Age | Commit message (Collapse) | Author |
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Put the VCL Window class in the vcl namespace. Avoids clash with the X11
Window typedef.
Change-Id: Ib1beb7ab4ad75562a42aeb252732a073d25eff1a
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Find places where we are returning a pointer to something, where we can
be returning a reference.
e.g.
class A {
struct X x;
public X* getX() { return &x; }
}
which can be:
public X& getX() { return x; }
Change-Id: I796fd23fd36a18aedf6e36bc28f8fab4f518c6c7
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Change-Id: I8662b0c20dc719401eec3e3d2d852bb3e139a641
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Change-Id: Ia4c2c52b8803cd36d7ed32be559ba446589377e7
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Change-Id: I3265e26530183b2fc4fd7f67319f3dc124353c2e
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Change-Id: If87545df4b1caeece107a20e0c00df88fb8e6fd5
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The chart object can be destroyed after the context.
Change-Id: I5ae370638f296ea314ee11680e0a8d81a8fdbe69
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Change-Id: Ia967ba08a9bd0499ae5fb0865492783834204963
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Change-Id: I46dcfed7d5398d994c68ed7cfe4408f9f5719bf1
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We want window rendering and not off-screen rendering.
Change-Id: I23580da148a4d9449f66dd5a0a1dcb2bf5cd7745
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Change-Id: Ib9ab6ec00c907c2f552d116d261d9bf60d89e397
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This lets us avoid to link libsclo against all the OpenGL libraries and
only link against libvcl_opengl. Only code actually using the context
will need to link against the OpenGL libs.
Change-Id: Ia47f4c651702a7fb8517073cda6fb113e7e26e50
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Change-Id: I81ce3581942d03785809d728b6b54b570899bcdc
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