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path: root/slideshow/opengl/basicVertexShader.glsl
AgeCommit message (Expand)Author
2016-01-05slideshow: Define inverse() to bring back the GLSL version to 1.20Emmanuel Gil Peyrot
2015-12-15Use #version 140 to get inverse()Tor Lillqvist
2015-12-11slideshow: Remove the last legacy uniformsEmmanuel Gil Peyrot
2015-12-11slideshow: Upload the projection and modelview matrices as uniformsEmmanuel Gil Peyrot
2015-12-11slideshow: upload the transform matrices as uniformsEmmanuel Gil Peyrot
2015-11-23slideshow: Add back lighting in the SimpleTransition shadersEmmanuel Gil Peyrot
2015-11-19slideshow: Use gl_ModelViewProjectionMatrix in vertex shadersEmmanuel Gil Peyrot
2015-11-07Improve transition shader portabilityTor Lillqvist
2014-08-13remove useless OGL transition shader codeMarkus Mohrhard