelative( pRelativeWindow, false ); } Rectangle Window::GetClientWindowExtentsRelative( Window *pRelativeWindow ) const { // without decoration - return ImplGetWindowExtentsRelative( pRelativeWindow, sal_True ); + return ImplGetWindowExtentsRelative( pRelativeWindow, true ); } // ----------------------------------------------------------------------- -Rectangle Window::ImplGetWindowExtentsRelative( Window *pRelativeWindow, sal_Bool bClientOnly ) const +Rectangle Window::ImplGetWindowExtentsRelative( Window *pRelativeWindow, bool bClientOnly ) const { SalFrameGeometry g = mpWindowImpl->mpFrame->GetGeometry(); // make sure we use the extent of our border window, @@ -7414,17 +7414,17 @@ void Window::Validate( sal_uInt16 nFlags ) // ----------------------------------------------------------------------- -sal_Bool Window::HasPaintEvent() const +bool Window::HasPaintEvent() const { if ( !mpWindowImpl->mbReallyVisible ) - return sal_False; + return false; if ( mpWindowImpl->mpFrameWindow->mpWindowImpl->mbPaintFrame ) - return sal_True; + return true; if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINT ) - return sal_True; + return true; if ( !ImplIsOverlapWindow() ) { @@ -7433,12 +7433,12 @@ sal_Bool Window::HasPaintEvent() const { pTempWindow = pTempWindow->ImplGetParent(); if ( pTempWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINTCHILDREN | IMPL_PAINT_PAINTALLCHILDREN) ) - return sal_True; + return true; } while ( !pTempWindow->ImplIsOverlapWindow() ); } - return sal_False; + return false; } // ----------------------------------------------------------------------- @@ -7455,14 +7455,14 @@ void Window::Update() if ( !mpWindowImpl->mbReallyVisible ) return; - sal_Bool bFlush = sal_False; + bool bFlush = false; if ( mpWindowImpl->mpFrameWindow->mpWindowImpl->mbPaintFrame ) { Point aPoint( 0, 0 ); Region aRegion( Rectangle( aPoint, Size( mnOutWidth, mnOutHeight ) ) ); ImplInvalidateOverlapFrameRegion( aRegion ); if ( mpWindowImpl->mbFrame || (mpWindowImpl->mpBorderWindow && mpWindowImpl->mpBorderWindow->mpWindowImpl->mbFrame) ) - bFlush = sal_True; + bFlush = true; } // First we should skip all windows which are Paint-Transparent @@ -7503,7 +7503,7 @@ void Window::Update() } pUpdateWindow->ImplCallPaint( NULL, pUpdateWindow->mpWindowImpl->mnPaintFlags ); - bFlush = sal_True; + bFlush = true; } if ( bFlush ) @@ -7529,7 +7529,7 @@ void Window::Sync() // ----------------------------------------------------------------------- -void Window::SetUpdateMode( sal_Bool bUpdate ) +void Window::SetUpdateMode( bool bUpdate ) { mpWindowImpl->mbNoUpdate = !bUpdate; @@ -7546,7 +7546,7 @@ void Window::GrabFocus() // ----------------------------------------------------------------------- -sal_Bool Window::HasFocus() const +bool Window::HasFocus() const { // #107575# the first floating window always has the keyboard focus, see also winproc.cxx: ImplGetKeyInputWindow() @@ -7578,7 +7578,7 @@ void Window::SetFakeFocus( bool bFocus ) // ----------------------------------------------------------------------- -sal_Bool Window::HasChildPathFocus( sal_Bool bSystemWindow ) const +bool Window::HasChildPathFocus( bool bSystemWindow ) const { // #107575#, the first floating window always has the keyboard focus, see also winproc.cxx: ImplGetKeyInputWindow() @@ -7593,7 +7593,7 @@ sal_Bool Window::HasChildPathFocus( sal_Bool bSystemWindow ) const Window* pFocusWin = ImplGetSVData()->maWinData.mpFocusWin; if ( pFocusWin ) return ImplIsWindowOrChild( pFocusWin, bSystemWindow ); - return sal_False; + return false; } // ----------------------------------------------------------------------- @@ -7637,7 +7637,7 @@ void Window::ReleaseMouse() // ----------------------------------------------------------------------- -sal_Bool Window::IsMouseCaptured() const +bool Window::IsMouseCaptured() const { return (this == ImplGetSVData()->maWinData.mpCaptureWin); @@ -7728,7 +7728,7 @@ Point Window::GetLastPointerPosPixel() // ----------------------------------------------------------------------- -void Window::ShowPointer( sal_Bool bVisible ) +void Window::ShowPointer( bool bVisible ) { if ( mpWindowImpl->mbNoPtrVisible != !bVisible ) @@ -7767,7 +7767,7 @@ Window::PointerState Window::GetPointerState() // ----------------------------------------------------------------------- -sal_Bool Window::IsMouseOver() +bool Window::IsMouseOver() { return ImplGetWinData()->mbMouseOver; } @@ -8069,7 +8069,7 @@ Window* Window::GetWindow( sal_uInt16 nType ) const // ----------------------------------------------------------------------- -sal_Bool Window::IsChild( const Window* pWindow, sal_Bool bSystemWindow ) const +bool Window::IsChild( const Window* pWindow, bool bSystemWindow ) const { do @@ -8080,20 +8080,20 @@ sal_Bool Window::IsChild( const Window* pWindow, sal_Bool bSystemWindow ) const pWindow = pWindow->ImplGetParent(); if ( pWindow == this ) - return sal_True; + return true; } while ( pWindow ); - return sal_False; + return false; } // ----------------------------------------------------------------------- -sal_Bool Window::IsWindowOrChild( const Window* pWindow, sal_Bool bSystemWindow ) const +bool Window::IsWindowOrChild( const Window* pWindow, bool bSystemWindow ) const { if ( this == pWindow ) - return sal_True; + return true; return ImplIsChild( pWindow, bSystemWindow ); } @@ -8265,7 +8265,7 @@ uno::Reference< XDropTarget > Window::GetDropTarget() uno::Reference< XDragGestureListener > (mpWindowImpl->mpFrameData->mxDropTargetListener, UNO_QUERY)); } else - mpWindowImpl->mpFrameData->mbInternalDragGestureRecognizer = sal_True; + mpWindowImpl->mpFrameData->mbInternalDragGestureRecognizer = true; } catch (const RuntimeException&) @@ -8438,7 +8438,7 @@ uno::Reference< XClipboard > Window::GetPrimarySelection() // Accessibility // ----------------------------------------------------------------------- -::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > Window::GetAccessible( sal_Bool bCreate ) +::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > Window::GetAccessible( bool bCreate ) { // do not optimize hierarchy for the top level border win (ie, when there is no parent) /* // do not optimize accessible hierarchy at all to better reflect real VCL hierarchy @@ -8468,28 +8468,28 @@ void Window::SetAccessible( ::com::sun::star::uno::Reference< ::com::sun::star:: } // skip all border windows that are no top level frames -sal_Bool Window::ImplIsAccessibleCandidate() const +bool Window::ImplIsAccessibleCandidate() const { if( !mpWindowImpl->mbBorderWin ) - return sal_True; + return true; else // #101741 do not check for WB_CLOSEABLE because undecorated floaters (like menus!) are closeable if( mpWindowImpl->mbFrame && mpWindowImpl->mnStyle & (WB_MOVEABLE | WB_SIZEABLE) ) - return sal_True; + return true; else - return sal_False; + return false; } -sal_Bool Window::ImplIsAccessibleNativeFrame() const +bool Window::ImplIsAccessibleNativeFrame() const { if( mpWindowImpl->mbFrame ) // #101741 do not check for WB_CLOSEABLE because undecorated floaters (like menus!) are closeable if( (mpWindowImpl->mnStyle & (WB_MOVEABLE | WB_SIZEABLE)) ) - return sal_True; + return true; else - return sal_False; + return false; else - return sal_False; + return false; } sal_uInt16 Window::ImplGetAccessibleCandidateChildWindowCount( sal_uInt16 nFirstWindowType ) const @@ -8507,7 +8507,7 @@ sal_uInt16 Window::ImplGetAccessibleCandidateChildWindowCount( sal_uInt16 nFirst return nChildren; } -Window* Window::ImplGetAccessibleCandidateChild( sal_uInt16 nChild, sal_uInt16& rChildCount, sal_uInt16 nFirstWindowType, sal_Bool bTopLevel ) const +Window* Window::ImplGetAccessibleCandidateChild( sal_uInt16 nChild, sal_uInt16& rChildCount, sal_uInt16 nFirstWindowType, bool bTopLevel ) const { if( bTopLevel ) @@ -8519,7 +8519,7 @@ Window* Window::ImplGetAccessibleCandidateChild( sal_uInt16 nChild, sal_uInt16& Window *pTmpChild = pChild; if( !pChild->ImplIsAccessibleCandidate() ) - pTmpChild = pChild->ImplGetAccessibleCandidateChild( nChild, rChildCount, WINDOW_FIRSTCHILD, sal_False ); + pTmpChild = pChild->ImplGetAccessibleCandidateChild( nChild, rChildCount, WINDOW_FIRSTCHILD, false ); if ( nChild == rChildCount ) return pTmpChild; @@ -9018,7 +9018,7 @@ Window* Window::GetAccessibleRelationLabeledBy() const return NULL; } -sal_Bool Window::IsAccessibilityEventsSuppressed( sal_Bool bTraverseParentPath ) +bool Window::IsAccessibilityEventsSuppressed( bool bTraverseParentPath ) { if( !bTraverseParentPath ) return mpWindowImpl->mbSuppressAccessibilityEvents; @@ -9028,15 +9028,15 @@ sal_Bool Window::IsAccessibilityEventsSuppressed( sal_Bool bTraverseParentPath ) while ( pParent && pParent->mpWindowImpl) { if( pParent->mpWindowImpl->mbSuppressAccessibilityEvents ) - return sal_True; + return true; else pParent = pParent->mpWindowImpl->mpParent; // do not use GetParent() to find borderwindows that are frames } - return sal_False; + return false; } } -void Window::SetAccessibilityEventsSuppressed(sal_Bool bSuppressed) +void Window::SetAccessibilityEventsSuppressed(bool bSuppressed) { mpWindowImpl->mbSuppressAccessibilityEvents = bSuppressed; } @@ -9057,21 +9057,21 @@ void Window::RecordLayoutData( vcl::ControlLayoutData* pLayout, const Rectangle& // ----------------------------------------------------------------------- -void Window::DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, sal_Bool bChecked, sal_Bool bDrawBorder, sal_Bool bDrawExtBorderOnly ) +void Window::DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly ) { DrawSelectionBackground( rRect, highlight, bChecked, bDrawBorder, bDrawExtBorderOnly, 0, NULL, NULL ); } -void Window::DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, sal_Bool bChecked, sal_Bool bDrawBorder, sal_Bool bDrawExtBorderOnly, Color* pSelectionTextColor ) +void Window::DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly, Color* pSelectionTextColor ) { DrawSelectionBackground( rRect, highlight, bChecked, bDrawBorder, bDrawExtBorderOnly, 0, pSelectionTextColor, NULL ); } void Window::DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, - sal_Bool bChecked, - sal_Bool bDrawBorder, - sal_Bool bDrawExtBorderOnly, + bool bChecked, + bool bDrawBorder, + bool bDrawExtBorderOnly, long nCornerRadius, Color* pSelectionTextColor, Color* pPaintColor @@ -9089,8 +9089,8 @@ void Window::DrawSelectionBackground( const Rectangle& rRect, Color aSelectionBorderCol( pPaintColor ? *pPaintColor : rStyles.GetHighlightColor() ); Color aSelectionFillCol( aSelectionBorderCol ); - sal_Bool bDark = rStyles.GetFaceColor().IsDark(); - sal_Bool bBright = ( rStyles.GetFaceColor() == Color( COL_WHITE ) ); + bool bDark = rStyles.GetFaceColor().IsDark(); + bool bBright = ( rStyles.GetFaceColor() == Color( COL_WHITE ) ); int c1 = aSelectionBorderCol.GetLuminance(); int c2 = GetDisplayBackground().GetColor().GetLuminance(); @@ -9236,7 +9236,7 @@ Window* Window::GetPreferredKeyInputWindow() } -sal_Bool Window::IsScrollable() const +bool Window::IsScrollable() const { // check for scrollbars Window *pChild = mpWindowImpl->mpFirstChild; @@ -9250,14 +9250,14 @@ sal_Bool Window::IsScrollable() const return false; } -sal_Bool Window::IsTopWindow() const +bool Window::IsTopWindow() const { if ( mpWindowImpl->mbInDtor ) - return sal_False; + return false; // topwindows must be frames or they must have a borderwindow which is a frame if( !mpWindowImpl->mbFrame && (!mpWindowImpl->mpBorderWindow || (mpWindowImpl->mpBorderWindow && !mpWindowImpl->mpBorderWindow->mpWindowImpl->mbFrame) ) ) - return sal_False; + return false; ImplGetWinData(); if( mpWindowImpl->mpWinData->mnIsTopWindow == (sal_uInt16)~0) // still uninitialized @@ -9276,7 +9276,7 @@ void Window::ImplMirrorFramePos( Point &pt ) const } // frame based modal counter (dialogs are not modal to the whole application anymore) -sal_Bool Window::IsInModalMode() const +bool Window::IsInModalMode() const { return (mpWindowImpl->mpFrameWindow->mpWindowImpl->mpFrameData->mnModalMode != 0); } @@ -9318,12 +9318,12 @@ void Window::ImplDecModalCount() } } -void Window::ImplIsInTaskPaneList( sal_Bool mbIsInTaskList ) +void Window::ImplIsInTaskPaneList( bool mbIsInTaskList ) { mpWindowImpl->mbIsInTaskPaneList = mbIsInTaskList; } -void Window::ImplNotifyIconifiedState( sal_Bool bIconified ) +void Window::ImplNotifyIconifiedState( bool bIconified ) { mpWindowImpl->mpFrameWindow->ImplCallEventListeners( bIconified ? VCLEVENT_WINDOW_MINIMIZE : VCLEVENT_WINDOW_NORMALIZE ); // #109206# notify client window as well to have toolkit topwindow listeners notified @@ -9331,15 +9331,15 @@ void Window::ImplNotifyIconifiedState( sal_Bool bIconified ) mpWindowImpl->mpFrameWindow->mpWindowImpl->mpClientWindow->ImplCallEventListeners( bIconified ? VCLEVENT_WINDOW_MINIMIZE : VCLEVENT_WINDOW_NORMALIZE ); } -sal_Bool Window::HasActiveChildFrame() +bool Window::HasActiveChildFrame() { - sal_Bool bRet = sal_False; + bool bRet = false; Window *pFrameWin = ImplGetSVData()->maWinData.mpFirstFrame; while( pFrameWin ) { if( pFrameWin != mpWindowImpl->mpFrameWindow ) { - sal_Bool bDecorated = sal_False; + bool bDecorated = false; Window *pChildFrame = pFrameWin->ImplGetWindow(); // #i15285# unfortunately WB_MOVEABLE is the same as WB_TABSTOP which can // be removed for ToolBoxes to influence the keyboard accessibility @@ -9351,9 +9351,9 @@ sal_Bool Window::HasActiveChildFrame() if( bDecorated || (pFrameWin->mpWindowImpl->mnStyle & (WB_MOVEABLE | WB_SIZEABLE) ) ) if( pChildFrame && pChildFrame->IsVisible() && pChildFrame->IsActive() ) { - if( ImplIsChild( pChildFrame, sal_True ) ) + if( ImplIsChild( pChildFrame, true ) ) { - bRet = sal_True; + bRet = true; break; } } @@ -9368,11 +9368,11 @@ LanguageType Window::GetInputLanguage() const return mpWindowImpl->mpFrame->GetInputLanguage(); } -void Window::EnableNativeWidget( sal_Bool bEnable ) +void Window::EnableNativeWidget( bool bEnable ) { static const char* pNoNWF = getenv( "SAL_NO_NWF" ); if( pNoNWF && *pNoNWF ) - bEnable = sal_False; + bEnable = false; if( bEnable != ImplGetWinData()->mbEnableNativeWidget ) { @@ -9397,7 +9397,7 @@ void Window::EnableNativeWidget( sal_Bool bEnable ) } } -sal_Bool Window::IsNativeWidgetEnabled() const +bool Window::IsNativeWidgetEnabled() const { return ImplGetWinData()->mbEnableNativeWidget; } @@ -9517,9 +9517,9 @@ uno::Reference< rendering::XSpriteCanvas > Window::GetSpriteCanvas() const void Window::ImplPaintToDevice( OutputDevice* i_pTargetOutDev, const Point& i_rPos ) { - sal_Bool bRVisible = mpWindowImpl->mbReallyVisible; + bool bRVisible = mpWindowImpl->mbReallyVisible; mpWindowImpl->mbReallyVisible = mpWindowImpl->mbVisible; - sal_Bool bDevOutput = mbDevOutput; + bool bDevOutput = mbDevOutput; mbDevOutput = true; const OutputDevice *pOutDev = GetOutDev(); @@ -9527,7 +9527,7 @@ void Window::ImplPaintToDevice( OutputDevice* i_pTargetOutDev, const Point& i_rP long nOldDPIY = pOutDev->ImplGetDPIY(); mnDPIX = i_pTargetOutDev->ImplGetDPIX(); mnDPIY = i_pTargetOutDev->ImplGetDPIY(); - sal_Bool bOutput = IsOutputEnabled(); + bool bOutput = IsOutputEnabled(); EnableOutput(); DBG_ASSERT( GetMapMode().GetMapUnit() == MAP_PIXEL, "MapMode must be PIXEL based" ); @@ -9658,7 +9658,7 @@ void Window::PaintToDevice( OutputDevice* pDev, const Point& rPos, const Size& / Hide(); } - sal_Bool bVisible = mpWindowImpl->mbVisible; + bool bVisible = mpWindowImpl->mbVisible; mpWindowImpl->mbVisible = true; if( mpWindowImpl->mpBorderWindow ) |