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AgeCommit message (Expand)Author
2014-01-29fix windowsMarkus Mohrhard
2014-01-29extract ugly function pointer initializationMarkus Mohrhard
2014-01-29make multisampling available on linux if availableMarkus Mohrhard
2014-01-29split the windows and linux intialization bitsMarkus Mohrhard
2014-01-29even the baseline supports glx 1.3Markus Mohrhard
2014-01-29it should be chart2.opengl for the loggingMarkus Mohrhard
2014-01-29we only need one variable for the current colorPeilin
2014-01-29no need for a member variableMarkus Mohrhard
2014-01-29fix z ordering problemsMarkus Mohrhard
2014-01-29finally fix rectangle renderingMarkus Mohrhard
2014-01-29does not need to be a member variableMarkus Mohrhard
2014-01-29first fixes for rectangle renderingMarkus Mohrhard
2014-01-29modify the color property and adjust bitmap pos&sizePeilin
2014-01-29another two unused variablesMarkus Mohrhard
2014-01-29remove unused variablesMarkus Mohrhard
2014-01-29make a few variables local, no need for member variablesMarkus Mohrhard
2014-01-29disable my debug codeMarkus Mohrhard
2014-01-29remove unused variablesMarkus Mohrhard
2014-01-29fix the line color againMarkus Mohrhard
2014-01-29fix line widthMarkus Mohrhard
2014-01-29fix missing clearing of rendering areaMarkus Mohrhard
2014-01-29fix rectangle renderingMarkus Mohrhard
2014-01-29fix bubble renderingMarkus Mohrhard
2014-01-29fix the remaining projection issuesMarkus Mohrhard
2014-01-29try to use orthographic projectionMarkus Mohrhard
2014-01-29only use one variable for alphaMarkus Mohrhard
2014-01-29a bit more clean-upMarkus Mohrhard
2014-01-29fix size of graphicMarkus Mohrhard
2014-01-29don't render to the fileMarkus Mohrhard
2014-01-29delete all programs at the endMarkus Mohrhard
2014-01-29use std::minMarkus Mohrhard
2014-01-29formattingMarkus Mohrhard
2014-01-29remove unused variableMarkus Mohrhard
2014-01-29we are rendering to FBO so no need for two objectsMarkus Mohrhard
2014-01-29next stepMarkus Mohrhard
2014-01-29one more errorMarkus Mohrhard
2014-01-29ahh, think errorMarkus Mohrhard
2014-01-29fix code for writting png filesMarkus Mohrhard
2014-01-29try to fix line renderingMarkus Mohrhard
2014-01-29more formatting and TODO commentsMarkus Mohrhard
2014-01-29more clean-upMarkus Mohrhard
2014-01-29use std::min and std::maxMarkus Mohrhard
2014-01-29small fix for missed codeMarkus Mohrhard
2014-01-29use std::vector instead of manual memory managementMarkus Mohrhard
2014-01-29use std::vector instead of manual memory managementMarkus Mohrhard
2014-01-29I already know where the error is but want to be sureMarkus Mohrhard
2014-01-29add a lot more debugging linesMarkus Mohrhard
2014-01-29log the render callsMarkus Mohrhard
2014-01-29disable the logging of propertiesMarkus Mohrhard
2014-01-29make sure it is really the glGenTextures callMarkus Mohrhard