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AgeCommit message (Expand)Author
2014-02-03chart2: resolve merge conflict.Michael Meeks
2014-02-03the msaa checks are only needed on windowsMarkus Mohrhard
2014-02-03working symbol rendering based on point spritesMarkus Mohrhard
2014-02-03remove unnecessary variableMarkus Mohrhard
2014-02-03slideshow.opengl -> chart2.opengl in SAL_WARNMarkus Mohrhard
2014-02-03fix a few OpenGL resource leaksMarkus Mohrhard
2014-02-03small clean up in the direction of Mac supportMarkus Mohrhard
2014-02-03remove unnecessary variables and OpenGL callsMarkus Mohrhard
2014-02-03uiconfig: remove obsolete helpid's and clean trailing whitespace.Michael Meeks
2014-02-03fdo#74455 - hide direct printing button and replace with new print dialog.Michael Meeks
2014-02-03Make the OpenGL stuff in chart2 compile for OS X (but definitely won't work)Tor Lillqvist
2014-02-03Bin silly inline versioning commentsTor Lillqvist
2014-02-03xub_StrLen and tools/string.hxx final strawNorbert Thiebaud
2014-02-02Revert "use fmod and make code simpler"Markus Mohrhard
2014-01-31coverity#707670 : Uninitialized scalar fieldNorbert Thiebaud
2014-01-31coverity#707668 : Uninitialized scalar fieldNorbert Thiebaud
2014-01-31add license headers to glsl filesMarkus Mohrhard
2014-01-31standardize the z oder handling a bit moreMarkus Mohrhard
2014-01-31better OpenGL debug outputMarkus Mohrhard
2014-01-31extract the Z_STEP value into a defineMarkus Mohrhard
2014-01-31apparently the OpenGL doc is wrong, we need GLSL 1.20Markus Mohrhard
2014-01-31use fmod and make code simplerMarkus Mohrhard
2014-01-31Added unit test for fdo#72221:Fixed for doughnut chart - RT is invalidPriyankaGaikwad
2014-01-30Resolves: #i124085# disabled CF_DIBV5...Armin Le Grand
2014-01-30Fix various MSVC warnings in new chart2 OpenGL codeStephan Bergmann
2014-01-29coverity#1019405-04 : Uninitialized scalar fieldNorbert Thiebaud
2014-01-29Pass Reference<XPropertySet> by const&Stephan Bergmann
2014-01-29-Werror,-Wunused-private-fieldStephan Bergmann
2014-01-29No chartopengl library built for iOS or Android yetTor Lillqvist
2014-01-29Adapt for the DISABLE_DYNLOADING caseTor Lillqvist
2014-01-29gl_PointCoord is already in GLSL 110Markus Mohrhard
2014-01-29use point sprites for symbol renderingMarkus Mohrhard
2014-01-29add Symbol2D renderingPeilin
2014-01-29enable transparency againMarkus Mohrhard
2014-01-29improve pie segment renderingMarkus Mohrhard
2014-01-29remove unused variableMarkus Mohrhard
2014-01-29use a direct method for pie segment crastionMarkus Mohrhard
2014-01-29piesegment2d gl rendering && mov coords operation to dummy shapePeilin
2014-01-29fix some warningsMarkus Mohrhard
2014-01-29more work in the direction of correct text renderingMarkus Mohrhard
2014-01-29remove unused structMarkus Mohrhard
2014-01-29more work for text renderingMarkus Mohrhard
2014-01-29add more debugging for text renderingMarkus Mohrhard
2014-01-29try to use alpha background in text renderingMarkus Mohrhard
2014-01-29we only need one of the BMP header functionsMarkus Mohrhard
2014-01-29no need for a member variable if only used in one methodMarkus Mohrhard
2014-01-29let us be a bit more conservative and deal with floating point correctlyMarkus Mohrhard
2014-01-29no need for the bitmap header, we ignore it anyway in the next stageMarkus Mohrhard
2014-01-29more work on correct rectangle handlingMarkus Mohrhard
2014-01-29fix windowsMarkus Mohrhard