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-rw-r--r--vcl/source/window/dndevdis.cxx2
-rw-r--r--vcl/source/window/floatwin.cxx2
-rw-r--r--vcl/source/window/window.cxx4
-rw-r--r--vcl/source/window/winproc.cxx2
4 files changed, 5 insertions, 5 deletions
diff --git a/vcl/source/window/dndevdis.cxx b/vcl/source/window/dndevdis.cxx
index 7ccaa99f298c..dabfef79569e 100644
--- a/vcl/source/window/dndevdis.cxx
+++ b/vcl/source/window/dndevdis.cxx
@@ -51,7 +51,7 @@ vcl::Window* DNDEventDispatcher::findTopLevelWindow(Point location)
// find the window that is toplevel for this coordinates
// because those coordinates come from outside, they must be mirrored if RTL layout is active
- if( Application::GetSettings().GetLayoutRTL() )
+ if( AllSettings::GetLayoutRTL() )
m_pTopWindow->ImplMirrorFramePos( location );
vcl::Window * pChildWindow = m_pTopWindow->ImplFindWindow( location );
diff --git a/vcl/source/window/floatwin.cxx b/vcl/source/window/floatwin.cxx
index f7089c162dda..13734851ab9b 100644
--- a/vcl/source/window/floatwin.cxx
+++ b/vcl/source/window/floatwin.cxx
@@ -221,7 +221,7 @@ Point FloatingWindow::ImplCalcPos( vcl::Window* pWindow,
Rectangle normRect( rRect ); // rRect is already relative to top-level window
normRect.SetPos( pW->ScreenToOutputPixel( normRect.TopLeft() ) );
- bool bRTL = Application::GetSettings().GetLayoutRTL();
+ bool bRTL = AllSettings::GetLayoutRTL();
Rectangle devRect( pW->OutputToAbsoluteScreenPixel( normRect.TopLeft() ),
pW->OutputToAbsoluteScreenPixel( normRect.BottomRight() ) );
diff --git a/vcl/source/window/window.cxx b/vcl/source/window/window.cxx
index 8d7339fcb696..6fdb764bf2b5 100644
--- a/vcl/source/window/window.cxx
+++ b/vcl/source/window/window.cxx
@@ -905,7 +905,7 @@ void Window::ImplInit( vcl::Window* pParent, WinBits nStyle, SystemParentData* p
}
if( pParent && ! mpWindowImpl->mbFrame )
- mbEnableRTL = Application::GetSettings().GetLayoutRTL();
+ mbEnableRTL = AllSettings::GetLayoutRTL();
// test for frame creation
if ( mpWindowImpl->mbFrame )
@@ -1192,7 +1192,7 @@ void Window::ImplInitWindowData( WindowType nType )
meOutDevType = OUTDEV_WINDOW;
- mbEnableRTL = Application::GetSettings().GetLayoutRTL(); // true: this outdev will be mirrored if RTL window layout (UI mirroring) is globally active
+ mbEnableRTL = AllSettings::GetLayoutRTL(); // true: this outdev will be mirrored if RTL window layout (UI mirroring) is globally active
}
void Window::getFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize, OutputDevice& rDev )
diff --git a/vcl/source/window/winproc.cxx b/vcl/source/window/winproc.cxx
index d3df6d03729d..890cb61a9452 100644
--- a/vcl/source/window/winproc.cxx
+++ b/vcl/source/window/winproc.cxx
@@ -2536,7 +2536,7 @@ bool ImplWindowFrameProc( vcl::Window* pWindow, SalFrame* /*pFrame*/,
{
SalPaintEvent const * pPaintEvt = static_cast<SalPaintEvent const *>(pEvent);
- if( Application::GetSettings().GetLayoutRTL() )
+ if( AllSettings::GetLayoutRTL() )
{
// --- RTL --- (mirror paint rect)
SalFrame* pSalFrame = pWindow->ImplGetWindowImpl()->mpFrame;