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AgeCommit message (Expand)Author
2014-11-22vcl: Track the GL context's clip region and update before drawing when neededLouis-Francis Ratté-Boulianne
2014-11-22vcl: Move the painting fence to the OpenGL contextLouis-Francis Ratté-Boulianne
2014-11-22vcl: Always use the same OpenGL context when drawing in a windowLouis-Francis Ratté-Boulianne
2014-11-22vcl: Add support for backend-dependent blending of bitmaps (mask and alpha)Louis-Francis Ratté-Boulianne
2014-11-22vcl: remove commented out friend class from outdev.hxxChris Sherlock
2014-11-22vcl: remove unnecessary typedef VCLXGraphicsList_implChris Sherlock
2014-11-22vcl: remove System as friend of OutputDeviceChris Sherlock
2014-11-22vcl: remove ImplImageBmp as friend of OutputDeviceChris Sherlock
2014-11-21vcl: remove ::Bitmap as friend of OutputDeviceChris Sherlock
2014-11-21make glxtest available in salmainMarkus Mohrhard
2014-11-21maDocFileURLStr is always emptyZolnai Tamás
2014-11-20vcl: remove Application as friend of OutputDeviceChris Sherlock
2014-11-20windows opengl: Introduce OpenGLCompatibleDC.Jan Holesovsky
2014-11-20vcl: Kill IsMapMode(), it means the same as IsMapModeEnabled().Jan Holesovsky
2014-11-20include the unx part for getting OpenGL driver & device informationMarkus Mohrhard
2014-11-20vcl: update the OpenGLContext's pixmap when re-sizing a VirtualDevice.Michael Meeks
2014-11-18windows opengl: Share the contexts as we do on Linux.Jan Holesovsky
2014-11-18fdo#75757 remove inheritance from std::vectorMichaël Lefèvre
2014-11-18bin confusing commentDouglas Mencken
2014-11-18vcl: remove AnimViewList_impl typedef alsoChris Sherlock
2014-11-18vcl: remove AnimationBitmapList_impl typedefChris Sherlock
2014-11-16coverity#1187864 Uninitialized scalar fieldCaolán McNamara
2014-11-16callcatcher: update unused codeCaolán McNamara
2014-11-16vcl: let the ModalDialog ctor take an OUStringMiklos Vajna
2014-11-16vcl: let the ModelessDialog ctor take an OUStringMiklos Vajna
2014-11-15vcl: let the Dialog ctor take an OUStringMiklos Vajna
2014-11-15TabDialog ctor: take an OUStringMiklos Vajna
2014-11-14vcl: remove more unnecessary headers from mapmod.hxxMichael Stahl
2014-11-14vcl: move the Impl class of MapMode ...uhm... out of the public header?Michael Stahl
2014-11-13vcl: Use scissor or stencil for clipping in OpenGL backendLouis-Francis Ratté-Boulianne
2014-11-13vcl: Use single-buffer rendering and only flush when necessaryLouis-Francis Ratté-Boulianne
2014-11-12Fix common typos. No automatic tools. Handmade…Andrea Gelmini
2014-11-11vcl: move OutputDevice::ImplDrawFrameDev() to WindowChris Sherlock
2014-11-11fdo#84938: replace HELPMODE_ constants with enumNoel Grandin
2014-11-11vcl: make ImplDrawOutDevDirect a protected function in OutputDeviceChris Sherlock
2014-11-11vcl: move OutputDevice::ImplGetFrameDev() to WindowChris Sherlock
2014-11-11vcl: tabify include/vcl/window.hxxChris Sherlock
2014-11-10vcl: cleanup the opengl selection API.Michael Meeks
2014-11-10vcl: add BitmapEx load from icon theme constructor.Michael Meeks
2014-11-10fix spelling implemenation -> implementationNoel Grandin
2014-11-10vcl: Initial work to have native widgets rendered with OpenGLLouis-Francis Ratté-Boulianne
2014-11-10use GLXPixmap for VirtualDeviceMarkus Mohrhard
2014-11-10split the OpenGLContext::ImplInit method into its platform partsMarkus Mohrhard
2014-11-10vcl: Get visual info for window from GLX when neededLouis-Francis Ratté-Boulianne
2014-11-10vcl: Add method to swap buffers after painting windowLouis-Francis Ratté-Boulianne
2014-11-10vcl: Add methods to get size of OpenGLSalGraphicsImplLouis-Francis Ratté-Boulianne
2014-11-10support rendering to memory device contexts on WindowsMarkus Mohrhard
2014-11-10init the OpenGL context in the windows backendMarkus Mohrhard
2014-11-10add possibility to check if system can run OpenGL VCL backendMarkus Mohrhard
2014-11-10first step at optional single buffered OpenGL renderingMarkus Mohrhard