Age | Commit message (Collapse) | Author |
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on examination this PreparePaint virtual is only called from
SvTreeListBox::PaintEntry1
and PaintEntry1 is only called from SvImpLBox::Paint in a
for(sal_uInt16 n=0; n< nCount && pEntry; n++)
{
/*long nMaxRight=*/
pView->PaintEntry1
loop so pEntry always exists given that test. Re-jig things
so these families of method take a reference instead of a pointer
so verifying it cannot be NULL and a whole pile of else paths
fall away
Change-Id: Ied40acb1c2263c21b4447832f8cb86f64ed9e80d
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Improve the plugin a little.
Create a python script to process the output.
Run it again.
Change-Id: I05c21d8a21c8f4243af739c412fda0a521f9b5f0
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Change-Id: I0df3b3737e02e6467fc9d71bc948a58797582173
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b78d881520f2eb658180e2c90ffee3d30a80f0ae removed unused values
from SfxFieldUnit enum. This broke the mapping between SfxFieldUnit
and FieldUnit. In fact SfxFieldUnit was redundant.
Change-Id: I13c7e7d708c6eeab0de192f4cd110b0a23989a31
Reviewed-on: https://gerrit.libreoffice.org/16150
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Andras Timar <andras.timar@collabora.com>
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Change-Id: Ia14be98fbfd46871b2ac9bd42a07951d86722a8a
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Change-Id: Iecd1d9d743fb3d7a02b31d2bee001de5092be7e0
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Change-Id: I7c324bb6358be28c119592850eb7607479279f09
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Change-Id: I9400a286fab18d683b4c109007961685f01b6da3
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Change-Id: I5696fa39b2d032735cea7abe039349d4f83cf68d
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fixing a bug in Window::ImplMoveAllInvalidateRegions, and improving the
IDL docs for XWindowPeer
Change-Id: Idb774ac913945db2ac7c492c11cf86c370624c3d
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Change-Id: I9aedfd0b7943517b5444195b63140132dd728d57
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Change-Id: I1f2a94cdcd4329af68d946ff0a74ddec4ac1c590
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Change-Id: I2a110c017f13eca6ddbd70ef3ed195d24adef0a3
Reviewed-on: https://gerrit.libreoffice.org/15828
Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
Tested-by: Noel Grandin <noelgrandin@gmail.com>
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renames the most annoying abbreviations in Writer (and partially
in the shared code too).
Change-Id: I9a62759138126c1537cc5c985ba05cf54d6132d9
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Change-Id: Icc7eb914a16d6492146879967a6dc8b634d50b6e
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Change-Id: I3e362a873c28026cbecf005c07def1295aa920e0
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Change-Id: I43dd399368953c629916dad8104a296f837a6344
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Change-Id: I1dff459a5f08e4fd8462e2dababab3baaa0fe84e
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Change-Id: Ie71f97ddb84d97a816a51e095fb6fb81180baf0a
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Change-Id: I32961f5cd511b9ecc756e99ca95e4e9ddbc6b795
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- Move vcl::RenderContext to outdev.
- Change some methods on vcl::Window to accept RenderContext
as parameter.
- Add ApplySettings to vcl::Window - This method is called before
painting. Refactor existing classes that use InitSettings to
have ApplySettings or mark the classes to be refactored later.
- Add RenderSettings for adding defered settings to rendering.
This is similar to ApplySettings but for more ad-hoc calls.
Change-Id: I4ea58461f3b6b08ccfa3e0ddd1a4a3e04f8c4f45
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Change-Id: I89fcf7427694ea6fc9468220bae639b221d9ec28
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This removes a horrible mess of shoving various process pointers into
byte arrays and (potentially) pushing them across a process boundary
in a gross fashion. Killed the SvLBoxDDInfo struct, and its many
un-used members. Instead use the existing (also non-ideal) global
variable to track the relevant state.
Change-Id: I0b694bd530e7019042d22e46db831b5a4aae0e23
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Change-Id: I98e52aa56ec063ecc8f3d10baef65eb293c726bf
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Change-Id: I26c5ad18445faeb55961030edc9f1daab2edab59
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Change-Id: I3abfd98f165e2f3951cacc83fa578d442779107e
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Change-Id: I3985804f8cfd1b6807bc02bef5af3e24e5cb3cbf
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Change-Id: Id29cbf407fe96fceb326b1197991baf4698e5177
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Change-Id: Ic4c57e161419a9b185b2c5ee8e8b79d3da9e4a7e
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Change-Id: Ica05591754633fc64216aecbdf8010800133dfd4
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Change-Id: I41aea2e62bb8c034d07825bd4b8776e718cd0920
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Change-Id: I901a1f1f9732fb66718dca34c698a851e5b0d87f
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Change-Id: I7bc3982895fa118616330ee9df88abae96abbe14
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Change-Id: I344ba9d22adada82170d45a4cf723af6a286b883
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and all the other html crashtest loading failures
I believe
Change-Id: I38d3e1ad283efc08f468d9062e520149663e3e84
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Change-Id: Ib27854a8470f3ff5b208cb949a7bd02f2a86c969
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Change-Id: I242cd126814bbebdb99ea38d9e66513189c313d9
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Change-Id: If7652a7c0251b741660365848a717c06954ca419
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and fix bug in svx/source/xoutdev/_xoutbmp.cxx,XOutBitmap::MirrorGraphic
where it was not correctly translating between different flags types.
Change-Id: I78b4965544da2aa54b67ec18307fa54c8ffc3aee
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Change-Id: Ifd3339813e5d3dfb54566fd226aaf2d2a199d59a
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Change-Id: I189937950325dc4ef663f7f49cb45f38f8537de9
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Change-Id: Iaaf0c93e5b28c0f7dbe4f02eda8beeae30708100
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Turn the Link class into a template abstracting over the link's argument and
return types, but provide default template arguments that keep the generic,
unsafe "void* in, sal_IntPtr out" behvior. That way, individual uses of the
Link class can be updated over time.
All the related macros are duplicated with ..._TYPED counterparts, that
additionally take the RetType (except for LINK_TYPED, which manages to infer the
relevant types from the supplied Member).
(It would have been attractive to change the "untyped" LinkStubs from taking a
void* to a properly typed ArgType parameter, too, but that would cause
-fsanitize=function to flag uses of "untyped" Link::Call.)
Change-Id: I3b0140378bad99abbf240140ebb4a46a05d2d2f8
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We used it all over the place without leading :: already anyway, even
in many files in include. So let's be consistent. In the majority of
cases, prefer the easier-on-the-eyes choice, not the "safe" one.
In those files in include where *all* existing uses of ::vcl:: indeed
used the :: prefix, there let's keep it for consistency.
Change-Id: If99cb41d3bf290d38c601d91125c3c8d935e61d0
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Bin pointless '// predeclarations' or '// forward declarations' comments. If
a programmer doesn't know what a forward declaration is, well, why read C++
source code?
Also bin some pointless '// end of namespace foo' comments after namespace
blocks just a handful of lines long, and some superfluous vertical whitespace.
Change-Id: I2a31c5d73d9b4de8825fb8eb9e7559dbd7303ef9
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Change-Id: I44e4abb228394f99109f7d7e005cfeb26e4b95c1
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Change-Id: I4788824667c8e0d1d4e0717b7ae7737bb0fd2c90
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Change-Id: If2f12ea54b57f32df23fc22fb8be0aa3c6f2e76e
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Change-Id: Ia1667246064d11827dbd149def15e5bf08b119b8
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