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Diffstat (limited to 'vcl/unx/inc/salframe.h')
-rw-r--r--vcl/unx/inc/salframe.h64
1 files changed, 34 insertions, 30 deletions
diff --git a/vcl/unx/inc/salframe.h b/vcl/unx/inc/salframe.h
index e9c6331fcb70..9259c0972213 100644
--- a/vcl/unx/inc/salframe.h
+++ b/vcl/unx/inc/salframe.h
@@ -88,23 +88,23 @@ class VCL_DLLPUBLIC X11SalFrame : public SalFrame
X11SalGraphics *pFreeGraphics_; // first free frame graphics
XLIB_Time nReleaseTime_; // timestamp of last key release
- USHORT nKeyCode_; // last key code
- USHORT nKeyState_; // last key state
+ sal_uInt16 nKeyCode_; // last key code
+ sal_uInt16 nKeyState_; // last key state
int nCompose_; // compose state
bool mbSendExtKeyModChange;
- USHORT mnExtKeyMod;
+ sal_uInt16 mnExtKeyMod;
int nShowState_; // show state
int nWidth_; // client width
int nHeight_; // client height
Rectangle maRestorePosSize;
- ULONG nStyle_;
+ sal_uIntPtr nStyle_;
SalExtStyle mnExtStyle;
- BOOL bAlwaysOnTop_;
- BOOL bViewable_;
- BOOL bMapped_;
- BOOL mbInShow;
- BOOL bDefaultPosition_; // client is centered initially
+ sal_Bool bAlwaysOnTop_;
+ sal_Bool bViewable_;
+ sal_Bool bMapped_;
+ sal_Bool mbInShow;
+ sal_Bool bDefaultPosition_; // client is centered initially
bool m_bXEmbed;
int nVisibility_;
int m_nWorkArea;
@@ -176,11 +176,11 @@ class VCL_DLLPUBLIC X11SalFrame : public SalFrame
void updateWMClass();
public:
- X11SalFrame( SalFrame* pParent, ULONG nSalFrameStyle, SystemParentData* pSystemParent = NULL );
+ X11SalFrame( SalFrame* pParent, sal_uIntPtr nSalFrameStyle, SystemParentData* pSystemParent = NULL );
virtual ~X11SalFrame();
long Dispatch( XEvent *pEvent );
- void Init( ULONG nSalFrameStyle, int nScreen = -1,
+ void Init( sal_uIntPtr nSalFrameStyle, int nScreen = -1,
SystemParentData* pParentData = NULL, bool bUseGeometry = false );
SalDisplay* GetDisplay() const { return pDisplay_; }
@@ -193,10 +193,10 @@ public:
XLIB_Window GetStackingWindow() const { return mhStackingWindow; }
long ShutDown() const { return CallCallback( SALEVENT_SHUTDOWN, 0 ); }
long Close() const { return CallCallback( SALEVENT_CLOSE, 0 ); }
- ULONG GetStyle() const { return nStyle_; }
+ sal_uIntPtr GetStyle() const { return nStyle_; }
inline XLIB_Cursor GetCursor() const { return hCursor_; }
- inline BOOL IsCaptured() const { return nCaptured_ == 1; }
+ inline sal_Bool IsCaptured() const { return nCaptured_ == 1; }
#if !defined(__synchronous_extinput__)
void HandleExtTextEvent (XClientMessageEvent *pEvent);
void PostExtTextEvent (sal_uInt16 nExtTextEventType,
@@ -212,6 +212,10 @@ public:
bool isMapped() const { return bMapped_; }
bool hasFocus() const { return mbInputFocus; }
+ void beginUnicodeSequence();
+ bool appendUnicodeSequence( sal_Unicode );
+ bool endUnicodeSequence();
+
virtual SalGraphics* GetGraphics();
virtual void ReleaseGraphics( SalGraphics* pGraphics );
@@ -219,39 +223,39 @@ public:
// call with false to setup graphics with window (GetWindow())
virtual void updateGraphics( bool bClear );
- virtual BOOL PostEvent( void* pData );
+ virtual sal_Bool PostEvent( void* pData );
virtual void SetTitle( const XubString& rTitle );
- virtual void SetIcon( USHORT nIcon );
+ virtual void SetIcon( sal_uInt16 nIcon );
virtual void SetMenu( SalMenu* pMenu );
virtual void DrawMenuBar();
virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle );
- virtual void Show( BOOL bVisible, BOOL bNoActivate = FALSE );
- virtual void Enable( BOOL bEnable );
+ virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False );
+ virtual void Enable( sal_Bool bEnable );
virtual void SetMinClientSize( long nWidth, long nHeight );
virtual void SetMaxClientSize( long nWidth, long nHeight );
- virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, USHORT nFlags );
+ virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );
virtual void GetClientSize( long& rWidth, long& rHeight );
virtual void GetWorkArea( Rectangle& rRect );
virtual SalFrame* GetParent() const;
virtual void SetWindowState( const SalFrameState* pState );
- virtual BOOL GetWindowState( SalFrameState* pState );
- virtual void ShowFullScreen( BOOL bFullScreen, sal_Int32 nMonitor );
- virtual void StartPresentation( BOOL bStart );
- virtual void SetAlwaysOnTop( BOOL bOnTop );
- virtual void ToTop( USHORT nFlags );
+ virtual sal_Bool GetWindowState( SalFrameState* pState );
+ virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nMonitor );
+ virtual void StartPresentation( sal_Bool bStart );
+ virtual void SetAlwaysOnTop( sal_Bool bOnTop );
+ virtual void ToTop( sal_uInt16 nFlags );
virtual void SetPointer( PointerStyle ePointerStyle );
- virtual void CaptureMouse( BOOL bMouse );
+ virtual void CaptureMouse( sal_Bool bMouse );
virtual void SetPointerPos( long nX, long nY );
using SalFrame::Flush;
virtual void Flush();
virtual void Sync();
virtual void SetInputContext( SalInputContext* pContext );
- virtual void EndExtTextInput( USHORT nFlags );
- virtual String GetKeyName( USHORT nKeyCode );
- virtual String GetSymbolKeyName( const XubString& rFontName, USHORT nKeyCode );
- virtual BOOL MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
+ virtual void EndExtTextInput( sal_uInt16 nFlags );
+ virtual String GetKeyName( sal_uInt16 nKeyCode );
+ virtual String GetSymbolKeyName( const XubString& rFontName, sal_uInt16 nKeyCode );
+ virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
virtual LanguageType GetInputLanguage();
virtual SalBitmap* SnapShot();
virtual void UpdateSettings( AllSettings& rSettings );
@@ -259,7 +263,7 @@ public:
virtual const SystemEnvData* GetSystemData() const;
virtual SalPointerState GetPointerState();
virtual SalIndicatorState GetIndicatorState();
- virtual void SimulateKeyPress( USHORT nKeyCode );
+ virtual void SimulateKeyPress( sal_uInt16 nKeyCode );
virtual void SetParent( SalFrame* pNewParent );
virtual bool SetPluginParent( SystemParentData* pNewParent );
virtual void SetBackgroundBitmap( SalBitmap* pBitmap );
@@ -271,7 +275,7 @@ public:
// set clip region to none (-> rectangular windows, normal state)
virtual void ResetClipRegion();
// start setting the clipregion consisting of nRects rectangles
- virtual void BeginSetClipRegion( ULONG nRects );
+ virtual void BeginSetClipRegion( sal_uIntPtr nRects );
// add a rectangle to the clip region
virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
// done setting up the clipregion