Age | Commit message (Collapse) | Author |
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Change-Id: I535fd1e4438b3ade78c1867eeb0321e6753ed22b
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Make sure client code sees isotrophic aspect ratio for the
square gradient case. This somehow never worked.
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Pattern used:
find . -name "*.cxx" -exec sed -i 's/\( *\)return \([^()]*\)\.equalsAsciiL( *RTL_CONSTASCII_STRINGPARAM *( *\([^)]*\) ) *);/\1return \2 == \3;/' \{\} \;
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Changed viewport.cxx to use long instead of int like all other zoom
functions and in this succession removed the zoomtools int functions
which where only added for this one exception.
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Guard access to first polygon point.
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This partially reverts b3c3e116ff0eb9b550b73d3901395c042e31d192
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Round zoom values beginning with 50 to a multiple of 5, with 100 to one
of 10, with 500 to one of 50 and with 1000 to one of 100.
The step 100 is enforced to have one fixed point.
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Semantically, B2IBox represents a pixel rect much better than
B2IRange - replaced all occurences in and around the software
renderer, and client code.
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Done with perl regex:
s/(\n\s*OSL_TRACE\(\s*\"[^\n]+?)\s*(\\n)+(\"[^\n]*\)\;\n)/$1$3/gs;
- removed trailing whitespaces and (multiple) newlines
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Conflicts:
basebmp/prj/d.lst
basebmp/test/basictest.cxx
basebmp/test/makefile.mk
basegfx/inc/basegfx/basegfxdllapi.h
basegfx/inc/basegfx/tools/debugplotter.hxx
basegfx/inc/basegfx/tuple/b2ituple.hxx
basegfx/prj/d.lst
basegfx/source/numeric/makefile.mk
basegfx/source/polygon/makefile.mk
basegfx/source/range/makefile.mk
basegfx/source/raster/makefile.mk
basegfx/source/tuple/makefile.mk
basegfx/source/vector/makefile.mk
basegfx/test/basegfx1d.cxx
basegfx/test/makefile.mk
basegfx/util/makefile.mk
canvas/Library_canvasfactory.mk
canvas/Module_canvas.mk
canvas/prj/build.lst
canvas/prj/d.lst
canvas/source/cairo/cairo_canvashelper_texturefill.cxx
canvas/source/cairo/makefile.mk
canvas/source/tools/makefile.mk
comphelper/qa/string/makefile.mk
cppcanvas/Module_cppcanvas.mk
cppcanvas/inc/cppcanvas/cppcanvasdllapi.h
cppcanvas/prj/build.lst
cppcanvas/prj/d.lst
cppcanvas/source/mtfrenderer/makefile.mk
cppcanvas/util/makefile.mk
i18npool/source/search/makefile.mk
regexp/Library_regexp.mk
regexp/prj/d.lst
sax/CppunitTest_sax.mk
sax/Library_sax.mk
sax/prj/d.lst
sax/qa/cppunit/test_converter.cxx
sax/source/expatwrap/attrlistimpl.hxx
sax/util/makefile.mk
svtools/Library_svt.mk
tools/Executable_sspretty.mk
ucbhelper/prj/d.lst
ucbhelper/source/provider/configureucb.cxx
ucbhelper/source/provider/provconf.cxx
ucbhelper/util/makefile.mk
unotools/Library_utl.mk
unotools/Module_unotools.mk
unotools/Package_inc.mk
unotools/prj/build.lst
vcl/Library_desktop_detector.mk
vcl/Library_vcl.mk
vcl/Library_vclplug_gtk.mk
vcl/aqua/source/gdi/salprn.cxx
vcl/inc/aqua/saldata.hxx
vcl/unx/generic/gdi/salgdi3.cxx
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Fixes #fdo30794
Based on bin/add-modelines script (originally posted in mail
1286706307.1871.1399280959@webmail.messagingengine.com)
Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
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* resolved two conflicts caused by lineend changes in
canvashelper_texturefill.cxx and implrenderer.cxx. Took the cws
version, which uses new texture fill semantics, and fixes clipping
bug
* binned file header changes from head for deleted files
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Microsystems to Oracle; remove CVS style keywords (RCSfile, Revision)
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* nicer gradient poly setup, made code more self-explanatory
* corrected order of rotation matrix multiplication
* fixed build breakage in presenter screen, type only implicitely
included
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* linear/axial gradient were f*cked up when border and rotation
was given
* found another place where drawinglayer was generating helper
polygons for gradients (vclgradienthelper.cxx), adapted to new
value ranges
* fixed build breakage in debug build in oox
* fixed order of gradient color generation
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from slideshow
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See http://blog.thebehrens.net/2009/07/28/hackweek-iv-canvas-convwatch/ for more background information
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code
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2009-01-13 19:18:08 +0100 aw r266250 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox
2009-01-13 19:15:37 +0100 aw r266249 : #i96669# changed initialisation order in Embedded3DPrimitive2D::Embedded3DPrimitive2D due to TinderBox
2009-01-12 11:53:37 +0100 aw r266141 : #i97874# corrected include for TinderBox build
2009-01-08 17:48:23 +0100 aw r266029 : #i97874# extended SdrTextObj::ImpConvertAddText to copy needed attributes from original object
2009-01-08 14:59:08 +0100 aw r266015 : #i96350# added fallback to solid fill in shadow TabPage when no fill is defined to get a reasonable shadow preview
2009-01-08 12:40:49 +0100 aw r265995 : #i94832# remuved not needed E3DModifySceneSnapRectUpdater usages
2009-01-08 01:53:46 +0100 thb r265982 : #i94860# Blacklisting another ATI card/driver that causes blank screens
2009-01-08 01:46:38 +0100 thb r265981 : #i97853# Changed all gradient texture methods to use basegfx gradienttools. consolidated quite some code
2009-01-08 01:45:09 +0100 thb r265980 : #i97853# Added lerp methods, slight changes to have everything necessary contained in the ODFGradientInfo struct
2009-01-08 00:01:54 +0100 thb r265979 : #i97853# First part of the move - duplicated the stuff to basegfx
2009-01-06 16:23:09 +0100 aw r265930 : #i97197# Changed SwDrawVirtObj to work well with changed aOutRect and bBoundRectValid functionality
2009-01-06 12:41:24 +0100 aw r265909 : #i97784# corrected regression with connectors
2009-01-05 17:30:31 +0100 aw r265881 : #i97772# added missing usage of reduce factor for BitmapPrimitive creation
2009-01-05 12:24:01 +0100 aw r265863 : #i97321# added direct handling of HatchTexturePrimitive3D to not use it's decomposition for HitTest
2008-12-23 13:57:27 +0100 aw r265782 : #i96669# changed SW's FlyFrame paint fallback with primitives to use createLocalDecomposition since get2Decomposition does not have to stay virtual on the long run
2008-12-23 13:47:59 +0100 aw r265781 : #i96669# optimized impCreateTextPortionPrimitive to only create TextDecoratedPortionPrimitive2D when needed
2008-12-23 13:44:45 +0100 aw r265780 : #i96669# added B2DRange buffering to some primitive implementations where it is most necessary
2008-12-19 15:45:45 +0100 aw r265729 : #i96669# prepared TextPrimitives to work without DXarray, too. Had to rework impSplitSingleWords which gets active when a text portion has some word-wise decorations. Tested before committing
2008-12-19 15:44:16 +0100 aw r265728 : #i96669# corrected error in createPolygonFromUnitEllipseSegment which popped up when investigating
2008-12-18 17:45:58 +0100 aw r265708 : #i97149# added ActionChanged() call when visualisation object is modified
2008-12-18 15:34:42 +0100 aw r265695 : #i96598# corrected SdrPageObj's usage of aOutRect
2008-12-17 16:59:37 +0100 aw r265647 : #i96537# exchanged the marker for point number in string with correct one
2008-12-16 17:50:33 +0100 aw r265566 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2008-12-16 17:50:17 +0100 aw r265565 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2008-12-16 17:50:00 +0100 aw r265564 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2008-12-16 17:49:48 +0100 aw r265563 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
2008-12-16 17:49:35 +0100 aw r265562 : #i93170# added a bool to EndDrawLayer() and corresponding mechanisms to allow to end without drawing FormLayer
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2008/06/10 09:26:44 aw 1.7.6.4: #i39532# adapted missing tooling conversion
2008/05/14 14:41:43 aw 1.7.6.3: RESYNC: (1.9-1.11); FILE MERGED
2007/08/09 22:04:54 aw 1.7.6.2: RESYNC: (1.7-1.9); FILE MERGED
2006/10/19 10:05:50 aw 1.7.6.1: #i39532# added some tools for UNO API/basegfx conversions
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2008/04/09 16:06:58 rt 1.2.2.1: #i87884# Change license header to LPGL v3.
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2008/04/01 10:48:15 thb 1.9.26.2: #i85898# Stripping all external header guards
2008/03/28 16:05:56 rt 1.9.26.1: #i87441# Change license header to LPGL v3.
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2008/03/28 16:05:57 rt 1.4.60.1: #i87441# Change license header to LPGL v3.
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2008/03/28 16:05:57 rt 1.4.52.1: #i87441# Change license header to LPGL v3.
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