diff options
Diffstat (limited to 'winaccessibility/inc/AccEventListener.hxx')
-rw-r--r-- | winaccessibility/inc/AccEventListener.hxx | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/winaccessibility/inc/AccEventListener.hxx b/winaccessibility/inc/AccEventListener.hxx index 9c5515529440..5ca714b39750 100644 --- a/winaccessibility/inc/AccEventListener.hxx +++ b/winaccessibility/inc/AccEventListener.hxx @@ -32,24 +32,24 @@ class AccObjectManagerAgent; * procedure of all the event handling and provides the basic support for some simple * methods. */ -class AccEventListener - : public ::cppu::WeakImplHelper< - css::accessibility::XAccessibleEventListener> +class AccEventListener : public ::cppu::WeakImplHelper<css::accessibility::XAccessibleEventListener> { protected: //accessible owner's pointer css::uno::Reference<css::accessibility::XAccessible> m_xAccessible; //agent pointer for objects' manager AccObjectManagerAgent* pAgent; + public: - AccEventListener( css::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent); + AccEventListener(css::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent); virtual ~AccEventListener() override; // XEventListener - virtual void SAL_CALL disposing( const css::lang::EventObject& Source ) override; + virtual void SAL_CALL disposing(const css::lang::EventObject& Source) override; // XAccessibleEventListener - virtual void SAL_CALL notifyEvent( const css::accessibility::AccessibleEventObject& aEvent ) override; + virtual void SAL_CALL + notifyEvent(const css::accessibility::AccessibleEventObject& aEvent) override; //for name changed event virtual void HandleNameChangedEvent(css::uno::Any name); @@ -58,8 +58,7 @@ public: virtual void HandleDescriptionChangedEvent(css::uno::Any desc); //for state changed event - virtual void HandleStateChangedEvent( - css::uno::Any oldValue, css::uno::Any newValue); + virtual void HandleStateChangedEvent(css::uno::Any oldValue, css::uno::Any newValue); virtual void SetComponentState(short state, bool enable); virtual void FireStatePropertyChange(short state, bool set); virtual void FireStateFocusedChange(bool enable); |