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Removed boost and other unused header paths from vcl workbench
makefiles.
Change-Id: Ie8a3abdf599c397a8a75c251a4e530d34e5bb806
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/125175
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
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Use a macro to do the same checks for all Executable with glxtest
or vclmain usage. Both are static libraries, so every user has the
same dependencies. Introduces:
* gb_Executable_use_vclmain
* gb_Executable_use_glxtest
Change-Id: Ib80b4e7c6f5078d47ad8f1ec5708a7174415f705
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/116145
Tested-by: Jenkins
Reviewed-by: Jan-Marek Glogowski <glogow@fbihome.de>
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While there, use DLOPEN_LIBS variable instead of "-ldl" constant.
Change-Id: I5fb42b216afb6ea2a7b40fb1479c474c89e0706e
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/104432
Tested-by: Jenkins
Reviewed-by: Michael Stahl <michael.stahl@cib.de>
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Building against libstdc++ effectively always requires -pthread anyway (as
various standard C++ headers require it, see the comment added to
solenv/gbuild/platform/unxgcc.mk), so many explicit uses of -pthread/-lpthread
can be removed.
Doing a (partial) test build on Linux with Clang -stdlib=libc++ suggests that
libc++ indeed doesn't need -pthread as libstdc++ does.
The remaining uses of -pthread/-lpthread are mostly in configure.ac for the
various BSDs (which somebody else might want to clean up now), and related to
external projects. I tried to be careful to remove -pthread/-lpthread from
makefiles only when C++ object files are involved (so -pthread will now be
included on the link command line by default).
Change-Id: I936e082839cb9a434bd273ce5a1f187a4245dfa1
Reviewed-on: https://gerrit.libreoffice.org/71291
Tested-by: Jenkins
Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
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because that works under wayland out of the box and gtk3 uses it already
Change-Id: Iefaac31e325534a81a5389f752804af917c1baef
Reviewed-on: https://gerrit.libreoffice.org/31213
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
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Collection of test that check rendering of VCL backend. This works
by rendering primitives to the VirtualDevice, outputing the result
to a Bitmap and checking the rendering by comparing pixels. This
should warn when the primitive is drawn to a wrong position or if
it is the wrong size or color. It also test some rendering tricks
like XOR drawing.
Currently this is not implemented as a CPPUnit test but separately,
as its own executable file so we can check the results visually.
The idea is also to add the tests into LO for the user to test or
automatically to test the backend on first start (especially
useful to test the OpenGL backend as some drivers could have
unexpected behaviour).
Change-Id: I2a565b9986ca68850e2752466e3cd5fc71991ba6
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