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Change-Id: Id5c20ec78dcde0144bd7718b7e9825b92ed70f3f
Reviewed-on: https://gerrit.libreoffice.org/24582
Reviewed-by: Norbert Thiebaud <nthiebaud@gmail.com>
Tested-by: Norbert Thiebaud <nthiebaud@gmail.com>
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Seems to cause tinderbox build breakage, sigh.
This reverts commit 1c1b788f38da07aed268be3c515a096594a107dc.
Change-Id: I5a69e186e0f8f71c2fcc81d27bebe2253fd240bb
Reviewed-on: https://gerrit.libreoffice.org/21699
Reviewed-by: Tor Lillqvist <tml@collabora.com>
Tested-by: Tor Lillqvist <tml@collabora.com>
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Change-Id: Id9b4873b8213d9913d54b3821ba0be6ffa7ac188
Reviewed-on: https://gerrit.libreoffice.org/21612
Reviewed-by: Tor Lillqvist <tml@collabora.com>
Tested-by: Tor Lillqvist <tml@collabora.com>
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Change-Id: I8a8d78b291c4b1fb6f0ef5d97cfae7c6a6ceaf64
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Many of our patches are now upstream.
Change-Id: I6c59973eea491148e92d7fa1a0b3681a9fcd2f2d
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Hopefully this should fix up the most important external libraries.
Change-Id: I744cb5a2ce7fafb10852059050cf24589d6ca400
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...to latest versions from <http://git.savannah.gnu.org/gitweb/?p=config.git;
a=blob_plain;f=config.guess;hb=HEAD> and <http://git.savannah.gnu.org/gitweb/?
p=config.git;a=blob_plain;f=config.sub;hb=HEAD>, for aarch64 support.
Change-Id: I99756c33652aa8e19c6a407260b5c49de140128e
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Easier than trying to figure out how to make the VC2010 project work
with VS2013, it seems. Luckily it works fine tojust have VS2013
upgrade the old project file and then pass that to msbuild.
Change-Id: I94c0248211767d97f2898f35b1b677aee372a329
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The check in the GLEW Makefile looked at the whole $(MAKECMDGOALS),
which in our case was the string 'glew.lib debug', not just 'debug'.
Change-Id: I639395c944e8f2b443cbb55b451a4036b2c9d3bb
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Change-Id: Ie0eb1f68d997c4f2bd37c9d7c2ff6feccbc7b8ce
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So no need to bother with what framework(s) to link to.
Change-Id: I7dac64357bc01221787ef7e393952d492e2d84c7
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Whether it actually should be used or not on some particular platform
is another thing that remains to be seen. But I think it should be
buildable for all?
Don't build the glew programs for non-desktop platforms.
Build only static libraries when DISABLE_DYNLOADING.
No AGL framework, and it's OpenGLES, not OpenGL, on iOS.
Change-Id: Idf3aad341c4f270952db2039d5a5e421f39e728f
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Change-Id: I996f88544c4cdedaf8aa047abb1888409b949800
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Change-Id: I449a08699f0f980a2fe4624363116e6fae2b549c
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Also default LD is exported from outer make, override that.
Change-Id: Iefbe7fce93e9021cbd9bb087d9becace85138f07
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Change-Id: I7f0215f4799546e481423d6f4ab5d583bf083948
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Change-Id: I8aab94aefd737195a26696635f52f754764ea1b4
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Change-Id: I6306e23b3f20817de87951a8848de373fc5dbf85
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