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-rw-r--r--xmloff/source/draw/animimp.cxx363
1 files changed, 171 insertions, 192 deletions
diff --git a/xmloff/source/draw/animimp.cxx b/xmloff/source/draw/animimp.cxx
index 7171df5216db..8e6f9cf2ac19 100644
--- a/xmloff/source/draw/animimp.cxx
+++ b/xmloff/source/draw/animimp.cxx
@@ -2,9 +2,9 @@
*
* $RCSfile: animimp.cxx,v $
*
- * $Revision: 1.2 $
+ * $Revision: 1.3 $
*
- * last change: $Author: mh $ $Date: 2001-02-01 16:29:47 $
+ * last change: $Author: cl $ $Date: 2001-02-07 16:26:36 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
@@ -130,189 +130,54 @@ using namespace ::com::sun::star::beans;
using namespace ::com::sun::star::lang;
using namespace ::com::sun::star::presentation;
-AnimationEffect getEffect( XMLEffect eKind, XMLEffectDirection eDirection, sal_Int16 nStartScale, sal_Bool bIn )
+AnimationEffect ImplSdXMLgetEffect( XMLEffect eKind, XMLEffectDirection eDirection, sal_Int16 nStartScale, sal_Bool bIn )
{
- if( bIn )
+ switch( eKind )
{
- switch( eKind )
+ case EK_fade:
+ switch( eDirection )
{
- case EK_fade:
- switch( eDirection )
- {
- case ED_from_left: return AnimationEffect_FADE_FROM_LEFT;
- case ED_from_top: return AnimationEffect_FADE_FROM_TOP;
- case ED_from_right: return AnimationEffect_FADE_FROM_RIGHT;
- case ED_from_bottom: return AnimationEffect_FADE_FROM_BOTTOM;
- case ED_from_center: return AnimationEffect_FADE_FROM_CENTER;
- case ED_from_upperleft: return AnimationEffect_FADE_FROM_UPPERLEFT;
- case ED_from_upperright: return AnimationEffect_FADE_FROM_UPPERRIGHT;
- case ED_from_lowerleft: return AnimationEffect_FADE_FROM_LOWERLEFT;
- case ED_from_lowerright: return AnimationEffect_FADE_FROM_LOWERRIGHT;
- case ED_to_center: return AnimationEffect_FADE_TO_CENTER;
- case ED_clockwise: return AnimationEffect_CLOCKWISE;
- case ED_cclockwise: return AnimationEffect_COUNTERCLOCKWISE;
- case ED_spiral_inward_left: return AnimationEffect_SPIRALIN_LEFT;
- case ED_spiral_inward_right:return AnimationEffect_SPIRALIN_RIGHT;
- case ED_spiral_outward_left:return AnimationEffect_SPIRALOUT_LEFT;
- case ED_spiral_outward_right:return AnimationEffect_SPIRALOUT_RIGHT;
- }
- return AnimationEffect_FADE_FROM_LEFT;
- case EK_move:
- if( nStartScale == 200 )
- {
- return AnimationEffect_ZOOM_OUT_SMALL;
- }
- else if( nStartScale == 50 )
- {
- return AnimationEffect_ZOOM_IN_SMALL;
- }
- else if( nStartScale < 100 )
- {
- switch( eDirection )
- {
- case ED_from_left: return AnimationEffect_ZOOM_IN_FROM_LEFT;
- case ED_from_top: return AnimationEffect_ZOOM_IN_FROM_TOP;
- case ED_from_right: return AnimationEffect_ZOOM_IN_FROM_RIGHT;
- case ED_from_bottom: return AnimationEffect_ZOOM_IN_FROM_BOTTOM;
- case ED_from_upperleft: return AnimationEffect_ZOOM_IN_FROM_UPPERLEFT;
- case ED_from_upperright: return AnimationEffect_ZOOM_IN_FROM_UPPERRIGHT;
- case ED_from_lowerleft: return AnimationEffect_ZOOM_IN_FROM_LOWERLEFT;
- case ED_from_lowerright: return AnimationEffect_ZOOM_IN_FROM_LOWERRIGHT;
- case ED_from_center: return AnimationEffect_ZOOM_IN_FROM_CENTER;
- case ED_spiral_inward_left: return AnimationEffect_ZOOM_IN_SPIRAL;
- }
- return AnimationEffect_ZOOM_IN;
- }
- else if( nStartScale > 100 )
- {
- switch( eDirection )
- {
- case ED_from_left: return AnimationEffect_ZOOM_OUT_FROM_LEFT;
- case ED_from_top: return AnimationEffect_ZOOM_OUT_FROM_TOP;
- case ED_from_right: return AnimationEffect_ZOOM_OUT_FROM_RIGHT;
- case ED_from_bottom: return AnimationEffect_ZOOM_OUT_FROM_BOTTOM;
- case ED_from_upperleft: return AnimationEffect_ZOOM_OUT_FROM_UPPERLEFT;
- case ED_from_upperright: return AnimationEffect_ZOOM_OUT_FROM_UPPERRIGHT;
- case ED_from_lowerleft: return AnimationEffect_ZOOM_OUT_FROM_LOWERLEFT;
- case ED_from_lowerright: return AnimationEffect_ZOOM_OUT_FROM_LOWERRIGHT;
- case ED_from_center: return AnimationEffect_ZOOM_OUT_FROM_CENTER;
- case ED_spiral_inward_left: return AnimationEffect_ZOOM_OUT_SPIRAL;
- }
- return AnimationEffect_ZOOM_OUT;
- }
- else
- {
- switch( eDirection )
- {
- case ED_from_left: return AnimationEffect_MOVE_FROM_LEFT;
- case ED_from_top: return AnimationEffect_MOVE_FROM_TOP;
- case ED_from_right: return AnimationEffect_MOVE_FROM_RIGHT;
- case ED_from_bottom: return AnimationEffect_MOVE_FROM_BOTTOM;
- case ED_from_upperleft: return AnimationEffect_MOVE_FROM_UPPERLEFT;
- case ED_from_upperright: return AnimationEffect_MOVE_FROM_UPPERRIGHT;
- case ED_from_lowerleft: return AnimationEffect_MOVE_FROM_LOWERLEFT;
- case ED_from_lowerright: return AnimationEffect_MOVE_FROM_LOWERRIGHT;
- case ED_path: return AnimationEffect_PATH;
- }
- }
- return AnimationEffect_MOVE_FROM_LEFT;
- case EK_stripes:
- if( eDirection == ED_vertical )
- return AnimationEffect_VERTICAL_STRIPES;
- else
- return AnimationEffect_HORIZONTAL_STRIPES;
- case EK_open:
- if( eDirection == ED_vertical )
- return AnimationEffect_OPEN_VERTICAL;
- else
- return AnimationEffect_OPEN_HORIZONTAL;
- case EK_close:
- if( eDirection == ED_vertical )
- return AnimationEffect_CLOSE_VERTICAL;
- else
- return AnimationEffect_CLOSE_HORIZONTAL;
- case EK_dissolve:
- return AnimationEffect_DISSOLVE;
- case EK_wavyline:
- switch( eDirection )
- {
- case ED_from_left: return AnimationEffect_WAVYLINE_FROM_LEFT;
- case ED_from_top: return AnimationEffect_WAVYLINE_FROM_TOP;
- case ED_from_right: return AnimationEffect_WAVYLINE_FROM_RIGHT;
- case ED_from_bottom: return AnimationEffect_WAVYLINE_FROM_BOTTOM;
- }
- return AnimationEffect_WAVYLINE_FROM_LEFT;
- case EK_random:
- return AnimationEffect_RANDOM;
- case EK_lines:
- if( eDirection == ED_vertical )
- return AnimationEffect_VERTICAL_LINES;
- else
- return AnimationEffect_HORIZONTAL_LINES;
- case EK_laser:
- switch( eDirection )
- {
- case ED_from_left: return AnimationEffect_LASER_FROM_LEFT;
- case ED_from_top: return AnimationEffect_LASER_FROM_TOP;
- case ED_from_right: return AnimationEffect_LASER_FROM_RIGHT;
- case ED_from_bottom: return AnimationEffect_LASER_FROM_BOTTOM;
- case ED_from_upperleft: return AnimationEffect_LASER_FROM_UPPERLEFT;
- case ED_from_upperright: return AnimationEffect_LASER_FROM_UPPERRIGHT;
- case ED_from_lowerleft: return AnimationEffect_LASER_FROM_LOWERLEFT;
- case ED_from_lowerright: return AnimationEffect_LASER_FROM_LOWERRIGHT;
- }
- return AnimationEffect_LASER_FROM_LEFT;
- case EK_appear:
- return AnimationEffect_APPEAR;
- case EK_hide:
- return AnimationEffect_HIDE;
- case EK_move_short:
- switch( eDirection )
- {
- case ED_from_left: return AnimationEffect_MOVE_SHORT_FROM_LEFT;
- case ED_from_top: return AnimationEffect_MOVE_SHORT_FROM_TOP;
- case ED_from_right: return AnimationEffect_MOVE_SHORT_FROM_RIGHT;
- case ED_from_bottom: return AnimationEffect_MOVE_SHORT_FROM_BOTTOM;
- case ED_from_upperleft: return AnimationEffect_MOVE_SHORT_FROM_UPPERLEFT;
- case ED_from_upperright: return AnimationEffect_MOVE_SHORT_FROM_UPPERRIGHT;
- case ED_from_lowerleft: return AnimationEffect_FADE_FROM_LOWERLEFT;
- case ED_from_lowerright: return AnimationEffect_FADE_FROM_LOWERRIGHT;
- }
- return AnimationEffect_MOVE_SHORT_FROM_LEFT;
- case EK_checkerboard:
- if( eDirection == ED_vertical )
- return AnimationEffect_VERTICAL_CHECKERBOARD;
- else
- return AnimationEffect_HORIZONTAL_CHECKERBOARD;
- case EK_rotate:
- if( eDirection == ED_vertical )
- return AnimationEffect_VERTICAL_ROTATE;
- else
- return AnimationEffect_HORIZONTAL_ROTATE;
- case EK_stretch:
- switch( eDirection )
- {
- case ED_from_left: return AnimationEffect_STRETCH_FROM_LEFT;
- case ED_from_top: return AnimationEffect_STRETCH_FROM_TOP;
- case ED_from_right: return AnimationEffect_STRETCH_FROM_RIGHT;
- case ED_from_bottom: return AnimationEffect_STRETCH_FROM_BOTTOM;
- case ED_from_upperleft: return AnimationEffect_STRETCH_FROM_UPPERLEFT;
- case ED_from_upperright: return AnimationEffect_STRETCH_FROM_UPPERRIGHT;
- case ED_from_lowerleft: return AnimationEffect_STRETCH_FROM_LOWERLEFT;
- case ED_from_lowerright: return AnimationEffect_STRETCH_FROM_LOWERRIGHT;
- case ED_vertical: return AnimationEffect_VERTICAL_STRETCH;
- case ED_horizontal: return AnimationEffect_HORIZONTAL_STRETCH;
- }
- return AnimationEffect_STRETCH_FROM_LEFT;
+ case ED_from_left: return AnimationEffect_FADE_FROM_LEFT;
+ case ED_from_top: return AnimationEffect_FADE_FROM_TOP;
+ case ED_from_right: return AnimationEffect_FADE_FROM_RIGHT;
+ case ED_from_bottom: return AnimationEffect_FADE_FROM_BOTTOM;
+ case ED_from_center: return AnimationEffect_FADE_FROM_CENTER;
+ case ED_from_upperleft: return AnimationEffect_FADE_FROM_UPPERLEFT;
+ case ED_from_upperright: return AnimationEffect_FADE_FROM_UPPERRIGHT;
+ case ED_from_lowerleft: return AnimationEffect_FADE_FROM_LOWERLEFT;
+ case ED_from_lowerright: return AnimationEffect_FADE_FROM_LOWERRIGHT;
+ case ED_to_center: return AnimationEffect_FADE_TO_CENTER;
+ case ED_clockwise: return AnimationEffect_CLOCKWISE;
+ case ED_cclockwise: return AnimationEffect_COUNTERCLOCKWISE;
+ case ED_spiral_inward_left: return AnimationEffect_SPIRALIN_LEFT;
+ case ED_spiral_inward_right:return AnimationEffect_SPIRALIN_RIGHT;
+ case ED_spiral_outward_left:return AnimationEffect_SPIRALOUT_LEFT;
+ case ED_spiral_outward_right:return AnimationEffect_SPIRALOUT_RIGHT;
}
- }
- else
- {
- switch( eKind )
+ return AnimationEffect_FADE_FROM_LEFT;
+ case EK_move:
+ if( nStartScale == 200 )
+ {
+ return AnimationEffect_ZOOM_OUT_SMALL;
+ }
+ else if( nStartScale == 50 )
+ {
+ return AnimationEffect_ZOOM_IN_SMALL;
+ }
+ else if( nStartScale < 100 )
{
- case EK_move:
switch( eDirection )
{
+ case ED_from_left: return AnimationEffect_ZOOM_IN_FROM_LEFT;
+ case ED_from_top: return AnimationEffect_ZOOM_IN_FROM_TOP;
+ case ED_from_right: return AnimationEffect_ZOOM_IN_FROM_RIGHT;
+ case ED_from_bottom: return AnimationEffect_ZOOM_IN_FROM_BOTTOM;
+ case ED_from_upperleft: return AnimationEffect_ZOOM_IN_FROM_UPPERLEFT;
+ case ED_from_upperright: return AnimationEffect_ZOOM_IN_FROM_UPPERRIGHT;
+ case ED_from_lowerleft: return AnimationEffect_ZOOM_IN_FROM_LOWERLEFT;
+ case ED_from_lowerright: return AnimationEffect_ZOOM_IN_FROM_LOWERRIGHT;
+ case ED_from_center: return AnimationEffect_ZOOM_IN_FROM_CENTER;
+ case ED_spiral_inward_left: return AnimationEffect_ZOOM_IN_SPIRAL;
case ED_to_left: return AnimationEffect_MOVE_TO_LEFT;
case ED_to_top: return AnimationEffect_MOVE_TO_TOP;
case ED_to_right: return AnimationEffect_MOVE_TO_RIGHT;
@@ -322,23 +187,137 @@ AnimationEffect getEffect( XMLEffect eKind, XMLEffectDirection eDirection, sal_I
case ED_to_lowerright: return AnimationEffect_MOVE_TO_LOWERRIGHT;
case ED_to_lowerleft: return AnimationEffect_MOVE_TO_LOWERLEFT;
}
- return AnimationEffect_MOVE_TO_LEFT;
- case EK_hide:
- return AnimationEffect_HIDE;
- case EK_move_short:
+ return AnimationEffect_ZOOM_IN;
+ }
+ else if( nStartScale > 100 )
+ {
+ switch( eDirection )
+ {
+ case ED_from_left: return AnimationEffect_ZOOM_OUT_FROM_LEFT;
+ case ED_from_top: return AnimationEffect_ZOOM_OUT_FROM_TOP;
+ case ED_from_right: return AnimationEffect_ZOOM_OUT_FROM_RIGHT;
+ case ED_from_bottom: return AnimationEffect_ZOOM_OUT_FROM_BOTTOM;
+ case ED_from_upperleft: return AnimationEffect_ZOOM_OUT_FROM_UPPERLEFT;
+ case ED_from_upperright: return AnimationEffect_ZOOM_OUT_FROM_UPPERRIGHT;
+ case ED_from_lowerleft: return AnimationEffect_ZOOM_OUT_FROM_LOWERLEFT;
+ case ED_from_lowerright: return AnimationEffect_ZOOM_OUT_FROM_LOWERRIGHT;
+ case ED_from_center: return AnimationEffect_ZOOM_OUT_FROM_CENTER;
+ case ED_spiral_inward_left: return AnimationEffect_ZOOM_OUT_SPIRAL;
+ }
+ return AnimationEffect_ZOOM_OUT;
+ }
+ else
+ {
switch( eDirection )
{
- case ED_to_left: return AnimationEffect_MOVE_SHORT_TO_LEFT;
- case ED_to_upperleft: return AnimationEffect_MOVE_SHORT_TO_UPPERLEFT;
- case ED_to_top: return AnimationEffect_MOVE_SHORT_TO_TOP;
- case ED_to_upperright: return AnimationEffect_MOVE_SHORT_TO_UPPERRIGHT;
- case ED_to_right: return AnimationEffect_MOVE_SHORT_TO_RIGHT;
- case ED_to_lowerright: return AnimationEffect_MOVE_SHORT_TO_LOWERRIGHT;
- case ED_to_bottom: return AnimationEffect_MOVE_SHORT_TO_BOTTOM;
- case ED_to_lowerleft: return AnimationEffect_MOVE_SHORT_TO_LOWERLEFT;
+ case ED_from_left: return AnimationEffect_MOVE_FROM_LEFT;
+ case ED_from_top: return AnimationEffect_MOVE_FROM_TOP;
+ case ED_from_right: return AnimationEffect_MOVE_FROM_RIGHT;
+ case ED_from_bottom: return AnimationEffect_MOVE_FROM_BOTTOM;
+ case ED_from_upperleft: return AnimationEffect_MOVE_FROM_UPPERLEFT;
+ case ED_from_upperright: return AnimationEffect_MOVE_FROM_UPPERRIGHT;
+ case ED_from_lowerleft: return AnimationEffect_MOVE_FROM_LOWERLEFT;
+ case ED_from_lowerright: return AnimationEffect_MOVE_FROM_LOWERRIGHT;
+ case ED_path: return AnimationEffect_PATH;
}
- return AnimationEffect_MOVE_SHORT_TO_LEFT;
}
+ return AnimationEffect_MOVE_FROM_LEFT;
+ case EK_stripes:
+ if( eDirection == ED_vertical )
+ return AnimationEffect_VERTICAL_STRIPES;
+ else
+ return AnimationEffect_HORIZONTAL_STRIPES;
+ case EK_open:
+ if( eDirection == ED_vertical )
+ return AnimationEffect_OPEN_VERTICAL;
+ else
+ return AnimationEffect_OPEN_HORIZONTAL;
+ case EK_close:
+ if( eDirection == ED_vertical )
+ return AnimationEffect_CLOSE_VERTICAL;
+ else
+ return AnimationEffect_CLOSE_HORIZONTAL;
+ case EK_dissolve:
+ return AnimationEffect_DISSOLVE;
+ case EK_wavyline:
+ switch( eDirection )
+ {
+ case ED_from_left: return AnimationEffect_WAVYLINE_FROM_LEFT;
+ case ED_from_top: return AnimationEffect_WAVYLINE_FROM_TOP;
+ case ED_from_right: return AnimationEffect_WAVYLINE_FROM_RIGHT;
+ case ED_from_bottom: return AnimationEffect_WAVYLINE_FROM_BOTTOM;
+ }
+ return AnimationEffect_WAVYLINE_FROM_LEFT;
+ case EK_random:
+ return AnimationEffect_RANDOM;
+ case EK_lines:
+ if( eDirection == ED_vertical )
+ return AnimationEffect_VERTICAL_LINES;
+ else
+ return AnimationEffect_HORIZONTAL_LINES;
+ case EK_laser:
+ switch( eDirection )
+ {
+ case ED_from_left: return AnimationEffect_LASER_FROM_LEFT;
+ case ED_from_top: return AnimationEffect_LASER_FROM_TOP;
+ case ED_from_right: return AnimationEffect_LASER_FROM_RIGHT;
+ case ED_from_bottom: return AnimationEffect_LASER_FROM_BOTTOM;
+ case ED_from_upperleft: return AnimationEffect_LASER_FROM_UPPERLEFT;
+ case ED_from_upperright: return AnimationEffect_LASER_FROM_UPPERRIGHT;
+ case ED_from_lowerleft: return AnimationEffect_LASER_FROM_LOWERLEFT;
+ case ED_from_lowerright: return AnimationEffect_LASER_FROM_LOWERRIGHT;
+ }
+ return AnimationEffect_LASER_FROM_LEFT;
+ case EK_appear:
+ return AnimationEffect_APPEAR;
+ case EK_hide:
+ return AnimationEffect_HIDE;
+ case EK_move_short:
+ switch( eDirection )
+ {
+ case ED_from_left: return AnimationEffect_MOVE_SHORT_FROM_LEFT;
+ case ED_from_top: return AnimationEffect_MOVE_SHORT_FROM_TOP;
+ case ED_from_right: return AnimationEffect_MOVE_SHORT_FROM_RIGHT;
+ case ED_from_bottom: return AnimationEffect_MOVE_SHORT_FROM_BOTTOM;
+ case ED_from_upperleft: return AnimationEffect_MOVE_SHORT_FROM_UPPERLEFT;
+ case ED_from_upperright: return AnimationEffect_MOVE_SHORT_FROM_UPPERRIGHT;
+ case ED_from_lowerleft: return AnimationEffect_FADE_FROM_LOWERLEFT;
+ case ED_from_lowerright: return AnimationEffect_FADE_FROM_LOWERRIGHT;
+ case ED_to_left: return AnimationEffect_MOVE_SHORT_TO_LEFT;
+ case ED_to_upperleft: return AnimationEffect_MOVE_SHORT_TO_UPPERLEFT;
+ case ED_to_top: return AnimationEffect_MOVE_SHORT_TO_TOP;
+ case ED_to_upperright: return AnimationEffect_MOVE_SHORT_TO_UPPERRIGHT;
+ case ED_to_right: return AnimationEffect_MOVE_SHORT_TO_RIGHT;
+ case ED_to_lowerright: return AnimationEffect_MOVE_SHORT_TO_LOWERRIGHT;
+ case ED_to_bottom: return AnimationEffect_MOVE_SHORT_TO_BOTTOM;
+ case ED_to_lowerleft: return AnimationEffect_MOVE_SHORT_TO_LOWERLEFT;
+ }
+ return AnimationEffect_MOVE_SHORT_FROM_LEFT;
+ case EK_checkerboard:
+ if( eDirection == ED_vertical )
+ return AnimationEffect_VERTICAL_CHECKERBOARD;
+ else
+ return AnimationEffect_HORIZONTAL_CHECKERBOARD;
+ case EK_rotate:
+ if( eDirection == ED_vertical )
+ return AnimationEffect_VERTICAL_ROTATE;
+ else
+ return AnimationEffect_HORIZONTAL_ROTATE;
+ case EK_stretch:
+ switch( eDirection )
+ {
+ case ED_from_left: return AnimationEffect_STRETCH_FROM_LEFT;
+ case ED_from_top: return AnimationEffect_STRETCH_FROM_TOP;
+ case ED_from_right: return AnimationEffect_STRETCH_FROM_RIGHT;
+ case ED_from_bottom: return AnimationEffect_STRETCH_FROM_BOTTOM;
+ case ED_from_upperleft: return AnimationEffect_STRETCH_FROM_UPPERLEFT;
+ case ED_from_upperright: return AnimationEffect_STRETCH_FROM_UPPERRIGHT;
+ case ED_from_lowerleft: return AnimationEffect_STRETCH_FROM_LOWERLEFT;
+ case ED_from_lowerright: return AnimationEffect_STRETCH_FROM_LOWERRIGHT;
+ case ED_vertical: return AnimationEffect_VERTICAL_STRETCH;
+ case ED_horizontal: return AnimationEffect_HORIZONTAL_STRETCH;
+ }
+ return AnimationEffect_STRETCH_FROM_LEFT;
}
return AnimationEffect_NONE;
@@ -634,7 +613,7 @@ void XMLAnimationsEffectContext::EndElement()
}
else
{
- const AnimationEffect eEffect = getEffect( meEffect, meDirection, mnStartScale, meKind == XMLE_SHOW );
+ const AnimationEffect eEffect = ImplSdXMLgetEffect( meEffect, meDirection, mnStartScale, meKind == XMLE_SHOW );
aAny <<= eEffect;
xSet->setPropertyValue( mbTextEffect ? mpImpl->msTextEffect : mpImpl->msEffect, aAny );