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path: root/sal/Package_inc.mk
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2012-06-27targetted re-work of cppunit pieces.Michael Meeks
2012-06-12Add Android-specific sal/ByteBufferWrapper.hxx headerTor Lillqvist
Used for impedance matching between Java's direct ByteBuffer and the boost::shared_array used by basebmp. Not sure yet how well this will actually work. I'm afraid leaks might be possible in exception throwing cases. Change-Id: I74fc57aaf46b2dd9f227043bd9045d4815a5ed40
2012-04-09Add a header for iOS-specific low-level stuffTor Lillqvist
2012-03-28move string helper types to stringutils.hxxLuboš Luňák
2012-02-23log-areas clean upStephan Bergmann
2012-01-26android: move lo-bootstrap to osl/detail, Attach threads as createdMichael Meeks
2012-01-25Bin global_android_app and instead use lo-bootstrap APITor Lillqvist
Instead of introducing a global variable, use the already existing saved android_app pointer in lo-bootstrap.c, and just add a function to retrieve it from there. Store it in the AndroidSalInstance. Reanme osl/detail/android.h back to android_native_app_glue.h, which is the name of that file in NDK/sources. "android.h" sounded to me too grand, as if it was some universal Android header. But if we do start to modify the android_native_app_glue stuff heavily, then it indeed makes sense to call it something else. Until then, revert also some whitespace changes to android_native_app_glue.c for it to be as close as possible to the "upstream" one in the NDK, for clarity.
2012-01-24android: rename native_app_glue.h and install as osl/detail/android.hMichael Meeks
2012-01-18Add some non-public API to be used by SvFileStreamTor Lillqvist
Having SvFileStream call the file opening etc functions here, instead of calling open() directly itself, means we won't have to duplicate the Android .apk hooks there, too.
2011-12-19sal: add visibility symbolsMatúš Kukan
2011-12-19sal: convert to gbuildMatúš Kukan