Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-12-12 | Consistently acquire solar mutex in all CreateSalInstance variants | Stephan Bergmann | |
...where all but the variants for Android and --enable-headless already did so (and curiously the DestroySalInstance variants for Android and --enable-headless already contained code to release the solar mutex). See the thread at <http://lists.freedesktop.org/archives/libreoffice/2012-December/042535.html> "--headless broken with --enable-headless" for further details. Change-Id: I01be2e237e203a151ea8b1f3adfbcb3e63247cd7 | |||
2012-11-21 | Clean up remains of NativeActivity-based Android app support | Tor Lillqvist | |
We haven't been able to build NativeActivity-based apps (like the android/qa/sc and anroid/qa/desktop thingies) since we switched to DISABLE_DYNLOADING and a single DSO liblo-native-code.so anyway. No lo_main() any more. <sal/main.h> should not be included ever when compiling for Android of iOS now. Lots of stuff binned from vcl's androidinst.cxx, in the (vain?) hope that it will reduce the amount of never invoked GUI code that gets linked in. Change-Id: I25f584864c40110774c728a23151e089620442d9 | |||
2012-06-07 | Use the new THIRTYTWO_BIT_TC_MASK_RGBA format for Android and iOS | Tor Lillqvist | |
Change-Id: I7cc8c5943454edea7fdef50b125d0baa95fc3f8b | |||
2012-06-05 | Use 32bpp bitmaps on Android (and iOS) | Tor Lillqvist | |
Modify DocumentLoader correspondingly. Take Android bug 32588 into account. Ideal would be to extend the XDevice stuff, or something, so that one could hand it a pre-allocated RGBA buffer into which the drawing/rendering would go. Then one could get rid of the silly convert-to-BMP phase, which prefixes the bitmap data with BMP and DIB headers (and thus, I guess, has to copy and allocate another copy). Will see. Change-Id: I4597cd933db8faa8105dc8f19638d712d5d2238a | |||
2012-05-28 | android: fix mouse click positioning, add more keymappings, fix focus. | Michael Meeks | |
2012-04-11 | Drop unused EGL stuff | Tor Lillqvist | |
2012-04-11 | Drop plasma_now() | Tor Lillqvist | |
2012-04-04 | Add debugging output (this file is experimental anyway) | Tor Lillqvist | |
2012-04-02 | Don't crash in a non-NativeActivity app where mpApp is NULL | Tor Lillqvist | |
2012-02-25 | android: move DamageTracker concept into SvpSalFrame and try to use it | Michael Meeks | |
2012-02-24 | android: get basic 0-9, a-z keyinput working | Michael Meeks | |
2012-02-03 | android: implement theming to get default font set, 1st cut at GetWorkArea | Michael Meeks | |
2012-02-03 | android: An attempt to handle mouse events. | Jan Holesovsky | |
2012-02-03 | android: get the focus window from SvpSalFrame | Michael Meeks | |
2012-02-01 | android: queue redraw on keypress (for now), and get the ALooper loop right | Michael Meeks | |
2012-01-31 | android: undo broken AnyInput method causing app startup to fail. | Michael Meeks | |
2012-01-31 | android: get BGR to RGB swap right in conversion | Michael Meeks | |
2012-01-31 | android: debug / dump multi-touch events | Michael Meeks | |
2012-01-30 | android: add start of keycode mapping | Michael Meeks | |
2012-01-30 | android: ask for RGBA visual, and flip images the right way up. | Michael Meeks | |
2012-01-28 | android: unwind horrific event dispatching bug causing all the grief. | Michael Meeks | |
2012-01-27 | android: try blitting a big texture to the screen instead; fails. | Michael Meeks | |
2012-01-27 | android: un-successful attempt to use eglLockSurfaceKHR | Michael Meeks | |
is this method even implemented for android, seems to be a no-op. | |||
2012-01-27 | android: add EGL and pixel redrawing modes + start of 565 conversion | Michael Meeks | |
2012-01-26 | Add APP_CMD_FOO symbolic printout | Tor Lillqvist | |
2012-01-26 | Add reply to question in comment;) | Tor Lillqvist | |
2012-01-26 | Include the separate tag argument in the __android_log_print() calls | Tor Lillqvist | |
It's the *third* argument that is the printf-style format string. | |||
2012-01-26 | android: get at least something onto the screen | Michael Meeks | |
2012-01-26 | android: move lo-bootstrap to osl/detail, Attach threads as created | Michael Meeks | |
2012-01-25 | android: add first cut of frame contents blitting, and error dialog | Michael Meeks | |
2012-01-25 | android: move event handling to members of SalInstance | Michael Meeks | |
rename app -> mpApp and initial handling of frames, we will need a mini window-manager in here, most likely. | |||
2012-01-25 | Bin global_android_app and instead use lo-bootstrap API | Tor Lillqvist | |
Instead of introducing a global variable, use the already existing saved android_app pointer in lo-bootstrap.c, and just add a function to retrieve it from there. Store it in the AndroidSalInstance. Reanme osl/detail/android.h back to android_native_app_glue.h, which is the name of that file in NDK/sources. "android.h" sounded to me too grand, as if it was some universal Android header. But if we do start to modify the android_native_app_glue stuff heavily, then it indeed makes sense to call it something else. Until then, revert also some whitespace changes to android_native_app_glue.c for it to be as close as possible to the "upstream" one in the NDK, for clarity. | |||
2012-01-25 | android: more vcl pieces, wake/yield/loop bits and test pattern | Michael Meeks | |
2012-01-25 | WaE: unused parameter 'nType' | Tor Lillqvist | |
2012-01-24 | android: re-factor headless a little, and start on the mainloop | Michael Meeks | |
2012-01-20 | android: add missing VCL init symbol goodness | Michael Meeks | |
2012-01-18 | android: tweak headless, expand docs, and start custom android backend | Michael Meeks | |