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as a direct drop in I guess
Change-Id: I3add63f1459f4e659019bd6db54da2f5431958ce
Reviewed-on: https://gerrit.libreoffice.org/21941
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
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ImplFont and FontAttributes now have GetAlignment and SetAlignment,
and I have renamed Font::GetAlign to Font::GetAlignment, and
Font::SetAlign to Font::SetAlignment.
See commit description in 8bfccd3a71d911b6d ("vcl: Create accessor
and mutator for font scaling in FontMetric") for reasoning behind
patch.
Unit test added to vcl/qa/cppunit/font.cxx to test text alignment.
Change-Id: I6272c84fc9416c90616d957d1897eba9469fe7ba
Reviewed-on: https://gerrit.libreoffice.org/21876
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Chris Sherlock <chris.sherlock79@gmail.com>
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create an InterfaceContainer2 class to replace InterfaceContainer.
It uses a std::vector instead of a Sequence for the mutable listener
list, which provides far better performance.
Switch all our internal use-sites to the new class.
Change-Id: I6b56cfa511ded2395faa22e68fab3b2f16c3cb88
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... so try to blacklist that boost::spirit header, it is fortunately
included only in one cxx file per library anyway.
Change-Id: I95752540d33b2b20d7a185c05c4d4d15e660d956
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This makes Vortex require OpenGL 3.2 instead of 2.1.
Change-Id: I9438a37c2cf75e58eafc807ad1abaa22acb231b1
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Change-Id: I921e52d8347f3b37030818711f979517eab690a8
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Change-Id: Ic0f62f36faccb65ab4fbc7bb5553d096a2658f96
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Change-Id: I5dd15f3d483caaedbf58a7ad12bf24798694524f
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Change-Id: I1ed955a0e474a755949e80eef60c8cd19f43fd0e
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Change-Id: Ia410950353aec0106ea82d025ed3ee89c79ca127
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Change-Id: I7c40d7eb90a5c2b5d9808683c83b664707c27cb1
Reviewed-on: https://gerrit.libreoffice.org/21128
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
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Change-Id: Ib0372d6a98734724d99b979f2d01abc1ee317847
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Change-Id: I60e0b71d41a726459baeb7e590745d6bfb58e884
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Change-Id: I0b8a78fc6bce5cb737cc7070b1b69184c5f6991c
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Remove an unused variable, add comments, reduce the time a tile stays
black, and don’t rely on implicit casts of integers into floats.
Change-Id: Ifacf49fe99818a62ad0430d86dc15c3bf51cf326
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Inspired by 6e6ae9803796b120e95f6e89575e03c5fd0ed3c2
Change-Id: Ia0f264d3a6bbf076aa5080e3398683e50bc6ef01
Reviewed-on: https://gerrit.libreoffice.org/20190
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
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blind fix for this since I cannot seem to make it work on my dev box no
matter how far back I go.
This seems to be a regression from commit
c7e8f21a538c409abe70b90d7bba38386e90a876 "loplugin:unusedmethods"
Change-Id: I99f0f0ca662a5fe246057b1bb8da3bd3d3c7bac6
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Change-Id: If3622b23c45dd3a2a4e9869452142d1f6b47919e
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Fixup windows PCH plus pulling out more code now unused due to NPAPI
removal. Follow-up to 4c18af27bf95b332ee2006cfc0bbf469fb1a84d4.
Change-Id: I8ad42a28139ceeab0cae1f608d55beb28c159db3
Reviewed-on: https://gerrit.libreoffice.org/20783
Reviewed-by: Thorsten Behrens <Thorsten.Behrens@CIB.de>
Tested-by: Thorsten Behrens <Thorsten.Behrens@CIB.de>
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Change-Id: Ifa02bde8c84326c513df74d34077710f2e28c91e
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The Linux GLSL imlementation is very loose in its interpretation of
standards, it seems. (I am not surprised.) Not so on Windows, at least
with AMD drivers. The inverse() function (for float matririces) is
present only starting from GLSL 1.40. Bump the #version directive
accordingly. (See
https://www.opengl.org/sdk/docs/man/html/inverse.xhtml)
To get this to work again on OS X will be a further challenge. There a
'legacy' context only has GLSL 1.20. But the intent is to move this
code in the direction of using 'core' contexts anyway.
Change-Id: I572dc7cc30f90321b233fbfd857455dc01761a7c
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Change-Id: Ib6f55bc0ce6c09ea523174cb630c6d7cd9808f96
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Change-Id: I962544005b5d408f7c044a02eefe09b87d8a81fe
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Change-Id: I9032af7583f0cf97664d2f84d5aead0cb1547c1a
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Change-Id: Iaf482b357577ff8a5511607844a69c90ea28d29f
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Change-Id: Iacddc7b84bf0be8bb112cba88cc7fd36f72e7ca0
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Change-Id: I1572e101be0f5d9267dd48e96212689d80d1d023
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No transition makes use of repeat, and it could lead to some artifacts
when writing transitions.
Change-Id: Icf6f4f0eb74c28d8c75991e717b6b4ffe9df5060
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This is the ground work for some later transitions in slideshow.
Change-Id: Ib200cf7fabd579256a5255b0fb5d8c4accf7d24b
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Change-Id: Ice61bfbd75aafd4197584c34ef7fbed80c20c184
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Instead replace it with no transition at all.
Change-Id: If7085e2ecd79eda80097f96bebbb2f9d11161c22
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Change-Id: If87f441607adf2ed0aa31023352774e7372b7edb
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Change-Id: Ifb22c75c77d6bb5d3f144a1ed92bbcdf8d1112fd
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Change-Id: I870ef7885fe569c89bde63a70ef038c4133ffbfd
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Change-Id: If5f7368bf53dd59e66e990e4f2c57b6ee2cba44b
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Change-Id: I9d6c3ad0d2cc2f691afb2c8622471286f8a5e1c7
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Change-Id: I2380fc7f8462514e6c032b18b44df51fbaaccb9f
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Change-Id: Ib799244c6c3dd8d6fd21adc28e68690287caebd0
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Change-Id: I13c91af15caad888b4b56dbf92b63fdb0a97b47d
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When using appearing animations on shapes, some of the slide transitions
incorrectly don't show these shapes. Same for disappearing shapes - both
states are wrong during slide transition time. Fix slide bitmap
generator to take final slide states into account.
Change-Id: Iea0e576009a109c7f44a7a6498b0ee5b2c4791c5
Reviewed-on: https://gerrit.libreoffice.org/20199
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Thorsten Behrens <Thorsten.Behrens@CIB.de>
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Change-Id: Icac4ac1a2614e72bc9ff070819533e09eeb1a864
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Change-Id: Ied01ccf789877c15080797de3723588e09fa6c7c
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Change-Id: I0ba164cdc1c473184b953bffd7d264d1ec8733b6
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Change-Id: Ia6dcc352531a6bf067f3e87086cb275b00f81c97
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Change-Id: Iec854a8369a7a9f845f261233e46aea8097db109
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With ReflectionTransition requiring 3.0 instead.
Change-Id: I9497dab91017d1d81a6a5a369524849ce5774694
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Change-Id: I9bf701a7f19d0f778b8fec7a39b762cc89b061b7
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Change-Id: Ia585a5064362c261c137d8c4abefcfda7cb7bdd7
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Change-Id: Ie0be68055152347e82da66cb48cf76c54b7966c0
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Change-Id: I509dd0bdda284abb2b8abdb809bf1dec8b9632ce
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