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drawinglayer::tools causes conflicts with ::tools namespace, so
better to move Primitive2dXmlDump out from this namespace as for
inspecting purposes it ccan be injected into existing code which
could break make it conflict and break compilation.
Change-Id: I5f9e594b2b8b1dd24067fa5f5ca3cfc4eefb85cd
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/98627
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: I75602277a5a26b012a12f2c4f4b7ff5bb663b0b9
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/98474
Tested-by: Jenkins
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
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Background and motivation:
https://tools.ietf.org/html/draft-knodel-terminology-02
Change-Id: I2f22d455d2a936a85750eaab1fda215ebb6d9d48
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/98182
Tested-by: Thorsten Behrens <Thorsten.Behrens@CIB.de>
Reviewed-by: Thorsten Behrens <Thorsten.Behrens@CIB.de>
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See tdf#74608 for motivation
Change-Id: I38de5ec7b9e376ef8868bebbe7f30240de81c241
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/98219
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
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Change-Id: If00914a6eda240143fbde57215e015a36d588c9d
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/97557
Tested-by: Jenkins
Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
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The BitmapEx 1bpp monochrome bitmap mask constructor forces the mask
to be 1bpp, which is done in software by BitmapMonochromeFilter.
Which with Vulkan leads to fetching all the data from the GPU,
usually only to be converted and then pushed back to the GPU.
Similarly to MACOSX and iOS, just use AlphaMask, which is just
better (8bit is easier to handle and in Skia's case it's also
optimized to avoid fetching the data if possible).
Change-Id: I5770c2b0c298c1534b7ff56cc905d2d668d3a8df
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/97525
Tested-by: Jenkins
Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
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Change-Id: I54f0e2864cb4ef00fea8f9e4369a1f76721e7503
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/97369
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
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which is both more compact code, and more efficient, since the insert
method can do smarter resizing
Change-Id: I17f226660f87cdf002edccc29b4af8fd59a25f91
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/96948
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
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Add initial color stack as an optional processor ctor argument,
so that it wouldn't be possibe to modify it after construction
from outside randomly (which could break the stack state).
Change-Id: I8aae4b806531fa61cc67def865297f5de1cf0755
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/96684
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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Create processShadowPrimitive2D function which uses the blur radius
from the shadow primitive to generate mask for the shadow bitmap.
Change-Id: Iba86bdbe1728153d866dd559a1b12eb5570ced51
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95859
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Add attribute for the blur radius and get function.
give more range for the shadow depends on the size of the blur radius.
update the blur radius to be imported in Hmm and the test function.
Change-Id: I32faaf02884d9a6b2f11a9033178b3b6bb419580
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95388
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: Ic4f4a2d2d6d04b317a00c3c1b7eb005229c81bd5
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95398
Tested-by: Jenkins
Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
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Change-Id: I6ab5840487f7676d5070ea4be00272f13dd47f96
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95162
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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Change-Id: I0d73bb7d8d3fde426edc0a10c0750758b68aceb5
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95099
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
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Since we need objects' bounds here, antialiasing them would make the
resulting non-fully-transparent areas thicker, thus making the effect
also thicker. Disable it here; also slightly increases performance.
We can't do that for soft edge: the effect draws all its children as
bitmap, so disabling AA would make all children areas unaffected by
soft edge to have worse image quality.
Change-Id: Ifc9a60ec7894bfe9d0209e04532c9ca0a1eb3867
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95096
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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Change-Id: I365f4bcfc8d772ea77cec1e4ce139b9fc16d9d7d
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95000
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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This allows UnifiedTransparencePrimitive2D to produce truly transparent image,
usable later in the stack - specifically by glow and soft edge effect.
Change-Id: I27e9bfbfb9c60856bc3fad1a483623c90d5cabff
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/94969
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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Change-Id: Iddc94a5cfdee03befdf245ee086a872f0bfaf7a3
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95051
Tested-by: Jenkins
Tested-by: Mike Kaganski <mike.kaganski@collabora.com>
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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Change-Id: Ie660ae372fc0b5f97f685b6d1e82b9e8a12e7e30
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/94192
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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This allows TransparencePrimitive2D to produce truly transparent image,
usable later in the stack - specifically by soft edge effect.
Change-Id: I54e6f9a8fd196247b1130446af3d21b082820f01
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95038
Tested-by: Mike Kaganski <mike.kaganski@collabora.com>
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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So the objects that were semi-transparent don't become opaque upon
applying soft edge effect. This requires that the objects are
actually semi-transparent, so that we can get alpha mask from bitmap
Change-Id: Ic4af9bea19e5e71139d3f065797583f7c7c78815
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95034
Tested-by: Jenkins
Tested-by: Mike Kaganski <mike.kaganski@collabora.com>
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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impBufferDevice now can create its mpContent with alpha; that is used
when painting, blending mpContent's alpha with mpMask/mpAlpha/fTrans.
That allows to paint to the buffer device and get actual transparency
of the painted objects in one pass, to process further (e.g., modify
transparency separately, or use it to get mask).
Required for subsequent soft edge effect improvement
Change-Id: If19c160581ce9a515d86222dd2fab06f746df2da
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95030
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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Scale it back explicitly in ProcessAndBlurAlphaMask
Change-Id: I8e8a58c117d8b59db40b416edadc559b47dc300a
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95021
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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This will avoid cutting rightmost and bottommost pixels from the effects,
caused by casting of range dimensions to integers.
Change-Id: Icad9c06c33bafae9531bc45559acecd3581fad89
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95020
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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...where the get member function is defined on a std::__shared_ptr base class,
so loplugin:simplifypointertobool used to miss those until now. (While e.g.
using libc++ on macOS found those cases.)
366d08f2f6d4de922f6099c62bb81b49d89e0a68 "new loplugin:simplifypointertobool"
was mistaken in breaking isSmartPointerType(const clang::Type* t) out of
isSmartPointerType(const Expr* e); c874294ad9fb178df47c66875bfbdec466e39763 "Fix
detection of std::unique_ptr/shared_ptr in loplugin:redundantpointerops" had
introduced that indivisible two-step algorithm on purpose.
The amount of additional hits (on Linux) apparently asked for turning
loplugin:simplifypointertobool into a rewriting plugin. Which in turn showed
that the naive adivce to just "drop the get()" is not sufficient in places that
are not contextually converted to bool, as those places need to be wrapped in a
bool(...) functional cast now. If the expression was already wrapped in
parentheses, those could be reused as part of the functional cast, but
implementing that showed that such cases are not yet found at all by the
existing loplugin:simplifypointertobool. Lets leave that TODO for another
commit.
Besides the changes to compilerplugins/ itself, this change has been generated
fully automatically with the rewriting plugin on Linux.
Change-Id: I83107d6f634fc9ac232986f49044d7017df83e2a
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/94888
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
Tested-by: Jenkins
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When scrolling down in tdf#130431 this is the major CPU cost.
Move the dynamic_cast out of the loops as much as possible.
Change-Id: I0ea9f457bb17fbdde880f09b059f07dec4b1790b
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/94858
Tested-by: Jenkins
Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
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I added these files more or less recently and they have long lines. Use
clang-format to break at a sane column limit.
Change-Id: Id608fffbbc0673c9bc350dd696cb0a31906840d3
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/94423
Reviewed-by: Miklos Vajna <vmiklos@collabora.com>
Tested-by: Jenkins
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Change-Id: I907c4bddb1ec05a9d68af8939e58d576714a3d0a
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/94283
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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This factors out the common code for blurring used both in glow and
soft edges into ProcessAndBlurAlphaMask.
Also this reverts commit a98bdbae459ad7341bf7f484c402e77e4062cd16,
since its use was removed from VclPixelProcessor2D.
Change-Id: Icd7fdb06bef3932ff3b9ce7e283b515b15d246a5
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/94087
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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We assumed that the top left corner is the origin for scaling, but that
is not necessarily the case. The intention is that the shadow direction
can be determined from its x and y offset, and the origin is the
opposite corner of the shape.
Change-Id: I6759302767d20739b6e2be79d379740dd06f70f5
(cherry picked from commit a1dde1a85a8d1c54521a0ac6310571ffcdd4bb5a)
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93974
Reviewed-by: Miklos Vajna <vmiklos@collabora.com>
Tested-by: Jenkins
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Change-Id: Iff68e8f379614a6ab6a6e0d1bad18e70bc76d76a
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/91907
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
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Change-Id: I24b11ccc7d82a9d3380fc8aa32c90ad0256485f9
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93831
Tested-by: Tomaž Vajngerl <quikee@gmail.com>
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: I0977858ea5b9d2b7ddfaa8012ef50170ee02f27d
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93829
Tested-by: Tomaž Vajngerl <quikee@gmail.com>
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: I53f7660a22ed66ab7d50370d871f9d10d1bedc10
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93825
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: I3fd36b3d58aa35d68b3582baf87bf020ec894a63
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93824
Tested-by: Tomaž Vajngerl <quikee@gmail.com>
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: I4112e33c92d189a2dab15e4a17b9cb06afd99048
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93823
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: Ic6be2a42a7b1ed294cc86e3aee967ffec7b1e514
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93822
Tested-by: Tomaž Vajngerl <quikee@gmail.com>
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: I85c10cb957f5065d964863360ca03355c87b7980
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93821
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: Ie4b619dd19cc4d12d240759abea9c3ffdedd5c7e
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93718
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
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Also take modified color into account when drawing glow.
Change-Id: Iba136d2695cb783d13ff251d087066c2e8803d63
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93605
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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The shadow of objects must not be scaled: this displaces any internal
areas that need blur, e.g. holes. Instead, it needs to dilate the
shadow using kernel with radius equal to blur radius: this allows the
borders of dilated objects to be in the middle of the blur area. The
following blur makes those new margin points to have 50% intensity,
and full glow intensity at the point of old object margins. This also
removed artifacts when moving objects with glow effect caused by
mismatch between scaling and D2D range calculation.
The D2D range therefore is not calculated by scaling, but using grow.
Blur filter's "extend bitmap by blur radius" option got obsoleted and
removed.
There's no need to blur the glow color (24-bit RGB). Instead, glow
bitmap must be filled by glow color, and have an alpha mask that is
blurred accordingly. This makes the glow properly transparent, and
also reduces the blur complexity which now only needs to process 8
bits of alpha channel.
The object shadow is created using basegfx::BColorModifier_replace
inserted into the 2d decomposition of the effect, as before. To make
sure that any non-fully-transparent pixel will become black pixel in
the shadow, black color is used, and the result is further processed
in VclPixelProcessor2D::processGlowPrimitive2D with monochrome filter
using threshold 255.
Glow transparency attribute is taken into account: the initial value
at the margins of the objects. Color replacement filter is used to
replace the object shadow with the attribute value before blur pass.
Correct blur radius is used, calculated from glow effect radius,
instead of hardcoded value of 5 pixels. This makes the glow to fade
gradually along the full width of the effect, instead of only fading
in narrow outer border previously.
Since blur filter is only implemented for radius up to 254 pixels,
and since downsampling the shadow before blur increases performance
without noticeable quality loss, the image is downsampled before
filtering.
It should be noted that the glow effect is almost identical to soft
shadow effect, likely with the only difference of using dilation in
the former, but not in the latter. The code might be reused later to
implement soft shadow as well.
Change-Id: I728c532f9df7ccf85f353c23c6c7d8352d7b2086
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93235
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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in unit tests
Change-Id: Id16731bbbe2f1b0e3642722d77aba04fc98db4cc
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93508
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
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Change-Id: Idb98314877518beefdd12dd95bbbb055f3aa429d
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93549
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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Change-Id: I1f692f706f2e688384c01e99c14307190bf70104
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93548
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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Change-Id: I131e2d5620d027f32dc2929cd12fedb168e30e9c
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93390
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: I93ff19f9f54b6f14c660af554d697b9ba525f81c
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93389
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: Ib0b1f389189012ab27dd061481737ac6a6a1a84e
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93388
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: I25aac069b9212824fee50240a1b6682bf7e6f0f7
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93387
Tested-by: Tomaž Vajngerl <quikee@gmail.com>
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: I1590e437946aaa4bd3a8b6a2c47d2ee17d2060a5
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93386
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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Change-Id: I1117eb86823762882d463c6e4d3b295efaa3151c
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93365
Tested-by: Tomaž Vajngerl <quikee@gmail.com>
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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