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Uwinapi is discontinued.
Change-Id: I063b4d0d8fab2d60de168e960a63b8181158ac01
Reviewed-on: https://gerrit.libreoffice.org/23198
Reviewed-by: David Ostrovsky <david@ostrovsky.org>
Tested-by: David Ostrovsky <david@ostrovsky.org>
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Change-Id: If3b22635e46dbccf0fad101f51bb653cbbcd3a32
Reviewed-on: https://gerrit.libreoffice.org/34957
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
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Change-Id: If5b4308a29c78ded311bf300416b2cb4f553a7d5
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The GLEW headers are enough, and what we actually use in these
places. In addition to handling GL extension things in its dynamic
fashion, GLEW headers also have declarations for standard,
non-extension, OpenGL API, including xgl and wgl ones.
Most likely we don't need mesa_headers on Windows or OS X either, and
can drop them completely.
Change-Id: Ic0d8d6238c862f8fe4a74e99e95344dcbf540980
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use std::sqrt in vcldemo.cxx
Change-Id: I24d8ba15ee267d0cad3b063df9b7cfd8d284f4ee
Reviewed-on: https://gerrit.libreoffice.org/18591
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Norbert Thiebaud <nthiebaud@gmail.com>
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(after removing the one remaining use of gluErrorString in a SAL_WARN call)
Change-Id: Ib94e346d73e508e69c07deafdc690e3ae0e23d4e
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Accept gl linkage in hope of future offscreen mesa support.
Avoid linking with GLX though.
Change-Id: I4e666f60e74fe34075a8da9eeba95807cf8fe38c
Signed-off-by: Riccardo Magliocchetti <riccardo.magliocchetti@gmail.com>
Reviewed-on: https://gerrit.libreoffice.org/13452
Reviewed-by: Michael Stahl <mstahl@redhat.com>
Tested-by: Michael Stahl <mstahl@redhat.com>
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Change-Id: Ic8bc3f2d5d96506590d35138089ead2eac984314
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Change-Id: I8dfe131d1c225b5d9aaa044b02ec8cdc3d97a23c
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