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path: root/slideshow/opengl/dissolveFragmentShader.glsl
AgeCommit message (Expand)Author
2015-11-08Now I understand why that multiplication by 10 was there originallyTor Lillqvist
2015-11-07Improve transition shader portabilityTor Lillqvist
2015-10-26Actually, the permTexture is 256*256 pixelsTor Lillqvist
2015-10-26Add confused commentTor Lillqvist
2014-08-13remove useless OGL transition shader codeMarkus Mohrhard