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AgeCommit message (Expand)Author
2020-08-14loplugin:simplifybool moreNoel Grandin
2020-08-14tdf#135500: always use transparent and clear content vdev in impBufferDeviceMike Kaganski
2020-08-13remove polygonprimitive2d.cxx from clang-format blacklistTomaž Vajngerl
2020-08-13remove texteffectprimitive2d.{cxx,hxx} from clang-format blacklistTomaž Vajngerl
2020-08-13remove textprimitive2d.cxx from clang-format blacklistTomaž Vajngerl
2020-08-12SvTreeListBox can move into toolkit headers nowCaolán McNamara
2020-08-03-Werror=redundant-moveStephan Bergmann
2020-07-20limit bitmap size for glow/softedge effects to visible area (tdf#134237)Luboš Luňák
2020-07-16compact namespace: drawinglayerNoel Grandin
2020-07-16hack for gradients split into adjacent polygons (tdf#133016)Luboš Luňák
2020-07-13move Primitive2dXmlDump from drawinglayer::tools to drawinglayer NSTomaž Vajngerl
2020-07-12update pchesCaolán McNamara
2020-07-10replace usage of blacklist with excludelist for IWYUThorsten Behrens
2020-07-07drawinglayer: create instances with uno constructorsNoel Grandin
2020-07-01Upcoming improved loplugin:staticanonymous -> redundantstatic: drawinglayerStephan Bergmann
2020-07-01avoid costly to-monochrome-bitmap conversion with Skia (tdf#134365)Luboš Luňák
2020-06-29loplugin:constantparamNoel Grandin
2020-06-24use more std::container::insert instead of std::copyNoel Grandin
2020-06-19tdf#134134: consider color modifier stack when pixel-processingMike Kaganski
2020-06-15Add process function to create the blur shadowA_GAN
2020-06-04Update ShadowPrimitive2D to support shadow blurA_GAN
2020-06-03Upcoming loplugin:elidestringvar: drawinglayerStephan Bergmann
2020-05-30Add TODOsMike Kaganski
2020-05-29loplugin:simplifybool in dbaccess..frameworkNoel Grandin
2020-05-29tdf#101181: disable antialiasing for maskMike Kaganski
2020-05-29Add blur attributies and definitons into shadow classes and properitiesA_GAN
2020-05-29Use buffer with alpha in VclProcessor2D::RenderUnifiedTransparencePrimitive2DMike Kaganski
2020-05-29tdf#101181: use buffer device with alpha in glow effectMike Kaganski
2020-05-29tdf#49247, tdf#101181: output glow and soft edge effects to metafileMike Kaganski
2020-05-29Use buffer with alpha in VclProcessor2D::RenderTransparencePrimitive2DMike Kaganski
2020-05-29tdf#49247: Reimplement soft edges to keep object transparencyMike Kaganski
2020-05-29Allow creation of virtual device with alpha as content of impBufferDeviceMike Kaganski
2020-05-29tdf#49247, tdf#101181: don't rely on automatic scaling of alpha maskMike Kaganski
2020-05-29tdf#49247, tdf#101181: Fix effect boundsMike Kaganski
2020-05-26Fix loplugin:simplifypointertobool for libstdc++ std::shared_ptrStephan Bergmann
2020-05-26reduce dynamic_cast usage in an O(N^2) algorithmLuboš Luňák
2020-05-18comphelper, drawinglayer, framework, starmath: clang-format these filesMiklos Vajna
2020-05-18Only transform polypolygon when neededMike Kaganski
2020-05-13tdf#49247: draw soft edgesMike Kaganski
2020-05-11tdf#129916 svx: fix origin of scaled shadowMiklos Vajna
2020-05-10new loplugin:simplifypointertoboolNoel Grandin
2020-05-09drawinglayer: clean-up namespaces in graphicprimitivehelper2d.hxxTomaž Vajngerl
2020-05-09drawinglayer: clean-up namespaces in texture.hxxTomaž Vajngerl
2020-05-09remove vclmetafileprocessor2d.{cxx,hxx} from clang-format blacklistTomaž Vajngerl
2020-05-09simplify namespaces vclmetafileprocessor2d.hxxTomaž Vajngerl
2020-05-09use pragma once in vclmetafileprocessor2d.hxxTomaž Vajngerl
2020-05-09drawinglayer: organize imports in vclmetafileprocessor2d.cxxTomaž Vajngerl
2020-05-09dl: move {Eps,FillHatch,PointArray}Primitive2D to global includeTomaž Vajngerl
2020-05-08compact namespace in dbaccess..dtransNoel Grandin
2020-05-07tdf#132199: put glow before shadow, to have shadow of the glowMike Kaganski