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path: root/canvas/Library_oglcanvas.mk
AgeCommit message (Collapse)Author
2015-03-02Remove references to unused GLUStephan Bergmann
(after removing the one remaining use of gluErrorString in a SAL_WARN call) Change-Id: Ib94e346d73e508e69c07deafdc690e3ae0e23d4e
2014-11-10merge vcllo and vclopenglloMarkus Mohrhard
Change-Id: I419ca67dc1f87dd9ac751aa5a094fecf58136edb
2014-08-13fix OpenGL canvas windows buildMarkus Mohrhard
Change-Id: Ic6ed9c69003fa79a60310dc0b010ffc0ca868791
2014-08-08reuse OpenGLContext in OGL canvasMarkus Mohrhard
The only thing that needs to be reimplemented is the pbuffer based custom sprite rendering. We should use a FBO with a texture backend for that. This will also save several OpenGL context switches! Change-Id: I4aef33ae2499e44c8b5f41c296d8721cb94a37a1
2014-08-08extract shaders to own file and use shared shader loadingMarkus Mohrhard
Change-Id: I1af7e03a3e46f3cb49162be9351ce22f54d08c52
2013-10-07Add opengl canvas implementation.Thorsten Behrens
Adds opengl canvas implementation - display-list-based, all rendering done as textured geometry. Needs shader support. Currently compiles and works on Linux, Mac should be ~easy to add, win32 eventually. Change-Id: Ibf3eb88d6a36a91b2960a3a6320d708160e4fc14