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path: root/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
AgeCommit message (Expand)Author
2020-12-18tdf#131281 Always draw FormControls when TiledRenderingArmin Le Grand (allotropia)
2020-11-09tdf#42949 Fix new IWYU warnings in directories d*Gabor Kelemen
2020-10-26switching long to a 64-bit type on 64-bit windowsNoel
2020-10-21new tools::Degree10 strong typedefNoel Grandin
2020-09-29disentangle AA and B2D use in VCL drawingLuboš Luňák
2020-09-28rename for disentangling AA and B2D use in VCL drawingLuboš Luňák
2020-09-25forward axial and radial gradient types to VCL tooLuboš Luňák
2020-09-25use vcl lin. gradient drawing in drawinglayer + cairo impl.Tomaž Vajngerl
2020-08-14tdf#135500: always use transparent and clear content vdev in impBufferDeviceMike Kaganski
2020-07-20limit bitmap size for glow/softedge effects to visible area (tdf#134237)Luboš Luňák
2020-06-19tdf#134134: consider color modifier stack when pixel-processingMike Kaganski
2020-06-15Add process function to create the blur shadowA_GAN
2020-05-30Add TODOsMike Kaganski
2020-05-29tdf#101181: disable antialiasing for maskMike Kaganski
2020-05-29tdf#101181: use buffer device with alpha in glow effectMike Kaganski
2020-05-29tdf#49247: Reimplement soft edges to keep object transparencyMike Kaganski
2020-05-29tdf#49247, tdf#101181: don't rely on automatic scaling of alpha maskMike Kaganski
2020-05-29tdf#49247, tdf#101181: Fix effect boundsMike Kaganski
2020-05-18Only transform polypolygon when neededMike Kaganski
2020-05-13tdf#49247: draw soft edgesMike Kaganski
2020-05-09dl: move {Eps,FillHatch,PointArray}Primitive2D to global includeTomaž Vajngerl
2020-05-07tdf#132199: put glow before shadow, to have shadow of the glowMike Kaganski
2020-05-07tdf#101181: improve glow effectMike Kaganski
2020-05-04organize includes in vclpixelprocessor2d.cxxTomaž Vajngerl
2020-05-02remove vclpixelprocessor2d.cxx from clang-format blacklistTomaž Vajngerl
2020-04-19loplugin:flatten in drawinglayerNoel Grandin
2020-04-17Revert "[API CHANGE] remove some primitives rendering settings"Noel Grandin
2020-04-16[API CHANGE] remove some primitives rendering settingsNoel Grandin
2020-04-15move GlowPrimitive processing in VclPixelProcessor to own methodTomaž Vajngerl
2020-04-14fdo#43157: VclPixelProcessor2D replace OSL_ENSURE with SAL_WARN_IFTomaž Vajngerl
2020-04-03split up polypolygonprimitive2d.hxx into separate filesTomaž Vajngerl
2020-03-21move headers inside modulesNoel Grandin
2020-03-06cid#1460477 Result is not floating-pointCaolán McNamara
2020-03-06tdf#124848 partial refactor hairline logicArmin Le Grand
2020-03-03tdf#101181 Implement glow effect on shapesTamas Bunth
2020-02-07tdf#130478 Enhance Dashed line drawing on all systemsArmin Le Grand (Collabora)
2020-01-20clang-tidy modernize-concat-nested-namespace in drawinglayerNoel Grandin
2020-01-04drawinglayer: extract classes from baseprimitive2d.hxx to own filesTomaž Vajngerl
2019-11-22tdf#42949 Fix IWYU warnings in drawinglayer/Gabor Kelemen
2019-06-10tdf#125730: Shadow has the same color as the hatching fillXisco Fauli
2019-05-18Fix typoAndrea Gelmini
2019-05-14Revert "drawinglayer: avoid AA for hairline polygons built from ...Miklos Vajna
2019-05-09drawinglayer: avoid AA for hairline polygons built from hori/vert lines onlyMiklos Vajna
2019-03-20tdf#42949 Fix IWYU warnings in include/drawinglayer/Gabor Kelemen
2019-03-08new loplugin constvarsNoel Grandin
2019-02-08loplugin:indentation in dbaccess..drawinglayerNoel Grandin
2018-10-25Fix typosAndrea Gelmini
2018-10-25Reorganize FrameBorderPrimitive creation (II)Armin Le Grand
2018-10-23clang-tidy performance-unnecessary-copy-init in dbaccess..drawinglayerNoel Grandin
2018-09-13Support buffering SystemDependent GraphicData (II)Armin Le Grand