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path: root/slideshow/opengl/vortexVertexShader.glsl
AgeCommit message (Expand)Author
2016-02-25slideshow: Only use texture() in GLSL 1.50, fixes Intel on WindowsEmmanuel Gil Peyrot
2016-02-25slideshow: Add an ugly workaround for Intel’s matrix multiplicationEmmanuel Gil Peyrot
2016-02-25slideshow: Move Vortex calculations to the geometry stage, fixes IntelEmmanuel Gil Peyrot
2016-02-09slideshow: Add shadows to the Vortex transitionEmmanuel Gil Peyrot
2016-01-20slideshow: Change quads into cubes in the Vortex transitionEmmanuel Gil Peyrot
2016-01-05Fix typosAndrea Gelmini
2016-01-05slideshow: Define inverse() to bring back the GLSL version to 1.20Emmanuel Gil Peyrot
2016-01-05slideshow: Improve the Vortex transition to match PowerPoint betterEmmanuel Gil Peyrot
2015-12-15chmod -xTor Lillqvist
2015-12-15Use #version 140 to get inverse()Tor Lillqvist
2015-12-11slideshow: Fix lighting in the Vortex transitionEmmanuel Gil Peyrot
2015-11-19slideshow: Use gl_ModelViewProjectionMatrix in vertex shadersEmmanuel Gil Peyrot
2015-11-10Improve the Vortex transitionTor Lillqvist
2015-11-09Simplify and improve (?) the Vortex transitionTor Lillqvist
2015-11-07Improve transition shader portabilityTor Lillqvist
2015-11-06Make the Vortex transition a bit more interestingTor Lillqvist
2015-10-27Nothing that would be covered by that hereTor Lillqvist
2015-10-27Initial work on a "Vortex" transitionTor Lillqvist