diff options
Diffstat (limited to 'vcl/unx/headless/svpframe.cxx')
-rw-r--r-- | vcl/unx/headless/svpframe.cxx | 449 |
1 files changed, 449 insertions, 0 deletions
diff --git a/vcl/unx/headless/svpframe.cxx b/vcl/unx/headless/svpframe.cxx new file mode 100644 index 000000000000..1adf9a51cce4 --- /dev/null +++ b/vcl/unx/headless/svpframe.cxx @@ -0,0 +1,449 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#include "svpframe.hxx" +#include "svpinst.hxx" +#include "svpgdi.hxx" + +#include <basebmp/scanlineformats.hxx> +#include <basegfx/vector/b2ivector.hxx> + +using namespace basebmp; +using namespace basegfx; + +SvpSalFrame* SvpSalFrame::s_pFocusFrame = NULL; + +SvpSalFrame::SvpSalFrame( SvpSalInstance* pInstance, + SalFrame* pParent, + ULONG nSalFrameStyle, + SystemParentData* ) : + m_pInstance( pInstance ), + m_pParent( static_cast<SvpSalFrame*>(pParent) ), + m_nStyle( nSalFrameStyle ), + m_bVisible( false ), + m_nMinWidth( 0 ), + m_nMinHeight( 0 ), + m_nMaxWidth( 0 ), + m_nMaxHeight( 0 ) +{ + m_aSystemChildData.nSize = sizeof( SystemChildData ); + m_aSystemChildData.pDisplay = NULL; + m_aSystemChildData.aWindow = 0; + m_aSystemChildData.pSalFrame = this; + m_aSystemChildData.pWidget = NULL; + m_aSystemChildData.pVisual = NULL; + m_aSystemChildData.nDepth = 24; + m_aSystemChildData.aColormap = 0; + m_aSystemChildData.pAppContext = NULL; + m_aSystemChildData.aShellWindow = 0; + m_aSystemChildData.pShellWidget = NULL; + + if( m_pParent ) + m_pParent->m_aChildren.push_back( this ); + + if( m_pInstance ) + m_pInstance->registerFrame( this ); + + SetPosSize( 0, 0, 800, 600, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT ); +} + +SvpSalFrame::~SvpSalFrame() +{ + if( m_pInstance ) + m_pInstance->deregisterFrame( this ); + + std::list<SvpSalFrame*> Children = m_aChildren; + for( std::list<SvpSalFrame*>::iterator it = Children.begin(); + it != Children.end(); ++it ) + (*it)->SetParent( m_pParent ); + if( m_pParent ) + m_pParent->m_aChildren.remove( this ); + + if( s_pFocusFrame == this ) + { + s_pFocusFrame = NULL; + // call directly here, else an event for a destroyed frame would be dispatched + CallCallback( SALEVENT_LOSEFOCUS, NULL ); + // if the handler has not set a new focus frame + // pass focus to another frame, preferably a document style window + if( s_pFocusFrame == NULL ) + { + const std::list< SalFrame* >& rFrames( m_pInstance->getFrames() ); + for( std::list< SalFrame* >::const_iterator it = rFrames.begin(); it != rFrames.end(); ++it ) + { + SvpSalFrame* pFrame = const_cast<SvpSalFrame*>(static_cast<const SvpSalFrame*>(*it)); + if( pFrame->m_bVisible && + pFrame->m_pParent == NULL && + (pFrame->m_nStyle & (SAL_FRAME_STYLE_MOVEABLE | + SAL_FRAME_STYLE_SIZEABLE | + SAL_FRAME_STYLE_CLOSEABLE) ) != 0 + ) + { + pFrame->GetFocus(); + break; + } + } + } + } +} + +void SvpSalFrame::GetFocus() +{ + if( (m_nStyle & (SAL_FRAME_STYLE_OWNERDRAWDECORATION | SAL_FRAME_STYLE_FLOAT)) == 0 ) + { + if( s_pFocusFrame ) + s_pFocusFrame->LoseFocus(); + s_pFocusFrame = this; + m_pInstance->PostEvent( this, NULL, SALEVENT_GETFOCUS ); + } +} + +void SvpSalFrame::LoseFocus() +{ + if( s_pFocusFrame == this ) + { + m_pInstance->PostEvent( this, NULL, SALEVENT_LOSEFOCUS ); + s_pFocusFrame = NULL; + } +} + +SalGraphics* SvpSalFrame::GetGraphics() +{ + SvpSalGraphics* pGraphics = new SvpSalGraphics(); + pGraphics->setDevice( m_aFrame ); + m_aGraphics.push_back( pGraphics ); + return pGraphics; +} + +void SvpSalFrame::ReleaseGraphics( SalGraphics* pGraphics ) +{ + SvpSalGraphics* pSvpGraphics = dynamic_cast<SvpSalGraphics*>(pGraphics); + m_aGraphics.remove( pSvpGraphics ); + delete pSvpGraphics; +} + +BOOL SvpSalFrame::PostEvent( void* pData ) +{ + m_pInstance->PostEvent( this, pData, SALEVENT_USEREVENT ); + return TRUE; +} + +void SvpSalFrame::PostPaint() const +{ + if( m_bVisible ) + { + SalPaintEvent aPEvt(0, 0, maGeometry.nWidth, maGeometry.nHeight); + CallCallback( SALEVENT_PAINT, &aPEvt ); + } +} + +void SvpSalFrame::SetTitle( const XubString& ) +{ +} + +void SvpSalFrame::SetIcon( USHORT ) +{ +} + +void SvpSalFrame::SetMenu( SalMenu* ) +{ +} + +void SvpSalFrame::DrawMenuBar() +{ +} + +void SvpSalFrame::SetExtendedFrameStyle( SalExtStyle ) +{ +} + +void SvpSalFrame::Show( BOOL bVisible, BOOL bNoActivate ) +{ + if( bVisible && ! m_bVisible ) + { + m_bVisible = true; + m_pInstance->PostEvent( this, NULL, SALEVENT_RESIZE ); + if( ! bNoActivate ) + GetFocus(); + } + else if( ! bVisible && m_bVisible ) + { + m_bVisible = false; + m_pInstance->PostEvent( this, NULL, SALEVENT_RESIZE ); + LoseFocus(); + } +} + +void SvpSalFrame::Enable( BOOL ) +{ +} + +void SvpSalFrame::SetMinClientSize( long nWidth, long nHeight ) +{ + m_nMinWidth = nWidth; + m_nMinHeight = nHeight; +} + +void SvpSalFrame::SetMaxClientSize( long nWidth, long nHeight ) +{ + m_nMaxWidth = nWidth; + m_nMaxHeight = nHeight; +} + +void SvpSalFrame::SetPosSize( long nX, long nY, long nWidth, long nHeight, USHORT nFlags ) +{ + if( (nFlags & SAL_FRAME_POSSIZE_X) != 0 ) + maGeometry.nX = nX; + if( (nFlags & SAL_FRAME_POSSIZE_Y) != 0 ) + maGeometry.nY = nY; + if( (nFlags & SAL_FRAME_POSSIZE_WIDTH) != 0 ) + { + maGeometry.nWidth = nWidth; + if( m_nMaxWidth > 0 && maGeometry.nWidth > (unsigned int)m_nMaxWidth ) + maGeometry.nWidth = m_nMaxWidth; + if( m_nMinWidth > 0 && maGeometry.nWidth < (unsigned int)m_nMinWidth ) + maGeometry.nWidth = m_nMinWidth; + } + if( (nFlags & SAL_FRAME_POSSIZE_HEIGHT) != 0 ) + { + maGeometry.nHeight = nHeight; + if( m_nMaxHeight > 0 && maGeometry.nHeight > (unsigned int)m_nMaxHeight ) + maGeometry.nHeight = m_nMaxHeight; + if( m_nMinHeight > 0 && maGeometry.nHeight < (unsigned int)m_nMinHeight ) + maGeometry.nHeight = m_nMinHeight; + } + B2IVector aFrameSize( maGeometry.nWidth, maGeometry.nHeight ); + if( ! m_aFrame.get() || m_aFrame->getSize() != aFrameSize ) + { + if( aFrameSize.getX() == 0 ) + aFrameSize.setX( 1 ); + if( aFrameSize.getY() == 0 ) + aFrameSize.setY( 1 ); + m_aFrame = createBitmapDevice( aFrameSize, false, SVP_DEFAULT_BITMAP_FORMAT ); + // update device in existing graphics + for( std::list< SvpSalGraphics* >::iterator it = m_aGraphics.begin(); + it != m_aGraphics.end(); ++it ) + (*it)->setDevice( m_aFrame ); + } + if( m_bVisible ) + m_pInstance->PostEvent( this, NULL, SALEVENT_RESIZE ); +} + +void SvpSalFrame::GetClientSize( long& rWidth, long& rHeight ) +{ + if( m_bVisible ) + { + rWidth = maGeometry.nWidth; + rHeight = maGeometry.nHeight; + } + else + rWidth = rHeight = 0; +} + +void SvpSalFrame::GetWorkArea( Rectangle& rRect ) +{ + rRect = Rectangle( Point( 0, 0 ), + Size( VIRTUAL_DESKTOP_WIDTH, VIRTUAL_DESKTOP_HEIGHT ) ); +} + +SalFrame* SvpSalFrame::GetParent() const +{ + return m_pParent; +} + +#define _FRAMESTATE_MASK_GEOMETRY \ + (SAL_FRAMESTATE_MASK_X | SAL_FRAMESTATE_MASK_Y | \ + SAL_FRAMESTATE_MASK_WIDTH | SAL_FRAMESTATE_MASK_HEIGHT) +#define _FRAMESTATE_MASK_MAXIMIZED_GEOMETRY \ + (SAL_FRAMESTATE_MASK_MAXIMIZED_X | SAL_FRAMESTATE_MASK_MAXIMIZED_Y | \ + SAL_FRAMESTATE_MASK_MAXIMIZED_WIDTH | SAL_FRAMESTATE_MASK_MAXIMIZED_HEIGHT) + +void SvpSalFrame::SetWindowState( const SalFrameState *pState ) +{ + if (pState == NULL) + return; + + // Request for position or size change + if (pState->mnMask & _FRAMESTATE_MASK_GEOMETRY) + { + long nX = maGeometry.nX; + long nY = maGeometry.nY; + long nWidth = maGeometry.nWidth; + long nHeight = maGeometry.nHeight; + + // change requested properties + if (pState->mnMask & SAL_FRAMESTATE_MASK_X) + nX = pState->mnX; + if (pState->mnMask & SAL_FRAMESTATE_MASK_Y) + nY = pState->mnY; + if (pState->mnMask & SAL_FRAMESTATE_MASK_WIDTH) + nWidth = pState->mnWidth; + if (pState->mnMask & SAL_FRAMESTATE_MASK_HEIGHT) + nHeight = pState->mnHeight; + + SetPosSize( nX, nY, nWidth, nHeight, + SAL_FRAME_POSSIZE_X | SAL_FRAME_POSSIZE_Y | + SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT ); + } +} + +BOOL SvpSalFrame::GetWindowState( SalFrameState* pState ) +{ + pState->mnState = SAL_FRAMESTATE_NORMAL; + pState->mnX = maGeometry.nX; + pState->mnY = maGeometry.nY; + pState->mnWidth = maGeometry.nWidth; + pState->mnHeight = maGeometry.nHeight; + pState->mnMask = _FRAMESTATE_MASK_GEOMETRY | SAL_FRAMESTATE_MASK_STATE; + + return TRUE; +} + +void SvpSalFrame::ShowFullScreen( BOOL, sal_Int32 ) +{ + SetPosSize( 0, 0, VIRTUAL_DESKTOP_WIDTH, VIRTUAL_DESKTOP_HEIGHT, + SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT ); +} + +void SvpSalFrame::StartPresentation( BOOL ) +{ +} + +void SvpSalFrame::SetAlwaysOnTop( BOOL ) +{ +} + +void SvpSalFrame::ToTop( USHORT ) +{ + GetFocus(); +} + +void SvpSalFrame::SetPointer( PointerStyle ) +{ +} + +void SvpSalFrame::CaptureMouse( BOOL ) +{ +} + +void SvpSalFrame::SetPointerPos( long, long ) +{ +} + +void SvpSalFrame::Flush() +{ +} + +void SvpSalFrame::Sync() +{ +} + +void SvpSalFrame::SetInputContext( SalInputContext* ) +{ +} + +void SvpSalFrame::EndExtTextInput( USHORT ) +{ +} + +String SvpSalFrame::GetKeyName( USHORT ) +{ + return String(); +} + +String SvpSalFrame::GetSymbolKeyName( const XubString&, USHORT ) +{ + return String(); +} + +BOOL SvpSalFrame::MapUnicodeToKeyCode( sal_Unicode, LanguageType, KeyCode& ) +{ + return FALSE; +} + +LanguageType SvpSalFrame::GetInputLanguage() +{ + return LANGUAGE_DONTKNOW; +} + +SalBitmap* SvpSalFrame::SnapShot() +{ + return NULL; +} + +void SvpSalFrame::UpdateSettings( AllSettings& ) +{ +} + +void SvpSalFrame::Beep( SoundType ) +{ +} + +const SystemEnvData* SvpSalFrame::GetSystemData() const +{ + return &m_aSystemChildData; +} + +SalFrame::SalPointerState SvpSalFrame::GetPointerState() +{ + SalPointerState aState; + aState.mnState = 0; + return aState; +} + +void SvpSalFrame::SetParent( SalFrame* pNewParent ) +{ + if( m_pParent ) + m_pParent->m_aChildren.remove( this ); + m_pParent = static_cast<SvpSalFrame*>(pNewParent); +} + +bool SvpSalFrame::SetPluginParent( SystemParentData* ) +{ + return true; +} + +void SvpSalFrame::SetBackgroundBitmap( SalBitmap* ) +{ +} + +void SvpSalFrame::ResetClipRegion() +{ +} + +void SvpSalFrame::BeginSetClipRegion( ULONG ) +{ +} + +void SvpSalFrame::UnionClipRegion( long, long, long, long ) +{ +} + +void SvpSalFrame::EndSetClipRegion() +{ +} + |