Age | Commit message (Expand) | Author |
2024-07-11 | Fully implement the Wasm UNO bridge cpp2uno direction | Stephan Bergmann |
2024-06-21 | Embind: Fix C++ UNO exception catching | Stephan Bergmann |
2024-05-29 | Clean up gcc3_wasm bridge_noopt_objects | Stephan Bergmann |
2024-05-29 | Implement exception catching | Stephan Bergmann |
2024-05-08 | Emscripten: Towards a working C++ UNO bridge | Stephan Bergmann |
2024-05-03 | makefile simplification: replace $(call gb_CustomTarget_get_workdir,foo) | Christian Lohmaier |
2023-02-16 | android: Switch from GNU binutils to support NDK 23.x, require 21.x | Michael Weghorn |
2023-01-27 | Remove Solaris 32-bit SPARC and x86 C++ UNO bridge implementations | Stephan Bergmann |
2023-01-27 | Remove support for 32-bit S390 | Stephan Bergmann |
2023-01-27 | Remove support for AIX | Stephan Bergmann |
2023-01-11 | bridges:Fixed test fail caused by bridges on the loongarch64 | wjh-la |
2022-11-10 | Add riscv64 support | Sakura286 |
2022-08-11 | Add loongarch64 support. | wjh-la |
2022-07-27 | rename GODSON/GODSON64 to MIPS/MIPS64 | Rene Engelhard |
2022-01-19 | WASM UNO: add a minimal dummy bridge | Thorsten Behrens |
2022-01-01 | Android Arm: fix wrong bracket after refactor | Jan-Marek Glogowski |
2021-12-31 | gbuild: introduce gb_%_linktarget_target | Jan-Marek Glogowski |
2021-12-01 | gbuild: introduce plugin + loader concepts | Jan-Marek Glogowski |
2021-05-29 | gbuild: implement gb_Library_get_target_for_build | Jan-Marek Glogowski |
2021-03-23 | Rename LO Windows arm64 ID to aarch64 | Jan-Marek Glogowski |
2020-09-30 | bridges: add a Windows Arm64 UNO bridge | Jan-Marek Glogowski |
2020-09-17 | WIN bridges: unify cpp2uno common code | Jan-Marek Glogowski |
2020-09-17 | WIN bridges: unify exception handling | Jan-Marek Glogowski |
2020-08-21 | Pass -fno-lto unconditionally | Stephan Bergmann |
2020-08-12 | Let exceptions pass through aarch64 callVirtualFunction built with Clang | Stephan Bergmann |
2020-08-10 | Make the C++/UNO bridge work to some extent on macOS on arm64 | Tor Lillqvist |
2020-08-07 | Update config.{guess,sub} with latest versions and handle fallout of that | Tor Lillqvist |
2020-07-29 | Replace brittle gcc3_linux_aarch64 vtableSlotCall with pure assembler code | Stephan Bergmann |
2019-12-18 | Elide use of rtl_Instance (which is obsoleted by C++11 thread-safe statics), | Stephan Bergmann |
2019-10-12 | aarch64 callVirtualFunction needs to be compiled w/o -fstack-clash-protection | Stephan Bergmann |
2019-10-04 | always use gb_LinkTarget__get_cxxflags for cxxobjects | Luboš Luňák |
2019-09-23 | android: add support for 64bit build | Christian Lohmaier |
2019-08-08 | android: support NDK 19 and above (20 as of this commit) | Christian Lohmaier |
2019-05-05 | Fix remaining uses of gb_SYMBOL | Stephan Bergmann |
2018-11-01 | gbuild: rename value OS=IOS to OS=iOS | Michael Stahl |
2018-03-11 | iOS, removed perl script in bridges | jan Iversen |
2018-02-21 | iOS, solved problem with -I for asm module | jan Iversen |
2018-02-19 | Buildsystem changes to recognize Haiku. | Kacper Kasper |
2018-02-17 | iOS, add custom include for codesnippets.S | jan Iversen |
2018-02-17 | iOS, readded perl script to generate codesnippets | jan Iversen |
2018-02-15 | iOS, reduce arm64 files to actually needed | jan Iversen |
2018-02-14 | iOS, add gcc3 helper for ARM64 | jan Iversen |
2018-02-14 | iOS, simulator == MACOSX | jan Iversen |
2018-02-14 | iOS, use gcc3 mac code for simulator | jan Iversen |
2018-01-18 | android: use unified headers and llvm-c++ STL (x86) with NDK 16 | Christian Lohmaier |
2017-10-19 | Again, no -fstack-protector-strong for gcc3_linux_aarch64/cpp2uno.cxx | Stephan Bergmann |
2017-09-22 | iOS, make simulator config copy of macosx. | jan Iversen |
2017-09-21 | iOS, change bridges to 64bit and reduce | jan Iversen |
2017-09-19 | iOS, remove support for 32bit (arm). | jan Iversen |
2017-06-27 | iOS, first attempt to get bridges compiling. | jan Iversen |