Age | Commit message (Collapse) | Author |
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Change-Id: I2764b1f9c3d50cf7ff7bd2c552a3dec93509b245
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Change-Id: Ieee8f9eba25f17ba789d3be5a006e056108c386b
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806919adf9c9bafbaba92c2d2ab35d2e2f9863f8 added finer-grained scrolling using
the scrollbar / scrollwheel, but inadvertently prevents the display from scrolling
when an item is selected that is currently offscreen (e.g. by using the down-arrow
button on the keyboard).
Change-Id: Iaa3a7dc6d214741d37cf4ec78c00ed0034ed1e42
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The bEnable flag was being passed an extra value.
Make this explicit now using an enum.
Change-Id: I292aca44e8592c9f3c1497c24c41140c8c3b5452
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Change-Id: I9d798c8b6472241dc7d16e3d7b52653ad0d76654
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Change-Id: If7adfb573e4a7605953a2561fd280a5bc22b02fd
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Change-Id: I9de07f4fe8b9919ec2a7e83019b5131647e552c1
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These are present since OOo 2.0, but are unpublished and appear to be rarely
used, so changing them is hopefully OK.
Change-Id: I144eceb074cfdd91777f4c940cbfbc0dd73d4347
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Band-aid fix for this nasty crasher, seems sometimes the
family item is not found.
Change-Id: I7f78d59cbf2c9595ad512fa7a78370629924cd06
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Change-Id: Ieaa787afd7cc622b4750a2ee8f17f6dad934ba63
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Change-Id: Ia1729f570cc80a0375532da6478de9d58518556e
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Change-Id: I9d6e9df0b686c61597aaa0e194ab321445671a20
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Change-Id: Ife3e8e4b339b3e2cba3bc81e14f616d75c4f5ed0
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Change-Id: I637e84ae7fa82f687eb3f05b3e24e236f0ba8e3c
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...unused ever since at least fd069bee7e57ad529c3c0974559fd2d84ec3151a "initial
import."
Change-Id: I6ec792b68ce6b13b1cf074d9719a23daf3356e66
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...left over after 66e4540041f09b4e779d27190f0925479f74103b "aDataAvailableLink
in SfxMedium was never called."
Change-Id: If2cfcc27f2b26ea3c950c2da1c673df940d94773
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Change-Id: I7a312fb31774e198b71e5f733a2932d6b9607f57
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Change-Id: I97aaaa38620f162a3a4d08bb66690815beb7880e
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Change-Id: Ie6f3174266dfa42a1eff81df45fc408656d4fbd9
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Change-Id: I7e973ac9b91ab112952f56ce290c07c9fc5670b2
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Change-Id: I276b404405b9717a03d43a24c6ffecd5c6553969
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Change-Id: I501dcb0ca3465e5e07564a7156a0dfa3f2767af5
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Change-Id: I235f46bf9b0e672ddad16d9766a09f5c7c88a3e0
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Change-Id: If24d4cec9ef4369f20419fe70de7392614a35316
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Change-Id: I4c2eb1e323505c6298203cb89769dc693f4e63bb
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Change-Id: I1590c20c4080578f5b528f4d6d43749e4e939fde
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Firstly, IsFormat is unused so there's no "escape" of
bFmt back into the outside world.
Then bFmt has two purposes.
Purpose 1 is 'not be a format dialog, be a format dialog, be a format dialog but hide standard button'
so, lets just add an explicit "Hide standard button" method and call
it in the (apparently) one place where it's necessary.
Purpose 2 is to flag that "BaseFmtHdl" was called from clicking
the "Standard" button at which point its set to 2.
SfxTabDialog::Init_Impl had...
"
// bFmt = temporary Flag passed on in the Constructor(),
// if bFmt == 2, then also sal_True,
// additional suppression of the standard button,
// after the Initializing set to sal_True again
if ( bFmtFlag != 2 )
m_pBaseFmtBtn->Show();
else
bFmtFlag = sal_True;
"
but the variable acted on is bFmtFlag a copy of bFmt, and is never read again
after that line, so setting it to sal_True is meaningless. The comment suggests
that the intent is to reset bFmt to true if it was 2 during initialization,
which fits with the later use of bFmt == 2 to indicate that the standard button was
clicked, i.e. reset bFmt back to its standard value.
So make bFmt a simple toggle of dialog as a format dialog or not, add a way
to remove the standard button and add a second variable to indicate the standard
button got pressed.
Change-Id: I98a441f5f314845abe243e05b6d92fd71d7b0b04
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Change-Id: I48ae51781f64e60deb0c03352087100729c8c3cd
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Change-Id: I0ef2e67f6d61e0ce118c0f5e926b8194ef9d8058
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Change-Id: Ib477afa1740f14832f49ce85822410b2e9db8d46
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Change-Id: I8c83648f39c4e8e6aeae06e764820f7677f75288
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The 2 for PrepareClose came in with 38db42605a5b72efd55a43eff81fbc517fe0424b
"#89423#: added SID_CLOSEDOC, SID_BACKTOWEBTOP, SID_LOGOUT in PluginMenu" and
was checked with if( SfxApplication::IsPlugin() == sal_False || bUI == 2 ) in
sfx2/source/doc/objxtor.cxx and then that was removed with
367568c891771d20bb8f8b3b579857f51c0e9016 "#132394#: remove superfluous code"
Change-Id: Ib273c88b4365ea6b261c7e52bbe1876aa796dc17
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...in practise. If I'm wrong then this needs to be a TriState
Change-Id: I4aa499c89ce2f1a46edf443db053b264f285b0d5
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Change-Id: I45dfd2429a490af3cc80f51340e0c05a91425668
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i.e. convert "::sal_Bool" to "sal_Bool"
Change-Id: Ie5943aee4fee617bf2670655558927ed25b7e067
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Conflicts:
include/sal/log-areas.dox
Change-Id: I770b8b9fb82f873ccb88dc26ac05206f703ddf33
Reviewed-on: https://gerrit.libreoffice.org/8805
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
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and dialogs that are loaded from the .ui format
Change-Id: I37aea52a3973d8d8f6a2ce8dabf80bb1e64db43f
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and clean up the mess around the two different Select methods
which just led to confusion in the overriding classes.
Change-Id: Iea0ea85752180d0dc50d2b4ddb3d861e8447fb0a
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Change-Id: I6938314a08d061d2b07d9129742d74a989bd1385
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Change-Id: I1227c958d58903dc114a4e4173fb2714b2ec33f2
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and dialogs that are loaded from the .ui format
Change-Id: Id8abff6d89818ca7384d9691a05eacd378a5905c
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Only the caller can decide if trying to load a graphic is really a
problem, e.g. in case no persona is configured, then loading its header
is OK.
Change-Id: I7286b7d907940fa3a80f6256cd5264cbd5718fb8
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It appears that the C++ standard allows overriding destructors to be marked
"override," but at least some MSVC versions complain about it, so at least make
sure such destructors are explicitly marked "virtual."
Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
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Change-Id: I326923bb14e90a89461283b344cf59c798d647f3
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Change-Id: I72238e511c2fca4a4aba0be60b0f2d3b1f46e5c2
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These warnings were hidden so far, don't make them noise till one starts
to actually fix them.
Change-Id: I142726d54fbc20c1c5591a5b20d26356986ba4b8
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