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With Win32 make there are problems with the sed expression.
Change-Id: I6d7fe52a233ef88a43ee1b6e3378fcb7b0792d07
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When building with Win32 make, the xcopy at the end of the build fails
with "Invalid arguments" error, which is clearly wrong, since the
arguments are exactly the same as before, and furthermore curl is not
built with GNU make at all, but with nmake! W-T-F?
Change-Id: Idc0b362202e1d14722573662bebeda0bc7070660
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Win32 make has problems because the command line gets too long.
Change-Id: I157b7b2b61353b158b1a3f412331e54aafec206c
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Change-Id: I281d3dd66a8db8da44cce60bade4a0ee7d1df763
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Change-Id: Ic6cf922c9a4feb4b80ee376d269266b2fc24ae6d
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Change-Id: I93488fa942f1975b9c32be6d37fc76ea955a2067
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Change-Id: If71250029229cfc167a2ec5ef0d6aea9bc57018c
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Change-Id: I48f67b203c3362ff87e41635e1212e0024a982f0
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Change-Id: I46079625b9aa6fd4e1c205a381d2c157b51dc7e4
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Change-Id: I10d457fe34a4e015d9a5e0fe92c27bdd1c7231be
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Change-Id: Ic30d54461f799b745d0887b830445f00efeb6faa
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Change-Id: I3c970cf3d15c2bd0072dccdf34bc3f0dae53c0b8
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Change-Id: I1c3e6b2809ee8b63f6f4db886bf6358b668b505f
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Change-Id: I04eda7844a5557f834f3ada2cef991b0a181c8a0
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Change-Id: I05c5650c1e43cf9ac4156e8d74073bf92ac0c4df
(cherry picked from commit 3ce0f83cec6d2ee1467523209df633c5a2487f71)
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Handle those cases when file loading failes.
Release *.json file on a different way since it is allocated
by libgltf (inside the glTFHandle).
(cherry picked from commit fafc1e29c1f060c1a44361a0445300f9786ad6f4)
Change-Id: Idf6c6971a8ac1b342d89dc4f61a62624183e01d0
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Change-Id: I53f6a97820da12e89d567e1bc10226fa27cafd84
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It is ambiguos where we should free file buffers because they
are allocated by the caller code, but since gltfHandle is
deallocated inside libgltf and libgltf has a gltf_renderer_release
method for deallocation it seems better to free them by libgltf.
Conflicts:
external/libgltf/UnpackedTarball_libgltf.mk
Change-Id: If3d9abed0514128c13cde8c1967ea80c4d27bf59
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Change-Id: I9e1fc613816c943f4fb1033185e34e3acf317f1d
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Change-Id: I6f7e8d974030169bb00fbd81a0e2190640702729
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Change-Id: I7d58c1aad5ec21f14569caedbada56cc31a5ff99
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Change-Id: I40bc9e4c31e270f29cc145b5d2f3544cad586bf7
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Change-Id: Idfd73565c29c4ebcf561955fa965a81888a59315
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Change-Id: Ib3339689d41f02b258f6c398887faae28e602a5c
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Change-Id: I6aeaa95079e37e710e5b8b1b8ce24464e11f45bb
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The same problem (uninitialized bool) is solved by
0002-Expose-sid-for-textures-in-extras.patch.1.
Additionally handling empty string on a different way
was a mistake so that part is unneded too.
Change-Id: I1eaa86fa7c6ef7216c0fc26ebf2ee4ec5c0936aa
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Change-Id: Iee0b9f08843220e8ece00739ca01aa438b93965a
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Change-Id: Ic36c1670866545db2cf2f29867de7e5b0ad2d57d
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Change-Id: I3a2c9f56e87ee6395bd3505a8fe372632e242312
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as the functions to check for a valid filehandle don't work according to
the documentation. Python in LO-Context is run from GUI anyway, and thus
won't have those hooked up.
Change-Id: I8bc048463b0dc1a25c1b6ba7422623dda110eddc
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The write-only-.dae-file-which-we-need.patch makes the converter
extract only the *.dae file but textures are stored in seperate
image files we need to extract too.
On the other hand this patch makes the converter buildable on all
platforms, since this only works on Windows originally. So for now
disable this patch on Windows so here we won't loose textures
but enable it on other platforms for buildability.
Later we need to solve kmz conversion properly.
Change-Id: Iede9e3bdd5a68a9002f5fa38da8a6459dda8d805
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Change-Id: Ic823109b812a3d99d8462cf67cd9aa87094bba06
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Also cleanup some makefile pieces and give better error warnings.
Change-Id: I9f20d60f26d5828f60664941946c266c7d166f32
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Change-Id: I784579717674f1caf68ad489d1a931936f6f9651
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This one caused empty images and so textures were
missing.
Change-Id: Ia1e93270b7f5ec560b39a41d207e84171bb2434a
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...that LeakSanitizer would complain about, causing the check to erroneously fail.
Change-Id: Ieaef38576afd6196d38f395d48fd1bc92b22ddb6
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Change-Id: I2bebbf1615ddc3619bcc3bf940f70c0967ce8534
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Change-Id: I2f866aa16704bc5492e0e0b78136fdfe41caa7a5
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Change-Id: Iff0692768cbcaa68f79404a9a933044fe8bb9096
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Change-Id: Ifb068efb553ed24a7caf65dbab28726bdeced0e6
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Change-Id: Ia00d7e52de5edfce09c3a0a8aa4390e3e1582a01
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Change-Id: Ife28845af92883d8090bb80283c59a0a9a350b32
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collada2gltf does not handle Windows pathes, the used COLLADABU::URI
class can't parse native Windows pathes so call COLLADA2GLTFWriter
with URL only.
Other problems:
collada2gltf uses the URL path for creating/opening files,
instead of native ones.
collada2gltf initializes _outputFilePath member in different way,
sometimes as an URL path, sometimes as a native one, but handle it
on the same way(as an URL).
Change-Id: I104182653c07e7dcf6fc5b6e32c7031d59246b84
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Change-Id: I0b60fa5b0af8224b4c517367130aa9738f071531
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GeneratedSaxParser::Utils:toURI() method has a bool output
parameter called failed, which is assumed to be set inside
the method before return. At some place the caller code does
not initialize the bool variable passed to this failed parameter
and so when the caller checkes the returned value it is
undefined.
e.g. it can be false when the method called successfully so
the error handling throws away the returned URI.
Change-Id: I3f90fab657a86b42bba0f492518e36c343e69d21
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Change-Id: I41ec24a02867ba3c5bf4f39b5d79bf6a3254ad0d
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...which mentions extern "C", so CppUnit's TestPlugInSignature must reflect
that. It is a bit odd how CPPUNIT_PLUGIN_EXPORT needs to be passed into
CppUnit, so probably best to keep this as a local patch for now. (Clang's
-fsanitize=undefined complained about the mismatch.)
Change-Id: Ied179a1afe82ceb04de4739c14cf8fadff31b80f
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Change-Id: I102160cb6fac41f5ba3caa5cb947aebbcd62681f
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Change-Id: I044f12c4b7b28963d6d491d5e5850ddb59a564c4
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...as reported by AddressSanitizer, where src/core/CLucene/index/IndexWriter.cpp
initializes IndexWriter::MAX_TERM_LENGTH with the value of
DocumentsWriter::MAX_TERM_LENGTH before the latter is initialized in
src/core/CLucene/index/DocumentsWriter.cpp. But turns out that
IndexWriter::MAX_TERM_LENGTH is completely unused.
Change-Id: Ica01186584ec05a989a13dc58823f4751e8724e2
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