diff options
Diffstat (limited to 'vcl/source')
-rw-r--r-- | vcl/source/gdi/impgraph.cxx | 131 | ||||
-rw-r--r-- | vcl/source/gdi/outdev.cxx | 6 | ||||
-rw-r--r-- | vcl/source/gdi/outdev3.cxx | 5 | ||||
-rw-r--r-- | vcl/source/gdi/outdev6.cxx | 12 | ||||
-rw-r--r-- | vcl/source/gdi/salgdilayout.cxx | 3 |
5 files changed, 87 insertions, 70 deletions
diff --git a/vcl/source/gdi/impgraph.cxx b/vcl/source/gdi/impgraph.cxx index 6291c011fee1..a67d6fa7feac 100644 --- a/vcl/source/gdi/impgraph.cxx +++ b/vcl/source/gdi/impgraph.cxx @@ -1504,92 +1504,99 @@ SvStream& operator>>( SvStream& rIStm, ImpGraphic& rImpGraphic ) // read Id rIStm >> nTmp; - if( !rIStm.GetError() && NATIVE_FORMAT_50 == nTmp ) + // if there is no more data, avoid further expensive + // reading which will create VDevs and other stuff, just to + // read nothing. CAUTION: Eof is only true AFTER reading another + // byte, a speciality of SvMemoryStream (!) + if(!rIStm.GetError() && !rIStm.IsEof()) { - Graphic aGraphic; - GfxLink aLink; - VersionCompat* pCompat; + if( NATIVE_FORMAT_50 == nTmp ) + { + Graphic aGraphic; + GfxLink aLink; + VersionCompat* pCompat; - // read compat info - pCompat = new VersionCompat( rIStm, STREAM_READ ); - delete pCompat; + // read compat info + pCompat = new VersionCompat( rIStm, STREAM_READ ); + delete pCompat; - rIStm >> aLink; + rIStm >> aLink; - // set dummy link to avoid creation of additional link after filtering; - // we set a default link to avoid unnecessary swapping of native data - aGraphic.SetLink( GfxLink() ); + // set dummy link to avoid creation of additional link after filtering; + // we set a default link to avoid unnecessary swapping of native data + aGraphic.SetLink( GfxLink() ); - if( !rIStm.GetError() && aLink.LoadNative( aGraphic ) ) - { - // set link only, if no other link was set - const BOOL bSetLink = ( rImpGraphic.mpGfxLink == NULL ); + if( !rIStm.GetError() && aLink.LoadNative( aGraphic ) ) + { + // set link only, if no other link was set + const BOOL bSetLink = ( rImpGraphic.mpGfxLink == NULL ); - // assign graphic - rImpGraphic = *aGraphic.ImplGetImpGraphic(); + // assign graphic + rImpGraphic = *aGraphic.ImplGetImpGraphic(); - if( aLink.IsPrefMapModeValid() ) - rImpGraphic.ImplSetPrefMapMode( aLink.GetPrefMapMode() ); + if( aLink.IsPrefMapModeValid() ) + rImpGraphic.ImplSetPrefMapMode( aLink.GetPrefMapMode() ); - if( aLink.IsPrefSizeValid() ) - rImpGraphic.ImplSetPrefSize( aLink.GetPrefSize() ); + if( aLink.IsPrefSizeValid() ) + rImpGraphic.ImplSetPrefSize( aLink.GetPrefSize() ); - if( bSetLink ) - rImpGraphic.ImplSetLink( aLink ); + if( bSetLink ) + rImpGraphic.ImplSetLink( aLink ); + } + else + { + rIStm.Seek( nStmPos1 ); + rIStm.SetError( ERRCODE_IO_WRONGFORMAT ); + } } else { - rIStm.Seek( nStmPos1 ); - rIStm.SetError( ERRCODE_IO_WRONGFORMAT ); - } - } - else - { - BitmapEx aBmpEx; - const USHORT nOldFormat = rIStm.GetNumberFormatInt(); + BitmapEx aBmpEx; + const USHORT nOldFormat = rIStm.GetNumberFormatInt(); - rIStm.SeekRel( -4 ); - rIStm.SetNumberFormatInt( NUMBERFORMAT_INT_LITTLEENDIAN ); - rIStm >> aBmpEx; + rIStm.SeekRel( -4 ); + rIStm.SetNumberFormatInt( NUMBERFORMAT_INT_LITTLEENDIAN ); + rIStm >> aBmpEx; - if( !rIStm.GetError() ) - { - UINT32 nMagic1(0), nMagic2(0); - ULONG nActPos = rIStm.Tell(); + if( !rIStm.GetError() ) + { + UINT32 nMagic1(0), nMagic2(0); + ULONG nActPos = rIStm.Tell(); - rIStm >> nMagic1 >> nMagic2; - rIStm.Seek( nActPos ); + rIStm >> nMagic1 >> nMagic2; + rIStm.Seek( nActPos ); - rImpGraphic = ImpGraphic( aBmpEx ); + rImpGraphic = ImpGraphic( aBmpEx ); - if( !rIStm.GetError() && ( 0x5344414e == nMagic1 ) && ( 0x494d4931 == nMagic2 ) ) - { - delete rImpGraphic.mpAnimation; - rImpGraphic.mpAnimation = new Animation; - rIStm >> *rImpGraphic.mpAnimation; + if( !rIStm.GetError() && ( 0x5344414e == nMagic1 ) && ( 0x494d4931 == nMagic2 ) ) + { + delete rImpGraphic.mpAnimation; + rImpGraphic.mpAnimation = new Animation; + rIStm >> *rImpGraphic.mpAnimation; - // #108077# manually set loaded BmpEx to Animation - // (which skips loading its BmpEx if already done) - rImpGraphic.mpAnimation->SetBitmapEx(aBmpEx); + // #108077# manually set loaded BmpEx to Animation + // (which skips loading its BmpEx if already done) + rImpGraphic.mpAnimation->SetBitmapEx(aBmpEx); + } + else + rIStm.ResetError(); } else + { + GDIMetaFile aMtf; + + rIStm.Seek( nStmPos1 ); rIStm.ResetError(); - } - else - { - GDIMetaFile aMtf; + rIStm >> aMtf; - rIStm.Seek( nStmPos1 ); - rIStm.ResetError(); - rIStm >> aMtf; + if( !rIStm.GetError() ) + rImpGraphic = aMtf; + else + rIStm.Seek( nStmPos1 ); + } - if( !rIStm.GetError() ) - rImpGraphic = aMtf; - else - rIStm.Seek( nStmPos1 ); + rIStm.SetNumberFormatInt( nOldFormat ); } - - rIStm.SetNumberFormatInt( nOldFormat ); } } diff --git a/vcl/source/gdi/outdev.cxx b/vcl/source/gdi/outdev.cxx index 9c94811e0122..2c33d069b007 100644 --- a/vcl/source/gdi/outdev.cxx +++ b/vcl/source/gdi/outdev.cxx @@ -791,6 +791,7 @@ int OutputDevice::ImplGetGraphics() const if ( mpGraphics ) { mpGraphics->SetXORMode( (ROP_INVERT == meRasterOp) || (ROP_XOR == meRasterOp), ROP_INVERT == meRasterOp ); + mpGraphics->setAntiAliasB2DDraw(mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW); return TRUE; } @@ -2735,15 +2736,14 @@ void OutputDevice::DrawPolyPolygon( const basegfx::B2DPolyPolygon& rB2DPolyPoly if( mbInitFillColor ) ImplInitFillColor(); - if(mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) + if( (mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) != 0 + && mpGraphics->supportsOperation( OutDevSupport_B2DDraw ) ) { -#ifdef UNX // b2dpolygon support not implemented yet on non-UNX platforms const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation(); ::basegfx::B2DPolyPolygon aB2DPP = rB2DPolyPoly; aB2DPP.transform( aTransform ); if( mpGraphics->DrawPolyPolygon( aB2DPP, 0.0, this ) ) return; -#endif } // fallback to old polygon drawing if needed diff --git a/vcl/source/gdi/outdev3.cxx b/vcl/source/gdi/outdev3.cxx index 4a682c4cecc9..19a9778ebb04 100644 --- a/vcl/source/gdi/outdev3.cxx +++ b/vcl/source/gdi/outdev3.cxx @@ -5351,6 +5351,11 @@ void OutputDevice::SetAntialiasing( USHORT nMode ) { mnAntialiasing = nMode; mbInitFont = TRUE; + + if(mpGraphics) + { + mpGraphics->setAntiAliasB2DDraw(mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW); + } } if( mpAlphaVDev ) diff --git a/vcl/source/gdi/outdev6.cxx b/vcl/source/gdi/outdev6.cxx index 4e3bba322bc8..d4c24ff44e20 100644 --- a/vcl/source/gdi/outdev6.cxx +++ b/vcl/source/gdi/outdev6.cxx @@ -186,9 +186,9 @@ fprintf(stderr,"OD::DT( fT=%f, bAA=%d)\n",fTransparency,mnAntialiasing);//###### if( mbInitFillColor ) ImplInitFillColor(); - if(mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) + if( (mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) != 0 + && mpGraphics->supportsOperation( OutDevSupport_B2DDraw ) ) { -#ifdef UNX // b2dpolygon support not implemented yet on non-UNX platforms const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation(); ::basegfx::B2DPolyPolygon aB2DPP = rB2DPolyPoly; @@ -209,7 +209,6 @@ fprintf(stderr,"OD::DT( fT=%f, bAA=%d)\n",fTransparency,mnAntialiasing);//###### #endif return; } -#endif } // fallback to old polygon drawing if needed @@ -265,7 +264,12 @@ void OutputDevice::DrawTransparent( const PolyPolygon& rPolyPoly, // try hard to draw it directly, because the emulation layers are slower if( !pDisableNative - && mpGraphics->supportsOperation( OutDevSupport_B2DDraw ) ) + && mpGraphics->supportsOperation( OutDevSupport_B2DDraw ) +#ifdef WIN32 + // workaround bad dithering on remote displaying when using GDI+ with toolbar buttoin hilighting + && !rPolyPoly.IsRect() +#endif + ) { // prepare the graphics device if( mbInitClipRegion ) diff --git a/vcl/source/gdi/salgdilayout.cxx b/vcl/source/gdi/salgdilayout.cxx index 339cc875256f..509ad4f725ce 100644 --- a/vcl/source/gdi/salgdilayout.cxx +++ b/vcl/source/gdi/salgdilayout.cxx @@ -81,7 +81,8 @@ SalFrameGeometry SalFrame::GetGeometry() // ---------------------------------------------------------------------------- SalGraphics::SalGraphics() - : m_nLayout( 0 ) +: m_nLayout( 0 ), + m_bAntiAliasB2DDraw(false) { // read global RTL settings if( Application::GetSettings().GetLayoutRTL() ) |