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path: root/svx/source/engine3d
AgeCommit message (Expand)Author
2021-12-04use visitor in getViewIndependentPrimitive2DContainerNoel Grandin
2021-11-19Use M_PI* instead of F_PI*Mike Kaganski
2021-11-16Use basegfx::deg2rad instead of *0.01745329251994Hossein
2021-10-06use SfxItemSetFixed in svxNoel Grandin
2021-10-04loplugin:constmethodNoel Grandin
2021-10-01loplugin:constmethodNoel Grandin
2021-09-25use SfxItemSetFixed in svxNoel Grandin
2021-09-24reduce copying in drawinglayerNoel Grandin
2021-09-17tdf#143550 - use the term "gluepoints" consistentlyrocso
2021-09-09tdf#144052 reduce Primitive2D copyingNoel Grandin
2021-09-03clang-tidy:readability-redundant-member-initNoel Grandin
2021-08-22no need to use unique_ptr for ViewInformation3DNoel Grandin
2021-08-17rename SetRectsDirty->SetBoundAndSnapRectsDirtyNoel Grandin
2021-07-27cid#1489549 Uncaught exceptionCaolán McNamara
2021-07-19Move svl::Items to include/svl/whichranges.hxx, and unify its usageMike Kaganski
2021-06-18tdf#130428 remove unnecessary usage of SfxItemState::UNKNOWNArmin Le Grand (Allotropia)
2021-05-21add Toggleable as a separate thing to a ButtonCaolán McNamara
2021-04-29loplugin:stringadd simplify some *StringBuffer operationsNoel Grandin
2021-04-12svx: prefix members of SdrObjectMiklos Vajna
2021-04-11ofz#30962 Timeout: skip slow path for fuzzingCaolán McNamara
2021-03-09defer getting toplevel for color picker until we need itCaolán McNamara
2021-03-08clean up some more dynamic/static castingNoel
2021-03-07loplugin:staticdynamic now with extra saltNoel
2021-02-26drop unneeded includeCaolán McNamara
2021-02-26don't need to check if IsFloatingMode is trueCaolán McNamara
2021-02-25drop archaic rollable supportCaolán McNamara
2021-02-25dockwin.hxx doesn't need to include floatwin.hxxCaolán McNamara
2021-02-11rename RestGeoData->RestoreGeoDataNoel Grandin
2021-02-10clean up SdrObject cloningNoel
2021-02-09return by unique_ptr from NewGeoDataNoel Grandin
2021-02-02loplugin:redundantcast catch more dynamic_castNoel
2021-01-05tdf#131427 Remove button "Texture, Shadow and Color" in 3D Effects dialogshubham656
2021-01-02introduce Degree100 strong_int typeNoel
2020-11-25tdf#42949 Fix new IWYU warnings in directory svxGabor Kelemen
2020-11-24static_cast after dynamic_castNoel Grandin
2020-11-16Instead of labs, use overloaded absStephan Bergmann
2020-11-16tdf#123936 Formatting files in module svx with clang-formatPhilipp Hofer
2020-11-06make SdrObject Identifiers SdrObjKind enum membersCaolán McNamara
2020-10-26switching long to a 64-bit type on 64-bit windowsNoel
2020-10-13static_cast after dynamic_castNoel
2020-08-31Fix typos in codeAndrea Gelmini
2020-08-07Fix typosAndrea Gelmini
2020-08-06loplugin:flatten in svxNoel Grandin
2020-05-30loplugin:simplifybool extend to expression like !(a < b || c > d)Noel Grandin
2020-04-22tdf#42949 Simplify use of rtl::math::approxEqual in include/basegfx/Gabor Kelemen
2020-03-11tdf#131265: Fix 'update' icon in 3D Effects dialog meaningJulien Nabet
2020-03-11tdf#131261: fix Cannot set "Flat" shading mode in 3D Effects dialogJulien Nabet
2020-03-04tdf#131033 consider 20° tilt of 3D in 2D projectionRegina Henschel
2020-02-29tdf#130988 add y-axis up<->down in create 3D objRegina Henschel
2020-02-12move some svx/ headers inside the moduleNoel Grandin