Age | Commit message (Collapse) | Author |
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Change-Id: I7eccac4fa8890c2873c6bbd7f8f5bf5b0dd006d2
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- do not use gb_UnpackedTarball_copy_header_files for boost
- adapt the optimization in concat-deps.c for new path
- use boost_headers in all LinkTargets that require it
- add explicit include paths to mysqlc, mysqlcppconn, libvisio, liborcus
Change-Id: I0c43e73ed43cc9d2e6bce8faf55e992d655a0bb9
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Change-Id: I73eb1f36e2a7be5d97e8da837bbf4ffad8282897
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Whether it works at run-time is another question;)
Use the same source files as for X11, with relevant conditional
coding.
The Windows OpenGL import library corresponds to OpenGL 1.2, so we
can't directly use APIs from OpenGL 1.3 or newer. (Even if they as
such are present in the "Mesa" headers we use.) So look up also
glActivetexture() dynamically.
Change-Id: I2280e2ad7e190356e9409cc28142fa9fc33e078b
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Just some OSL_TRACE/SAL_INFO changes in the "unx" one. And it isn't
like the "win" one would actually compile for Windows as is anyway, as
it unconditionally uses glX stuff. So certainly it is better to have
just one copy, and if we want to make the OpenGL transitions build on
Windows then add ifdefs for Windows to it.
Change-Id: If6887e24a0fc03c7e0e77f003d08feb51c264f30
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Always link in gb_STDLIBS, except when the library explicitly opts out
with gb_LinkTarget_disable_standard_system_libs.
Change-Id: I489a99114fbfa46d0421a27cf6c7b899dc268a4a
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add a new gb_LinkTarget_use_system_win32_libs to abstract different
linker options on MSVC and GCC.
Change-Id: Ic9bf2545f59bf7871e6fc06b290c486ddfbec03d
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Change-Id: Ia7f64bdd0fd81c5dcc08d828db4602b65e2da949
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There are currently 3 different mechanisms being used for frameworks,
which is of course intolerable so we invent a 4th one and standardize on
it: gb_LinkTarget_use_darwin_frameworks
(This doesn't mean using add_libs or externals was wrong, it was just
inconsistent... and i don't see an obvious benefit of using externals here)
Change-Id: I5de9020402c87e7236c6a358c47f02fa56642d3d
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... new gb_LinkTarget_add_standard_system_libs
Change-Id: Ib2bc843098db3d8c6822b45a3d21724e67f57d69
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Change-Id: I53316e0b9369d806197bccb42cf22d3497af43e7
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Naming convention for gbuild methods:
- "add" is used for stuff that is logically a part of the target
(i.e. not registered at the Module, but defined in the target's makefile)
- "use" is used for stuff that is logically a different target
(i.e. it is registered at the Module, has it's own makefile, may be
in a different module than the target)
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