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AgeCommit message (Expand)Author
2014-08-18Generally better to have DLLPUBLIC class with some DLLPRIVATE membersStephan Bergmann
2014-08-18Annotate code & remove unnecessary scope.Kohei Yoshida
2014-08-18Nested conditional !(cond1 && cond2 && cond3) is harder on human brain.Kohei Yoshida
2014-08-18Using empty() makes it clearer.Kohei Yoshida
2014-08-18TODO items from the old maintainers. No longer relevant.Kohei Yoshida
2014-08-16Consistently use size_t and SAL_MAX_SIZEMatteo Casalin
2014-08-16Delete commented-out declaration of function membersMatteo Casalin
2014-08-16cppcheck: Prefer prefix ++/-- operatorsJulien Nabet
2014-08-15drop FixedLines from wizards to be consistent with the rest of the uiCaolán McNamara
2014-08-15fix OSX check for GL_EXT_texture_arrayMarkus Mohrhard
2014-08-14Use struct to group together parameters to reduce number of method args.Kohei Yoshida
2014-08-14Extract code block into its own method.Kohei Yoshida
2014-08-13'>>' should be '> >' within a nested template argument listTor Lillqvist
2014-08-13use references where possibleMarkus Mohrhard
2014-08-13consistent variable namingMarkus Mohrhard
2014-08-13fix warningsMarkus Mohrhard
2014-08-13modify screen text color to blueweigao
2014-08-13add scroll screen textweigao
2014-08-13add click and history screen textweigao
2014-08-13add data update text renderingweigao
2014-08-13add function of adding screen text shapeweigao
2014-08-13add render fps renderingweigao
2014-08-13add position control to screen textweigao
2014-08-09directly include ResourceIds.hrc headerThomas Arnhold
2014-08-09remove now unused tabpage.hrcThomas Arnhold
2014-08-07coverity#1228875 Uninitialized scalar fieldCaolán McNamara
2014-08-07coverity#1219805 Uninitialized scalar fieldCaolán McNamara
2014-08-06Scope reduction.Kohei Yoshida
2014-08-07chart2: -Werror,-Wunused-private-fieldMichael Stahl
2014-08-06deleted TP_LAYOUT resourceSzymon Kłos
2014-08-06fix WreorderMarkus Mohrhard
2014-08-06remove test code of screen textweigao
2014-08-06add click fly back codeweigao
2014-08-06make GL 3.0 support bars scrollweigao
2014-08-06make pick shader work when bars scrollweigao
2014-08-06add scroll matrix and bars can scrollweigao
2014-08-06add scene limit code for scroll modeweigao
2014-08-06add scene edge functionweigao
2014-08-06add functions of setting the speed and distance of barsweigao
2014-08-06add codes to compile the scroll shadersweigao
2014-08-06add high light bar code for clickweigao
2014-08-06pick bar path should use the IDs in pick resourceweigao
2014-08-06test patch of creating bitmap in render threadweigao
2014-08-06texture should be released in render threadweigao
2014-08-06add drag animation for benchmarkweigao
2014-08-06add click event animation for benchmarkweigao
2014-08-06Revert "Revert "bnc#886540: Let's not push the available area down when no ti...Markus Mohrhard
2014-08-06Revert "bnc#886540: Let's not push the available area down when no titles are...Stephan Bergmann
2014-08-05bnc#886540: Let's not push the available area down when no titles are there.Kohei Yoshida
2014-08-05This was my debug code and is no longer relevant. Let's remove this.Kohei Yoshida