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path: root/avmedia/source/opengl
AgeCommit message (Expand)Author
2014-11-06Revert "use the new OUString::fromUtf8 method"Stephan Bergmann
2014-11-06use the new OUString::fromUtf8 methodNoel Grandin
2014-09-23fdo#82577: Handle WindowNoel Grandin
2014-09-19Related fdo#84000: Improve framerate of the models.Jan Holesovsky
2014-09-17fdo#81237: 2D OpenGL charts was upside-downZolnai Tamás
2014-09-02coverity#1233484 Division or modulo by float zeroCaolán McNamara
2014-08-29Mirror vertically the texture bitmaps for OpenGLZolnai Tamás
2014-08-29It seems better if the caller allocates the memory for the RGBA buffer.Zolnai Tamás
2014-08-29Upgrade libgltf to 0.0.1Zolnai Tamás
2014-08-17libgltf: Append shader language version to the shader filesZolnai Tamás
2014-08-05implement --with-system-gltfRene Engelhard
2014-08-05Upload first official libgltf release: libgltf-0.0.0Zolnai Tamás
2014-07-21fdo#81055: Crash due to inadequate checks for GL version / capabilitiesZolnai Tamás
2014-07-17glTF: allow to move camera also by keyboard in orbit mode.Zolnai Tamás
2014-07-16fdo#81182: Resizing glTF window affects camera positionZolnai Tamás
2014-07-14glTF: More rendering related error handlingZolnai Tamás
2014-07-11glTF: crash after starting a model without an OpenGL windowZolnai Tamás
2014-07-11glTF: Removing one model breaks an other modelZolnai Tamás
2014-07-04glTF: camera movement constraint: use distance from the boundary boxZolnai Tamás
2014-07-03glTF: improve camera movement constraintZolnai Tamás
2014-07-03glTF: constraine camera move in orbit modeZolnai Tamás
2014-07-01Activate the "suspicious cast to sal_Bool" parts of loplugin:salboolStephan Bergmann
2014-06-25glTF rendering: moving in walktrough mode is to fastZolnai Tamás
2014-06-25Update libgltf: new build system and various fixesZolnai Tamás
2014-06-13glTF: Avoid segmentation fault when one of the input files can't be loadedZolnai Tamás
2014-05-29OGLFrameGrabber: use reference instead of pointerZolnai Tamás
2014-05-29OGLWindow: no need to call update after changes, timer takes care of itZolnai Tamás
2014-05-29OGLWindow: remove unused zoom levelZolnai Tamás
2014-05-29Remove accidently committed lineZolnai Tamás
2014-05-29OGLWindow: use reference instead of pointerZolnai Tamás
2014-05-29OGLPlayer: use more assertionsZolnai Tamás
2014-05-27First stop the timer, then the animation.Jan Holesovsky
2014-05-27Use AutoTimer instead of Timer, and add some more locking.Jan Holesovsky
2014-05-29OGLPlayer: handle json parsing errorZolnai Tamás
2014-05-29OGLPlayer: check before dereferenceZolnai Tamás
2014-05-28glTF rendering: workaround for camera movementsZolnai Tamás
2014-05-28libgltf: solve this memory leak problem on a better way 2Zolnai Tamás
2014-05-27glTF rendering: fix texture problemsZolnai Tamás
2014-05-24libgltf: Another new version.Jan Holesovsky
2014-05-23avmedia: remove unused code related to fast-forwardZolnai Tamás
2014-05-23coverity#1210188 Uninitialized pointer fieldCaolán McNamara
2014-05-21libgltf: Updated version.Jan Holesovsky
2014-05-21gltf: Send delta when rotating, not absolute value.Jan Holesovsky
2014-05-21libgltf: Update to the new version.Jan Holesovsky
2014-05-16OGLPlayer: comment out gltf_animation_get_timeZolnai Tamás
2014-05-16WaE: unused parameter 'fTime'Tor Lillqvist
2014-05-16OGLPlayer: fix playing of animation in edit modeZolnai Tamás
2014-05-16OGLPlayer: set a timer which call redrawing to show animationZolnai Tamás
2014-05-16OGLWindow: fix key capturing issueZolnai Tamás
2014-05-15OGLWindow: improve camera movement, make it fasterZolnai Tamás