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path: root/chart2/source/view/inc/GL3DRenderer.hxx
AgeCommit message (Expand)Author
2014-05-08add reverse image shaderweigao
2014-05-08fix the render partweigao
2014-05-08this inheritance is no longer neededMarkus Mohrhard
2014-05-07set the size to context and renderer before renderingMarkus Mohrhard
2014-05-06WaE: private field 'm_iPointNum' is not usedTor Lillqvist
2014-05-06add some missing pieces from the 2D renderer to the 3D oneMarkus Mohrhard
2014-05-06add code to call the bar apixukai
2014-05-06add api for render non rouded barxukai
2014-05-06add codes to Text::render()xukai
2014-05-06add the codes for rendering text in class:GL3dRendererxukai
2014-05-06more 3D rendering fixesMarkus Mohrhard
2014-05-05WaE: overriding virtual function declaration not marked 'override'Tor Lillqvist
2014-05-05add codes to set camera infoxukai
2014-05-05Initial size of OpenGL3DRendererxukai
2014-05-05Initialization of lightxukai
2014-05-05To implement an abstract method:isOpenGLInitializedxukai
2014-05-05Update Function Set3DSenceInfoxukai
2014-05-01Format GL3DRenderer codexukai
2014-05-01fix build errorMarkus Mohrhard
2014-05-01pass large objects by const reference and not by valueMarkus Mohrhard
2014-04-29WaE: passing OUString by value, rather pass by referenceTor Lillqvist
2014-04-29There is this thing called bool to use for Boolean flagsTor Lillqvist
2014-04-29WaE: unused private fieldsTor Lillqvist
2014-04-29make the new 3D OpenGL chart renderer compileMarkus Mohrhard
2014-04-29move all the 3D rendering code into an own classMarkus Mohrhard