Age | Commit message (Collapse) | Author |
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Change-Id: I8641b8c0b478dd23d312fb4e8eed8aa98eb7035e
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Change-Id: I44cd54b35f872365268db3b4455beeac01ba3197
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Screen text is positioned in screen coordinates and therefore in 2D.
This means it will not move with the camera.
Change-Id: I3cf2e8859871ebc8034396b4c2d6f1ff9fe5d9f6
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Change-Id: Ib3e08d69c031aa3130b10c0745119cf5935d86db
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Change-Id: Ibd3aff8aeb71626dada762b53cde8f50f7fbf812
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Change-Id: I7a3680aa324c4242572b71c91ec5bc4f85eff9e9
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Change-Id: I7b1ca054006500d468da73d2d85eafaad85dda67
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This reverts commit 04b70c682e2cdc52b144961a83d05fd203de6884.
The OpenGLRender is not abstract enough for vcl. Leave it in chart2.
Conflicts:
chart2/source/view/inc/DummyXShape.hxx
chart2/source/view/main/OpenGLRender.hxx
vcl/Library_vclopengl.mk
Change-Id: I5392c8ee34462ff49059126ca2284d8ebe1eb379
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Change-Id: I6383ae3f94fc18aec92596b9d857d3fde5869dd6
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Change-Id: Ib30ff20e099f4b3403a3ca7689f7d8d75d888763
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Change-Id: I81b63d9e0e164e07cee3e10072a565e669b98196
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This approach ahs several advantages compared to the old approach. There
is no UNO involved anymore and we have a perfect shape defined by a
mathematical formula. No need for anti-aliasing or complex calculations
on the CPU.
Change-Id: I5018eae516de3368037c4c293d937de66f38568d
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Change-Id: Ib473d7bbb39f50f5fea549e69dcac0e938a1700a
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Change-Id: I00a98b8a564c7d36f30672ba91593096e460ef8c
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Change-Id: I35de1aad6f7e8dbdcefc1107c843b7b95357c4c6
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Change-Id: Ic294ffc4bc675495fe83ac182dbebbba7245c7b9
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