Age | Commit message (Collapse) | Author |
|
|
|
Microsystems to Oracle; remove CVS style keywords (RCSfile, Revision)
|
|
code
|
|
2009-02-19 13:02:17 +0100 af r268275 : #i93945# Stop forcing long into sal_Int32.
2009-01-16 15:24:01 +0100 af r266424 : CWS-TOOLING: rebase CWS impress162 to trunk@265758 (milestone: DEV300:m38)
2008-11-21 15:17:22 +0100 af r264143 : CWS-TOOLING: rebase CWS impress162 to trunk@263288 (milestone: DEV300:m35)
2008-11-20 16:29:33 +0100 af r264067 : Merge in latest fixes to the cws command.
2008-11-20 16:25:36 +0100 af r264066 : Merge in latest fixes to the cws command.
2008-11-20 14:37:15 +0100 af r264054 : Merge in latest fixes to the cws command.
2008-11-20 14:01:36 +0100 af r264051 : Resolved merge conflicts.
2008-11-20 14:01:16 +0100 af r264050 : Resolved merge conflicts.
2008-11-19 15:45:05 +0100 af r263998 : Migrate CWS impress162 to SVN.
|
|
2008/04/28 16:03:20 cl 1.5.8.1: #155614# fix possible null pointer access
|
|
2008/03/28 16:35:13 rt 1.4.92.1: #i87441# Change license header to LPGL v3.
|
|
2006/09/01 17:18:07 kaib 1.3.20.1: #i68856# Added header markers and pch files
|
|
2005/11/15 16:51:49 thb 1.2.8.1: #i55991# made code compile without warnings for gcc
|
|
2005/10/24 16:40:25 thb 1.1.2.9: #i48939# Immediately exiting when trying to render an empty area.
2005/10/17 14:11:23 mbu 1.1.2.8: solved issue with drawRectangularArea()
2005/10/11 15:41:19 thb 1.1.2.7: #i54170# Corrected license headers
2005/10/07 23:05:05 thb 1.1.2.6: #i48939# Unified formatting; improved constness; avoided a few copy constructions; pruned debug code; removed empty destructors; moved end iterator queries out of the loops
2005/10/07 13:12:20 mbu 1.1.2.5: added comment
2005/10/07 08:00:09 mbu 1.1.2.4: drawRectangularArea() did not work as expected, fixed.
2005/10/04 15:34:56 mbu 1.1.2.3: now using correct rounding mode
2005/09/29 14:19:36 mbu 1.1.2.2: pagemanager validates hardware surfaces now and handles this case properly
2005/09/29 09:41:03 mbu 1.1.2.1: surfaceproxy now has completely redesigned strategy, does no longer depend on amount of available videomemory
|